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- 5. 2. Snacking
time filling & boredom killing
Slide 5 © Fjord 2010
- 6. 3. Location
we know your location
& your location matters
Slide 6 © Fjord 2010
- 7. 4. Motion
you are in motion therefore
there are limitations (& possibilities)
Slide 7 © Fjord 2010
- 10. 6. Limitations
Mobile devices have
limited input capabilities
Slide 10 © Fjord 2010
- 11. a great mobile user experience
= Control + Utility + Bling
Slide 11 © Fjord 2010
- 12. 1. Control
efficient ways to get stuff done,
much more than apps or functionality
Slide 12 © Fjord 2010
- 13. 2. Utility
what makes things work
without you really being aware of it
Slide 13 © Fjord 2010
- 14. 3. Bling
showing off
Slide 14 © Fjord 2010