1. Idea
To make a 2D level based with a space theme featuring a keyboard controlled player, on a scrolling
level with randomly attacking enemies.
First of all, I created the player sprite for the game. I had changed my mind a few time and finally
decided on a blue head with a face.
Next I added in a step event to the player object and then the code for the movement of the player
and the limits of where the player object can go.
I then created a room and added he player object into it. Later on, I added in the backgrounds for
the room. They both move at different speeds to make it look like there is more stuff going on in the
game.
2. I then created a particle system effect which would be fired behind the player; I made this a rainbow
after changing it multiple times.
I coded in the create system for the particle system to the player object so that the particles will
shoot out behind the player.
Next I created the laser that the player would shoot at enemies. I made the sprite for the laser a
rocket and then created the object for it, to destroy the instances of the enemy objects.
I also added sound to the laser object so that it makes a firing sound when the player object fires it.
I then made the enemy sprite; I used a website called piksel, in which you can create animated
sprites and save them as PNGs and Gifs. Once I made the sprite, I created an object for the enemy
and coded it so that three of the objects spawn in a triangle squadron, going the opposite way to the
player.