2. Literature:
• is a composition that tells a story, dramatizes a
situation;
• expresses emotions, analyzes and advocates
ideas
• helps us grow personally and intellectually
• Is a resource for knowledge and understanding of
the human condition
• shapes our goals and values by clarifying our own
• is a primary characteristic of being human
3. Great literature influenced the
development of the English language
1. The English language is deep-rooted in
literature
2. The writings of great writers contributed to the
development of the English language
(Shakespeare)
3. Literature shows the history of the English
language (Beowulf -> Chaucer -> Shakespeare -
> Modern)
4. Literature shows the development of the
English Language
The Great Vowel Shift
Modern Chaucer Shakespeare
five /fi:f/ /faiv/
meed /meidə/ /mi:d/
clean /klε: n/ /klein/ (now /kli:n/)
name /na:mə/ /neim/
goat /gɔ:tə/ /go:t/
root /ro:tə / /ru:t/
down /du:n/ /daun/
5. The Great Vowel Shift
• The systematic change of
some vowel sounds in the
period from Chaucer’s time
to Shakespeare’s time
• The elevation of the tongue position and the narrowing
of the opening of the mouth in pronouncing these
vowels.
• Where the tongue’s position was the highest and the
mouth opening was the closest, the vowel sounds
became diphthongs as in case of /i:/ and /u:/.
6. 1. Middle Ages (5th century-1485)
2. The Renaissance (late 15th c. -early 17th c.)
3. The 17th Century
4. The Enlightenment (late 17th c. –middle 18th c.)
5. Romanticism (1798-1832)
6. Realism (1830s-1918)
7. Modernism (1918-1945)
8. The Contemporary Period (1945-Present)
7. Prose fiction
Myths, parables, romances, novels, short stories
Poetry
• Open form and closed form
Relies on imagery, figurative language, sound
Drama
• Made up of dialogue and set direction
Designed to be performed
Nonfiction prose
• News reports, feature articles, essays, editorials,
textbooks, historical and biographical works
9. Historical Fiction: set in the past and based on real
people and/or events
Science Fiction: has aliens, robots, futuristic
technology and/or space ships
Realistic Fiction: has no elements of fantasy; could
be true but isn’t
Fantasy: has monsters, magic, or characters with
superpowers
Folklore: usually has an “unknown” author or will
be “retold” or “adapted” by the author.
10. Fable: short story with personified animals and a
moral
• Personified: given the traits of people
• Moral: lesson or message of a fable
Myth: has gods/goddesses and usually accounts
for the creation of something
Tall Tale: Set in the Wild West or the American
frontier,
• main character’s skills/size/strength is greatly exaggerated;
• exaggeration is humorous
11. Legend: based on a real person or place
• Facts are stretched beyond nonfiction
• Exaggerated in a serious way
Fairytale: has magic and/or talking animals.
• Often starts with “Once upon a time…”
• Like fantasy but much older
• Often has a human main character
• Fables also have talking animals, but fables are
VERY short
12. Essence of fiction = narration (the telling)
Elements of fiction
• Verisimilitude = realism
Must be compelling enough that the reader can “suspend
disbelief”
• Donnee = premise
• Something given by which you can judge the realism =
ground rules
Sources of elements
• Character, plot, structure, theme, symbolism,
style, point of view, tone, irony
13. I. Plot
A. Dramatic structure
B. Exposition
C. Complication
1. Rising action
2. Conflict
3. Moments of crisis
D. Climax
E. Resolution/Denoument
14. Plot = reflection of motivation and causation
• No plot = The king died and then the queen died.
• Plot = The king died, and then the queen died of grief.
Conflict = controlling impulse in a connected pattern of
causes and effects
• Opposition of two or more people (e.g., hatred, envy, anger,
argument, avoidance, gossip, lies, fighting, etc.)
Dilemma = Conflict within or for one person
• Conflict is a major element of plot because it arouses curiosity,
causes doubt, creates tension, produces interest
• No tension = no interest
15.
16. A. Protagonist: main person in the story
B. Antagonist: opposition to the protagonist; person
who causes conflict & creates obstacles
C. Character Description
Foil: character who is opposite in nature to the
protagonist and highlights his characteristics
Rounded: life-like, dynamic, realistic and predictable
Flat: static, no-growth
Stock = representative of a group or class
D. Motivation
E. Development
17. Characters are disclosed through:
• Actions
• Descriptions, both personal and environmental
• Dramatic statements and thoughts
• Statements by other characters
• Statements by the author speaking as storyteller,
or observer
• Characters need to have verisimilitude, be
probable or plausible
18. III. Point of view
A. First-person narration
1. The narrator is a participant in the story
2. The narrator must be present at all times
B. Third-person narration
1. employs a non-participant narrator
2. Narrator is capable of moving from place to place in
the story and never reveals its source
19. C. Omniscience
1. Total omniscience is where the narrator knows
everything
2. Editorial point of view goes even further, allowing
the godlike author to comment directly on the action
3. Limited omniscience is where the storyteller limits
himself to the thoughts of a single character
4. Dramatic (or objective) point of view is where the
narrator simply reports dialogue and action with
minimal interpretation and does not delve into
characters’ minds
20. IV. Theme
A story’s “theme” is the overall meaning the reader
derives from it. There’s no one “correct” theme,
but some are more likely than others.
Common Themes:
Man vs. Nature
Man vs. Society
Man vs. Himself
Predestination vs. Free Will
Good vs. Evil
Suffering & Redemption
Glory of battle/
horror of war
Deals with the devil
21. V. Setting
The time and place of a story.
Locale
Historical fiction
Regionalism
Magical realism
22. VI. Style, Tone, and Symbolism
• Style = a writer’s characteristics of language
Diction: word choice
Syntax: sentence structure (grammar, punctuation,
sentence construction)
Figurative language (metaphors, similes,
personification, allusion, etc).
23. VI. Style, Tone, and Symbolism
• Tone = The tone of the story is what we can indirectly
determine about the author’s own feelings about its
events from his choice of words
• Symbolism = When actions take on a larger meaning
in the context outside the story
28. Setting of the work
• Year
• Political events
• Religious events
• City and Country
Setting of the author
• Year
• Political and Religious events
• City, Country
33. The Quest
The Initiation
The Tragedy
The Comedy
The Temptation
The Rescue
The Cinderella
The Scapegoat
The Journey
The Death/Rebirth
34. Supernatural
Human Characters
Relationships
Clothing
Human Body
Foods
Sounds
Movement
Animals
Landscape
Plants
Buildings
Inorganic
Water
Nature
Direction