Enviar búsqueda
Cargar
November 2018 Seattle Video Tech Meetup: SCTE-35 In-Band Event Signalling for Live OTT [updated]
•
4 recomendaciones
•
1,053 vistas
David Sayed
Seguir
Hulu's Alex Zambelli on SCTE-35 signaling.
Leer menos
Leer más
Tecnología
Denunciar
Compartir
Denunciar
Compartir
1 de 19
Recomendados
Scaling Live OTT with DASH
Scaling Live OTT with DASH
David Sayed
Live Linear Stream Ad Signaling in the OTT World
Live Linear Stream Ad Signaling in the OTT World
AllisonDeal5
Jago Studios Pitch Deck
Jago Studios Pitch Deck
Esteban Vollenweider
Joyixir - Game Studio Pitch Deck
Joyixir - Game Studio Pitch Deck
Joyixir
ApacheCon NA 2018 : Apache Unomi, an Open Source Customer Data Platformapache...
ApacheCon NA 2018 : Apache Unomi, an Open Source Customer Data Platformapache...
Serge Huber
Juked
Juked
500 Startups
아마존의 관리형 게임 플랫폼 활용하기: GameLift (Deep Dive) :: 구승모 솔루션즈 아키텍트 :: Gaming on AWS ...
아마존의 관리형 게임 플랫폼 활용하기: GameLift (Deep Dive) :: 구승모 솔루션즈 아키텍트 :: Gaming on AWS ...
Amazon Web Services Korea
이원, MMORPG 스토리텔링의 금기들, NDC2010
이원, MMORPG 스토리텔링의 금기들, NDC2010
devCAT Studio, NEXON
Recomendados
Scaling Live OTT with DASH
Scaling Live OTT with DASH
David Sayed
Live Linear Stream Ad Signaling in the OTT World
Live Linear Stream Ad Signaling in the OTT World
AllisonDeal5
Jago Studios Pitch Deck
Jago Studios Pitch Deck
Esteban Vollenweider
Joyixir - Game Studio Pitch Deck
Joyixir - Game Studio Pitch Deck
Joyixir
ApacheCon NA 2018 : Apache Unomi, an Open Source Customer Data Platformapache...
ApacheCon NA 2018 : Apache Unomi, an Open Source Customer Data Platformapache...
Serge Huber
Juked
Juked
500 Startups
아마존의 관리형 게임 플랫폼 활용하기: GameLift (Deep Dive) :: 구승모 솔루션즈 아키텍트 :: Gaming on AWS ...
아마존의 관리형 게임 플랫폼 활용하기: GameLift (Deep Dive) :: 구승모 솔루션즈 아키텍트 :: Gaming on AWS ...
Amazon Web Services Korea
이원, MMORPG 스토리텔링의 금기들, NDC2010
이원, MMORPG 스토리텔링의 금기들, NDC2010
devCAT Studio, NEXON
BGA Studio: The BGA framework at a glance
BGA Studio: The BGA framework at a glance
Board Game Arena
Quick Introduction to F2P Mobile Game Analytics
Quick Introduction to F2P Mobile Game Analytics
Kyle Campbell
Sales Deck Bootcamp Slides
Sales Deck Bootcamp Slides
Bryan J Noel
The 8 steps to create a board game on Board Game Arena
The 8 steps to create a board game on Board Game Arena
Board Game Arena
Indie Games Developer Pitch Deck template
Indie Games Developer Pitch Deck template
Paul Gray
Live ops in mobile gaming - how to do it right?
Live ops in mobile gaming - how to do it right?
GameCamp
One Lonely Outpost - Game Pitch Deck
One Lonely Outpost - Game Pitch Deck
Pitch Decks
Games design elements
Games design elements
missstevenson01
Immediately Sales Deck
Immediately Sales Deck
Lilly Skolnik
Construct 2: Exporting & Publishing to Web, Win8 and WP8
Construct 2: Exporting & Publishing to Web, Win8 and WP8
Shahed Chowdhuri
BGA Studio Guidelines
BGA Studio Guidelines
Board Game Arena
Unite Seoul 2016 - 스매싱 더 배틀의 멀티플랫폼 개발
Unite Seoul 2016 - 스매싱 더 배틀의 멀티플랫폼 개발
Daehoon Han
BGA Studio - Focus on BGA Game state machine
BGA Studio - Focus on BGA Game state machine
Board Game Arena
CLOUD GAMING
CLOUD GAMING
maurya parkara
AWS를 활용해서 글로벌 게임 런칭하기 - 박진성 AWS 솔루션즈 아키텍트 :: AWS Summit Seoul 2021
AWS를 활용해서 글로벌 게임 런칭하기 - 박진성 AWS 솔루션즈 아키텍트 :: AWS Summit Seoul 2021
Amazon Web Services Korea
Street runner final
Street runner final
Kumar Narayan
Game in progress new business models for the videogame industry
Game in progress new business models for the videogame industry
Luc Bourcier
Card linked offer big data in financial service -latest
Card linked offer big data in financial service -latest
Shinichiro(Shin) Yamamoto
게임사를 위한 Amazon GameLift 세션 - 이정훈, AWS 솔루션즈 아키텍트
게임사를 위한 Amazon GameLift 세션 - 이정훈, AWS 솔루션즈 아키텍트
Amazon Web Services Korea
게임제작개론 9
게임제작개론 9
Seokmin No
HDR Formats and Trends
HDR Formats and Trends
David Sayed
Seattle Video Tech Meetup August 2019: Optimal Multi-codec Streaming
Seattle Video Tech Meetup August 2019: Optimal Multi-codec Streaming
David Sayed
Más contenido relacionado
La actualidad más candente
BGA Studio: The BGA framework at a glance
BGA Studio: The BGA framework at a glance
Board Game Arena
Quick Introduction to F2P Mobile Game Analytics
Quick Introduction to F2P Mobile Game Analytics
Kyle Campbell
Sales Deck Bootcamp Slides
Sales Deck Bootcamp Slides
Bryan J Noel
The 8 steps to create a board game on Board Game Arena
The 8 steps to create a board game on Board Game Arena
Board Game Arena
Indie Games Developer Pitch Deck template
Indie Games Developer Pitch Deck template
Paul Gray
Live ops in mobile gaming - how to do it right?
Live ops in mobile gaming - how to do it right?
GameCamp
One Lonely Outpost - Game Pitch Deck
One Lonely Outpost - Game Pitch Deck
Pitch Decks
Games design elements
Games design elements
missstevenson01
Immediately Sales Deck
Immediately Sales Deck
Lilly Skolnik
Construct 2: Exporting & Publishing to Web, Win8 and WP8
Construct 2: Exporting & Publishing to Web, Win8 and WP8
Shahed Chowdhuri
BGA Studio Guidelines
BGA Studio Guidelines
Board Game Arena
Unite Seoul 2016 - 스매싱 더 배틀의 멀티플랫폼 개발
Unite Seoul 2016 - 스매싱 더 배틀의 멀티플랫폼 개발
Daehoon Han
BGA Studio - Focus on BGA Game state machine
BGA Studio - Focus on BGA Game state machine
Board Game Arena
CLOUD GAMING
CLOUD GAMING
maurya parkara
AWS를 활용해서 글로벌 게임 런칭하기 - 박진성 AWS 솔루션즈 아키텍트 :: AWS Summit Seoul 2021
AWS를 활용해서 글로벌 게임 런칭하기 - 박진성 AWS 솔루션즈 아키텍트 :: AWS Summit Seoul 2021
Amazon Web Services Korea
Street runner final
Street runner final
Kumar Narayan
Game in progress new business models for the videogame industry
Game in progress new business models for the videogame industry
Luc Bourcier
Card linked offer big data in financial service -latest
Card linked offer big data in financial service -latest
Shinichiro(Shin) Yamamoto
게임사를 위한 Amazon GameLift 세션 - 이정훈, AWS 솔루션즈 아키텍트
게임사를 위한 Amazon GameLift 세션 - 이정훈, AWS 솔루션즈 아키텍트
Amazon Web Services Korea
게임제작개론 9
게임제작개론 9
Seokmin No
La actualidad más candente
(20)
BGA Studio: The BGA framework at a glance
BGA Studio: The BGA framework at a glance
Quick Introduction to F2P Mobile Game Analytics
Quick Introduction to F2P Mobile Game Analytics
Sales Deck Bootcamp Slides
Sales Deck Bootcamp Slides
The 8 steps to create a board game on Board Game Arena
The 8 steps to create a board game on Board Game Arena
Indie Games Developer Pitch Deck template
Indie Games Developer Pitch Deck template
Live ops in mobile gaming - how to do it right?
Live ops in mobile gaming - how to do it right?
One Lonely Outpost - Game Pitch Deck
One Lonely Outpost - Game Pitch Deck
Games design elements
Games design elements
Immediately Sales Deck
Immediately Sales Deck
Construct 2: Exporting & Publishing to Web, Win8 and WP8
Construct 2: Exporting & Publishing to Web, Win8 and WP8
BGA Studio Guidelines
BGA Studio Guidelines
Unite Seoul 2016 - 스매싱 더 배틀의 멀티플랫폼 개발
Unite Seoul 2016 - 스매싱 더 배틀의 멀티플랫폼 개발
BGA Studio - Focus on BGA Game state machine
BGA Studio - Focus on BGA Game state machine
CLOUD GAMING
CLOUD GAMING
AWS를 활용해서 글로벌 게임 런칭하기 - 박진성 AWS 솔루션즈 아키텍트 :: AWS Summit Seoul 2021
AWS를 활용해서 글로벌 게임 런칭하기 - 박진성 AWS 솔루션즈 아키텍트 :: AWS Summit Seoul 2021
Street runner final
Street runner final
Game in progress new business models for the videogame industry
Game in progress new business models for the videogame industry
Card linked offer big data in financial service -latest
Card linked offer big data in financial service -latest
게임사를 위한 Amazon GameLift 세션 - 이정훈, AWS 솔루션즈 아키텍트
게임사를 위한 Amazon GameLift 세션 - 이정훈, AWS 솔루션즈 아키텍트
게임제작개론 9
게임제작개론 9
Más de David Sayed
HDR Formats and Trends
HDR Formats and Trends
David Sayed
Seattle Video Tech Meetup August 2019: Optimal Multi-codec Streaming
Seattle Video Tech Meetup August 2019: Optimal Multi-codec Streaming
David Sayed
Seattle Video Tech: The Future of SSAI on OTT Devices
Seattle Video Tech: The Future of SSAI on OTT Devices
David Sayed
On ABR Streaming and CDN Performance
On ABR Streaming and CDN Performance
David Sayed
NGBP ATSC 3.0 Overview
NGBP ATSC 3.0 Overview
David Sayed
AWS 2013 LA Media Event: Scalable Media Processing
AWS 2013 LA Media Event: Scalable Media Processing
David Sayed
What's New with Amazon Elastic Transcoder November 2013
What's New with Amazon Elastic Transcoder November 2013
David Sayed
AWS re:Invent 2013 Scalable Media Processing in the Cloud
AWS re:Invent 2013 Scalable Media Processing in the Cloud
David Sayed
Internet Strategies Forum 2010 - Microsoft Media Platform
Internet Strategies Forum 2010 - Microsoft Media Platform
David Sayed
IBC2010 Microsoft Media Platform Booth Demos
IBC2010 Microsoft Media Platform Booth Demos
David Sayed
DSLR Shoot
DSLR Shoot
David Sayed
Más de David Sayed
(11)
HDR Formats and Trends
HDR Formats and Trends
Seattle Video Tech Meetup August 2019: Optimal Multi-codec Streaming
Seattle Video Tech Meetup August 2019: Optimal Multi-codec Streaming
Seattle Video Tech: The Future of SSAI on OTT Devices
Seattle Video Tech: The Future of SSAI on OTT Devices
On ABR Streaming and CDN Performance
On ABR Streaming and CDN Performance
NGBP ATSC 3.0 Overview
NGBP ATSC 3.0 Overview
AWS 2013 LA Media Event: Scalable Media Processing
AWS 2013 LA Media Event: Scalable Media Processing
What's New with Amazon Elastic Transcoder November 2013
What's New with Amazon Elastic Transcoder November 2013
AWS re:Invent 2013 Scalable Media Processing in the Cloud
AWS re:Invent 2013 Scalable Media Processing in the Cloud
Internet Strategies Forum 2010 - Microsoft Media Platform
Internet Strategies Forum 2010 - Microsoft Media Platform
IBC2010 Microsoft Media Platform Booth Demos
IBC2010 Microsoft Media Platform Booth Demos
DSLR Shoot
DSLR Shoot
Último
Observabilityは従来型の監視と何が違うのか(キンドリルジャパン社内勉強会:2022年10月27日発表)
Observabilityは従来型の監視と何が違うのか(キンドリルジャパン社内勉強会:2022年10月27日発表)
Hiroshi Tomioka
論文紹介:Selective Structured State-Spaces for Long-Form Video Understanding
論文紹介:Selective Structured State-Spaces for Long-Form Video Understanding
Toru Tamaki
LoRaWANスマート距離検出センサー DS20L カタログ LiDARデバイス
LoRaWANスマート距離検出センサー DS20L カタログ LiDARデバイス
CRI Japan, Inc.
新人研修 後半 2024/04/26の勉強会で発表されたものです。
新人研修 後半 2024/04/26の勉強会で発表されたものです。
iPride Co., Ltd.
LoRaWAN スマート距離検出デバイスDS20L日本語マニュアル
LoRaWAN スマート距離検出デバイスDS20L日本語マニュアル
CRI Japan, Inc.
論文紹介:Video-GroundingDINO: Towards Open-Vocabulary Spatio-Temporal Video Groun...
論文紹介:Video-GroundingDINO: Towards Open-Vocabulary Spatio-Temporal Video Groun...
Toru Tamaki
業務で生成AIを活用したい人のための生成AI入門講座(社外公開版:キンドリルジャパン社内勉強会:2024年4月発表)
業務で生成AIを活用したい人のための生成AI入門講座(社外公開版:キンドリルジャパン社内勉強会:2024年4月発表)
Hiroshi Tomioka
Amazon SES を勉強してみる その32024/04/26の勉強会で発表されたものです。
Amazon SES を勉強してみる その32024/04/26の勉強会で発表されたものです。
iPride Co., Ltd.
NewSQLの可用性構成パターン(OCHaCafe Season 8 #4 発表資料)
NewSQLの可用性構成パターン(OCHaCafe Season 8 #4 発表資料)
NTT DATA Technology & Innovation
Amazon SES を勉強してみる その22024/04/26の勉強会で発表されたものです。
Amazon SES を勉強してみる その22024/04/26の勉強会で発表されたものです。
iPride Co., Ltd.
論文紹介: The Surprising Effectiveness of PPO in Cooperative Multi-Agent Games
論文紹介: The Surprising Effectiveness of PPO in Cooperative Multi-Agent Games
atsushi061452
Último
(11)
Observabilityは従来型の監視と何が違うのか(キンドリルジャパン社内勉強会:2022年10月27日発表)
Observabilityは従来型の監視と何が違うのか(キンドリルジャパン社内勉強会:2022年10月27日発表)
論文紹介:Selective Structured State-Spaces for Long-Form Video Understanding
論文紹介:Selective Structured State-Spaces for Long-Form Video Understanding
LoRaWANスマート距離検出センサー DS20L カタログ LiDARデバイス
LoRaWANスマート距離検出センサー DS20L カタログ LiDARデバイス
新人研修 後半 2024/04/26の勉強会で発表されたものです。
新人研修 後半 2024/04/26の勉強会で発表されたものです。
LoRaWAN スマート距離検出デバイスDS20L日本語マニュアル
LoRaWAN スマート距離検出デバイスDS20L日本語マニュアル
論文紹介:Video-GroundingDINO: Towards Open-Vocabulary Spatio-Temporal Video Groun...
論文紹介:Video-GroundingDINO: Towards Open-Vocabulary Spatio-Temporal Video Groun...
業務で生成AIを活用したい人のための生成AI入門講座(社外公開版:キンドリルジャパン社内勉強会:2024年4月発表)
業務で生成AIを活用したい人のための生成AI入門講座(社外公開版:キンドリルジャパン社内勉強会:2024年4月発表)
Amazon SES を勉強してみる その32024/04/26の勉強会で発表されたものです。
Amazon SES を勉強してみる その32024/04/26の勉強会で発表されたものです。
NewSQLの可用性構成パターン(OCHaCafe Season 8 #4 発表資料)
NewSQLの可用性構成パターン(OCHaCafe Season 8 #4 発表資料)
Amazon SES を勉強してみる その22024/04/26の勉強会で発表されたものです。
Amazon SES を勉強してみる その22024/04/26の勉強会で発表されたものです。
論文紹介: The Surprising Effectiveness of PPO in Cooperative Multi-Agent Games
論文紹介: The Surprising Effectiveness of PPO in Cooperative Multi-Agent Games
November 2018 Seattle Video Tech Meetup: SCTE-35 In-Band Event Signalling for Live OTT [updated]
1.
2.
● ● ○ ○ ○ ○ ○ ■ ■ ■ ■
3.
● ○ ● ○ ○ ○ ○ ● ○ ○
4.
● ○ ○ ● ○ ○
5.
● ● ● ● ○ ○ ●
6.
Broadcast Network Affiliate Station Broadcast Network Affiliate Station Cable Headend Cable Network Cable Headend
7.
● ○ ○ ■ ○ ○ ○ ● ○ ○ ○
8.
/DAlAAAAAAAAAP/wFAUAAAZ5f+/+AAAAAH4Ae5igAAAAAAAA5nk27g== FC302500000000000000FFF01405000006797FEFFE000000007E007B98A0000000000000E67936EE
9.
10.
● ○ ○ ○ ● ○ ○ ○
11.
● ○ ○ ○ ○ ○ ● ● ○ ○
12.
13.
● ● ○ ■ ○ ■ <EventStream> @schemeIdUri
"urn:scte:scte35:2013:xml" "urn:scte:scte35:2014:xml+bin"
14.
15.
● ● ○ ■ ○ ● ○ ○ ■ ● ○ ○
16.
17.
18.
● ○ ○ ● ● ● ○ ●
19.
● ○ ○ ○ ○ ○