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Virtual Worlds as a Socio-Spatial Operating System David Burden Daden Limited
About Daden ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Who We've Worked For
What We Do…. Built Environment Visualisation  and Consultation Artificial Intelligence  and Web Integration Collaboration, Meetings  and Data Visualisation Learning, Training and Education
Synthetic Environments
Serious Games The Business Game – Pixel Learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Simulations VBS2 – Bohemia Interactive ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Sandbox Games Grand Theft Auto ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],http://blog.media-freaks.com/other-horizons-different-applications-of-3d-animation/
Virtual Worlds SL5B Conference Panel – Second Life ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Synthetic Environments Action Scope Goal Scope  Serious Games Simulations Virtual Worlds “ sandbox games”
Application Platforms Scope Of Action Range/Number/Complexity of Goals Serious Games Simulations Virtual Worlds Game engine Simulation engine Virtual World engine
Synthetic Environments ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
One Platform – Many Environments Vastpark as 2D user interface Vastpark as avatar-less game Vastpark as virtual world Vastpark as simulation
Socio-Spatial Applications
Procedural/Task Training
Interpersonal Skills Training
Data Visualisation
Remote Management
Building Design
Remote Meetings
Remote Conferencing
Spatial/Social Applications Skills Training Ops Mgt/Trg Data Viz /Intel Building Design Remote Meetings/ Confs Collabor- ation
Applications in/as Worlds Skills Training Ops Mgt/Trg Data Viz /Intel Building Design Remote Meetings/ Confs Collabor- ation Platform A  Platform B  Platform C  Platform D  Platform E  Platform F Game/ Simulation/ Virtual World
Towards a Flexible Architecture
The PIVOTE Model Skills Training App Second Life OpenSim VastPark ... Web Management Interface Virtual Worlds Internet Web Services Web Mobile
Virtual Worlds as User Interface Different Virtual World User Interfaces Web/Mobile User Interfaces Web Management Interfaces Virtual World Web Web Services Skills Training Ops Mgt/Trg Data Viz /Intel Building Design Remote Meetings/ Confs Collabor- ation
Conclusions ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Virtual Worlds as a Socio-Spatial Operating System
Web:  www.daden.co.uk Blog:  www.converj.com/blog Email:  [email_address] Twitter: daden5 Second Life: Corro Moseley  Second Life sim: Daden Prime Virtual Worlds as a Socio-Spatial Operating System David Burden

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Virtual Worlds as a Socio-Spatial Operating System