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WK’08 - uge 40



  Interfacet
Litteratur
 Bertelsen, O. W. & Pold, S. (2004). Criticism as an Approach to Interface Aesthetics. In
 Proceedings of NordiCHI 2004. http://portal.acm.org/citation.cfm?id=1028018

 William W. Gaver: “Oh What a Tangled Web We Weave: Metaphor and Mapping in
 Graphical Interfaces”. http://delivery.acm.org/10.1145/230000/223669/p270-gaver.pdf?
 key1=223669&key2=7385434401&coll=ACM&dl=ACM&CFID=7441094&CFTOKEN=4ber

 Manovich, Lev: “The Language of Cultural Interfaces” in The Language of New Media,
 Massachusetts Institute of Technology, pp. 69-93. Findes som manusversion, på Google
 Books eller biblioteket http://books.google.com/books?
 id=7m1GhPKuN3cC&printsec=frontcover&dq=manovich&lr=&ei=EcTKSOC3EpXIigGFyeiA
 DA&sig=ACfU3U0-vcWQShMPel8cbxbms5s1rH9EMA#PPT59,M1 Manus: http://
 manovich.net/LNM/Manovich.pdf (side 75-115)

 P Barr, R Biddle, J Noble. A taxonomy of user interface metaphors. Proceedings of
 SIGCHI-NZ Symposium On Computer-Human Interaction, 2002 - mcs.vuw.ac.nz. http://
 www.mcs.vuw.ac.nz/~chikken/research/papers/chinz2002/barr_chinz2002.pdf
Apple Macintosh (1984)

Desktopmetafor



Ikonet som ideologi


                         3
Det kulturelle interface
Lev Manovich


To fremtidsvisioner



Ridley Scott:

  Blade Runner (1982)
    Postmoderne dystopi

  Apple: 1984
    Klarhed og funktionalitet


                                4
Bolter og Grusin


 “Remediation”
  Nye medier som en reformulering af ældre.
  Fungerer både på indholds- og formniveau




                                              5
Det kulturelle interface
Lev Manovich

  Tekst: siden og rullen, tekstlig organisering (index,
  hypertekst, tekstsøgning, skriftlig input (keyboard),
  etc.)
  Film: kameraet, rumliggørelse, skærmen, filmsprog
  (montage, kamerabevægelser (zoom, tilt, pan,
  travelling, etc.), (VR + VRML)
  HCI: menuer, knapper, værktøjer, funktioner,
  kontrolpaneler, arbejdsmetaforer


                                                          6
Tekst




        7
Film




       8
HCI




      9
Hvad er en metafor

Mapping som strategi
Forskel som motor
  fx. abstrakt til konkret


http://www.pot8oz.dk



                             12
Eksempel på metaforbrug på tekstniveau




                                         13
Hvorfor bruge metaforer?

Kontekstualisere
Sprogligt overskud/udsmykning
  nyskabelser m.v.
Brug af fortællerstemme
  hvem taler?



                                15
Hvad er en metonymi

 Sammenhæng: årsag, sted, tid
 Metonymi
  http://www.pianovaerkstedet.dk/


 Synekdoke - pars pro toto
  http://www.tour-eiffel.fr/teiffel/fr/documentation/
  structure/index.html


                                                        16
Eksempel på metonymisk
betydningsproduktion




                         17
William Gaver: Oh What a
Tangled Web We Weave:
Metaphor and Mapping in
Graphical Interfaces
 Conceptual mapping
 Perceptual mapping


 Appearance
 Function
                           18
Gaver




        19
Summeøvelse



Hvilken organisation eller hvilket firma repræsenterer
ikonerne.
Hvad betyder ikonerne


                                                        20
Summeøvelse




              21
Problem


At visualisere et begreb, en funktion, et emneområde:
http://www.gsd.harvard.edu/
http://www.dkds.dk/Uddannelsen/Optagelse
Interfacekritik


 Bertelsen og Pold: “Criticism as an Approach to
 Interface Aesthetics”
 Humanistisk OG datalogisk (den skandinaviske skole)
 perspektiv
Stylistic references



 Analyze stylistic references in the interface (e.g. Mac
 OS vs. X11, renaissance vs. baroque).
Renaissance




http://
www.tickitaly.com/
images/tickets/last-
supper/vinci-supper.jpg
Det barokke




http://
witcombe.sbc.edu/
baroquetheory/images/
bronzinolawrence.jpg
Standards


Identify the use of standards and the conformance to
tradition
  simplesoft.dk
Materiality and remediation

Consider the materiality of the interface (e.g. code,
algorithms, pixels) and discuss how it is used.
Consider how the interface draws on the materiality of
other media (e.g. text pages, photography, cinematic
language, control panels).
Discuss immediacy and hypermediacy in the interface.
Remediering
Bolter & Grusin: ”Remediation”
Immediacy               Hypermediacy
  ”Kigge gennem”        • ”Kigge på”
  Transparens           • Tydeliggør medieringen




                                                   33
Genre



Identify and consider various genres in the interface.
[genre vs. stil]
Hybridity



 Discuss the interface as a hybrid between the
 functional (control interface) and the cultural interface.
Representations


Identify representational techniques and analyze how
they work (e.g. realistic and naturalistic representations
vs.symbolic and allegorical representations).
Challenges to expectations
& developmental potentials

Identify challenges to users expectations.
Consider the developmental potentials. How is
development in use supported? How may the
interface support the development of unanticipated
use?
Øvelse

http://www.startour.dk/
Diskuter sitet i fht. Manovichs kulturelle interface og flg.
punkter i Bertelsen og Polds interfacekritik
  stylistic references, standards, materiality and
  remediation, genres, hybrid, challenges to user
  expectations
Overvej en alternativ webløsning for Startour

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WKâ€TM08 - Understanding Cultural Interfaces

  • 1. WK’08 - uge 40 Interfacet
  • 2. Litteratur Bertelsen, O. W. & Pold, S. (2004). Criticism as an Approach to Interface Aesthetics. In Proceedings of NordiCHI 2004. http://portal.acm.org/citation.cfm?id=1028018 William W. Gaver: “Oh What a Tangled Web We Weave: Metaphor and Mapping in Graphical Interfaces”. http://delivery.acm.org/10.1145/230000/223669/p270-gaver.pdf? key1=223669&key2=7385434401&coll=ACM&dl=ACM&CFID=7441094&CFTOKEN=4ber Manovich, Lev: “The Language of Cultural Interfaces” in The Language of New Media, Massachusetts Institute of Technology, pp. 69-93. Findes som manusversion, på Google Books eller biblioteket http://books.google.com/books? id=7m1GhPKuN3cC&printsec=frontcover&dq=manovich&lr=&ei=EcTKSOC3EpXIigGFyeiA DA&sig=ACfU3U0-vcWQShMPel8cbxbms5s1rH9EMA#PPT59,M1 Manus: http:// manovich.net/LNM/Manovich.pdf (side 75-115) P Barr, R Biddle, J Noble. A taxonomy of user interface metaphors. Proceedings of SIGCHI-NZ Symposium On Computer-Human Interaction, 2002 - mcs.vuw.ac.nz. http:// www.mcs.vuw.ac.nz/~chikken/research/papers/chinz2002/barr_chinz2002.pdf
  • 4. Det kulturelle interface Lev Manovich To fremtidsvisioner Ridley Scott: Blade Runner (1982) Postmoderne dystopi Apple: 1984 Klarhed og funktionalitet 4
  • 5. Bolter og Grusin “Remediation” Nye medier som en reformulering af ældre. Fungerer både på indholds- og formniveau 5
  • 6. Det kulturelle interface Lev Manovich Tekst: siden og rullen, tekstlig organisering (index, hypertekst, tekstsøgning, skriftlig input (keyboard), etc.) Film: kameraet, rumliggørelse, skærmen, filmsprog (montage, kamerabevægelser (zoom, tilt, pan, travelling, etc.), (VR + VRML) HCI: menuer, knapper, værktøjer, funktioner, kontrolpaneler, arbejdsmetaforer 6
  • 7. Tekst 7
  • 8. Film 8
  • 9. HCI 9
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  • 12. Hvad er en metafor Mapping som strategi Forskel som motor fx. abstrakt til konkret http://www.pot8oz.dk 12
  • 13. Eksempel på metaforbrug på tekstniveau 13
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  • 15. Hvorfor bruge metaforer? Kontekstualisere Sprogligt overskud/udsmykning nyskabelser m.v. Brug af fortællerstemme hvem taler? 15
  • 16. Hvad er en metonymi Sammenhæng: årsag, sted, tid Metonymi http://www.pianovaerkstedet.dk/ Synekdoke - pars pro toto http://www.tour-eiffel.fr/teiffel/fr/documentation/ structure/index.html 16
  • 18. William Gaver: Oh What a Tangled Web We Weave: Metaphor and Mapping in Graphical Interfaces Conceptual mapping Perceptual mapping Appearance Function 18
  • 19. Gaver 19
  • 20. Summeøvelse Hvilken organisation eller hvilket firma repræsenterer ikonerne. Hvad betyder ikonerne 20
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  • 23. Problem At visualisere et begreb, en funktion, et emneområde: http://www.gsd.harvard.edu/ http://www.dkds.dk/Uddannelsen/Optagelse
  • 24. Interfacekritik Bertelsen og Pold: “Criticism as an Approach to Interface Aesthetics” Humanistisk OG datalogisk (den skandinaviske skole) perspektiv
  • 25. Stylistic references Analyze stylistic references in the interface (e.g. Mac OS vs. X11, renaissance vs. baroque).
  • 28. Standards Identify the use of standards and the conformance to tradition simplesoft.dk
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  • 30. Materiality and remediation Consider the materiality of the interface (e.g. code, algorithms, pixels) and discuss how it is used. Consider how the interface draws on the materiality of other media (e.g. text pages, photography, cinematic language, control panels). Discuss immediacy and hypermediacy in the interface.
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  • 33. Remediering Bolter & Grusin: ”Remediation” Immediacy Hypermediacy ”Kigge gennem” • ”Kigge på” Transparens • Tydeliggør medieringen 33
  • 34. Genre Identify and consider various genres in the interface. [genre vs. stil]
  • 35. Hybridity Discuss the interface as a hybrid between the functional (control interface) and the cultural interface.
  • 36. Representations Identify representational techniques and analyze how they work (e.g. realistic and naturalistic representations vs.symbolic and allegorical representations).
  • 37. Challenges to expectations & developmental potentials Identify challenges to users expectations. Consider the developmental potentials. How is development in use supported? How may the interface support the development of unanticipated use?
  • 38. Øvelse http://www.startour.dk/ Diskuter sitet i fht. Manovichs kulturelle interface og flg. punkter i Bertelsen og Polds interfacekritik stylistic references, standards, materiality and remediation, genres, hybrid, challenges to user expectations Overvej en alternativ webløsning for Startour