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Warning – This is a
working session!

Actual playing and
 thinking will be
   necessary!
From Creator to
   Innovator
Creativity is thinking up new things.
  Innovation is doing new things.
              Theodore Levitt
A person might be able to play without being
creative, but he sure can't be creative without
                    playing.
              Kurt Hanks and Jay Parry
A Rube Goldberg Machine
• A Rube Goldberg machine - a deliberately
  over-engineered machine that performs a
  simple task in a complex fashion, usually
  including a chain reaction
• Rube Goldberg (1883–1970)
In Action
If you build it…
• In the box - the parts you need
• Think out of the box and build a Rube Goldberg
  machine
• Purpose:
   – To move a rubber ball a minimum of 30 cm
• Important rules
   – You must be able to reset the machine within 2 minutes to
     run again
   – The machine must have at least 15 parts
   – Time: 15 minutes

                      Ready….. Set …… Go!
The failure of creativity
• How many ideas do you come up with on a
  given day?
• How many do you put forward for
  consideration?
• How many gets implemented?
• Why?
Opportunities for innovation starts
              with…
Having a creative idea
• Easy enough!
  – Brainstorming
  – Lateral thinking
  – A different point
   of view
Success is on the far side of failure.
                              Thomas Watson Sr.




  Most people never pick up the phone, most people never ask. And that’s what
separates, sometimes, the people that do things from the people that just dream
  about them. You gotta act. And you gotta be willing to fail… if you’re afraid of
                         failing, you won’t get very far.
                                    Steve Jobs
If you build it… Part 2
• Integrate the machines
• Purpose:
   – The total machine must move a rubber ball 1m at the end
• Important rules
   – You must be able to reset the machine within 2 minutes to
     run again
   – The machine must have at most 38 parts
   – The original machines must be clearly identifiable
• Time: 15 minutes

                      Ready….. Set …… Go!
Get your creative idea into the
                 implementation mix
  • Sell your idea!                                        You


  • Expect resistance                                Your group/team

       – Levels of acceptance                        Your organization

  • Believe!                                         Your technology

                                                       Your market

It's the same each time with progress. First they ignore you, then they say you're mad, then
  dangerous, then there's a pause and then you can't find anyone who disagrees with you.
                                         Tony Benn
Implement with gusto
• Execute
• Enthuse
• Ensure acceptance




         By changing nothing, nothing changes.
                      Tony Robbins
Innovation— any new idea—by definition will
   not be accepted at first. It takes repeated
attempts, endless demonstrations, monotonous
 rehearsals before innovation can be accepted
    and internalized by an organization. This
         requires courageous patience.
                 Warren Bennis
Build evidence for creativity and
                  innovation
• Evidence creates the benefit trail
    – Creative thinking
    – Idea generation
Don't you believe in flying saucers, they ask me? Don't you believe in telepathy? — in
ancient astronauts? — in the Bermuda triangle? — in life after death?

No, I reply. No, no, no, no, and again no.

One person recently, burst out "Don't you believe in anything?"
Yes, I said. I believe in evidence. I believe in observation, measurement, and
reasoning, confirmed by independent observers. I'll believe anything, no matter how
wild and ridiculous, if there is evidence for it. The wilder and more ridiculous
something is, however, the firmer and more solid the evidence will have to be.
                                          Isaac Asimov
If you build it… Part 3
• The machine must activate the mystery
  section
• Time: 5 minutes

              Ready….. Set …… Go!
Process, process, process
In conclusion

Innovation is fostered by information gathered from
 new connections; from insights gained by journeys
into other disciplines or places; from active, collegial
   networks and fluid, open boundaries. Innovation
   arises from on-going circles of exchange, where
  information is not just accumulated or stored, but
     created. Knowledge is generated anew from
        connections that weren't there before.
                    Margaret J. Wheatley
And as you go, OK Go!
Thank you!


f@takeaction.co.za

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From creator to innovator 004

  • 1. Warning – This is a working session! Actual playing and thinking will be necessary!
  • 2. From Creator to Innovator
  • 3. Creativity is thinking up new things. Innovation is doing new things. Theodore Levitt
  • 4. A person might be able to play without being creative, but he sure can't be creative without playing. Kurt Hanks and Jay Parry
  • 5. A Rube Goldberg Machine • A Rube Goldberg machine - a deliberately over-engineered machine that performs a simple task in a complex fashion, usually including a chain reaction • Rube Goldberg (1883–1970)
  • 6.
  • 8. If you build it… • In the box - the parts you need • Think out of the box and build a Rube Goldberg machine • Purpose: – To move a rubber ball a minimum of 30 cm • Important rules – You must be able to reset the machine within 2 minutes to run again – The machine must have at least 15 parts – Time: 15 minutes Ready….. Set …… Go!
  • 9. The failure of creativity • How many ideas do you come up with on a given day? • How many do you put forward for consideration? • How many gets implemented? • Why?
  • 11. Having a creative idea • Easy enough! – Brainstorming – Lateral thinking – A different point of view
  • 12. Success is on the far side of failure. Thomas Watson Sr. Most people never pick up the phone, most people never ask. And that’s what separates, sometimes, the people that do things from the people that just dream about them. You gotta act. And you gotta be willing to fail… if you’re afraid of failing, you won’t get very far. Steve Jobs
  • 13. If you build it… Part 2 • Integrate the machines • Purpose: – The total machine must move a rubber ball 1m at the end • Important rules – You must be able to reset the machine within 2 minutes to run again – The machine must have at most 38 parts – The original machines must be clearly identifiable • Time: 15 minutes Ready….. Set …… Go!
  • 14. Get your creative idea into the implementation mix • Sell your idea! You • Expect resistance Your group/team – Levels of acceptance Your organization • Believe! Your technology Your market It's the same each time with progress. First they ignore you, then they say you're mad, then dangerous, then there's a pause and then you can't find anyone who disagrees with you. Tony Benn
  • 15. Implement with gusto • Execute • Enthuse • Ensure acceptance By changing nothing, nothing changes. Tony Robbins
  • 16. Innovation— any new idea—by definition will not be accepted at first. It takes repeated attempts, endless demonstrations, monotonous rehearsals before innovation can be accepted and internalized by an organization. This requires courageous patience. Warren Bennis
  • 17. Build evidence for creativity and innovation • Evidence creates the benefit trail – Creative thinking – Idea generation Don't you believe in flying saucers, they ask me? Don't you believe in telepathy? — in ancient astronauts? — in the Bermuda triangle? — in life after death? No, I reply. No, no, no, no, and again no. One person recently, burst out "Don't you believe in anything?" Yes, I said. I believe in evidence. I believe in observation, measurement, and reasoning, confirmed by independent observers. I'll believe anything, no matter how wild and ridiculous, if there is evidence for it. The wilder and more ridiculous something is, however, the firmer and more solid the evidence will have to be. Isaac Asimov
  • 18. If you build it… Part 3 • The machine must activate the mystery section • Time: 5 minutes Ready….. Set …… Go!
  • 20. In conclusion Innovation is fostered by information gathered from new connections; from insights gained by journeys into other disciplines or places; from active, collegial networks and fluid, open boundaries. Innovation arises from on-going circles of exchange, where information is not just accumulated or stored, but created. Knowledge is generated anew from connections that weren't there before. Margaret J. Wheatley
  • 21. And as you go, OK Go!

Notas del editor

  1. John Maxwell: "Five Frogs Are Sitting on a Log..." When I was a kid, one of my father’s favorite riddles to us went like this: Five frogs are sitting on a log. Four decide to jump off. How many are left?The first time he asked me, I answered, “One.”“No,” he responded, “Five. Why? Because there’s a difference between deciding and doing!”That was a point that Dad often drove home with us. American politician Frank Clark said, “What great accomplishments we’d have in the world if everybody had done what they intended to do.” Most people don’t act as quickly as they should on things. They find themselves subject to the Law of Diminishing Intent, which says, “The longer you wait to do something you should do now, the greater the odds that you will never actually do it.”The reality is that you will never get much done unless you go ahead and do it before you are ready.
  2. Associating—building a broad range of knowledge from which to draw new connections. Questioning—asking Why?  Why not?  And What if?Observing—watching behavior closely, having a keen eye.Experimenting—trying new things, taking things apart, inviting new experiences, taking risksNetworking—meeting new people, being exposed to new ideas.A youthful monk, journeying home, reached the bank of a vast river. There were no visible means of crossing it. Standing there, he pondered for long on how he could get across. No ideas occurred to him; eventually, he gave up and was about to retrace his steps when he spotted an old Zen teacher standing on the opposite bank. He yelled across to the older man, "Oh master, I am stranded here. Can you tell me how I may get across to the other side?” The aged teacher thought for a few moments, looking up and down the river. He then shouted back, “My good fellow, you are on the other side!”
  3. What are the features you need in your idea management system?Idea capture and trackingIdea evaluationIdea collaborationTrack ideas through your innovation process/gatesAbility to pause ideasInnovation is the spark of insight that leads a scientist or inventor to investigate an issue or phenomenon. That insight is usually shaped by an observation of what appears to be true or the creative jolt of a new idea. Innovation is driven by a commitment to excellence and continuous improvement. Innovation is based on curiosity, the willingness to take risks, and experimenting to test assumptions. Innovation is based on questioning and challenging the status quo. It is also based on recognizing opportunity and taking advantage of it.