5. [wikipedia] the usage and knowledge of tools, techniques, crafts, systems or methods of organization in order to solve a problem or create an artistic perspective
6. information technology [wikipedia] the acquisition, processing, storage and dissemination of vocal, pictorial, textual and numerical information by a microelectronics-based combination of computing and telecommunications
8. information technology input (aquisition) sensors transfer (dissemination) wifi bluetooth rfid receiver devices (processing, storage) personal computers mobile media services/interfaces social media location based services augmented reality
34. learning buildonexisting platforms + mobile media twitter, facebook, podcasts, flickr, foursquare crowdsourceexpertknowledge+ partnerships sketch and prototype – butget todeveloping raw data is the foundation >storiesto be told turn data into information > awareness / change social is the fuel conceptsonlyas strong as the weakest link
35. the power of technology(and the seamlessness) tools/ means for discovery providetransparency> trigger engagement > drive co-ordination > achieveimprovement Alwayscontextualapplication of tech.
36. peoplebeforetechnology likewithcities (anothertechnology) applying information technology shouldaddvalue (for citizens) shouldcommunicate and engage lowbarrier of adoption – or niche targeting think: whoshouldengagewithyour design? think: howshouldit makethemfeel?
But first a story of how I came to love cities – as a bikecourier in Copenhagen…
The agenda of thispresentation
The Greek definition (etymological)
Technology = tools (and words) of knowledgeA tool, a blunt instrument thatneeds to beappliedwithcaution and knowledge.
The specific type of technologythatthispresentation is about.Keywordshere: Acquisition, processing, storage and dissemination > The differentprocessesthatany data goesthrough from input to output stage.
Different terms thatthispresentationwillbeabout – spanningacross all parts of the proces from acquisition to disseminationHuman as the perfect information technology! We’reequipped to handle all parts of the proces + we have a niceuser interface: Face, hands etc. What has happenedduring the pastdecadeswith information technologies?: Smaller, faster, more energyefficient, cheaper = pervasive and ubiquitousNot separate from ourdaily lives. They’reseamlesslyintegrated and theyare (able to) fulfilldailyneeds.
Differentordering of same themes as previous slide.Services/interfaces as the crucialfrostingon the tech-cakethatmakes data valuable for PEOPLE. Transformation into social objects to beshared.
different types of sensors for industrialusemeasuresphysicalquantity and converts to signal – ex. thermometeracquires data in real timeseamless integration
examples of sensors in consumerelectronics (light sensors from digital cameras; DSLR and mobile camera)sensors are integral parts of oureveryday lives – and weseldomthinkabout it
mobile media is pervasive and not separated from real life actionsa tool for co-ordination of actionsex. carpooling – noneed for more cars, just co-ordination -> mobile media (ClayShirky)
single purpose (USB-stick/Poken) vs. multipurpose (mobilephone)single purpose media has beenprimed for lowbarrier-of-use – user-interface is simplePoken – a networkingtool for physicalexchange of contact info – like Bump app for iphone
tech and media development is nothingwithout interfaces/services - the crucialfrostingontechcakeex. flood of social media services as digital media progressed and internet connectivitybecomespervasive in societyat it’s center each service has a (non-tech) social objectthat is beingleveraged by IT – ex. music (MySpace,) you (facebook) pictures (flickr) video (youtube)
example of Irish social media leveraging - crowdsourcingcognitivesurplus of citizensused to createawarenessaboutlocalcause – and win the bid for UK Culture City 2012http://www.ionology.com/blog/is-this-northern-ireland%E2%80%99s-biggest-social-media-epidemic/
Project usingmobile technology (phones) + tangibleobjects (stickers) to support existingbehaviour of scoutingorganization in Denmark.Slide shows somesketches + scouts.
Concept:Scouts ’tag’ theirsurroundingswith Green Hand stickers likehttp://yellowarrow.net/. Embedded into these is meta-information about surroundings. This information is unlocked by passers by using their phone.Technology to unlock information: Texting (for lowest barrier), 2D barcodes (medium barrier), augmented reality (max. barrier)
Example of sketching new mobile interactions (projectwithVannesa)Whatcouldyou do withyour mobile? Howcan it be a usefultoolbeyondringing/texting? What kind of gesturescan the phonereact to – in a meaningfulway.
examples of user researchvisitingusers, interviewingthemabout mobile interactions – and getting feedback onideas.
Example of quick and dirtyproject in relation to climatesummit in Copenhagen.
Ronni had an idea for a mobile climateawarenessexperience, wrote a blogpost and used social media to spread the wordSocial objectsthatattractedinterest: Climate, City of Copenhagen, mobile phones, sustainability, augmented reality, data visualizationEnthusiasticreactions from Netherlands (programming) and France (hardware) Project gotunderway and wedeveloped a workingapp-feature in 4 weeks.
The sensor hardware
The hardware worn byme. Hardware picking up sensory data + gpswhilebikingaround the cityHardware transmitsmeasurements via Bluetooth to mobilephone (alsocarried) Phonetransmits signal to online server wia mobile internet.Server provides data for online mapmash-upthat shows measurements of air quality in near real-time.
The hardware strapped to scientific station for calibrationmeasurements.Unfortunatelythis is where the story ends – so far. New hardware has beendeveloped and projectcouldberevived.Ambition to have bikecourierswear the senspods for maximumcoverage of city, but productdevelopmentcouldbe made > consumerproduct.
Ambientstreetlightingdeveloped in Denmark. Durable materials, theft-secured, and sustainable (powered by solar)
Advancedexample of multi-sensory real-time experience.A 100yo treeequippedwith multiple environmental sensors + camera + microphone. Sensory data mediatedthrough social media – to follow the experiences of a tree. Antropomorph.Video: http://vimeo.com/14854699
City of London opening up acces to municipal data.Giving the public access to infrastructural data – makes it possible to create services around the data.Transparency of data as a driver of city planningquality!http://www.time.com/time/specials/packages/article/0,28804,2026474_2026675_2041044,00.html
explainingaugmented realityadding a virtual layeron top of physicalsurroundingsexperience is triggered by lens – either a mobile phone (camera) or a fixed lens (camera) showing the virtual layeron a screen.
http://www.youtube.com/watch?v=U6AOU9KIMOQ
http://www.youtube.com/watch?v=Tq7990H2rzY
http://www.youtube.com/watch?v=uDTdHG_FytM
How to engage the citizenswithseamlessapplication of technology?Howcould it beapplied to yourprojectarea? Howdoes it apply to your 100 excitingthings?The equation: Opportunity+ Means+ Motivation = love, engagament, improvement
Peoledon’t love technologyThey love whentechnologymakesthemfeelbetter, more clever, more safe, more empowered, more capable.Think of technologiesthatmakeusfeelbetter (the mobile phone) andthosethatmakesusfeelworse (the atomic bomb)
low-techcitizentagginga physical hyperlink
loving the citywithgrafiti
(same place as previous slide – different angle) hating the city withbarbed wire > distrusting the citizens
handballcourt + playgroundcouldhandball games beaugmented and made intovisualexperiences for passers-by? - wallbeingplayedequippedwith sensors - ballhittingwall > light appearsonnearbywall (perhapsacrylicbarrier)Q: Is thisplaygroundbeingused? or is it a hiddenoasis in a hazardousarea.Dublin has a weatherdefficency. It rainstoomuch – what is solution whenplanning for city renewal?
Holes in asphalt. Exposedcobbles.instead of mending holes, howaboutaugmentingthemwith solar poweredcobbles?creatingexperiences in tune withgritty reality of area.
footsteps in wetconcretetheytell a story – what is it?couldtechnologybeapplied to disclosethat story?couldthisbe an interestingchapter in a podwalk?
the wallaround the demolishedarea > use it for grafiti artists
example from copenhagen. an area in a bustling part of townprovided by municipalitywheregrafiti artists canpaintfreely. createsdynamic city experience.art couldevenbe virtual – i.e. only shows through lens (mobile phone /camera) > augmented reality