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http://www.eidesign.nethttp://www.eidesign.net
How Gamification Will Impact Corporate Learning
1
Part of Gamification Series
Presented by
www.eidesign.net
Author-Asha Pandey
Chief Learning Strategist, EI Design
apandey@eidesign.net
http://www.eidesign.net
About EI Design (www.eidesign.net)
2
Years of Learning Solutions
Expertise
14
6500 Hours of eLearning
Developed
390
Hours of Localisation
In 26 Languages Developed
82.3%
Customer
Retention Rate
20+ Industry Verticals
Serviced
Countries – The Breadth of Our
Customer Base
16
750
Hours of Mobile Learning
Developed
http://www.eidesign.net
Our portfolio and the range of our services
3
Core services:
Core services: Our rich portfolio includes:
1. Custom Course development eLearning /
mLearning
2. Migration of legacy courses to HTML 5
3. Localisation
4. ILT / VILT and Blended Learning
5. Performance Support Tools
Off-the-shelf Products:
1. Suite on Instructional Design
2. Suite on generic Compliance
Value added Services : Comprehensive evaluation
strategy (cuts across various training formats)
1. Efficacy of learning (the learnability and gain
for learners)
2. Impact of training (the gain for business)
3. Return of Investment (ROI) on training
Beyond Learning: We also offer several Learning
Support services that can be used to promote
eLearning adoption or specific mandates like change
management.
http://www.eidesign.net
How Gamification Will Impact Corporate Learning
At EI Design, we have been crafting gamification for
serious learning (corporate learning) for over two
years now. We now see a maturing in corporates’
understanding of its true potential and how a well-
crafted gamification solution can create the right
learning impact. Today, gamification is poised to
impact corporate learning. It is more than a buzz
and is steadily gaining momentum on account of
increase in adoption of mobile learning or
mLearning and significant numbers of millennial
learners in the overall learner demographics that
are asking for it.
4
http://www.eidesign.net
Ways In Which Gamification Impacts Corporate Learning
5
In this article, I will share insights on how gamification
is poised to impact corporate learning through the 4
key drivers that are pushing it (hence, why you should
evaluate it/adopt it).
http://www.eidesign.net
Ways In Which Gamification Impacts Corporate Learning
Background
6
Before getting into the specifics of how
gamification will impact corporate learning, let’s
quickly look at the basics. I begin by using 3
questions from my article on Gamification For
Serious Learning - 5 Facts That Will Impress Your
Boss to set the context. Then we will look at the
crucial fourth question on how exactly
gamification will impact corporate learning.
http://www.eidesign.net
Ways In Which Gamification Impacts Corporate Learning
Q1. What Is Gamification?
Gamification is an alternate approach to
traditional eLearning to provide engaging,
immersive, and effective learning experience to
your learners. By using gaming principles,
elements, and innovative strategies, learners can
be engaged and encouraged to apply this learning
at work.
It provides an effective informal learning
environment and helps learners practice real-life
situations and challenges in a safe environment.
Typical components of gamification-based learning
courses are shown here.
7
http://www.eidesign.net
Ways In Which Gamification Impacts Corporate Learning
Q2. What Are The Advantages Of Using
Gamification Vis-A-Vis Traditional eLearning?
Unlike traditional eLearning, gamification:
1. Evokes friendly competition.
2. Brings in a spirit of achievement.
3. Enhances user engagement and can be used as
a behavior change tool.
4. Encourages learners to progress through the
content, motivates action, influences behavior
and drives innovation.
You can refer to my article Benefits Of
Gamification In eLearning for more details.
8
http://www.eidesign.net
Ways In Which Gamification Impacts Corporate Learning
Q3. How Does Gamification Impact Learning?
There are several aspects of learning notably its
retention, and eventual application on the job that
can be influenced by gamification.
Specifically:
1. Gamification puts scientific principles of
repeated retrieval and spaced repetition to
good effect and brings about a remarkable
change in behavior.
2. Games can be “fun” for the learner but still
have a significant impact on learning. (The
player can experience “fun” during the game
and still experience “learning” during gameplay
if the level of engagement is high.)
3. Playing games with high levels of engagement
leads to an increase in retention.
9
http://www.eidesign.net
Ways In Which Gamification Impacts Corporate Learning
Q4. How Will Gamification Impact Corporate
Learning?
I am listing what I believe are the 4 key drivers
that indicate how gamification will impact
corporate learning.
Specifically:
1. Gamification puts scientific principles of
repeated retrieval and spaced repetition to
good effect and brings about a remarkable
change in behavior.
2. Games can be “fun” for the learner but still
have a significant impact on learning. (The
player can experience “fun” during the game
and still experience “learning” during
gameplay if the level of engagement is high.)
3. Playing games with high levels of engagement
leads to an increase in retention.
10
http://www.eidesign.net
Q4. How Will Gamification Impact Corporate Learning?
1. The gain for the learners (the learner perspective).
The last 4-5 years have seen dramatic changes in the way learning is delivered. Extensive adoption of mobile
learning or mLearning allows learning to be delivered on devices of learners’ choice (including tablets and
smartphones). The way learning solutions are being crafted is also undergoing a significant change. The focus
is now on crafting more engaging and immersive learning solutions that appeal to the changing learner
demographics, which now has a significant percentage of Millennials. Increasingly, modern day solutions use
micro learning and feature extensive usage of videos and social learning. Both these factors provide a clear
room to provide gamification-based learning that can be deployed on mobile devices in formats that appeals
to the learners. It can be crafted in a style that resonates well with the learners leading to higher retention
and application.
11
I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning.
http://www.eidesign.net
Q4. How Will Gamification Impact Corporate Learning?
2. The gain for business (the business perspective).
While gamification-based learning has always appealed to the learner community, corporates have often
been hesitant to embrace this on a wider scale. Not anymore! There are several case studies that establish
gamification (for serious learning) creates:
• High impact training.
• Effective application on the job.
12
I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning.
http://www.eidesign.net
Q4. How Will Gamification Impact Corporate Learning?
3. Maturing of tools and technologies to support gamification-based solutions
This is a very significant driver and today it is much easier to craft effective gamification solutions on
account of:
• Maturing of mLearning or mobile learning authoring tools (particularly responsive).
• Availability of varied gamification platforms to choose from.
• Learning Management System support for gamification.
13
I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning.
http://www.eidesign.net
Q4. How Will Gamification Impact Corporate Learning?
4. Capability to create high impact learning solutions.
With gamification, the learner engagement quotient is significantly high. It allows organizations to
challenge the learners, get them to give their very best as there are rewards for the taking, bring in a
sense of variety, and use the community factor and healthy competition among learner groups to good
effect. Higher motivation levels and a responsive learning environment will help learners make their own
contributions to the organization’s knowledge base. A well-crafted gamification solution designed with
the learner preferences in mind will certainly result in higher learner engagement and knowledge
retention. This in turn leads to enhanced performance, better application of learning, and fulfillment of
the expectations that an organization has with its workforce and the learning initiative.
14
I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning.
http://www.eidesign.net
Ways In Which Gamification Impacts Corporate Learning
Specifically, gamification can:
• Support all training needs (ranging from
Induction, onboarding, behavioral change, soft
skills and compliance).
• Enrich traditional eLearning-based training
(through partial gamification).
• Enrich ILT trainings (through gamified
assessments).
• Leverage on learning paths (with wide and varied
range of learning assets).
• Leverage on collaboration (social learning).
15
http://www.eidesign.net
Ways In Which Gamification Impacts Corporate Learning
Specifically, gamification can:
I hope this article was useful in understanding how
gamification will impact corporate learning and
trigger an evaluation or adoption of gamification for
your learning needs. Do reach out to me if you have
any queries. You can also refer to my earlier articles:
• Gamification For Serious Learning - 5 Facts That
Will Impress Your Boss
• 6 Killer Examples Of Gamification In eLearning
• Top 6 Benefits Of Gamification In eLearning
16
http://www.eidesign.net17
EI Design Pvt Ltd
Corporate Office and Development Centre
#160, Arun Arch,
9th Cross, Indiranagar 1st Stage
Bangalore - 560 038, India.
www.eidesign.net
Asha Pandey,
CMD and Chief Learning Strategist
Tel (Direct): +91-80-25202679
Board: +91-80-25202677 / 25202678
Mobile: +91-98450-61484
Email: apandey@eidesign.net

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How Gamification Will Impact Corporate Learning - EI Design

  • 1. http://www.eidesign.nethttp://www.eidesign.net How Gamification Will Impact Corporate Learning 1 Part of Gamification Series Presented by www.eidesign.net Author-Asha Pandey Chief Learning Strategist, EI Design apandey@eidesign.net
  • 2. http://www.eidesign.net About EI Design (www.eidesign.net) 2 Years of Learning Solutions Expertise 14 6500 Hours of eLearning Developed 390 Hours of Localisation In 26 Languages Developed 82.3% Customer Retention Rate 20+ Industry Verticals Serviced Countries – The Breadth of Our Customer Base 16 750 Hours of Mobile Learning Developed
  • 3. http://www.eidesign.net Our portfolio and the range of our services 3 Core services: Core services: Our rich portfolio includes: 1. Custom Course development eLearning / mLearning 2. Migration of legacy courses to HTML 5 3. Localisation 4. ILT / VILT and Blended Learning 5. Performance Support Tools Off-the-shelf Products: 1. Suite on Instructional Design 2. Suite on generic Compliance Value added Services : Comprehensive evaluation strategy (cuts across various training formats) 1. Efficacy of learning (the learnability and gain for learners) 2. Impact of training (the gain for business) 3. Return of Investment (ROI) on training Beyond Learning: We also offer several Learning Support services that can be used to promote eLearning adoption or specific mandates like change management.
  • 4. http://www.eidesign.net How Gamification Will Impact Corporate Learning At EI Design, we have been crafting gamification for serious learning (corporate learning) for over two years now. We now see a maturing in corporates’ understanding of its true potential and how a well- crafted gamification solution can create the right learning impact. Today, gamification is poised to impact corporate learning. It is more than a buzz and is steadily gaining momentum on account of increase in adoption of mobile learning or mLearning and significant numbers of millennial learners in the overall learner demographics that are asking for it. 4
  • 5. http://www.eidesign.net Ways In Which Gamification Impacts Corporate Learning 5 In this article, I will share insights on how gamification is poised to impact corporate learning through the 4 key drivers that are pushing it (hence, why you should evaluate it/adopt it).
  • 6. http://www.eidesign.net Ways In Which Gamification Impacts Corporate Learning Background 6 Before getting into the specifics of how gamification will impact corporate learning, let’s quickly look at the basics. I begin by using 3 questions from my article on Gamification For Serious Learning - 5 Facts That Will Impress Your Boss to set the context. Then we will look at the crucial fourth question on how exactly gamification will impact corporate learning.
  • 7. http://www.eidesign.net Ways In Which Gamification Impacts Corporate Learning Q1. What Is Gamification? Gamification is an alternate approach to traditional eLearning to provide engaging, immersive, and effective learning experience to your learners. By using gaming principles, elements, and innovative strategies, learners can be engaged and encouraged to apply this learning at work. It provides an effective informal learning environment and helps learners practice real-life situations and challenges in a safe environment. Typical components of gamification-based learning courses are shown here. 7
  • 8. http://www.eidesign.net Ways In Which Gamification Impacts Corporate Learning Q2. What Are The Advantages Of Using Gamification Vis-A-Vis Traditional eLearning? Unlike traditional eLearning, gamification: 1. Evokes friendly competition. 2. Brings in a spirit of achievement. 3. Enhances user engagement and can be used as a behavior change tool. 4. Encourages learners to progress through the content, motivates action, influences behavior and drives innovation. You can refer to my article Benefits Of Gamification In eLearning for more details. 8
  • 9. http://www.eidesign.net Ways In Which Gamification Impacts Corporate Learning Q3. How Does Gamification Impact Learning? There are several aspects of learning notably its retention, and eventual application on the job that can be influenced by gamification. Specifically: 1. Gamification puts scientific principles of repeated retrieval and spaced repetition to good effect and brings about a remarkable change in behavior. 2. Games can be “fun” for the learner but still have a significant impact on learning. (The player can experience “fun” during the game and still experience “learning” during gameplay if the level of engagement is high.) 3. Playing games with high levels of engagement leads to an increase in retention. 9
  • 10. http://www.eidesign.net Ways In Which Gamification Impacts Corporate Learning Q4. How Will Gamification Impact Corporate Learning? I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning. Specifically: 1. Gamification puts scientific principles of repeated retrieval and spaced repetition to good effect and brings about a remarkable change in behavior. 2. Games can be “fun” for the learner but still have a significant impact on learning. (The player can experience “fun” during the game and still experience “learning” during gameplay if the level of engagement is high.) 3. Playing games with high levels of engagement leads to an increase in retention. 10
  • 11. http://www.eidesign.net Q4. How Will Gamification Impact Corporate Learning? 1. The gain for the learners (the learner perspective). The last 4-5 years have seen dramatic changes in the way learning is delivered. Extensive adoption of mobile learning or mLearning allows learning to be delivered on devices of learners’ choice (including tablets and smartphones). The way learning solutions are being crafted is also undergoing a significant change. The focus is now on crafting more engaging and immersive learning solutions that appeal to the changing learner demographics, which now has a significant percentage of Millennials. Increasingly, modern day solutions use micro learning and feature extensive usage of videos and social learning. Both these factors provide a clear room to provide gamification-based learning that can be deployed on mobile devices in formats that appeals to the learners. It can be crafted in a style that resonates well with the learners leading to higher retention and application. 11 I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning.
  • 12. http://www.eidesign.net Q4. How Will Gamification Impact Corporate Learning? 2. The gain for business (the business perspective). While gamification-based learning has always appealed to the learner community, corporates have often been hesitant to embrace this on a wider scale. Not anymore! There are several case studies that establish gamification (for serious learning) creates: • High impact training. • Effective application on the job. 12 I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning.
  • 13. http://www.eidesign.net Q4. How Will Gamification Impact Corporate Learning? 3. Maturing of tools and technologies to support gamification-based solutions This is a very significant driver and today it is much easier to craft effective gamification solutions on account of: • Maturing of mLearning or mobile learning authoring tools (particularly responsive). • Availability of varied gamification platforms to choose from. • Learning Management System support for gamification. 13 I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning.
  • 14. http://www.eidesign.net Q4. How Will Gamification Impact Corporate Learning? 4. Capability to create high impact learning solutions. With gamification, the learner engagement quotient is significantly high. It allows organizations to challenge the learners, get them to give their very best as there are rewards for the taking, bring in a sense of variety, and use the community factor and healthy competition among learner groups to good effect. Higher motivation levels and a responsive learning environment will help learners make their own contributions to the organization’s knowledge base. A well-crafted gamification solution designed with the learner preferences in mind will certainly result in higher learner engagement and knowledge retention. This in turn leads to enhanced performance, better application of learning, and fulfillment of the expectations that an organization has with its workforce and the learning initiative. 14 I am listing what I believe are the 4 key drivers that indicate how gamification will impact corporate learning.
  • 15. http://www.eidesign.net Ways In Which Gamification Impacts Corporate Learning Specifically, gamification can: • Support all training needs (ranging from Induction, onboarding, behavioral change, soft skills and compliance). • Enrich traditional eLearning-based training (through partial gamification). • Enrich ILT trainings (through gamified assessments). • Leverage on learning paths (with wide and varied range of learning assets). • Leverage on collaboration (social learning). 15
  • 16. http://www.eidesign.net Ways In Which Gamification Impacts Corporate Learning Specifically, gamification can: I hope this article was useful in understanding how gamification will impact corporate learning and trigger an evaluation or adoption of gamification for your learning needs. Do reach out to me if you have any queries. You can also refer to my earlier articles: • Gamification For Serious Learning - 5 Facts That Will Impress Your Boss • 6 Killer Examples Of Gamification In eLearning • Top 6 Benefits Of Gamification In eLearning 16
  • 17. http://www.eidesign.net17 EI Design Pvt Ltd Corporate Office and Development Centre #160, Arun Arch, 9th Cross, Indiranagar 1st Stage Bangalore - 560 038, India. www.eidesign.net Asha Pandey, CMD and Chief Learning Strategist Tel (Direct): +91-80-25202679 Board: +91-80-25202677 / 25202678 Mobile: +91-98450-61484 Email: apandey@eidesign.net