Perhaps school taught you how to make a taxonomy or create a persona from research, but did it teach you how to ask for a raise? How to create consensus between your team, product and engineering? Or how to get the right design out in the face of the “just copy Amazon/Google/Netflix” argument?
Designers are taught the skills to make good design, but not the ones that will assure that design will go live. In this talk, I’ll cover key skills every UX practitioner should know.
The techniques I’ll each are based on a combination of Nonviolent Communication, John Kotter’s Buy In, FBI negotiation techniques, and from real life in the Silicon Valley.
Attendees will learn
How to build consensus
How to argue and listen effectively
How to stay zen when the situation gets hot
How to get buy in
How to ask for what you need
While designers historically have shrunk away from selling, It’s not gross or ugly to ask for what you need to get the job done right. If designers want a place at the table, they will have to ask for it.
2. Note: This presentation is
annotated so it can be
understood with out me
talking.
That why there are big ugly
grey boxes everywhere.
Also there were many
exercises, so… wish you were
there!
54. BE WILLING TO
GET THE EFF OUT
OF DODGE
Some final advice. To negotiate
successfully, you need to
If you can’t walk out, you can’t
negotiate effectively.