1. Fusion of 3D Information
for Visualizing Virtual Museums
Chiung-min Tsai
Research Center for Digital Humanities,
National Taiwan University
2010. 12. 17
2. Expecting Museums
“As their designated
missions, museums are
institutes to provide
both functions of
academic research and
social education.”
Hiroshi Shidehara, 1939
The First President,
Taihoku University
3. Collections are organized
Ordered, Categorized, Classified
Deploying Knowledge Carefully
when culture encounters internet 2010/12/14
4. But they are also dead
The History of Death Meditative Necropolis
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6. Museum exhibits are designed,
therefore,
– Bring Cultural and Scientific Heritages
to the Communities
– For People Experiencing
Lives and Culture Visually
Virtual Tour:
Smithsonian &
Louvre
when culture encounters internet 2010/12/14
7. Visualizing Information
Old Chinese Saying:
“Tell me and I’ll forget.
Show me and I may remember…
Involve me and I’ll understand.”
Richard Templar,
The Rules of Management
聞之不若見之,見之不若知之,知之不若行之,學至乎行而止矣
——荀子
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8. Why visualizing
“The use of computer-supported, interactive, visual representations
of abstract data to amplify cognition.”
“The process of analyzing and transforming non-spatial data into an
effective visual form”
“A highly efficient way for the mind to directly perceive data and
discover knowledge and insight from it”
“The visual appearance of data objects and their relationships”
“The transformation of abstract data to a visual representation,
which is rapidly understood by the user”
Card, Mackinlay & Shneiderman (eds.), 1999
“Readings in Information Visualization: Using Vision to Think,”
when culture encounters internet 2010/12/14
9. Presenting with technology
3D information visualization
presentation techniques
• Surface plots
• Cityscapes
• Fish-eye views
• Landscape
• Perspective walls
• Trees
• Sphere
• Rooms
…… in an unreal, virtual space
that opens up behind the surface.
when culture encounters internet 2010/12/14
10. Constructing 3D VR
Geometry-based Image-based
objects and scenes may not exist existed objects & scenes
interactive motion limitation
computation required for better computation is relative, suitable
scene construction. for real-time applications.
not as real immersive
3D modeling & scanning required no model construction needed
*May be Augmented with Virtual or Real Things
2010/12/14 when culture encounters internet
11. 3D VR Applications
• Entertainment
• Computer-aided design
• Scientific visualisation
• Education and training
• Computer art
• Cultural heritage
when culture encounters internet 2010/12/14
32. so we can make copies
…lots of copies
when culture encounters internet
and place in any location
2010/12/14
33. What we called “remixed”
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34. With appropriate programming, such a display could
literally be the Wonderland into which Alice walked.
IVAN SUTHERLAND (1965)
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35. Technology makes it easy to…
Share
Use
Copy
Modify
Repurpose
Distribute
Excerpt/Quote from
Share
when culture encounters internet 2010/12/14
46. Differences & Interpretations
……capable of juxtaposing in a single real place several spaces,
several sites that are in themselves incompatible.
when culture encounters internet 2010/12/14
49. Birds of Asia, Specimen collected, Picture and Sound
1862, John Gould 1917, I. Aoki 2003, Dep. of Zoology
Formosan Jay (Garrulus glandarius)
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56. Crossing Boundaries
空間 Geography
時間 Time
文化 Culture
領域 Discipline
媒材 Media
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57. Fusing Technology and Heritage
Materiality, representation, and imagination are not
separate worlds.
David Harvey
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58. We are making our museum …
• a Place for the Public
• Exhibition with Views
• a Click to the Real World
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59. To Preserve & Tell Our Histories
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60. To Make Connections
From ”Window Browsing” to “Network Weaving”
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63. Concluding Remarks
The museum, instead of being circumscribed as a geometric site,
is everywhere now, like a dimension of life.”
Jean Baudrillard
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64. Thank You
Please visit us:
http://www.museums.ntu.edu.tw/english/
Or write to us:
museums@ntu.edu.tw