Virtual Reality (VR), a simulated computer environment in three dimensions, is becoming more popular for gaming, movies, and education. According to CoSpaces Edu, their creative platform “complements traditional teaching methods by immersing students into a world where they can create, consume and connect with the curriculum on a completely new level, even through the revolutionary visual mediums of Virtual and Augmented Reality (AR).” Take what you learn here to create your own library programs to teach your users how to create meaningful and interactive experiences using VR/AR. In this webinar:
- Discover what Virtual Reality is and gain a brief historical summary of it.
- Learn and explore the differences between virtual, augmented, and mixed realities.
- Explore 360° video and photograph technologies to include in a variety of formats.
- Create your own 3D/360° environments using CoSpaces EDU to test in Virtual Reality.
- Learn how to use CoSpaces EDU as a student and as a teacher.
2. Agenda:
• Discover what Virtual Reality is and gain a brief historical summary of it.
• Learn and explore the differences between virtual, augmented, and mixed
realities.
• Explore 360° video and photograph technologies to include in a variety of
formats.
• Create your own 3D/360° environments using CoSpaces EDU to test in Virtual
Reality.
• Learn how to use CoSpaces EDU as a student and as a teacher.
4. Learn and explore the differences between
virtual, augmented, and mixed realities.
5. Virtual - not physically existing as such, but
made by software to appear to do so.
Source: http://goo.gl/Mck38L
6. Read more at http://goo.gl/51gGTb
Basically, it is a computer trying to trick
your brain into believing that you are in
a different environment.
A headset displays an image. That image
will be modified when you move your
head and/or interact with it.
What is virtual reality?
7. Origin/Timeline
• Cinematographer Morton Heilig in the 1950’s conceptualized an all
sensory theater experience.
• First Head Mounted Display (HMD) developed in 1961.
• Ivan Sutherland’s “Ultimate Display” concept guided almost all the
developments within the field of virtual reality. In 1966, he built an HMD
that was tethered to a computer system.
• In 1984, Michael McGreevy started exploring human-
computer interface (HCI) designs.
• Jaron Lanier created the term “Virtual Reality” in 1987.
• Facebook acquires Oculus Rift for $2 billion in 2014.
Source: http://goo.gl/em55d
8. Enhancing History and Other Subjects using VR
Unabomber Investigation VR Terra-Cotta Warriors
Pearl Harbor
Medieval Bruges
16. WebGL (Web Graphics Library) is a JavaScript API for
rendering interactive 3D and 2D graphics within any
compatible web browser without the use of plug-ins.
Source: https://goo.gl/UdqnLV
https://get.webgl.org
23. Adding AR Features to Chrome’s Desktop Browsers!
Source: https://goo.gl/vopDg6
24. Adding AR Features in Mobile Chrome Browsers!
“The unique power of AR is to blend digital content with the real world” so
we can “surf the web, find a model, place it in our room to see just how
large it truly is, and physically walk around it.”
~ Reza Ali and Josh Carpenter, Google’s Daydream WebXR team Source: https://goo.gl/vopDg6
27. Best tools for building an augmented reality experience
For Programmers:
Vuforia - Deliver AR innovation with the market-leading Vuforia platform
Kudan AR - Artificial Perception technologies
Wikitude - location-based, marker or markerless AR experiences
For Non-programmers:
Blippbuilder - Transform packaging, ads, magazines, posters and more.
HP Reveal - Adding value to printed content through visual interactivity
Source: https://goo.gl/1yLalY
28. Mixed Reality (MR) starts to blend augmented
and virtual reality with actual reality!
38. Use your smartphone in Facebook and experience Mars in 360 degrees.
Check it out! http://goo.gl/WTp9qr
39.
40. Dreams of Dalí: 360º Video
Experience it! https://youtu.be/F1eLeIocAcU
On a computer look for the
navigation dial to move around
inside the video!
Or use Google Cardboard to
move around inside the video!
41. Live 360° Video in Facebook/YouTube
Add Server URL and Stream Key using https://obsproject.com
42. Create your own 3D/360° environments using
CoSpaces to test in virtual reality and learn how to
use CoSpaces EDU as a student and as a teacher.