SlideShare una empresa de Scribd logo
1 de 26
Descargar para leer sin conexión
Library of Birmingham
Case Study
© 2013 www .daden.co.uk
Background
 The Library of Birmingham was a £189m project to build an iconic new
Central Library for Birmingham
 In 2010 Daden developed an immersive model – working from
architects plans - for use by Library staff to plan the use of the new
building and to engage with the community. Daden delivered the
immersive build (developed in Second Life) in Dec 2010
Architect's original image 2D plans in the 3D world 3D immersive model
Three Phase Approach
 Phase 1: Virtual construction of the “steel and concrete” of the new
Library
 Phase 2: Finishes, fixtures and fittings, including flooring and lighting
 Phase 3: Creation of the consultation tools and systems
Phase 1: Virtual Concrete Phase 2: Texturing Phase 3: Systems
We took a 3 phase approach to the build:
Orientation Space
The orientation space provided the same function as a site Marketing
Office. It helped to put the build in context, provided links to information
about the physical build, and also showed users how to choose an
avatar and how to use the consultation tools. There was even a virtual
receptionist!
Consultation Tools
To help users interact with the model, and to give Library staff information on
the user experience we provided a range of consultation tools including:
 voting & survey podiums,
 layout selection choices,
 a virtual tour guide,
 a “flying book” tour,
 information icons,
 virtual smiley “post-it” notes
The virtual post-its could be used to make comments, and then voted on by
other visitors. All data was logged on the web and available to the project
team.
The Virtual Warehouse
Key to the project was giving the Library staff the ability to make changes to
fixtures, fittings and equipment which were within their control. We created a
virtual warehouse full of example fittings and furniture that the team could
place in the build to try out ideas and to keep it up to date with design
decisions. We even trained a couple of the team in how to make their own
objects.
Public Access
As well as being used by the Team in the office and on road-shows the
virtual Library was also available to the public. The virtual Library was built in
Second Life as at the time (2009) this provided the best and most flexible
public platform. If we were doing the project again we would use a newer
platform which could make the build accessible directly from the web
browser, and even on a computer tablet, and make it far easier to use.
Public Consultation
The virtual Library made big impact at the road-shows done by the team to
educate citizens on the new Library.
“The opportunity to reach more people,
more quickly and in a more meaningful
way was extremely important to the
planning for the new Library. “
- Tom Epps, Development Project Manager,
Birmingham Library Service
“I ran a session at Yardley Library and the effect was
astonishing. I got one of the kids out of the audience to
drive himself around the Virtual Library while his Mom and
Dad were watching on the big screen and they were
absolutely staggered. There were 40-50 people at a time
in those sessions, and to try and have the same impact
other than through a 3D model, it would be really, really
difficult. This had much more impact than the public doing
it themselves.”
- John Marsh, Project Manager, Service Birmingham
Planning and Design
But the bread-and-butter use of the model was in trying out design ideas and
using it to inform design and use choices throughout the Library
“The virtual model showed us areas where we
needed to review our existing plans, and was a
huge help in planning the layout of the facilities that
were installed”
- Tom Epps, Development Project Manager, Birmingham Library
Service
“ There is a fairly unique screen arrangement to the left of
the lifts, where we decided to use two double portrait
orientation screens to display the information. Which is
weird, but we tried it out in the virtual library first and put
an image on there and thought “blimey that’s good!” And it
is such an unusual shape, we probably wouldn’t have had
the nerve to position the screens that way if we had not
been able to test out first in the virtual build.”
- John Marsh, Project Manager, Service Birmingham
Sub-Contractors
One things that surprised the team was that sub-contractors started using
the public model to better understand the build and to inform their bids –
even though they were used to reading 2D plans. Once contracts were in
place the model could then be used to support virtual meetings and to agree
the exact placement of fixtures and fittings.
“Due to the unique nature of the building, practical
and serviceable physical locations for the Wireless
Access Points were a challenge and important to
get correct. This challenge was greatly assisted
using the virtual Library. Having calculated the
locations required to provide the WiFi coverage they
need, the virtual build helped us verify the
practicalities of establishing these positions.”
- Phil Hewson, Senior Wireless Consultant, Lan2Lan.
“Having recently visited the physical Library to carry
out some post installation RF tests, I felt I was more
than familiar with the building having spent so many
hours in its virtual twin during the design stage. The
likeness and detail felt almost surreal.” - Phil Hewson
Other Advantages
Other advantages identified by the team included:
 The flows of people through the building, including walkways, viewing
spots and potential pinch-points, could be more easily identified just by
watching how they themselves and other visitors to the virtual build
behaved.
 The voice and text communications facilities within the environment
allowed virtual meetings to be held in the relevant area of the virtual library
to examine any points of discussion or concern. This saved on travel and
meeting set-up time, and minimised the risk of misunderstanding from
people looking at 2D plans or even sharing 3D CAD models.
 The layout and internal geography of the building was much more easily
appreciated from the subjective viewpoint of being an avatar in the 3D
virtual model, compared to plans or drawings or even a CAD style 3D
model. Each user had free movement around the space, and the space
could be explored as a group of individuals – giving it far more of the feel
of exploring a real building than of looking at a CAD model.
Access and Launch
 In Jan 2011 construction work started on the physical build
 For 2 1/2 years the Librarians “lived” in the virtual build, working with
contractors, suppliers and the community. Taught by Daden they were
able to make changes to the model to try ideas and to embed their
decisions
 In April 2013 the librarians got their first look inside the physical build –
the sense of deja-vu was incredible
 In September 2013 the physical library opened, to great acclaim to the
public and the world at large
 The following slides show some comparison shots between the virtual
model and the final build. Whilst there are some changes in finish and
detail the broad experience is exactly the same – and even some
movable bookcases are in the exact same positions in both versions!
Virtual and Real
Virtual and Real
Virtual and Real
Virtual and Real
Virtual and Real
Virtual and Real
Virtual and Real
Virtual and Real
Virtual and Real
Virtual and Real
Virtual and Real
 Library staff reported a “sense of being a little kid in a toy shop” as they
explored the physical build and saw not only how well it matched the
model, but also how their design ideas and decisions had been
implemented in the physical build. The model had been a “godsend” to
the team in helping them plan the Library.
 But there was one problem....
“The trick that was missed was that we only built the
public part of the building. If we knew then what we
know now, we could have put all the back office in, so
now staff wouldn’t be wandering around looking for
their desk or even how to get out of the building - so
they could understand where all their own facilities
were as well as the public ones!.”
- John Marsh, Project Manager, Service Birmingham.
And in summary....
“This has proved a powerful tool for the
project team and staff as we develop the
new library, enabling us to get a really good
feel for how the spaces in the new building
will work that would not otherwise be
possible.”
- Brian Gambles, Library Director, Library of Birmingham
“As a new building training tool, that has be
a big tick for me and absolutely
tremendous.”
- John Marsh, Project Manager, Service Birmingham.
Buildingscapes
Developed from our experience of working on the virtual Library and
other projects, Daden's Buildingscapes can provide you, your staff and
your stakeholders with an immersive, interactive 3D model of a new or
retrofit build, enabling all the social and user-experience issues of a
project to be planned and managed in this powerful new way. Key
features include:
For more information, please contact us.
 Import of architect and CAD 3D models
 Web, download or tablet PC/iPad
deployment
 Multi-user environment
 Place/build/change functionality for specific
groups and features
 Consultation tools with web integration
 Selected BIM data integration
Web: www.daden.co.uk
Email: info@daden.co.uk
YouTube: www.youtube.com/dadenmedia
Twitter: @dadenlimited

Más contenido relacionado

La actualidad más candente

Case study of surrey library
Case study of surrey libraryCase study of surrey library
Case study of surrey library
Yas Meet
 

La actualidad más candente (20)

Comperative Analysis of Exhibition Space
Comperative Analysis of Exhibition SpaceComperative Analysis of Exhibition Space
Comperative Analysis of Exhibition Space
 
Case study of surrey library
Case study of surrey libraryCase study of surrey library
Case study of surrey library
 
Library case study
Library case studyLibrary case study
Library case study
 
Case study for University Library Design MTU
Case study for University Library Design MTUCase study for University Library Design MTU
Case study for University Library Design MTU
 
Tama Art University Case Study and comparison with Peckham Library
Tama Art University Case Study and comparison with Peckham LibraryTama Art University Case Study and comparison with Peckham Library
Tama Art University Case Study and comparison with Peckham Library
 
school of architecture case study
school of architecture case study school of architecture case study
school of architecture case study
 
Public Library Design
Public Library DesignPublic Library Design
Public Library Design
 
Library study
Library studyLibrary study
Library study
 
California Academy of Sciences Architectural Case Study
California Academy of Sciences Architectural Case StudyCalifornia Academy of Sciences Architectural Case Study
California Academy of Sciences Architectural Case Study
 
SANGAM ELEMENTARY SCHOOL CASESTUDY.pdf
SANGAM ELEMENTARY SCHOOL CASESTUDY.pdfSANGAM ELEMENTARY SCHOOL CASESTUDY.pdf
SANGAM ELEMENTARY SCHOOL CASESTUDY.pdf
 
Parametrics in architecture
Parametrics in architectureParametrics in architecture
Parametrics in architecture
 
Rem koolhaas
Rem koolhaasRem koolhaas
Rem koolhaas
 
Vikram Sarabhai Library (IIMA)
Vikram Sarabhai Library (IIMA)Vikram Sarabhai Library (IIMA)
Vikram Sarabhai Library (IIMA)
 
Case study on libraries
Case study on librariesCase study on libraries
Case study on libraries
 
library architecture
library architecturelibrary architecture
library architecture
 
Heyder aliyev cultural centre
Heyder aliyev cultural centreHeyder aliyev cultural centre
Heyder aliyev cultural centre
 
maxxi construction
maxxi constructionmaxxi construction
maxxi construction
 
CASE STUDY.pptx
CASE STUDY.pptxCASE STUDY.pptx
CASE STUDY.pptx
 
Amsterdamn library
Amsterdamn libraryAmsterdamn library
Amsterdamn library
 
159338753 bits-case-study
159338753 bits-case-study159338753 bits-case-study
159338753 bits-case-study
 

Destacado

Chowdhury-- IL sessions in IUB Library: a case study
Chowdhury-- IL sessions in IUB Library: a case studyChowdhury-- IL sessions in IUB Library: a case study
Chowdhury-- IL sessions in IUB Library: a case study
IFLA_InfolitRef
 
Issn centre india
Issn centre indiaIssn centre india
Issn centre india
issnindia
 

Destacado (20)

Brisbane City Library Case Study
Brisbane City Library Case StudyBrisbane City Library Case Study
Brisbane City Library Case Study
 
Peckham Library Case Study
Peckham Library Case StudyPeckham Library Case Study
Peckham Library Case Study
 
From Design to Redesign: A Case Study of UTS Library
From Design to Redesign: A Case Study of UTS LibraryFrom Design to Redesign: A Case Study of UTS Library
From Design to Redesign: A Case Study of UTS Library
 
Komoka Library: a branch of Middlesex County Library
Komoka Library: a branch of Middlesex County LibraryKomoka Library: a branch of Middlesex County Library
Komoka Library: a branch of Middlesex County Library
 
PUBLIC LIBRARY DESIGN
PUBLIC LIBRARY DESIGNPUBLIC LIBRARY DESIGN
PUBLIC LIBRARY DESIGN
 
Library Design and Architecture - 2012
Library Design and Architecture - 2012Library Design and Architecture - 2012
Library Design and Architecture - 2012
 
Wrangling Cats: A Case Study of a Library Consortium Migration
Wrangling Cats: A Case Study of a Library Consortium MigrationWrangling Cats: A Case Study of a Library Consortium Migration
Wrangling Cats: A Case Study of a Library Consortium Migration
 
Ux at imperial
Ux at imperialUx at imperial
Ux at imperial
 
Development of the future library for children and families
Development of the future library for children and familiesDevelopment of the future library for children and families
Development of the future library for children and families
 
Overview of Memphis Public Library & Information Center
Overview of Memphis Public Library & Information CenterOverview of Memphis Public Library & Information Center
Overview of Memphis Public Library & Information Center
 
Chowdhury-- IL sessions in IUB Library: a case study
Chowdhury-- IL sessions in IUB Library: a case studyChowdhury-- IL sessions in IUB Library: a case study
Chowdhury-- IL sessions in IUB Library: a case study
 
Young Children, New Media & Library: Children's Literature Council of Souther...
Young Children, New Media & Library: Children's Literature Council of Souther...Young Children, New Media & Library: Children's Literature Council of Souther...
Young Children, New Media & Library: Children's Literature Council of Souther...
 
Talsi children library from Latvia
Talsi children library from LatviaTalsi children library from Latvia
Talsi children library from Latvia
 
Issn centre india
Issn centre indiaIssn centre india
Issn centre india
 
Mobile library presence
Mobile library presenceMobile library presence
Mobile library presence
 
Sri Venkateswara College Library University of Delhi Report for NAAC
Sri Venkateswara College Library  University of Delhi  Report for NAACSri Venkateswara College Library  University of Delhi  Report for NAAC
Sri Venkateswara College Library University of Delhi Report for NAAC
 
Developing services for local history research through a digitization project...
Developing services for local history research through a digitization project...Developing services for local history research through a digitization project...
Developing services for local history research through a digitization project...
 
Cpk final slide show 9 21-16
Cpk final slide show 9 21-16Cpk final slide show 9 21-16
Cpk final slide show 9 21-16
 
Darien Library KidLit ReOrg
Darien Library KidLit ReOrgDarien Library KidLit ReOrg
Darien Library KidLit ReOrg
 
Co-designing technology with children
Co-designing technology with childrenCo-designing technology with children
Co-designing technology with children
 

Similar a Virtual Library of Birmingham - A Buildingscapes Case Study

Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
The Entrepreneurial Librarian
 
Maia report
Maia report Maia report
Maia report
shekchuen
 
Nethood Aesop09 Liverpool
Nethood Aesop09 LiverpoolNethood Aesop09 Liverpool
Nethood Aesop09 Liverpool
nethood
 

Similar a Virtual Library of Birmingham - A Buildingscapes Case Study (20)

The third BIM: the social built environment model
The third BIM: the social built environment modelThe third BIM: the social built environment model
The third BIM: the social built environment model
 
Web2 And Distributed Services
Web2 And Distributed ServicesWeb2 And Distributed Services
Web2 And Distributed Services
 
Bottoms up: building a service on a solid foundation of user needs
Bottoms up: building a service on a solid foundation of user needsBottoms up: building a service on a solid foundation of user needs
Bottoms up: building a service on a solid foundation of user needs
 
Outcomes Visual Navigation Project
Outcomes Visual Navigation ProjectOutcomes Visual Navigation Project
Outcomes Visual Navigation Project
 
Set it free to create more value 09112011
Set it free to create more value 09112011Set it free to create more value 09112011
Set it free to create more value 09112011
 
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
Carpe Digital, or, Reinventing a 1980s AV Center as an Entrepreneurial Digita...
 
The Recurated Museum: IV. Collections Management & Sustainability
The Recurated Museum: IV. Collections Management & SustainabilityThe Recurated Museum: IV. Collections Management & Sustainability
The Recurated Museum: IV. Collections Management & Sustainability
 
Pragmatic user-centred design
Pragmatic user-centred designPragmatic user-centred design
Pragmatic user-centred design
 
Appling the Concepts of Panorama in Virtual Reality Using the Map Principle o...
Appling the Concepts of Panorama in Virtual Reality Using the Map Principle o...Appling the Concepts of Panorama in Virtual Reality Using the Map Principle o...
Appling the Concepts of Panorama in Virtual Reality Using the Map Principle o...
 
The Web, The User and the Library (and why to get in between)
The Web, The User and the Library (and why to get in between)The Web, The User and the Library (and why to get in between)
The Web, The User and the Library (and why to get in between)
 
How Print Design is the Future of Interaction
How Print Design is the Future of InteractionHow Print Design is the Future of Interaction
How Print Design is the Future of Interaction
 
i move and i interact in torino
i move and i interact in torinoi move and i interact in torino
i move and i interact in torino
 
Platoniq at Europeana labs business Model Workshop
Platoniq at Europeana labs business Model WorkshopPlatoniq at Europeana labs business Model Workshop
Platoniq at Europeana labs business Model Workshop
 
Yulya Besplemennova portfolio
Yulya Besplemennova portfolioYulya Besplemennova portfolio
Yulya Besplemennova portfolio
 
Introduction to exploring hci
Introduction to exploring hciIntroduction to exploring hci
Introduction to exploring hci
 
People, Communities and Platforms: Digital Cultural Heritage and the Web
People, Communities and Platforms: Digital Cultural Heritage and the WebPeople, Communities and Platforms: Digital Cultural Heritage and the Web
People, Communities and Platforms: Digital Cultural Heritage and the Web
 
Maia report
Maia report Maia report
Maia report
 
Rulespace
RulespaceRulespace
Rulespace
 
Nethood Aesop09 Liverpool
Nethood Aesop09 LiverpoolNethood Aesop09 Liverpool
Nethood Aesop09 Liverpool
 
COMP 4010 - Lecture11 - AR Applications
COMP 4010 - Lecture11 - AR ApplicationsCOMP 4010 - Lecture11 - AR Applications
COMP 4010 - Lecture11 - AR Applications
 

Más de David Burden

Virtual Worlds as a Socio-Spatial Operating System
Virtual Worlds as a Socio-Spatial Operating SystemVirtual Worlds as a Socio-Spatial Operating System
Virtual Worlds as a Socio-Spatial Operating System
David Burden
 

Más de David Burden (14)

vLearning: From Second Life to Fieldscapes
vLearning: From Second Life to FieldscapesvLearning: From Second Life to Fieldscapes
vLearning: From Second Life to Fieldscapes
 
Virtual Worlds Education Roundtable - Perspectives on Immersive Learning
Virtual Worlds Education Roundtable - Perspectives on Immersive LearningVirtual Worlds Education Roundtable - Perspectives on Immersive Learning
Virtual Worlds Education Roundtable - Perspectives on Immersive Learning
 
Buildingscapes - Immersive Worlds and the Built Environment
Buildingscapes - Immersive Worlds and the Built EnvironmentBuildingscapes - Immersive Worlds and the Built Environment
Buildingscapes - Immersive Worlds and the Built Environment
 
Trainingscapes Summer Special
Trainingscapes Summer SpecialTrainingscapes Summer Special
Trainingscapes Summer Special
 
Towards A 4D Digital Smart City
Towards A 4D Digital Smart CityTowards A 4D Digital Smart City
Towards A 4D Digital Smart City
 
Mobile Immersive Learning
Mobile Immersive LearningMobile Immersive Learning
Mobile Immersive Learning
 
Virtual Worlds - A Future History
Virtual Worlds - A Future HistoryVirtual Worlds - A Future History
Virtual Worlds - A Future History
 
Virtual Worlds as a Socio-Spatial Operating System
Virtual Worlds as a Socio-Spatial Operating SystemVirtual Worlds as a Socio-Spatial Operating System
Virtual Worlds as a Socio-Spatial Operating System
 
University Collaborations
University CollaborationsUniversity Collaborations
University Collaborations
 
PIVOTE - Virtual Authoring System, ITEC
PIVOTE - Virtual Authoring System, ITECPIVOTE - Virtual Authoring System, ITEC
PIVOTE - Virtual Authoring System, ITEC
 
Virtual Worlds - Game Changing Philosophies
Virtual Worlds - Game Changing PhilosophiesVirtual Worlds - Game Changing Philosophies
Virtual Worlds - Game Changing Philosophies
 
Towards Semantic Virtual Worlds
Towards Semantic Virtual WorldsTowards Semantic Virtual Worlds
Towards Semantic Virtual Worlds
 
Emotionally Responsive Robotic Avatars in Virtual Worlds
Emotionally Responsive Robotic Avatars in Virtual WorldsEmotionally Responsive Robotic Avatars in Virtual Worlds
Emotionally Responsive Robotic Avatars in Virtual Worlds
 
Virtual Worlds 102
Virtual Worlds 102Virtual Worlds 102
Virtual Worlds 102
 

Último

Último (20)

Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
 
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
 
Emergent Methods: Multi-lingual narrative tracking in the news - real-time ex...
Emergent Methods: Multi-lingual narrative tracking in the news - real-time ex...Emergent Methods: Multi-lingual narrative tracking in the news - real-time ex...
Emergent Methods: Multi-lingual narrative tracking in the news - real-time ex...
 
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
 
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, AdobeApidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
presentation ICT roal in 21st century education
presentation ICT roal in 21st century educationpresentation ICT roal in 21st century education
presentation ICT roal in 21st century education
 
ICT role in 21st century education and its challenges
ICT role in 21st century education and its challengesICT role in 21st century education and its challenges
ICT role in 21st century education and its challenges
 
FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024
 
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?
 
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdfGenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : Uncertainty
 
DBX First Quarter 2024 Investor Presentation
DBX First Quarter 2024 Investor PresentationDBX First Quarter 2024 Investor Presentation
DBX First Quarter 2024 Investor Presentation
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemkeProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
 
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
 

Virtual Library of Birmingham - A Buildingscapes Case Study

  • 1. Library of Birmingham Case Study © 2013 www .daden.co.uk
  • 2. Background  The Library of Birmingham was a £189m project to build an iconic new Central Library for Birmingham  In 2010 Daden developed an immersive model – working from architects plans - for use by Library staff to plan the use of the new building and to engage with the community. Daden delivered the immersive build (developed in Second Life) in Dec 2010 Architect's original image 2D plans in the 3D world 3D immersive model
  • 3. Three Phase Approach  Phase 1: Virtual construction of the “steel and concrete” of the new Library  Phase 2: Finishes, fixtures and fittings, including flooring and lighting  Phase 3: Creation of the consultation tools and systems Phase 1: Virtual Concrete Phase 2: Texturing Phase 3: Systems We took a 3 phase approach to the build:
  • 4. Orientation Space The orientation space provided the same function as a site Marketing Office. It helped to put the build in context, provided links to information about the physical build, and also showed users how to choose an avatar and how to use the consultation tools. There was even a virtual receptionist!
  • 5. Consultation Tools To help users interact with the model, and to give Library staff information on the user experience we provided a range of consultation tools including:  voting & survey podiums,  layout selection choices,  a virtual tour guide,  a “flying book” tour,  information icons,  virtual smiley “post-it” notes The virtual post-its could be used to make comments, and then voted on by other visitors. All data was logged on the web and available to the project team.
  • 6. The Virtual Warehouse Key to the project was giving the Library staff the ability to make changes to fixtures, fittings and equipment which were within their control. We created a virtual warehouse full of example fittings and furniture that the team could place in the build to try out ideas and to keep it up to date with design decisions. We even trained a couple of the team in how to make their own objects.
  • 7. Public Access As well as being used by the Team in the office and on road-shows the virtual Library was also available to the public. The virtual Library was built in Second Life as at the time (2009) this provided the best and most flexible public platform. If we were doing the project again we would use a newer platform which could make the build accessible directly from the web browser, and even on a computer tablet, and make it far easier to use.
  • 8. Public Consultation The virtual Library made big impact at the road-shows done by the team to educate citizens on the new Library. “The opportunity to reach more people, more quickly and in a more meaningful way was extremely important to the planning for the new Library. “ - Tom Epps, Development Project Manager, Birmingham Library Service “I ran a session at Yardley Library and the effect was astonishing. I got one of the kids out of the audience to drive himself around the Virtual Library while his Mom and Dad were watching on the big screen and they were absolutely staggered. There were 40-50 people at a time in those sessions, and to try and have the same impact other than through a 3D model, it would be really, really difficult. This had much more impact than the public doing it themselves.” - John Marsh, Project Manager, Service Birmingham
  • 9. Planning and Design But the bread-and-butter use of the model was in trying out design ideas and using it to inform design and use choices throughout the Library “The virtual model showed us areas where we needed to review our existing plans, and was a huge help in planning the layout of the facilities that were installed” - Tom Epps, Development Project Manager, Birmingham Library Service “ There is a fairly unique screen arrangement to the left of the lifts, where we decided to use two double portrait orientation screens to display the information. Which is weird, but we tried it out in the virtual library first and put an image on there and thought “blimey that’s good!” And it is such an unusual shape, we probably wouldn’t have had the nerve to position the screens that way if we had not been able to test out first in the virtual build.” - John Marsh, Project Manager, Service Birmingham
  • 10. Sub-Contractors One things that surprised the team was that sub-contractors started using the public model to better understand the build and to inform their bids – even though they were used to reading 2D plans. Once contracts were in place the model could then be used to support virtual meetings and to agree the exact placement of fixtures and fittings. “Due to the unique nature of the building, practical and serviceable physical locations for the Wireless Access Points were a challenge and important to get correct. This challenge was greatly assisted using the virtual Library. Having calculated the locations required to provide the WiFi coverage they need, the virtual build helped us verify the practicalities of establishing these positions.” - Phil Hewson, Senior Wireless Consultant, Lan2Lan. “Having recently visited the physical Library to carry out some post installation RF tests, I felt I was more than familiar with the building having spent so many hours in its virtual twin during the design stage. The likeness and detail felt almost surreal.” - Phil Hewson
  • 11. Other Advantages Other advantages identified by the team included:  The flows of people through the building, including walkways, viewing spots and potential pinch-points, could be more easily identified just by watching how they themselves and other visitors to the virtual build behaved.  The voice and text communications facilities within the environment allowed virtual meetings to be held in the relevant area of the virtual library to examine any points of discussion or concern. This saved on travel and meeting set-up time, and minimised the risk of misunderstanding from people looking at 2D plans or even sharing 3D CAD models.  The layout and internal geography of the building was much more easily appreciated from the subjective viewpoint of being an avatar in the 3D virtual model, compared to plans or drawings or even a CAD style 3D model. Each user had free movement around the space, and the space could be explored as a group of individuals – giving it far more of the feel of exploring a real building than of looking at a CAD model.
  • 12. Access and Launch  In Jan 2011 construction work started on the physical build  For 2 1/2 years the Librarians “lived” in the virtual build, working with contractors, suppliers and the community. Taught by Daden they were able to make changes to the model to try ideas and to embed their decisions  In April 2013 the librarians got their first look inside the physical build – the sense of deja-vu was incredible  In September 2013 the physical library opened, to great acclaim to the public and the world at large  The following slides show some comparison shots between the virtual model and the final build. Whilst there are some changes in finish and detail the broad experience is exactly the same – and even some movable bookcases are in the exact same positions in both versions!
  • 23. Virtual and Real  Library staff reported a “sense of being a little kid in a toy shop” as they explored the physical build and saw not only how well it matched the model, but also how their design ideas and decisions had been implemented in the physical build. The model had been a “godsend” to the team in helping them plan the Library.  But there was one problem.... “The trick that was missed was that we only built the public part of the building. If we knew then what we know now, we could have put all the back office in, so now staff wouldn’t be wandering around looking for their desk or even how to get out of the building - so they could understand where all their own facilities were as well as the public ones!.” - John Marsh, Project Manager, Service Birmingham.
  • 24. And in summary.... “This has proved a powerful tool for the project team and staff as we develop the new library, enabling us to get a really good feel for how the spaces in the new building will work that would not otherwise be possible.” - Brian Gambles, Library Director, Library of Birmingham “As a new building training tool, that has be a big tick for me and absolutely tremendous.” - John Marsh, Project Manager, Service Birmingham.
  • 25. Buildingscapes Developed from our experience of working on the virtual Library and other projects, Daden's Buildingscapes can provide you, your staff and your stakeholders with an immersive, interactive 3D model of a new or retrofit build, enabling all the social and user-experience issues of a project to be planned and managed in this powerful new way. Key features include: For more information, please contact us.  Import of architect and CAD 3D models  Web, download or tablet PC/iPad deployment  Multi-user environment  Place/build/change functionality for specific groups and features  Consultation tools with web integration  Selected BIM data integration
  • 26. Web: www.daden.co.uk Email: info@daden.co.uk YouTube: www.youtube.com/dadenmedia Twitter: @dadenlimited