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Perspective Drawing
1 Arch. Dania Abdel-Aziz
Course Information 0901225 Architectural Drawing and Perspective
Zarqa University
Faculty of Engineering Technology
Architectural Engineering Department
Perspective Drawing
2 Arch. Dania Abdel-Aziz
Perspective
 Perspective is a geometric method of representing on paper the
way that objects appear in real life i.e. they get smaller and closer
together the further away they are from the eye of an observer.
 It is the most realistic of all pictorial drawings.
 It is is the way real three-dimensional objects are pictured in a
photograph that has a two-dimensional plane.
 Perspective or central projection is used in creative art or technical
sketching but seldom in technical drawing.
3 Arch. Dania Abdel-Aziz
Arch. Dania Abdel-Aziz4
Projectors or line of sights are not parallel to each other.
Projections
Pictorial drawings
Perspective drawings differ from other types of pictorial drawings.
In Isometric, Dimetric, and Trimetric drawings, the lines remain
parallel and never converge at a single point.
They are useful for conveying technical information but lack the
quality of realism when compared to the perspective view.
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Perspective System
MAIN ELEMENTS
1. The observer’s eye.
2. The object.
3. The plane of projection.
4. Line of sight.
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Arch. Dania Abdel-Aziz7
 Observer’s eye: is station point (SP).
 The visual rays: are the line of sights.
 Picture plane: is the plane of projection or the paper.
 Visual ray at eye level marks horizon on picture plane.
Perspective System
 The lines parallel to each other but not parallel to the picture plane
converge towards a single point on the horizon - VANISHING POINT
Vanishing Point
Notes
 Observer’s eye is station point SP
 Visual ray at eye level marks horizon on picture plane. The horizon
line (HL) is the position of horizon.
 The central line of sight should direct towards the centre of interest.
 The location of the picture plane (PP) determines the size of the
object on the PP. Moving the PP alters perspective or scale but
not proportion.
 The lines parallel to each other but not parallel to the PP (horizontal
lines) converge towards a single point on the horizon - Vanishing
points (VP)
 The ground line (GL) represents the edge of ground plane on which
object rests. GL defines the lower limit of drawing.
9 Arch. Dania Abdel-Aziz
Perspectives
Types of Perspective
 1-point perspective/Parallel perspective.
 2-point perspective/Angular perspective.
 3-point perspective.
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Arch. Dania Abdel-Aziz12
One-point Perspective
 One face of object is parallel to picture plane, one VP
Two-point Perspective
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Two-point Perspective
• Object at angle with picture plane, but vertical edges are parallel to
picture plane, two VP
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Three-point Perspective
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Three-point Perspective
• No system of parallel edges with picture plane, three VP
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 One point perspective is a drawing technique whereby the objects are drawn
according to a set of rules that make the pictures look like they have depth in
them and the solid forms appear to be three dimensional.
1. One point perspective
18 Arch. Dania Abdel-Aziz
One point perspective
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This Renaissance drawing by Jan Vredeman de Vries shows the use of 1-point
perspective drawing techniques.
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See how the lines that connect the tops of the columns and the lines in the floor
point to a single spot in the distant arch? That spot is called a vanishing point.
It is at that spot that everything disappears. The bases of the columns on the left
side of the picture show us the right side of the bases. The opposite is true of the
columns on the right side.
The columns in the front are much larger than those farther away. We assume
that in the real architecture, they must surely be the same height.
21 Arch. Dania Abdel-Aziz
1-Point Perspective Drawings
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Perspective Fundamentals
1. Diminution
Objects appear smaller as their
distance from the observer
increases.
This “truth” of seeing is a
fundamental means of
producing a sense of
space and depth.
23 Arch. Dania Abdel-Aziz
2. Foreshortening
 Lines or surfaces parallel to
the observer’s face show
their maximum size. As they
are revolved away from the
observer they appear
increasingly shorter.
Perspective Fundamentals
24 Arch. Dania Abdel-Aziz
3. Convergence
 Lines or edges of objects
which in reality are parallel
appear to come together as
they recede from the
observer.
Convergence can be thought of as the diminution of closely-spaced elements of equal size.
And it implies foreshortening since the surface is not viewed head-on.
Perspective Fundamentals
25 Arch. Dania Abdel-Aziz
4. Overlapping
 This technique not only
shows which objects are in
front and which are in back -
it also achieves a sense of
depth and space in drawings.
Notice the depth confusion
when overlapping does not
exist (top).
Perspective Fundamentals
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5. Shades and Shadows
 Working with light, shade and
shadow will dramatically help
to give a drawing form and a
sense of the third dimension.
Perspective Fundamentals
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6. Color & Value in Perspective
 Exterior
 Values and colors are
bright and clear when
close up but become
grayer, weaker, and
objects become fuzzier as
distance increases.
 Interior
 Values and colors are
bright and clear when seen
close up but become
darker and more neutral as
the view recedes into
space.
Perspective Fundamentals
28 Arch. Dania Abdel-Aziz
7. Focus Effect
 Blurred foreground with a
clear background might be
used to emphasize the center
of interest as well as a sense
of depth.
Perspective Fundamentals
29 Arch. Dania Abdel-Aziz
 Conversely, when the eye
focuses on foreground
objects the background will
appear blurred and unclear.
7. Focus Effect
Perspective Fundamentals
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 Picture Plane
 An imaginary viewing
plane that can be
represented by the drawing
surface.
Understanding Perspective
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Picture Plane
 A box drawn in one-point
perspective has its front
plane parallel to the picture
plane.
1-Point Perspective Drawings
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Eye Level / Horizon Line / Vanishing Line
 A straight and horizontal line
that is always on the same
level as the observer’s eyes.
 Usually 5’ up from the ground
plane or floor.
 Vanishing points for all
horizontal lines in a given
drawing are located on this
horizontal line.
Understanding Perspective
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Choosing an Eye Level
 Horizontal planes will show
their undersides when above
eye level, and their tops
when below eye level. At eye
level they foreshorten
altogether and appear as
simple lines.
Understanding Perspective
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Vanishing Points
 Any 2 or more lines that are
in reality parallel will, if
extended indefinitely, appear
to come together or meet at a
point - the vanishing point of
these lines.
Understanding Perspective
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Vanishing Points
 The only exception to this
occurs when the parallel lines
are also parallel to the
observer’s face and to the
picture plane. In this case,
they neither recede nor
converge and therefore do
not have a vanishing point.
Understanding Perspective
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Vanishing Points
 Lines oblique to the picture
plane
 If oblique to the picture plane,
a set of parallel lines will
appear to converge toward a
common vanishing point as it
recedes.
 Horizontal oblique lines will
vanish somewhere on the HL.
 Inclined oblique lines slanting
upward will vanish above the
HL.
 Inclined oblique lines slanting
downward will vanish below
the HL.
Understanding Perspective
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 Regardless of direction, each
set of parallel lines will
converge toward its own
vanishing point.
Understanding Perspective
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40 Arch. Dania Abdel-Aziz
 In one-point perspective, all
lines perpendicular to the
picture plane (or back wall)
point to the single vanishing
point on the eye level
(horizon line).
1-Point Perspective Drawings
41 Arch. Dania Abdel-Aziz
Principles of
One-Point Perspective
 1 plane parallel to the picture
plane.
 1 vanishing point on the
horizon line.
 Back wall can be measured
in scale.
 Vertical lines remain vertical.
 Horizontal lines remain
horizontal.
 Only lines perpendicular to
the picture plane are drawn
to the vanishing point.
1-Point Perspective Drawings
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Estimated One-Point Perspective
1-Point Perspective Drawings
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One-Point Perspective
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 The red line is the Horizon
Line. It represents the
viewer's eye level. You can
see the top of an object if it
is below eye level, below the
Horizon Line. If an object is
above eye level, above the
Horizon Line, you can not
see its top.
The Horizon Line
45 Arch. Dania Abdel-Aziz
 The top side of this
large file cabinet is not
visible. It is above the
Horizon Line. If the top
side of an object is
above the Horizon
Line (above your eye
level), you can not see
it.
Above the Horizon Line
46 Arch. Dania Abdel-Aziz
Below The Horizon Line
 The top side of the small
file cabinet is below the
Horizon Line; therefore,
you can see it. If the top
side of an object is below
the Horizon Line (below
eye level), you should be
able to see it.
47 Arch. Dania Abdel-Aziz
The Vanishing Point
 The Horizon Line is the
place where the ground
and the sky seem to meet
(red line).
 In one-point perspective
the Vanishing Point,
represented as a magenta
dot in this picture, is
always on the Horizon
Line. As things get closer
to the Vanishing Point they
get smaller and smaller
until they appear to vanish.
48 Arch. Dania Abdel-Aziz
Left & Right Side of The Vanishing Point
 The blue file cabinet is on
the right side of the
vanishing point; therefore
we see the left side of the
blue file cabinet. The right
side of the blue file
cabinet is hidden from our
view. Is the right side of
the grey file cabinet
hidden? Why or why not?
Why are the tops of both
file cabinets hidden?
49 Arch. Dania Abdel-Aziz
Context and Perspective
 Look at the TVs in
relation to the room
they are in. Two of the
TVs are drawn
incorrectly. The front of
all of the TVs face
forward and are drawn
correctly. Look at the
sides, tops and
bottoms of the TVs to
find the ones that are
drawn incorrectly. Why
do they look wrong?
50 Arch. Dania Abdel-Aziz
Orthogonals
 The light blue lines that
meet at the vanishing
point are called
orthogonal. They
represent receding
parallel lines. The rails
and the outside edges
of the road are
examples of
orthogonal. The yellow
line in the center of the
road is also an
orthogonal. What other
kinds of lines are in this
drawing?
51 Arch. Dania Abdel-Aziz
Horizontal Lines
 The Horizon Line is
horizontal, it goes from
left to right and is
parallel to the bottom
edge of the picture.
Like orthogonal lines,
it is another kind of
line that makes up a
one-point perspective
drawing.
52 Arch. Dania Abdel-Aziz
Vertical Lines
 Vertical lines go from the
top of the page to bottom
of the page and are
perpendicular to the
bottom edge of the
picture. Along with
orthogonal and horizontal
lines they make up a
one-point perspective
drawing.
53 Arch. Dania Abdel-Aziz
Drawing in One-Point Perspective
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Drawing Tools
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90 degree or right angle.
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Drawing in One-Point Perspective
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Drawing in One-Point Perspective
58 Arch. Dania Abdel-Aziz
 animation that shows
how to start a
perspective drawing
of a room. The lines
that make the x are
called orthogonals,
they meet at the
Vanishing Point. The
rectangle in the
center shows the
back wall.
Drawing in One-Point Perspective
59 Arch. Dania Abdel-Aziz
X Marks the Vanishing Point
 The lines that make
the x are called
orthogonals. To draw
them place a long ruler
from one corner of the
page to the opposite
corner. Draw your first
line and then move
your ruler to draw the
second line. The lines
meet in the center of
the page. This is the
Vanishing Point.
60 Arch. Dania Abdel-Aziz
Starting the Room
 To draw a room start
with a vertical line to
show where the back
wall begins and the
right side wall ends. If
the line is closer to the
vanishing point the
room will appear
deeper than if the line
is closer to the edge of
the paper.
61 Arch. Dania Abdel-Aziz
 The next line starts
at the bottom of the
vertical line and is
parallel to the
bottom of the
picture. This line
marks the place
where the floor ends
and the back wall
begins.
Starting the Room
62 Arch. Dania Abdel-Aziz
 The next line starts on
the left side of the
horizontal line that
shows where the wall
and floor meet. This
vertical lne shows
where the left side
wall and back wall
meet. It is parallel to
the first vertical line.
Starting the Room
63 Arch. Dania Abdel-Aziz
 The last line is a
horizontal line that
connects the vertical
line on the right side
of the back wall with
the vertical line on
the left side of the
back wall. This line
shows where the
back wall and ceiling
meet.
Starting the Room
64 Arch. Dania Abdel-Aziz
 The room is now
complete. The white
area is the ceiling
and the green area is
the floor. The light
blue areas are the
side and back walls.
Notice that the top
and bottom of the
side walls are
orthogonals and the
back wall is a
rectangle.
Starting the Room
65 Arch. Dania Abdel-Aziz
 The animation on the
right shows how to
draw a door in one-
point perspective. To
see a step-by-step
explanation, click on
the door. You may also
click on the Next
hyperlink below the
drawing.
Doors
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 The first line that you will
need to draw is a vertical
line that starts at the floor
and, since it is a door,
goes almost to the ceiling.
It is best to start with the
side of the door that is
near to you and near to
the edge of the paper.
Doors
67 Arch. Dania Abdel-Aziz
 Next is the orthogonal line
that starts at the top of the
vertical line from the last
screen and goes to the
vanishing point. This line
shows where the top of the
door will be. Notice how
the space between this
line and the line showing
the bottom of the wall
appears to get smaller as
we move closer to the
vanishing point. Why?
Doors
68 Arch. Dania Abdel-Aziz
 The vertical line that shows
the side of the door closest
to the vanishing point is
next. If you wanted the
door to be wider you could
draw a vertical line that is
closer to the vanishing
point. How could you make
the door look less wide?
Doors
69 Arch. Dania Abdel-Aziz
 Erasing the part of the
orthogonal that is not the
top of the door is the next
step. You can also add a
door knob. Look at the
height of the door and use
that to help you decide
where the door knob should
be located.
Doors
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 If you would like to add
a molding around the
side of your door simply
follow the steps used to
make the door. The only
difference is that the
lines are drawn around
the outside of the door.
Be sure to make the
side of the molding that
is closer to the
vanishing point less
wide than the side of
the molding closer to
you. Why?
Doors
71 Arch. Dania Abdel-Aziz
 Some doors have small
windows. Drawing a
window is like drawing a
door except most
windows are not as tall as
doors and windows
usually do not go to the
floor. Drawing a window in
one-point perspective is
next.
Doors
72 Arch. Dania Abdel-Aziz
Windows
 The animation on the right
shows how to draw a
window in one-point
perspective. To see a step-
by-step explanation, click on
the window. You may also
click on the Next hyperlink
below the drawing.
73 Arch. Dania Abdel-Aziz
 It is best to start a window
by first drawing the vertical
line that shows the near
side of the window. This
vertical line will set the
height of the window. The
bottom of the line will be
the bottom of the window
and the top of the line will
be the top of the window.
Windows
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 The next step is to add
the orthogonal. These
two lines go from the
ends of the vertical line to
the vanishing point and
show the top and bottom
of the window. Notice
how the height of the
window appears to get
smaller as it gets closer
to the vanishing point.
Windows
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 The animation on the
right shows that you can
make your window as
wide as you like. Notice
how the window gets
wider as the vertical line
that shows the far side of
the window gets closer to
the vanishing point.
When the second vertical
line is close to the first,
the window appears
narrow.
Windows
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 To find the center of the
window draw diagonal
lines from one corner of
the window to the
opposite corner as shown
on the right. This will help
determine where the line
is that separates the top
and bottom windows.
Windows
77 Arch. Dania Abdel-Aziz
 The orthogonal line between
the top and bottom of the
window shows the middle of
the window. To draw this line
use the vanishing point and
the center of the X that
shows the middle of the
window. Notice the vertical
line that starts at the center
of the X and goes to the top
of the window.
Windows
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 When the orthogonal and the
X lines are erased we have a
basic window drawn in one-
point perspective.
Windows
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 Just as a molding was
added to the door, you
can add a molding to
your window. Simply
follow the steps used to
make this window, but
draw your lines just
outside of the window.
See the animation on
the right.
Windows
80 Arch. Dania Abdel-Aziz
Rug
 The animation on the
right shows how to draw
a rug in one-point
perspective. To see a
step-by-step
explanation, click on the
rug. You may also click
on the Next hyperlink
below the drawing.
81 Arch. Dania Abdel-Aziz
 A rug is unlike the door or
window drawn in the
previous sections
because it is drawn on the
floor, not the wall.
Therefore, to start the rug
it is best to draw a
horizontal line on the floor
that shows the side of the
rug closest to you.
Remember that the door
and window were started
with vertical lines on the
wall.
Rug
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 The orthogonal show
where the sides of the rug
are. They start at the ends
of the horizontal line that is
the front of the rug. If we
wanted a narrower rug, we
should have started with a
shorter horizontal line.
Rug
83 Arch. Dania Abdel-Aziz
 The horizontal line close
to the back wall is the end
of the rug. You can make
a smaller rug by drawing
a horizontal line closer to
the front of the rug. The
lines showing the front
and back of the rug are
parallel.
Rug
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 When the
orthogonal are
erased the rug is
complete. How
would you find the
center of the rug?
Remember how
we found the
center of the
window?
Rug
85 Arch. Dania Abdel-Aziz
 The animation on
the right shows how
you could make a
smaller rug by
moving the
orthogonal closer to
the center of the
front of the rug.
Rug
86 Arch. Dania Abdel-Aziz
Skylight
 The animation on the
right shows how to draw
a skylight in one-point
perspective. To see a
step-by-step explanation,
click on the skylight. You
may also click on the
Next hyperlink below the
drawing.
87 Arch. Dania Abdel-Aziz
 A skylight is started the
same way as a rug is,
with a horizontal line
showing the side closest
to you. Since the skylight
is on the ceiling, the
horizontal line is drawn on
the ceiling.
Skylight
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 The next step is to
draw the two
orthogonal that show
the left and right sides
of the skylight.
Skylight
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 We now have the front
and two sides of the
skylight. We need the line
that shows the back of
the skylight. That line is a
horizontal line that is
parallel to the line that
shows the front of the
skylight.
Skylight
90 Arch. Dania Abdel-Aziz
 When the parts of the
orthogonal that are not
the skylight are erased
the drawing looks a
little like a rectangular
light fixture or even a
rug on the ceiling.
Skylight
91 Arch. Dania Abdel-Aziz
 We can make the
skylight look more
realistic by showing the
depth of the ceiling.We
do this by drawing two
vertical lines of equal
height in each of the far
corners of the skylight.
It almost looks like the
start of a step.
Skylight
92 Arch. Dania Abdel-Aziz
 The next horizontal
line completes the
inside back wall of the
skylight. This line
shows the part of the
skylight that meets
the roof. It is directly
above the line that
shows the back of the
skylight; it is also
parallel to it.
Skylight
93 Arch. Dania Abdel-Aziz
 Once the back of the
inside of the skylight is
drawn, the inside sides of
the skylight can be drawn
too. Orthogonal from the
two back corners are
drawn to show the inside
sides of the skylight. This
gives the skylight added
depth.
Skylight
94 Arch. Dania Abdel-Aziz
 Notice how the skylight is
different from the door,
window and rug. It has
more depth. You can see
the width of the ceiling.
Drawing the vertical lines
from the back corners of
the skylight made a big
difference. If you draw
the skylight on paper turn
the paper upside down.
What does it look like?
Try turning the paper so
that the skylight is on the
side.
Skylight
95 Arch. Dania Abdel-Aziz
Wood Floor
 The animation on the
right shows how to
draw a wood floor in
one-point perspective.
To see a step-by-step
explanation, click on
the wood floor. You
may also click on the
Next hyperlink below
the drawing.
96 Arch. Dania Abdel-Aziz
 The seven red points
on the line that shows
where the floor and
back wall meet are
equally spaced (use a
ruler to do this). This
insures that the floor
boards will be of equal
width.
Wood Floor
97 Arch. Dania Abdel-Aziz
 The orthogonal drawn
through the first point
shows where the first
board is. Think of the
vanishing point as the
sun and the orthogonal
are like the sun's rays.
Wood Floor
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 The second orthogonal
goes through the second
point. The wood floor
now has two boards.
Notice how the boards
are wider at the closer
end and get narrower as
they get nearer to the
vanishing point.
Wood Floor
99 Arch. Dania Abdel-Aziz
 The animation shows
how the rest of the
boards are drawn.
The orthogonal lines
that are on the back
wall will be erased
because they are on
the wall and not part
of the floor.
Wood Floor
100 Arch. Dania Abdel-Aziz
 The wood floor is now
complete. The boards
get wider as they get
closer to the viewer
and narrower as they
get closer to the
vanishing point. How
would you make a
wood floor with
boards of unequal
width?
Wood Floor
101 Arch. Dania Abdel-Aziz
Tile Ceiling
 The animation on the
right shows how to
draw a tile ceiling in
one-point perspective.
To see a step-by-step
explanation, click on
the tile ceiling. You
may also click on the
Next hyperlink below
the drawing.
102 Arch. Dania Abdel-Aziz
 The tile ceiling starts
just like the wood floor,
with equally spaced
points marked off with
the help of a ruler. The
difference is that the red
points are on the line
that shows the place
where the back wall and
ceiling meet.
Tile Ceiling
103 Arch. Dania Abdel-Aziz
 Once again, just
like the wood floor,
orthogonal are
drawn from the
vanishing point that
look like rays from
the sun.These
orthogonal show
where the ceiling
tiles will be.
Tile Ceiling
104 Arch. Dania Abdel-Aziz
 The diagonal red
line goes across
the orthogonal. It
starts at one corner
of the ceiling and
goes to the
opposite corner.
This line, which will
be erased later, will
help us draw the
tiles. Notice that
the parts of the
orthogonal that
were on the back
wall have been
erased.
Tile Ceiling
105 Arch. Dania Abdel-Aziz
 To get the first row of
tiles we draw a
horizontal line
across the top of the
ceiling where the red
line intersects the
red orthogonal.
Notice that the
diagonal red line
intersects all of the
orthogonal on the
ceiling.
Tile Ceiling
106 Arch. Dania Abdel-Aziz
 The red orthogonal and
red diagonal lines
intersect (meet) where
the next horizontal line
is drawn. This line
shows another row of
tiles. Which row of tiles
looks bigger, the first or
the second? Why?
Tile Ceiling
107 Arch. Dania Abdel-Aziz
 The animation shows
how the rest of the rows
of tiles are drawn. A
horizontal line is drawn at
every place that the
diagonal line intersects
with an orthogonal. What
happens to the rows of
tiles as we get closer to
the vanishing point?
Tile Ceiling
108 Arch. Dania Abdel-Aziz
 The ceiling is completed
when the diagonal line is
erased. How would you
make a tile floor? Could
you also draw tiles on the
side walls using this
method? If you draw the
tile ceiling on a paper
rotate the paper and see
what happens.
Tile Ceiling
109 Arch. Dania Abdel-Aziz
TV
 The animation on the
right shows how to draw
a TV in one-point
perspective. To see a
step-by-step
explanation, click on the
TV. You may also click
on the Next hyperlink
below the drawing.
110 Arch. Dania Abdel-Aziz
 The TV will be up
against the wall and on
the floor. Therefore to
start the drawing a
vertical line should be
drawn where the floor
and wall meet. A
horizontal line starts at
the bottom of the
vertical line and goes
into the room. These
lines show how high
and deep the TV will
be.
TV
111 Arch. Dania Abdel-Aziz
 The small rectangle on
the left side of the
drawing shows the near
side of the TV. A
horizontal line was
added to show the top
of the TV and a vertical
line was added to show
the front of the TV. The
vertical lines show the
height of the TV and the
horizontal lines show
the TV's depth.
TV
112 Arch. Dania Abdel-Aziz
 Once the side of the
TV nearest the
viewer is drawn
orthogonal from the
side to the vanishing
point are drawn.
These three
orthogonal show
where the front and
top of the TV will be.
TV
113 Arch. Dania Abdel-Aziz
 The red vertical line
between the two
orthogonal shows
where the front of the
TV ends. Notice that
the red line is vertical.
Also, it is parallel to the
vertical lines that were
first drawn to show the
height of theTV.
TV
114 Arch. Dania Abdel-Aziz
 The red horizontal line
shows where the top of
the TV ends. It is
parallel to the black
horizontal line that
shows the other side of
the top of the TV.
Notice that the two red
lines are drawn
between the
orthogonal.
TV
115 Arch. Dania Abdel-Aziz
 When the orthogonal that
are not part of the TV are
erased we get a TV that
looks like a box. In fact, it
could be a speaker, desk,
package or cabinet with
some additions. Think
about what you might
add to make it look like
something else. What
does it need to look like a
TV?
TV
116 Arch. Dania Abdel-Aziz
 To make the box
look more like a TV
add an orthogonal
line that shows
where the bottom
of the TV screen
will be.
TV
117 Arch. Dania Abdel-Aziz
 MTV, Moose TV, all
moose all the time.
When the part of the
orthogonal that is not
part of the TV is erased
we have a line that
shows the bottom of the
TV screen. If you
wanted to draw a VCR
you could make a
smaller box on top of
the TV.
TV
118 Arch. Dania Abdel-Aziz
Bed
 The animation on the
right shows how to
draw a bed in one-
point perspective. To
see a step-by-step
explanation, click on
the bed. You may also
click on the Next
hyperlink below the
drawing.
119 Arch. Dania Abdel-Aziz
 The red lines show the
height and width of the
bed. The vertical red
line shows the side of
the bed against the
wall. The horizontal
red line shows the
bottom of the bed on
the floor. The bed
would be higher if the
vertical line were
higher. The bed would
be wider if the
horizontal line were
extended into the
room.
Bed
120 Arch. Dania Abdel-Aziz
 A vertical line is added to
show the side of the bed
that is not against the
wall and a horizontal line
is added to show the top
of the bed. We now have
a rectangle that is the
side of the bed closest to
the viewer.
Bed
121 Arch. Dania Abdel-Aziz
 The orthogonal lines
that go from the side of
the bed, the rectangle,
to the vanishing point
show where the top and
side of the bed will be.
Bed
122 Arch. Dania Abdel-Aziz
 The vertical red line
between the
orthogonal shows
where the side of the
bed ends. If you
wanted to make the
bed shorter, you
would place the
vertical line closer to
the viewer, the front
side of the bed. The
bed could not be any
longer because it is
already up against
the back wall.
Bed
123 Arch. Dania Abdel-Aziz
 The horizontal red line
shows where the top of
the bed ends. It meets
the vertical red line at a
right angle. Both red
lines show that the bed
ends right up against the
back wall. If the red lines
where any closer to the
vanishing point, the bed
would look as though it
went into the back wall.
Bed
124 Arch. Dania Abdel-Aziz
 When the orthogonal that
are not part of the bed are
erased the bed is
complete. Now you can
add blankets and pillows.
You may want to try to
make a bunk bed by
adding a second bed over
the first.
Bed
125 Arch. Dania Abdel-Aziz
Table
 The animation on the
right shows how to
draw a table in one-
point perspective. To
see a step-by-step
explanation, click on
the table. You may also
click on the Next
hyperlink below the
drawing.
126 Arch. Dania Abdel-Aziz
 This table, just like the
rug, starts with a
horizontal line in the
middle of the floor. The
horizontal line shows the
edge of the top of the
table closest to the
viewer.
Table
127 Arch. Dania Abdel-Aziz
 The sides of the top of the
table are orthogonal lines
that go from the ends of the
horizontal line to the
vanishing point.
Table
128 Arch. Dania Abdel-Aziz
 The back of the table, like
the back of a rug, is a
horizontal line drawn
between the two
orthogonal that show the
side of the table. It looks
just like a small rug.
Table
129 Arch. Dania Abdel-Aziz
 The vertical lines on the
ends of the top of the
table near the viewer
are the start of the legs
of the table. The longer
the vertical lines the
higher the table. Is this
going to be a dinner
table? Why?
Table
130 Arch. Dania Abdel-Aziz
 The two short
horizontal lines near
the bottom of the page
show where one end
of the table touches
the ground. The
longer the lines the
wider the table's legs.
We do not see the
table's back legs
because they are
hidden by the top of
the table. How would
they be different from
the front legs?
Table
131 Arch. Dania Abdel-Aziz
 The vertical lines from
the bottom of the table
leg, where it touches
the ground, to the top
of the table completes
the front of each table
leg. The legs look like
rectangles now. We
would add depth to
them soon.
Table
132 Arch. Dania Abdel-Aziz
 We will add depth to
the table's legs after
we draw a horizontal
line that shows the
edge of the table. That
line is between the
table's legs and is
parallel to the top of
the table. Once drawn,
you see that the table
has an edge.
Table
133 Arch. Dania Abdel-Aziz
 The table's legs are
completed by an
orthogonal that starts on
the inside corner of a leg
and goes to the vanishing
point. This orthogonal
would also show where
the back legs, if they
were drawn, would end. If
this table were higher we
would see the ack legs.
Table
134 Arch. Dania Abdel-Aziz
 When the orthogonal
that are not part of the
table are erased the
table is completed. If
you drew the table rotate
the paper ad see what it
looks like if the table is
on the wall or ceiling. Try
putting a TV on the
table. Try starting a table
that is higher or is on
one side of the room.
You can also try drawing
a table by starting with
the legs.
Table
135 Arch. Dania Abdel-Aziz
Perspective
Perspective is an Art word for making something look 3-
dimensional… also called 3-D
136Arch. Dania Abdel-Aziz
Perspective
The spot where the objects disappear to
is called the “Vanishing Point”
137Arch. Dania Abdel-Aziz
The spot where the objects disappear to
is called the “Vanishing Point”
Perspective
138Arch. Dania Abdel-Aziz
To make objects show perspective, you first draw the objects normal… then
you add lines from each corner that disappear when they hit the vanishing
point.
Perspective
139Arch. Dania Abdel-Aziz
Perspective
Can you find the vanishing point in this picture?
140Arch. Dania Abdel-Aziz
Perspective
Can you find the vanishing point in this picture?
141Arch. Dania Abdel-Aziz
Perspective
Can you find the vanishing point in this picture?
142Arch. Dania Abdel-Aziz
Perspective
Can you find the vanishing point in this picture?
143Arch. Dania Abdel-Aziz
Perspective
Can you find the vanishing point in this picture?
144Arch. Dania Abdel-Aziz
Can you find the vanishing point in this picture?
Perspective
145Arch. Dania Abdel-Aziz
2-Point perspective drawing
146 Arch. Dania Abdel-Aziz
2-Point perspective drawing
we are going to create a 2 Point Perspective view
drawing of our subject working from plan and
elevation view
STEP 1
147 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 2
The first line to draw will be the Picture Plane
148 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 3
Place the lower right corner of PlanView on the PP and rotate
it clockwise.The choice of 30° is arbitrary, but should provide
a good view
149 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 4
In Fig. 4 we will locate the Station Point. Measure the
horizontal width of our PlanView (X) and double it.
Extend a vertical line from the corner that touches the
Picture Plane downward.At two times X we will locate
the Station Point.
150 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 5
Draw lines for the Horizon and Ground Line Fig. 5.The
location of these lines are infinitely variable.
151 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 6
Draw 2 lines from the SP that are parallel to the bottom
edges of the PlanView Fig 6.The lines should intersect
with the PP (points a & b). Next draw vertical lines from
points a & b to the HL.The point where these vertical
lines intersect the HL is where the left and right vanishing
points (VPL &VPR) will be located.
152 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 7
The last part of preliminary layout will be to place the
Side Elevation view from Fig. 1 onto the GL. Project a line
(orange dashed line b) from the top of the ElevationView
to the vertical Line Of Sight (LS) Fig. 7.
153 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 8
We are now ready to start projecting lines to the
vanishing points. Referring to Fig. 8, draw lines from both
vanishing points (VPL &VPR) to the top and bottom
reference points of our subject (points a & b).
154 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 9
To locate the vertical lines on our subject, draw lines
from the SP to corners a & b on the PlanView Fig. 9.At
the point where these lines intersect the PP, draw vertical
lines (orange dashed lines) downward to intersect the
vanishing point projection lines.
155 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 10
Using the same procedure as shown in Fig. 9, find the
smaller features on the subject in both the PlanView and
the ElevationView (a & c) in Fig. 10.
156 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 11
Project the smaller features on the subject in both the Plan
View towards the vanishing point projection lines Fig. 11.
157 Arch. Dania Abdel-Aziz
2-Point perspective drawing
STEP 12
The last step is to darken the object's construction lines,
and heavy in the visible final edge lines, to increase
readability Fig. 12.
158 Arch. Dania Abdel-Aziz
Arch. Dania Abdel-Aziz159
Thank you 

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Perspective drawing techniques

  • 1. Perspective Drawing 1 Arch. Dania Abdel-Aziz Course Information 0901225 Architectural Drawing and Perspective Zarqa University Faculty of Engineering Technology Architectural Engineering Department
  • 2. Perspective Drawing 2 Arch. Dania Abdel-Aziz
  • 3. Perspective  Perspective is a geometric method of representing on paper the way that objects appear in real life i.e. they get smaller and closer together the further away they are from the eye of an observer.  It is the most realistic of all pictorial drawings.  It is is the way real three-dimensional objects are pictured in a photograph that has a two-dimensional plane.  Perspective or central projection is used in creative art or technical sketching but seldom in technical drawing. 3 Arch. Dania Abdel-Aziz
  • 4. Arch. Dania Abdel-Aziz4 Projectors or line of sights are not parallel to each other. Projections
  • 5. Pictorial drawings Perspective drawings differ from other types of pictorial drawings. In Isometric, Dimetric, and Trimetric drawings, the lines remain parallel and never converge at a single point. They are useful for conveying technical information but lack the quality of realism when compared to the perspective view. 5 Arch. Dania Abdel-Aziz
  • 6. Perspective System MAIN ELEMENTS 1. The observer’s eye. 2. The object. 3. The plane of projection. 4. Line of sight. 6 Arch. Dania Abdel-Aziz
  • 7. Arch. Dania Abdel-Aziz7  Observer’s eye: is station point (SP).  The visual rays: are the line of sights.  Picture plane: is the plane of projection or the paper.  Visual ray at eye level marks horizon on picture plane. Perspective System
  • 8.  The lines parallel to each other but not parallel to the picture plane converge towards a single point on the horizon - VANISHING POINT Vanishing Point
  • 9. Notes  Observer’s eye is station point SP  Visual ray at eye level marks horizon on picture plane. The horizon line (HL) is the position of horizon.  The central line of sight should direct towards the centre of interest.  The location of the picture plane (PP) determines the size of the object on the PP. Moving the PP alters perspective or scale but not proportion.  The lines parallel to each other but not parallel to the PP (horizontal lines) converge towards a single point on the horizon - Vanishing points (VP)  The ground line (GL) represents the edge of ground plane on which object rests. GL defines the lower limit of drawing. 9 Arch. Dania Abdel-Aziz
  • 11. Types of Perspective  1-point perspective/Parallel perspective.  2-point perspective/Angular perspective.  3-point perspective. 11 Arch. Dania Abdel-Aziz
  • 12. Arch. Dania Abdel-Aziz12 One-point Perspective  One face of object is parallel to picture plane, one VP
  • 13. Two-point Perspective 13 Arch. Dania Abdel-Aziz
  • 14. Two-point Perspective • Object at angle with picture plane, but vertical edges are parallel to picture plane, two VP 14 Arch. Dania Abdel-Aziz
  • 16. Three-point Perspective • No system of parallel edges with picture plane, three VP 16 Arch. Dania Abdel-Aziz
  • 17. 17 Arch. Dania Abdel-Aziz
  • 18.  One point perspective is a drawing technique whereby the objects are drawn according to a set of rules that make the pictures look like they have depth in them and the solid forms appear to be three dimensional. 1. One point perspective 18 Arch. Dania Abdel-Aziz
  • 19. One point perspective 19 Arch. Dania Abdel-Aziz
  • 20. This Renaissance drawing by Jan Vredeman de Vries shows the use of 1-point perspective drawing techniques. 20 Arch. Dania Abdel-Aziz
  • 21. See how the lines that connect the tops of the columns and the lines in the floor point to a single spot in the distant arch? That spot is called a vanishing point. It is at that spot that everything disappears. The bases of the columns on the left side of the picture show us the right side of the bases. The opposite is true of the columns on the right side. The columns in the front are much larger than those farther away. We assume that in the real architecture, they must surely be the same height. 21 Arch. Dania Abdel-Aziz
  • 22. 1-Point Perspective Drawings 22 Arch. Dania Abdel-Aziz
  • 23. Perspective Fundamentals 1. Diminution Objects appear smaller as their distance from the observer increases. This “truth” of seeing is a fundamental means of producing a sense of space and depth. 23 Arch. Dania Abdel-Aziz
  • 24. 2. Foreshortening  Lines or surfaces parallel to the observer’s face show their maximum size. As they are revolved away from the observer they appear increasingly shorter. Perspective Fundamentals 24 Arch. Dania Abdel-Aziz
  • 25. 3. Convergence  Lines or edges of objects which in reality are parallel appear to come together as they recede from the observer. Convergence can be thought of as the diminution of closely-spaced elements of equal size. And it implies foreshortening since the surface is not viewed head-on. Perspective Fundamentals 25 Arch. Dania Abdel-Aziz
  • 26. 4. Overlapping  This technique not only shows which objects are in front and which are in back - it also achieves a sense of depth and space in drawings. Notice the depth confusion when overlapping does not exist (top). Perspective Fundamentals 26 Arch. Dania Abdel-Aziz
  • 27. 5. Shades and Shadows  Working with light, shade and shadow will dramatically help to give a drawing form and a sense of the third dimension. Perspective Fundamentals 27 Arch. Dania Abdel-Aziz
  • 28. 6. Color & Value in Perspective  Exterior  Values and colors are bright and clear when close up but become grayer, weaker, and objects become fuzzier as distance increases.  Interior  Values and colors are bright and clear when seen close up but become darker and more neutral as the view recedes into space. Perspective Fundamentals 28 Arch. Dania Abdel-Aziz
  • 29. 7. Focus Effect  Blurred foreground with a clear background might be used to emphasize the center of interest as well as a sense of depth. Perspective Fundamentals 29 Arch. Dania Abdel-Aziz
  • 30.  Conversely, when the eye focuses on foreground objects the background will appear blurred and unclear. 7. Focus Effect Perspective Fundamentals 30 Arch. Dania Abdel-Aziz
  • 31. 31 Arch. Dania Abdel-Aziz
  • 32.  Picture Plane  An imaginary viewing plane that can be represented by the drawing surface. Understanding Perspective 32 Arch. Dania Abdel-Aziz
  • 33. Picture Plane  A box drawn in one-point perspective has its front plane parallel to the picture plane. 1-Point Perspective Drawings 33 Arch. Dania Abdel-Aziz
  • 34. Eye Level / Horizon Line / Vanishing Line  A straight and horizontal line that is always on the same level as the observer’s eyes.  Usually 5’ up from the ground plane or floor.  Vanishing points for all horizontal lines in a given drawing are located on this horizontal line. Understanding Perspective 34 Arch. Dania Abdel-Aziz
  • 35. Choosing an Eye Level  Horizontal planes will show their undersides when above eye level, and their tops when below eye level. At eye level they foreshorten altogether and appear as simple lines. Understanding Perspective 35 Arch. Dania Abdel-Aziz
  • 36. Vanishing Points  Any 2 or more lines that are in reality parallel will, if extended indefinitely, appear to come together or meet at a point - the vanishing point of these lines. Understanding Perspective 36 Arch. Dania Abdel-Aziz
  • 37. Vanishing Points  The only exception to this occurs when the parallel lines are also parallel to the observer’s face and to the picture plane. In this case, they neither recede nor converge and therefore do not have a vanishing point. Understanding Perspective 37 Arch. Dania Abdel-Aziz
  • 38. Vanishing Points  Lines oblique to the picture plane  If oblique to the picture plane, a set of parallel lines will appear to converge toward a common vanishing point as it recedes.  Horizontal oblique lines will vanish somewhere on the HL.  Inclined oblique lines slanting upward will vanish above the HL.  Inclined oblique lines slanting downward will vanish below the HL. Understanding Perspective 38 Arch. Dania Abdel-Aziz
  • 39.  Regardless of direction, each set of parallel lines will converge toward its own vanishing point. Understanding Perspective 39 Arch. Dania Abdel-Aziz
  • 40. 40 Arch. Dania Abdel-Aziz
  • 41.  In one-point perspective, all lines perpendicular to the picture plane (or back wall) point to the single vanishing point on the eye level (horizon line). 1-Point Perspective Drawings 41 Arch. Dania Abdel-Aziz
  • 42. Principles of One-Point Perspective  1 plane parallel to the picture plane.  1 vanishing point on the horizon line.  Back wall can be measured in scale.  Vertical lines remain vertical.  Horizontal lines remain horizontal.  Only lines perpendicular to the picture plane are drawn to the vanishing point. 1-Point Perspective Drawings 42 Arch. Dania Abdel-Aziz
  • 43. Estimated One-Point Perspective 1-Point Perspective Drawings 43 Arch. Dania Abdel-Aziz
  • 44. One-Point Perspective 44 Arch. Dania Abdel-Aziz
  • 45.  The red line is the Horizon Line. It represents the viewer's eye level. You can see the top of an object if it is below eye level, below the Horizon Line. If an object is above eye level, above the Horizon Line, you can not see its top. The Horizon Line 45 Arch. Dania Abdel-Aziz
  • 46.  The top side of this large file cabinet is not visible. It is above the Horizon Line. If the top side of an object is above the Horizon Line (above your eye level), you can not see it. Above the Horizon Line 46 Arch. Dania Abdel-Aziz
  • 47. Below The Horizon Line  The top side of the small file cabinet is below the Horizon Line; therefore, you can see it. If the top side of an object is below the Horizon Line (below eye level), you should be able to see it. 47 Arch. Dania Abdel-Aziz
  • 48. The Vanishing Point  The Horizon Line is the place where the ground and the sky seem to meet (red line).  In one-point perspective the Vanishing Point, represented as a magenta dot in this picture, is always on the Horizon Line. As things get closer to the Vanishing Point they get smaller and smaller until they appear to vanish. 48 Arch. Dania Abdel-Aziz
  • 49. Left & Right Side of The Vanishing Point  The blue file cabinet is on the right side of the vanishing point; therefore we see the left side of the blue file cabinet. The right side of the blue file cabinet is hidden from our view. Is the right side of the grey file cabinet hidden? Why or why not? Why are the tops of both file cabinets hidden? 49 Arch. Dania Abdel-Aziz
  • 50. Context and Perspective  Look at the TVs in relation to the room they are in. Two of the TVs are drawn incorrectly. The front of all of the TVs face forward and are drawn correctly. Look at the sides, tops and bottoms of the TVs to find the ones that are drawn incorrectly. Why do they look wrong? 50 Arch. Dania Abdel-Aziz
  • 51. Orthogonals  The light blue lines that meet at the vanishing point are called orthogonal. They represent receding parallel lines. The rails and the outside edges of the road are examples of orthogonal. The yellow line in the center of the road is also an orthogonal. What other kinds of lines are in this drawing? 51 Arch. Dania Abdel-Aziz
  • 52. Horizontal Lines  The Horizon Line is horizontal, it goes from left to right and is parallel to the bottom edge of the picture. Like orthogonal lines, it is another kind of line that makes up a one-point perspective drawing. 52 Arch. Dania Abdel-Aziz
  • 53. Vertical Lines  Vertical lines go from the top of the page to bottom of the page and are perpendicular to the bottom edge of the picture. Along with orthogonal and horizontal lines they make up a one-point perspective drawing. 53 Arch. Dania Abdel-Aziz
  • 54. Drawing in One-Point Perspective 54 Arch. Dania Abdel-Aziz
  • 55. Drawing Tools 55 Arch. Dania Abdel-Aziz
  • 56. 90 degree or right angle. 56 Arch. Dania Abdel-Aziz
  • 57. Drawing in One-Point Perspective 57 Arch. Dania Abdel-Aziz
  • 58. Drawing in One-Point Perspective 58 Arch. Dania Abdel-Aziz
  • 59.  animation that shows how to start a perspective drawing of a room. The lines that make the x are called orthogonals, they meet at the Vanishing Point. The rectangle in the center shows the back wall. Drawing in One-Point Perspective 59 Arch. Dania Abdel-Aziz
  • 60. X Marks the Vanishing Point  The lines that make the x are called orthogonals. To draw them place a long ruler from one corner of the page to the opposite corner. Draw your first line and then move your ruler to draw the second line. The lines meet in the center of the page. This is the Vanishing Point. 60 Arch. Dania Abdel-Aziz
  • 61. Starting the Room  To draw a room start with a vertical line to show where the back wall begins and the right side wall ends. If the line is closer to the vanishing point the room will appear deeper than if the line is closer to the edge of the paper. 61 Arch. Dania Abdel-Aziz
  • 62.  The next line starts at the bottom of the vertical line and is parallel to the bottom of the picture. This line marks the place where the floor ends and the back wall begins. Starting the Room 62 Arch. Dania Abdel-Aziz
  • 63.  The next line starts on the left side of the horizontal line that shows where the wall and floor meet. This vertical lne shows where the left side wall and back wall meet. It is parallel to the first vertical line. Starting the Room 63 Arch. Dania Abdel-Aziz
  • 64.  The last line is a horizontal line that connects the vertical line on the right side of the back wall with the vertical line on the left side of the back wall. This line shows where the back wall and ceiling meet. Starting the Room 64 Arch. Dania Abdel-Aziz
  • 65.  The room is now complete. The white area is the ceiling and the green area is the floor. The light blue areas are the side and back walls. Notice that the top and bottom of the side walls are orthogonals and the back wall is a rectangle. Starting the Room 65 Arch. Dania Abdel-Aziz
  • 66.  The animation on the right shows how to draw a door in one- point perspective. To see a step-by-step explanation, click on the door. You may also click on the Next hyperlink below the drawing. Doors 66 Arch. Dania Abdel-Aziz
  • 67.  The first line that you will need to draw is a vertical line that starts at the floor and, since it is a door, goes almost to the ceiling. It is best to start with the side of the door that is near to you and near to the edge of the paper. Doors 67 Arch. Dania Abdel-Aziz
  • 68.  Next is the orthogonal line that starts at the top of the vertical line from the last screen and goes to the vanishing point. This line shows where the top of the door will be. Notice how the space between this line and the line showing the bottom of the wall appears to get smaller as we move closer to the vanishing point. Why? Doors 68 Arch. Dania Abdel-Aziz
  • 69.  The vertical line that shows the side of the door closest to the vanishing point is next. If you wanted the door to be wider you could draw a vertical line that is closer to the vanishing point. How could you make the door look less wide? Doors 69 Arch. Dania Abdel-Aziz
  • 70.  Erasing the part of the orthogonal that is not the top of the door is the next step. You can also add a door knob. Look at the height of the door and use that to help you decide where the door knob should be located. Doors 70 Arch. Dania Abdel-Aziz
  • 71.  If you would like to add a molding around the side of your door simply follow the steps used to make the door. The only difference is that the lines are drawn around the outside of the door. Be sure to make the side of the molding that is closer to the vanishing point less wide than the side of the molding closer to you. Why? Doors 71 Arch. Dania Abdel-Aziz
  • 72.  Some doors have small windows. Drawing a window is like drawing a door except most windows are not as tall as doors and windows usually do not go to the floor. Drawing a window in one-point perspective is next. Doors 72 Arch. Dania Abdel-Aziz
  • 73. Windows  The animation on the right shows how to draw a window in one-point perspective. To see a step- by-step explanation, click on the window. You may also click on the Next hyperlink below the drawing. 73 Arch. Dania Abdel-Aziz
  • 74.  It is best to start a window by first drawing the vertical line that shows the near side of the window. This vertical line will set the height of the window. The bottom of the line will be the bottom of the window and the top of the line will be the top of the window. Windows 74 Arch. Dania Abdel-Aziz
  • 75.  The next step is to add the orthogonal. These two lines go from the ends of the vertical line to the vanishing point and show the top and bottom of the window. Notice how the height of the window appears to get smaller as it gets closer to the vanishing point. Windows 75 Arch. Dania Abdel-Aziz
  • 76.  The animation on the right shows that you can make your window as wide as you like. Notice how the window gets wider as the vertical line that shows the far side of the window gets closer to the vanishing point. When the second vertical line is close to the first, the window appears narrow. Windows 76 Arch. Dania Abdel-Aziz
  • 77.  To find the center of the window draw diagonal lines from one corner of the window to the opposite corner as shown on the right. This will help determine where the line is that separates the top and bottom windows. Windows 77 Arch. Dania Abdel-Aziz
  • 78.  The orthogonal line between the top and bottom of the window shows the middle of the window. To draw this line use the vanishing point and the center of the X that shows the middle of the window. Notice the vertical line that starts at the center of the X and goes to the top of the window. Windows 78 Arch. Dania Abdel-Aziz
  • 79.  When the orthogonal and the X lines are erased we have a basic window drawn in one- point perspective. Windows 79 Arch. Dania Abdel-Aziz
  • 80.  Just as a molding was added to the door, you can add a molding to your window. Simply follow the steps used to make this window, but draw your lines just outside of the window. See the animation on the right. Windows 80 Arch. Dania Abdel-Aziz
  • 81. Rug  The animation on the right shows how to draw a rug in one-point perspective. To see a step-by-step explanation, click on the rug. You may also click on the Next hyperlink below the drawing. 81 Arch. Dania Abdel-Aziz
  • 82.  A rug is unlike the door or window drawn in the previous sections because it is drawn on the floor, not the wall. Therefore, to start the rug it is best to draw a horizontal line on the floor that shows the side of the rug closest to you. Remember that the door and window were started with vertical lines on the wall. Rug 82 Arch. Dania Abdel-Aziz
  • 83.  The orthogonal show where the sides of the rug are. They start at the ends of the horizontal line that is the front of the rug. If we wanted a narrower rug, we should have started with a shorter horizontal line. Rug 83 Arch. Dania Abdel-Aziz
  • 84.  The horizontal line close to the back wall is the end of the rug. You can make a smaller rug by drawing a horizontal line closer to the front of the rug. The lines showing the front and back of the rug are parallel. Rug 84 Arch. Dania Abdel-Aziz
  • 85.  When the orthogonal are erased the rug is complete. How would you find the center of the rug? Remember how we found the center of the window? Rug 85 Arch. Dania Abdel-Aziz
  • 86.  The animation on the right shows how you could make a smaller rug by moving the orthogonal closer to the center of the front of the rug. Rug 86 Arch. Dania Abdel-Aziz
  • 87. Skylight  The animation on the right shows how to draw a skylight in one-point perspective. To see a step-by-step explanation, click on the skylight. You may also click on the Next hyperlink below the drawing. 87 Arch. Dania Abdel-Aziz
  • 88.  A skylight is started the same way as a rug is, with a horizontal line showing the side closest to you. Since the skylight is on the ceiling, the horizontal line is drawn on the ceiling. Skylight 88 Arch. Dania Abdel-Aziz
  • 89.  The next step is to draw the two orthogonal that show the left and right sides of the skylight. Skylight 89 Arch. Dania Abdel-Aziz
  • 90.  We now have the front and two sides of the skylight. We need the line that shows the back of the skylight. That line is a horizontal line that is parallel to the line that shows the front of the skylight. Skylight 90 Arch. Dania Abdel-Aziz
  • 91.  When the parts of the orthogonal that are not the skylight are erased the drawing looks a little like a rectangular light fixture or even a rug on the ceiling. Skylight 91 Arch. Dania Abdel-Aziz
  • 92.  We can make the skylight look more realistic by showing the depth of the ceiling.We do this by drawing two vertical lines of equal height in each of the far corners of the skylight. It almost looks like the start of a step. Skylight 92 Arch. Dania Abdel-Aziz
  • 93.  The next horizontal line completes the inside back wall of the skylight. This line shows the part of the skylight that meets the roof. It is directly above the line that shows the back of the skylight; it is also parallel to it. Skylight 93 Arch. Dania Abdel-Aziz
  • 94.  Once the back of the inside of the skylight is drawn, the inside sides of the skylight can be drawn too. Orthogonal from the two back corners are drawn to show the inside sides of the skylight. This gives the skylight added depth. Skylight 94 Arch. Dania Abdel-Aziz
  • 95.  Notice how the skylight is different from the door, window and rug. It has more depth. You can see the width of the ceiling. Drawing the vertical lines from the back corners of the skylight made a big difference. If you draw the skylight on paper turn the paper upside down. What does it look like? Try turning the paper so that the skylight is on the side. Skylight 95 Arch. Dania Abdel-Aziz
  • 96. Wood Floor  The animation on the right shows how to draw a wood floor in one-point perspective. To see a step-by-step explanation, click on the wood floor. You may also click on the Next hyperlink below the drawing. 96 Arch. Dania Abdel-Aziz
  • 97.  The seven red points on the line that shows where the floor and back wall meet are equally spaced (use a ruler to do this). This insures that the floor boards will be of equal width. Wood Floor 97 Arch. Dania Abdel-Aziz
  • 98.  The orthogonal drawn through the first point shows where the first board is. Think of the vanishing point as the sun and the orthogonal are like the sun's rays. Wood Floor 98 Arch. Dania Abdel-Aziz
  • 99.  The second orthogonal goes through the second point. The wood floor now has two boards. Notice how the boards are wider at the closer end and get narrower as they get nearer to the vanishing point. Wood Floor 99 Arch. Dania Abdel-Aziz
  • 100.  The animation shows how the rest of the boards are drawn. The orthogonal lines that are on the back wall will be erased because they are on the wall and not part of the floor. Wood Floor 100 Arch. Dania Abdel-Aziz
  • 101.  The wood floor is now complete. The boards get wider as they get closer to the viewer and narrower as they get closer to the vanishing point. How would you make a wood floor with boards of unequal width? Wood Floor 101 Arch. Dania Abdel-Aziz
  • 102. Tile Ceiling  The animation on the right shows how to draw a tile ceiling in one-point perspective. To see a step-by-step explanation, click on the tile ceiling. You may also click on the Next hyperlink below the drawing. 102 Arch. Dania Abdel-Aziz
  • 103.  The tile ceiling starts just like the wood floor, with equally spaced points marked off with the help of a ruler. The difference is that the red points are on the line that shows the place where the back wall and ceiling meet. Tile Ceiling 103 Arch. Dania Abdel-Aziz
  • 104.  Once again, just like the wood floor, orthogonal are drawn from the vanishing point that look like rays from the sun.These orthogonal show where the ceiling tiles will be. Tile Ceiling 104 Arch. Dania Abdel-Aziz
  • 105.  The diagonal red line goes across the orthogonal. It starts at one corner of the ceiling and goes to the opposite corner. This line, which will be erased later, will help us draw the tiles. Notice that the parts of the orthogonal that were on the back wall have been erased. Tile Ceiling 105 Arch. Dania Abdel-Aziz
  • 106.  To get the first row of tiles we draw a horizontal line across the top of the ceiling where the red line intersects the red orthogonal. Notice that the diagonal red line intersects all of the orthogonal on the ceiling. Tile Ceiling 106 Arch. Dania Abdel-Aziz
  • 107.  The red orthogonal and red diagonal lines intersect (meet) where the next horizontal line is drawn. This line shows another row of tiles. Which row of tiles looks bigger, the first or the second? Why? Tile Ceiling 107 Arch. Dania Abdel-Aziz
  • 108.  The animation shows how the rest of the rows of tiles are drawn. A horizontal line is drawn at every place that the diagonal line intersects with an orthogonal. What happens to the rows of tiles as we get closer to the vanishing point? Tile Ceiling 108 Arch. Dania Abdel-Aziz
  • 109.  The ceiling is completed when the diagonal line is erased. How would you make a tile floor? Could you also draw tiles on the side walls using this method? If you draw the tile ceiling on a paper rotate the paper and see what happens. Tile Ceiling 109 Arch. Dania Abdel-Aziz
  • 110. TV  The animation on the right shows how to draw a TV in one-point perspective. To see a step-by-step explanation, click on the TV. You may also click on the Next hyperlink below the drawing. 110 Arch. Dania Abdel-Aziz
  • 111.  The TV will be up against the wall and on the floor. Therefore to start the drawing a vertical line should be drawn where the floor and wall meet. A horizontal line starts at the bottom of the vertical line and goes into the room. These lines show how high and deep the TV will be. TV 111 Arch. Dania Abdel-Aziz
  • 112.  The small rectangle on the left side of the drawing shows the near side of the TV. A horizontal line was added to show the top of the TV and a vertical line was added to show the front of the TV. The vertical lines show the height of the TV and the horizontal lines show the TV's depth. TV 112 Arch. Dania Abdel-Aziz
  • 113.  Once the side of the TV nearest the viewer is drawn orthogonal from the side to the vanishing point are drawn. These three orthogonal show where the front and top of the TV will be. TV 113 Arch. Dania Abdel-Aziz
  • 114.  The red vertical line between the two orthogonal shows where the front of the TV ends. Notice that the red line is vertical. Also, it is parallel to the vertical lines that were first drawn to show the height of theTV. TV 114 Arch. Dania Abdel-Aziz
  • 115.  The red horizontal line shows where the top of the TV ends. It is parallel to the black horizontal line that shows the other side of the top of the TV. Notice that the two red lines are drawn between the orthogonal. TV 115 Arch. Dania Abdel-Aziz
  • 116.  When the orthogonal that are not part of the TV are erased we get a TV that looks like a box. In fact, it could be a speaker, desk, package or cabinet with some additions. Think about what you might add to make it look like something else. What does it need to look like a TV? TV 116 Arch. Dania Abdel-Aziz
  • 117.  To make the box look more like a TV add an orthogonal line that shows where the bottom of the TV screen will be. TV 117 Arch. Dania Abdel-Aziz
  • 118.  MTV, Moose TV, all moose all the time. When the part of the orthogonal that is not part of the TV is erased we have a line that shows the bottom of the TV screen. If you wanted to draw a VCR you could make a smaller box on top of the TV. TV 118 Arch. Dania Abdel-Aziz
  • 119. Bed  The animation on the right shows how to draw a bed in one- point perspective. To see a step-by-step explanation, click on the bed. You may also click on the Next hyperlink below the drawing. 119 Arch. Dania Abdel-Aziz
  • 120.  The red lines show the height and width of the bed. The vertical red line shows the side of the bed against the wall. The horizontal red line shows the bottom of the bed on the floor. The bed would be higher if the vertical line were higher. The bed would be wider if the horizontal line were extended into the room. Bed 120 Arch. Dania Abdel-Aziz
  • 121.  A vertical line is added to show the side of the bed that is not against the wall and a horizontal line is added to show the top of the bed. We now have a rectangle that is the side of the bed closest to the viewer. Bed 121 Arch. Dania Abdel-Aziz
  • 122.  The orthogonal lines that go from the side of the bed, the rectangle, to the vanishing point show where the top and side of the bed will be. Bed 122 Arch. Dania Abdel-Aziz
  • 123.  The vertical red line between the orthogonal shows where the side of the bed ends. If you wanted to make the bed shorter, you would place the vertical line closer to the viewer, the front side of the bed. The bed could not be any longer because it is already up against the back wall. Bed 123 Arch. Dania Abdel-Aziz
  • 124.  The horizontal red line shows where the top of the bed ends. It meets the vertical red line at a right angle. Both red lines show that the bed ends right up against the back wall. If the red lines where any closer to the vanishing point, the bed would look as though it went into the back wall. Bed 124 Arch. Dania Abdel-Aziz
  • 125.  When the orthogonal that are not part of the bed are erased the bed is complete. Now you can add blankets and pillows. You may want to try to make a bunk bed by adding a second bed over the first. Bed 125 Arch. Dania Abdel-Aziz
  • 126. Table  The animation on the right shows how to draw a table in one- point perspective. To see a step-by-step explanation, click on the table. You may also click on the Next hyperlink below the drawing. 126 Arch. Dania Abdel-Aziz
  • 127.  This table, just like the rug, starts with a horizontal line in the middle of the floor. The horizontal line shows the edge of the top of the table closest to the viewer. Table 127 Arch. Dania Abdel-Aziz
  • 128.  The sides of the top of the table are orthogonal lines that go from the ends of the horizontal line to the vanishing point. Table 128 Arch. Dania Abdel-Aziz
  • 129.  The back of the table, like the back of a rug, is a horizontal line drawn between the two orthogonal that show the side of the table. It looks just like a small rug. Table 129 Arch. Dania Abdel-Aziz
  • 130.  The vertical lines on the ends of the top of the table near the viewer are the start of the legs of the table. The longer the vertical lines the higher the table. Is this going to be a dinner table? Why? Table 130 Arch. Dania Abdel-Aziz
  • 131.  The two short horizontal lines near the bottom of the page show where one end of the table touches the ground. The longer the lines the wider the table's legs. We do not see the table's back legs because they are hidden by the top of the table. How would they be different from the front legs? Table 131 Arch. Dania Abdel-Aziz
  • 132.  The vertical lines from the bottom of the table leg, where it touches the ground, to the top of the table completes the front of each table leg. The legs look like rectangles now. We would add depth to them soon. Table 132 Arch. Dania Abdel-Aziz
  • 133.  We will add depth to the table's legs after we draw a horizontal line that shows the edge of the table. That line is between the table's legs and is parallel to the top of the table. Once drawn, you see that the table has an edge. Table 133 Arch. Dania Abdel-Aziz
  • 134.  The table's legs are completed by an orthogonal that starts on the inside corner of a leg and goes to the vanishing point. This orthogonal would also show where the back legs, if they were drawn, would end. If this table were higher we would see the ack legs. Table 134 Arch. Dania Abdel-Aziz
  • 135.  When the orthogonal that are not part of the table are erased the table is completed. If you drew the table rotate the paper ad see what it looks like if the table is on the wall or ceiling. Try putting a TV on the table. Try starting a table that is higher or is on one side of the room. You can also try drawing a table by starting with the legs. Table 135 Arch. Dania Abdel-Aziz
  • 136. Perspective Perspective is an Art word for making something look 3- dimensional… also called 3-D 136Arch. Dania Abdel-Aziz
  • 137. Perspective The spot where the objects disappear to is called the “Vanishing Point” 137Arch. Dania Abdel-Aziz
  • 138. The spot where the objects disappear to is called the “Vanishing Point” Perspective 138Arch. Dania Abdel-Aziz
  • 139. To make objects show perspective, you first draw the objects normal… then you add lines from each corner that disappear when they hit the vanishing point. Perspective 139Arch. Dania Abdel-Aziz
  • 140. Perspective Can you find the vanishing point in this picture? 140Arch. Dania Abdel-Aziz
  • 141. Perspective Can you find the vanishing point in this picture? 141Arch. Dania Abdel-Aziz
  • 142. Perspective Can you find the vanishing point in this picture? 142Arch. Dania Abdel-Aziz
  • 143. Perspective Can you find the vanishing point in this picture? 143Arch. Dania Abdel-Aziz
  • 144. Perspective Can you find the vanishing point in this picture? 144Arch. Dania Abdel-Aziz
  • 145. Can you find the vanishing point in this picture? Perspective 145Arch. Dania Abdel-Aziz
  • 146. 2-Point perspective drawing 146 Arch. Dania Abdel-Aziz
  • 147. 2-Point perspective drawing we are going to create a 2 Point Perspective view drawing of our subject working from plan and elevation view STEP 1 147 Arch. Dania Abdel-Aziz
  • 148. 2-Point perspective drawing STEP 2 The first line to draw will be the Picture Plane 148 Arch. Dania Abdel-Aziz
  • 149. 2-Point perspective drawing STEP 3 Place the lower right corner of PlanView on the PP and rotate it clockwise.The choice of 30° is arbitrary, but should provide a good view 149 Arch. Dania Abdel-Aziz
  • 150. 2-Point perspective drawing STEP 4 In Fig. 4 we will locate the Station Point. Measure the horizontal width of our PlanView (X) and double it. Extend a vertical line from the corner that touches the Picture Plane downward.At two times X we will locate the Station Point. 150 Arch. Dania Abdel-Aziz
  • 151. 2-Point perspective drawing STEP 5 Draw lines for the Horizon and Ground Line Fig. 5.The location of these lines are infinitely variable. 151 Arch. Dania Abdel-Aziz
  • 152. 2-Point perspective drawing STEP 6 Draw 2 lines from the SP that are parallel to the bottom edges of the PlanView Fig 6.The lines should intersect with the PP (points a & b). Next draw vertical lines from points a & b to the HL.The point where these vertical lines intersect the HL is where the left and right vanishing points (VPL &VPR) will be located. 152 Arch. Dania Abdel-Aziz
  • 153. 2-Point perspective drawing STEP 7 The last part of preliminary layout will be to place the Side Elevation view from Fig. 1 onto the GL. Project a line (orange dashed line b) from the top of the ElevationView to the vertical Line Of Sight (LS) Fig. 7. 153 Arch. Dania Abdel-Aziz
  • 154. 2-Point perspective drawing STEP 8 We are now ready to start projecting lines to the vanishing points. Referring to Fig. 8, draw lines from both vanishing points (VPL &VPR) to the top and bottom reference points of our subject (points a & b). 154 Arch. Dania Abdel-Aziz
  • 155. 2-Point perspective drawing STEP 9 To locate the vertical lines on our subject, draw lines from the SP to corners a & b on the PlanView Fig. 9.At the point where these lines intersect the PP, draw vertical lines (orange dashed lines) downward to intersect the vanishing point projection lines. 155 Arch. Dania Abdel-Aziz
  • 156. 2-Point perspective drawing STEP 10 Using the same procedure as shown in Fig. 9, find the smaller features on the subject in both the PlanView and the ElevationView (a & c) in Fig. 10. 156 Arch. Dania Abdel-Aziz
  • 157. 2-Point perspective drawing STEP 11 Project the smaller features on the subject in both the Plan View towards the vanishing point projection lines Fig. 11. 157 Arch. Dania Abdel-Aziz
  • 158. 2-Point perspective drawing STEP 12 The last step is to darken the object's construction lines, and heavy in the visible final edge lines, to increase readability Fig. 12. 158 Arch. Dania Abdel-Aziz