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Diogo Salaberri
SCRUM
 Metodology to develop and managment
complex products.
 Team associated a roles, artifacts,
events, rules;
 Each role has a defined purpose.
SCRUM - Sprint
 Basic unit of SCRUM development;
 Timeboxed (1 or 2 weeks ~ 1 month);
 Preceded by a planning meeting;
 Followed by a retrospective;
SCRUM - Roles
 Product Owner
 Product Vision
 Voice of the custumer
 Ensure the team delivers for business
 SCRUM Master
 Disrrupt any distraction for team
 Apply SCRUM practices
 Isn’t a Team Leader
 SCRUM Team
 Self organized
 Code, Test, Design, estimates, task definition;
SCRUM - Meetings
 Planning
 Plan the next Sprint, based on previous velocity
 Timeboxed (8hrs)
 Daily
 Team updates
 Timeboxed (15min)
 Sprint Review
 Discuss about previous sprint at product level;
 Timeboxed (4hrs)
 Retrospective
 Discuss about was done, at people level;
 Timeboxed (3hrs)
SCRUM - Artifacts
 Product Backlog (PB)
 Wish list for the product;
 Release Backlog (RB)
 Division of PB itens;
 Should be prioritized;
 Sprint Backlog (SB)
 Division of RB itens;
 Ordeing by RB priority order;
 "Can we also do this?"
 Increment
 Sum of all the PB Items completed during a sprint
and all previous sprints;
SCRUM
 Definition of Done
 Incremental definition
 Depends on Team Maturity
 Burndown
 Graphic to show product progress;
 Work x Time;
 Should be daily updated;
SCRUM
 Isn’t a Silver Bullet
 Don’t have magic solution to complex
problems;
 Ideally used to develop and manage
complex products that changes quickly;
SCRUM

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Lightning Talk - SCRUM

  • 2. SCRUM  Metodology to develop and managment complex products.  Team associated a roles, artifacts, events, rules;  Each role has a defined purpose.
  • 3. SCRUM - Sprint  Basic unit of SCRUM development;  Timeboxed (1 or 2 weeks ~ 1 month);  Preceded by a planning meeting;  Followed by a retrospective;
  • 4. SCRUM - Roles  Product Owner  Product Vision  Voice of the custumer  Ensure the team delivers for business  SCRUM Master  Disrrupt any distraction for team  Apply SCRUM practices  Isn’t a Team Leader  SCRUM Team  Self organized  Code, Test, Design, estimates, task definition;
  • 5. SCRUM - Meetings  Planning  Plan the next Sprint, based on previous velocity  Timeboxed (8hrs)  Daily  Team updates  Timeboxed (15min)  Sprint Review  Discuss about previous sprint at product level;  Timeboxed (4hrs)  Retrospective  Discuss about was done, at people level;  Timeboxed (3hrs)
  • 6. SCRUM - Artifacts  Product Backlog (PB)  Wish list for the product;  Release Backlog (RB)  Division of PB itens;  Should be prioritized;  Sprint Backlog (SB)  Division of RB itens;  Ordeing by RB priority order;  "Can we also do this?"  Increment  Sum of all the PB Items completed during a sprint and all previous sprints;
  • 7. SCRUM  Definition of Done  Incremental definition  Depends on Team Maturity  Burndown  Graphic to show product progress;  Work x Time;  Should be daily updated;
  • 8. SCRUM  Isn’t a Silver Bullet  Don’t have magic solution to complex problems;  Ideally used to develop and manage complex products that changes quickly;