This document provides an overview and agenda for an introductory course on web development. It introduces the basic hardware and protocols that power the internet, including switches, routers, IP addresses, DNS, and HTTP. It outlines the course goals of introducing web development teams and processes. The course structure is described, including weekly lectures, exercises, and group projects. The instructor's background is provided. Homework involving a video, system profiling, and setting up accounts is assigned to prepare for the next class.
1. UNTANGLING THE WEB
CLASS 1 – INTRODUCTION TO THE COURSE
THE HARDWARE AND PROTOCOLS THAT POWER THE WEB
INTERVIEW QUESTION: WHAT HAPPENS WHEN YOU TYPE A URL IN THE
SEARCH BAR?
2. AGENDA FOR TONIGHT
• Intro to the course
• The hardware that powers the internet
• Basic internet protocols
• Larger networks, load balancing, caching, content delivery
networks
• Web servers and HTTP
• Wrap-up
3. HIGH LEVEL GOALS
• Introduce you to the web and web software development
• Learn how web development teams work together
• Understand customers and applications
• Start to build a development portfolio
4. WHAT THIS COURSE IS NOT
• It is not a rigorous introduction to software development
• We won’t talk too much about data structures, Big-O notation, memory
efficiency
• It is not the end of the road, but just barely a beginning
• Academic computer science, bootcamps, practical experience
• It is not a Lean Launchpad style business accelerator
• We’ll talk about what you want to do to launch a web business, but I do
not expect the group projects you do in the class to be the basis of that
business. If you hit a home run out of the gate, of course, that’s great
too! But it is not the goal or expectation.
5. INSTRUCTOR BIO – DEREK JACOBY
• Recent computer science PhD at Uvic, but in the field since the early 90’s
• 10 years at Microsoft, mostly in Microsoft Research working on speech
recognition
• Development, user research, program management were all roles I filled
• Singularity University graduate
• Focus areas
• Web development
• Bioinformatics
• Data visualization
6. COURSE STRUCTURE
• Weekly lecture
• 3 hours is a long time, so we’ll break it up with exercises
• Group project
• Ideal group size is 3-4, but smaller or a bit larger is fine too.
• The project is in 3 parts – defining a website concept (individual), writing
a website front-end, writing a website back-end
• Ideal is to stay with the same group for the entire time, but if necessary
switching can occur after part 1 is due
7. GRADING
• 11 Individual Exercises (5% each) 55% Due beginning of
class time
• 3 Team Projects (15% each) 45% Jan 25th, Mar 1st, Mar
29th
• (first project is individual, but can be done in groups)
• Grading System
F D C C+ B- B B+ A- A A+
0-49 50-59 60-64 65-69 70-72 73-76 77-79 80-84 85-89 90-100
8. RESOURCES
• Syllabus https://heat.csc.uvic.ca/coview/outline/2017/Spring/CSC/101
• CourseSpaces - http://coursespaces.uvic.ca/my/
• 201701 23787
• Will be used for a list of resources, class notes, grades, etc.
• Uvic mailing list
• I will use it only for schedule or location changes unless the slack channel below has problems
• Slack – please send me email at derekja@gmail.com with the title “slack access” and I’ll add
you
• https://untangling.slack.com/
• Slides
• http://www.slideshare.net/derekja (all slides from this term are labeled “spring”, please feel free to peruse
the others, though.)
9. MODULE PREVIEW – WEEKS 1-3
1 What happens when
you type a URL in the
address bar?
switches and routers
dhcp and IP addresses
firewalls
servers
dns and registrars
cdn's
cloud services
HW: video + command
line exercise
2 What happens when
someone searches for
your website on
google?
pagerank
SEO
google analytics
CanAssist project
(project 1 assigned)
HW: given a website,
find 5 things you’d do to
boost natural traffic +
github install
3 Where can you buy paid
advertising and how does it
work?
google adwords
facebook
buying clicks and followers
SaaS and PaaS
lifetime value of a customer
HTML exercise
HW: decide how to spend
your marketing budget +
HTML exercise
10. MODULE PREVIEW – WEEKS 4-6
4 How do you build an HTML
page?
Headers and bodies
tags
scripts
Present project 1
(project 1 due)
HW: build a personal
webpage on github pages
5 javascript
intro to js
es6
editors and assistance
(project 2 assigned)
HW: answer some
common javascript
interview questions
6 UX design and
collaboration
user stories
user research
lean methodologies
business model canvas
MVP
hackathons
scrums
agile
HW: create a business
model canvas + JS
exercises
11. MODULE PREVIEW – WEEKS 7-9
7 Making pages look pretty
CSS
Frameworks - react and
bootstrap
HW: build a simple bootstrap
site
8 Where do I host, and how?
Project 2 presentations
Digital ocean
Heroku
AWS
Google
IBM
Azure
Project 2 due
HW: host your project 2 site
9 Making pages smart
Intro to services
speech services
chatbots
natural language
Project 3 assigned
HW: build a website
backend service
12. MODULE PREVIEW – WEEKS 10-12
10 databases and servers
SQL
NoSQL
database services
APIs
HW: create a database and
use it to populate a web
page
11 JSON and
communications
RESTful APIs
stateless servers
HW: create a JSON
API for a service and
show it in use
12 Pitch day!
Giving useful feedback
Learn to kill your babies!
Project 3 presentations
Project 3 due
HW (turn in by end of
class): give 2-3 pieces of
constructive critical
feedback for each
presentation
14. SHORT BREAK – WHY DO YOU WANT TO
KNOW ABOUT THE WEB?
http://chrisguillebeau.com/announcing-side-hustle-
school
15. TECHNOLOGY STACKS AND A WEB
INTRODUCTION
WHEN YOU TYPE A URL INTO THE ADDRESS BAR, WHAT HAPPENS?
16. LAYERS OF ABSTRACTION – A CONCRETE
EXAMPLE
• User interface/end user interaction
• Case design, hardware layout
• Electronics design – planning circuit boards, component
selection
• Chip design – creating a microprocessor, memory, ASICs, etc.
• Physics and chemistry – how electrons move
17. LAYERS OF ABSTRACTION – AN ABSTRACT
EXAMPLE
• Differential equations
• Calculus
• Geometry
• Algebra
• Functions and logic
• Counting and arithmetic
18. LAYERS OF ABSTRACTION IN WEB
DEVELOPMENT
Physics and electronics – chip design, circuit boards, etc
Servers, routers, access points, networking hardware, fibre and other
connections
Wire protocols, connection standards, low level networking firmware
TCP/IP, DHCP, DNS, ICMP, UDP
HTTP, web servers, streaming protocols, chat protocols, etc.
Backend software, databases, microservices
Front-end software, UI frameworks, client hardware
USER
NEEDS BUSINES
S
MODELS
ADVERTISIN
G
SEARCH
ENGINE
OPTIMIZATION
USABILIT
Y
INTERACTION
MODELS
USER INTERFACE
DESIGN
19. WHAT HAPPENS WHEN YOU TYPE
“FACEBOOK.COM” INTO THE ADDRESS BAR
• Simple first version
21. SHORT BREAK
• Questions?
• Be back in 5!
Another description of DNS
https://www.youtube.com/watch?v=dE4rsNuG0aw
22. ROUTERS, SWITCHES, AND HUBS OH MY!
• How does my computer connect to the internet?
• First, a wired computer.
• Every computer gets an IP address, but not necessarily one that
connects to the general internet.
• Let’s first look at how the computers around you connect to
each other
23. HUBS – THE LEAST INTELLIGENT
CONNECTION
Everything is connected to everything else
But it’s cheap, and easy
25. ROUTERS – SMARTER YET
• DHCP and NAT
• Dynamic Host Configuration Protocol
• Network Address Translation
NAT is also a rudimentary
firewall
26. DHCP – MORE DETAILS
• Every network interface has a MAC
address. This is a hardware address
(although it can sometimes be overridden
in software)
• The MAC address must be unique inside
a local address space and is the basis for
requests to the DHCP server
• This DHCP request and acknowledge
pattern is one we’ll see again
27. ROUTER CONFIGURATION
• Way more than is needed for this course – Quality of Service
(QoS), logging, MAC address filtering, port forwarding, etc.
28. WIRELESS CLIENTS
• Only a little bit different. A Wi-Fi access point is generally
integrated with a router.
• Each access point broadcasts an SSID – Service Set Identifier
• There are also more variants of wireless security since physical
access isn’t needed to connect
29. A SHORT BREAK AND AN EXERCISE
• Open a terminal (start menu, cmd on PC)(Application-
>utilities->terminal on Mac)
• Find your ip address (on PC, type “ipconfig”) (on Mac, type
“ifconfig”)
• Is that IP address on the main internet or is it granted by a wifi
access point?
• What is your external IP address? (go to
https://www.whatismyip.com/)
30. LARGER NETWORKS
• Routing on the internet
• Caching
• Load balancing
• Anycast
• Content delivery networks (CDNs)
• Network tools
31. ROUTING AND RELIABILITY
• We’ve talked about routers in local networks, but they also
drive the internet
• https://www.khanacademy.org/partner-content/code-
org/internet-works/v/the-internet-packet-routers-and-
reliability
32. PORTS AND PROTOCOLS
• Ports are like a door in an apartment building – arbitrarily
assigned but if you knock on the wrong one you’ll never find
who you’re looking for
• We’ve talked about TCP/IP but other protocols exist
• UDP
• ICMP
• Multicast
• SIP
33. CACHING
• We’ll talk about headers later
• But basically it is largely up to the page whether or not it can be
cached
• Other network elements can cache too
37. HTTP AND WEB SERVERS
• We’ve come right back up to that line I mentioned
Physics and electronics – chip design, circuit boards, etc
Servers, routers, access points, networking hardware, fibre and other
connections
Wire protocols, connection standards, low level networking firmware
TCP/IP, DHCP, DNS, ICMP, UDP
HTTP, web servers, streaming protocols, chat protocols, etc.
Backend software, databases, microservices
Front-end software, UI frameworks, client hardware
USER
NEEDS BUSINES
S
MODELS
ADVERTISIN
G
SEARCH
ENGINE
OPTIMIZATION
USABILIT
Y
INTERACTION
MODELS
USER INTERFACE
DESIGN
42. WEB SERVERS
• Web servers basically serve up files
• Many of those are HTML files, but also media files, text files,
etc.
• The HTTP response codes are important, for instance it would
be very easy to configure a particular page with two different
entry points, but much better to configure one of them to
return a 301 and then serve the page up from only a single
location. This is because of the way search engines work. Want
to try and find an answer as to why for next week?
43. EXERCISE
• In pairs, answer the question:
• what happens when you type facebook.com in the address bar?
what about when you misspell it as fcebook.com? how about
facebook.com/somemissingpage.htm?
44. PC ARCHITECTURE AND USER INTERFACES
• Most of this course is about the web
• But you’ll be using your laptop to access and create content for
it, so understanding some of the computer internals is useful
46. SOFTWARE COMPONENTS OF A COMPUTER
Hardware and devices
Graphics
subsystem
BIOS
Operating system and device
drivers
Window
manager
Terminal and
utilities
Applications such as word processors,
browser, etc.
47. TERMINAL (COMMAND SHELL, BASH SHELL)
• We’ll be using the command line a lot in this class
• It is the lowest normally accessed level of interaction with the
computer
• In many ways it’s simpler than a graphical user interface
because it is so precisely defined
• But that definition isn’t obvious until you learn about it, unlike
a graphical user interface there is no easy discoverability of
commands and features
48. FILES AND DIRECTORIES
• Your hard drive contains files (packages with stuff in them, either text or
binary data) and directories (containers of files)
• There are also links, or shortcuts, but these are really just a special kind of file so
we’ll ignore those for now
• In the command window (otherwise known and the terminal, or shell) you
are always in a specific directory
• You can always tell what that directory is with the command “pwd” (which
stands for Present Working Directory)
• In windows, names are not case-sensitive, but on unix and mac they are, so
be careful of case
49. SOME TERMINAL COMMANDS
• After this week we’ll all be using the git bash command
window, which will be more similar between mac and pc.
• A detailed command line reference is found at
http://ss64.com/
• To get the directory listing, on mac it is “ls” and on the pc it is
“dir”
• Once the git bash install has occurred we will use “ls” on both
systems, for example
50. REDIRECTION OF COMMAND INPUT
• command > filename Redirect command output (stdout) into a file
• command >> filename Redirect command output and APPEND into
a file
• command < filename Redirect a file into a command
• command1 | command2 Redirect stdout of command1 to
command2
• These work the same on all shells, but after you install bash, use that
and reference the page here: http://ss64.com/bash/syntax-
redirection.html
51. EXAMPLES
• To put the listing of a directory into a new file on a pc
• “dir > output.txt”
• Or to append to an existing file (creating a new one if it doesn’t
exist)
• “ls >> output.txt”
• To get information about a computer
• On the PC, “systeminfo” or on the mac, “system_profiler”
52. HOMEWORK 1
• Record a video of yourself answering the “what happens when you type
facebook.com into the address bar” question.
• Create a youtube channel for yourself and add the video, leave it unlisted or
public as you prefer (can host elsewhere, or even bring a usb stick to class,
if you need to)
• In a command window, execute the systeminfo command (PC) or
system_profiler command (Mac) piping it into a text file. Look at the text file.
How much RAM do you have?
• Next pipe the free disk space information into that file. How much disk
space do you have?
• Send the textfile, amount of RAM and disk space, and the video link to Derek
at derekja@gmail.com by the start of class 2.
53. GETTING READY FOR NEXT WEEK
• First, make yourself a google account if you don’t already have
one. We’ll use this for google analytics next week.
• Second, make a github account. This will be your developer’s
portfolio, so we’ll start populating it! Install git on your
computer (install “git bash” from https://git-
scm.com/downloads)
• Finally, please make sure you’ve gotten on the slack channel.
Send me email at derekja@gmail.com to get access.