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Clubs, stages & multitouch


                       Dries De Roeck
                       16 October 2009
Project context

   MultiTouch
     » Revived by Jeff Hann (2006)
   Public context
     »   Events
     »   Library
     »   Museum
     »   Schools
Goals

  Very first phases of research
    » before prototypes
    » starting without technology
  Tackle public context
    » Extremities
    » Learn & apply
  Touch research
    » Hunting for real use
Method

  In context observations
    » Passive & active
  Event
    » VJ
       · 2 people simultaneous
    » DJ
       · 2 people simultaneous
    » New Media arts
       · 2 people simultaneous
       · 1 person solo
Event context : VJs

  Multimedia content
    » On the spot mix & create
  No ‘standard’ equipment
    » Installed by VJs


  Tools
    » Software
    » Hardware
       · MIDI controller
       · Mapped to software
Event context : DJs

  Audio only
    » Analogue
    » Digital manipulation


  Tools
    »   Turntables
    »   Mixer
    »   Laptop
    »   Effects panel
         · Pioneer EFX
         · KAOSS Pad (touch)
Event context : New Media Artists

  Music & video creation
    » Live
  Own transport
  Analogue & digital
  Effects

  Tools
    »   Effect pedals
    »   Turntable
    »   Laptops
    »   Self made hardware
tinkerkit by tinker.it
Results

  Reality check of MultiTouch
    » Off the shelf solution
    » Own creation
  Importance of physical
   controls
    » Fine grained control
    » Direct feedback
    » “stageproof”
  ‘odd’ use groups
    » most inpsiring
    » scenario ingredients
Categories
Categories


Fixed interaction
Categories


Fixed interaction   Presentation
Categories


Fixed interaction   Presentation   Creation
Design direction

  Analogue influence
    » Use these as a reference
    » What can you do with sheets of
      paper?
       · Fold, stack..
       · Tear, wrinkle,..
    » What can you do with a sheet of
      paper and a pen?
       · Draw, write..
       · Punch holes, roll tubes,..
   “Design the future by going
    back in time”
dries.deroeck@soc.kuleuven.be

@driesderoeck

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Clubs, Stages & Multitouch

  • 1. Clubs, stages & multitouch Dries De Roeck 16 October 2009
  • 2.
  • 3. Project context  MultiTouch » Revived by Jeff Hann (2006)  Public context » Events » Library » Museum » Schools
  • 4. Goals  Very first phases of research » before prototypes » starting without technology  Tackle public context » Extremities » Learn & apply  Touch research » Hunting for real use
  • 5. Method  In context observations » Passive & active  Event » VJ · 2 people simultaneous » DJ · 2 people simultaneous » New Media arts · 2 people simultaneous · 1 person solo
  • 6. Event context : VJs  Multimedia content » On the spot mix & create  No ‘standard’ equipment » Installed by VJs  Tools » Software » Hardware · MIDI controller · Mapped to software
  • 7.
  • 8.
  • 9. Event context : DJs  Audio only » Analogue » Digital manipulation  Tools » Turntables » Mixer » Laptop » Effects panel · Pioneer EFX · KAOSS Pad (touch)
  • 10.
  • 11.
  • 12. Event context : New Media Artists  Music & video creation » Live  Own transport  Analogue & digital  Effects  Tools » Effect pedals » Turntable » Laptops » Self made hardware
  • 13.
  • 14.
  • 16. Results  Reality check of MultiTouch » Off the shelf solution » Own creation  Importance of physical controls » Fine grained control » Direct feedback » “stageproof”  ‘odd’ use groups » most inpsiring » scenario ingredients
  • 20. Categories Fixed interaction Presentation Creation
  • 21.
  • 22. Design direction  Analogue influence » Use these as a reference » What can you do with sheets of paper? · Fold, stack.. · Tear, wrinkle,.. » What can you do with a sheet of paper and a pen? · Draw, write.. · Punch holes, roll tubes,..  “Design the future by going back in time”
  • 23.
  • 24.