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Making	
  it	
  to	
  the	
  1%	
  




                                      Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
•  $2.7	
  billion	
  today,	
  $7.5	
  billion	
  by	
  2015	
  

•  +500,000	
  Android	
  apps	
  
	
  
•  99%	
  of	
  the	
  apps	
  disappear…	
  
     •  5%	
  <	
  50K	
  downloads	
  
     •  1%	
  <	
  250K	
  downloads	
  




                                                                    Thursday,	
  December	
  27,	
  12	
  
Making	
  it	
  to	
  the	
  1%	
  




                                      Thursday,	
  December	
  27,	
  12	
  
The	
  
Free	
  Effect	
               Free	
  



                    New	
  


                                  AcceleraJon	
  




                                              Thursday,	
  December	
  27,	
  12	
  
InnovaJon	
  AdopJon	
  Lifecycle	
  




                                                 	
  
                                                 	
  




   3.5%	
         13.5%	
          34%	
                 34%	
           15%	
  
Innovators	
       Early	
         Early	
               Late	
        Laggards	
  
                 Adopters	
       Majority	
            Majority	
  




                                                                       Thursday,	
  December	
  27,	
  12	
  
The	
  10	
  Golden	
  Rules	
  of	
  Everything	
  




                                                Thursday,	
  December	
  27,	
  12	
  
1.	
  	
  Know	
  your	
  market,	
  understand	
  how	
  it	
  works	
  




                                                          Thursday,	
  December	
  27,	
  12	
  
MarkeJng	
  Strategy	
  


                        High	
  Quality	
  
                          Content	
  




            OpJmizaJon	
                  PromoJon	
  




                                                         Thursday,	
  December	
  27,	
  12	
     9	
  
High	
  Quality	
  
  Content	
  




                      2.	
  Know	
  your	
  audience	
  




                                                           Thursday,	
  December	
  27,	
  12	
  
Who	
  are	
  they?	
  

•  Non	
  Gamers	
  

•  Lots	
  of	
  females	
  

•  Different	
  age	
  groups	
  

•  Countries	
  




                                                             Thursday,	
  December	
  27,	
  12	
  
Meet	
  Berta	
  
•  Female	
  

•  Mother	
  of	
  2	
  
	
  
•  In	
  her	
  30s	
  

•  Berta	
  has	
  never	
  played	
  a	
  mobile	
  game	
  in	
  her	
  life	
  

•  Or	
  at	
  least	
  it	
  seems	
  that	
  way	
  



                                                                        Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
All	
  you	
  have	
  to	
  do	
  is	
  to	
  start	
  playing	
  the	
  game	
  




                                                                  Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Okay,	
  that	
  doesn’t	
  work…	
  
                            Let’s	
  try	
  to	
  press	
  on	
  something	
  else…	
  	
  
                                 What	
  do	
  you	
  press	
  on	
  now?	
  




                          Okay	
  it	
  didn’t	
  work…	
  
	
  Well	
  if	
  it	
  didn’t	
  work	
  I	
  will	
  press	
  it	
  over	
  and	
  
                                over	
  again…	
  




                                                                                        Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
You	
  know…	
  you	
  should	
  really	
  let	
  the	
  player	
  
         know	
  how	
  to	
  play	
  the	
  game.	
  
                              	
  
        Maybe	
  write	
  down	
  instrucJons…	
  




                                                            Thursday,	
  December	
  27,	
  12	
  
Players	
  like	
  to	
  learn   	
  




                                        Thursday,	
  December	
  27,	
  12	
  
Players	
  don’t	
  like	
  to	
  read   	
  




                                                Thursday,	
  December	
  27,	
  12	
  
MAKE	
  

            	
  
IT	
  LOOK	
  
SIMPLE
                   Thursday,	
  December	
  27,	
  12	
  
High	
  Quality	
  
  Content	
  




                                                        	
  
                      3.	
  Defining	
  your	
  guidelines




                                                               Thursday,	
  December	
  27,	
  12	
  
Our	
  Guidlines	
  
•  Core	
  Gameplay  	
      •  MoneJzaJon      	
  



•  OOBE	
                    •  Social	
  
•  EmoJon	
                  •  Customer	
  RelaJons	
  
•  Design	
                  •  Branding	
  
•  Progression	
             •  PlayScape	
  
EmoJon	
  
EmoJon	
  




   Funny	
     Happy	
  Moments	
     Adrenaline	
  



Haha	
           Yeah!	
              OMG	
  


                                        Thursday,	
  December	
  27,	
  12	
  
EmoJon	
  




             Thursday,	
  December	
  27,	
  12	
  
EmoJon	
  




             Thursday,	
  December	
  27,	
  12	
  
EmoJon	
  




             Thursday,	
  December	
  27,	
  12	
  
High	
  Quality	
  
  Content	
  




                                                          	
  
                      4.	
  Invest	
  where	
  it	
  maeers




                                                                 Thursday,	
  December	
  27,	
  12	
  
Invest	
  where	
  it	
  maeers?	
  




New	
            More	
  
                                   Revenue	
  
Game	
           Users	
  




                                             Thursday,	
  December	
  27,	
  12	
  
High	
  Quality	
  
   Content	
  




1.  Know	
  your	
  audience	
  
	
  
2.  Define	
  Guidelines	
  

3.  Invest	
  where	
  it	
  maeers	
  
MarkeJng	
  Strategy	
  


                        High	
  Quality	
  
                          Content	
  




            OpJmizaJon	
                  PromoJon	
  




                                                         Thursday,	
  December	
  27,	
  12	
   36	
  
PlayScape	
  


   Mega	
  Game	
  

            Cross	
  PromoJon	
  
Reward	
  System	
   Transferable	
  Goods	
  
PromoJon	
  

45%	
  
40%	
  
35%	
  
30%	
  
25%	
                      5.	
  AdverJsement	
  Space	
  
20%	
  
15%	
  
10%	
                                                                                     Industry	
  
                                                                                          Standard	
  
 5%	
  
 0%	
  
          Splash	
  screen	
       Loading	
  screen	
     NoJficaJon	
  




                                                                      Thursday,	
  December	
  27,	
  12	
  
PromoJon	
  




6.	
  Use	
  incenJves	
  




                             Thursday,	
  December	
  27,	
  12	
  
PromoJon	
  



                            UI	
  
      Message	
  

7.	
  Develop	
  a	
  Jght	
  concept	
  
                    Reward	
  
                    System	
  




        Your	
  Concept	
  


                                            Thursday,	
  December	
  27,	
  12	
  
MarkeJng	
  Strategy	
  


                        High	
  Quality	
  
                          Content	
  




            OpJmizaJon	
                  PromoJon	
  




                                                         Thursday,	
  December	
  27,	
  12	
   41	
  
Data	
  Analysis   	
  


                          Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Pyxxis	
  –	
  Who	
  was	
  right?	
  

                Players	
  Playing	
  By	
  Level	
                                   Stars	
  Collected	
  By	
  Level	
  
                                                                       70%	
  
35%	
  

                                                                       60%	
  
30%	
  

25%	
                                                                  50%	
  


20%	
                                                                  40%	
  

15%	
                                                                  30%	
  

10%	
                                                                  20%	
  

 5%	
                                                                  10%	
  

 0%	
                                                                   0%	
  
          Level	
                                                                Level	
  




                                                                                                          Thursday,	
  December	
  27,	
  12	
  
Data	
  Data	
  Data	
  Data	
  Data	
  	
  
Data	
  Data	
  Data	
  Data	
  Data	
  	
  
Data	
  Data	
  Data	
  Data	
  Data	
  Data	
  Data	
  
Data	
  Data	
  Data	
  Data	
  Data	
  	
  Data	
  	
  
Data	
  Data	
  Data	
  Data	
  
Data	
  Data	
  Data	
  Data	
  
Data	
  Data	
  Data	
  Data	
  

Data	
  Data	
  Data	
  Data	
  




                                                           Thursday,	
  December	
  27,	
  12	
  
Development/	
  
                       Improvement	
  




Analyzing	
  the	
  
                                          TesJng	
  
   results	
  




                                                       Thursday,	
  December	
  27,	
  12	
  
PromoJon	
  




               8.	
  Stay	
  data	
  driven	
  




                                                  Thursday,	
  December	
  27,	
  12	
  
Why	
  is	
  that	
  important?	
  




                                      Thursday,	
  December	
  27,	
  12	
  
•  UninstallaJons	
  
•  RaJng	
  
•  Downloads	
  
•  Crashes	
  


•    Session	
  length	
  
•    AcJvity	
  
•    Usage	
  pareern	
  
•    LifeJme	
  




                             Thursday,	
  December	
  27,	
  12	
  
How	
  many	
  downloads?	
  

                          What	
  is	
  the	
  Life	
  Jme?	
  	
  




When	
  do	
  players	
  uninstall?	
  	
  


        What	
  is	
  the	
  usage	
  paeern?	
  



                                                                      Thursday,	
  December	
  27,	
  12	
  
PromoJon	
  




               9.	
  Define	
  your	
  quesJons	
  




                                                     Thursday,	
  December	
  27,	
  12	
  
What?	
  

Benchmark	
  


Measure	
  &	
  
Compare	
  




Conclude	
  




                   Thursday,	
  December	
  27,	
  12	
  
What?	
  
                                                                       Session	
  Length	
  
                                                   30	
  


                                                   25	
  
Benchmark	
  




                   Minutes	
  per	
  Session	
  
                                                   20	
  

Measure	
  &	
                                     15	
  
Compare	
  
                                                   10	
  


                                                     5	
  


Conclude	
                                           0	
  
                                                             Industry	
     Ninja	
  Run	
      Ninja	
        Maya	
       PlayScape	
  
                                                             standard	
                        Chicken	
      Pyramid	
  




                                                                                                     Thursday,	
  December	
  27,	
  12	
  
PlayScape	
  

   Mega	
  Game	
     Cross	
  PromoJon	
  

Reward	
  System	
   Transferable	
  Goods	
  
PromoJon	
  




               10.	
  Data	
  Analysis	
  is	
  a	
  TRADE	
  




                                                           Thursday,	
  December	
  27,	
  12	
  
ArJst	
  
                                             business	
  
                                                            Consumer	
  behavior	
   Story	
  telling	
  




                                                                                                                                       Project	
  management	
  
                            copywriJng	
                    entrepreneurs	
   Writers	
  
data	
  analysts	
  	
  




                           art	
  designers	
                                    Game	
  design	
     social	
          media	
  




                                                                 Phycology	
  
                                                                                 Development	
  
                           Sound	
   AnimaJon	
  
Independent	
  
                                                                                 MarkeJng	
  


                                                                                                               Thursday,	
  December	
  27,	
  12	
  
My	
  Previous	
  Session	
  




                                Thursday,	
  December	
  27,	
  12	
  
"games	
  lubricate	
  our	
  minds”	
  
	
  
                                                                                  Benjamin	
  Franklin	
  
	
  




“gameplay	
  is	
  the	
  direct	
  emoJonal	
  opposite	
  of	
  depression.”	
  
	
  
	
  
                                                           Jane	
  McGonigal,	
  “Reality	
  Is	
  Broken”	
  	
  
	
  




                                                                                  Thursday,	
  December	
  27,	
  12	
  
“The	
  biggest	
  moJvaJon	
  for	
  me	
  is	
  an	
  
opportunity	
  to	
  create	
  a	
  small	
  world	
  and	
  let	
  
players	
  step	
  into	
  it.”	
  
                                                       Semyon	
  Volnov,	
  Cut	
  The	
  Rope	
  




                                                                             Thursday,	
  December	
  27,	
  12	
  
Thursday,	
  December	
  27,	
  12	
  
Contact	
  Us	
  
Eyal	
  Rabinovich	
  |	
  VP	
  MarkeJng	
  |Co-­‐Founder	
  |	
  eyalr@mominis.com	
  




                                                                            Thursday,	
  December	
  27,	
  12	
   68	
  

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Mominis: Making it to the 1%

  • 1. Making  it  to  the  1%   Thursday,  December  27,  12  
  • 3. •  $2.7  billion  today,  $7.5  billion  by  2015   •  +500,000  Android  apps     •  99%  of  the  apps  disappear…   •  5%  <  50K  downloads   •  1%  <  250K  downloads   Thursday,  December  27,  12  
  • 4. Making  it  to  the  1%   Thursday,  December  27,  12  
  • 5. The   Free  Effect   Free   New   AcceleraJon   Thursday,  December  27,  12  
  • 6. InnovaJon  AdopJon  Lifecycle       3.5%   13.5%   34%   34%   15%   Innovators   Early   Early   Late   Laggards   Adopters   Majority   Majority   Thursday,  December  27,  12  
  • 7. The  10  Golden  Rules  of  Everything   Thursday,  December  27,  12  
  • 8. 1.    Know  your  market,  understand  how  it  works   Thursday,  December  27,  12  
  • 9. MarkeJng  Strategy   High  Quality   Content   OpJmizaJon   PromoJon   Thursday,  December  27,  12   9  
  • 10. High  Quality   Content   2.  Know  your  audience   Thursday,  December  27,  12  
  • 11. Who  are  they?   •  Non  Gamers   •  Lots  of  females   •  Different  age  groups   •  Countries   Thursday,  December  27,  12  
  • 12. Meet  Berta   •  Female   •  Mother  of  2     •  In  her  30s   •  Berta  has  never  played  a  mobile  game  in  her  life   •  Or  at  least  it  seems  that  way   Thursday,  December  27,  12  
  • 14. All  you  have  to  do  is  to  start  playing  the  game   Thursday,  December  27,  12  
  • 18. Okay,  that  doesn’t  work…   Let’s  try  to  press  on  something  else…     What  do  you  press  on  now?   Okay  it  didn’t  work…    Well  if  it  didn’t  work  I  will  press  it  over  and   over  again…   Thursday,  December  27,  12  
  • 22. You  know…  you  should  really  let  the  player   know  how  to  play  the  game.     Maybe  write  down  instrucJons…   Thursday,  December  27,  12  
  • 23. Players  like  to  learn   Thursday,  December  27,  12  
  • 24. Players  don’t  like  to  read   Thursday,  December  27,  12  
  • 25. MAKE     IT  LOOK   SIMPLE Thursday,  December  27,  12  
  • 26. High  Quality   Content     3.  Defining  your  guidelines Thursday,  December  27,  12  
  • 27. Our  Guidlines   •  Core  Gameplay   •  MoneJzaJon   •  OOBE   •  Social   •  EmoJon   •  Customer  RelaJons   •  Design   •  Branding   •  Progression   •  PlayScape  
  • 29. EmoJon   Funny   Happy  Moments   Adrenaline   Haha   Yeah!   OMG   Thursday,  December  27,  12  
  • 30. EmoJon   Thursday,  December  27,  12  
  • 31. EmoJon   Thursday,  December  27,  12  
  • 32. EmoJon   Thursday,  December  27,  12  
  • 33. High  Quality   Content     4.  Invest  where  it  maeers Thursday,  December  27,  12  
  • 34. Invest  where  it  maeers?   New   More   Revenue   Game   Users   Thursday,  December  27,  12  
  • 35. High  Quality   Content   1.  Know  your  audience     2.  Define  Guidelines   3.  Invest  where  it  maeers  
  • 36. MarkeJng  Strategy   High  Quality   Content   OpJmizaJon   PromoJon   Thursday,  December  27,  12   36  
  • 37. PlayScape   Mega  Game   Cross  PromoJon   Reward  System   Transferable  Goods  
  • 38. PromoJon   45%   40%   35%   30%   25%   5.  AdverJsement  Space   20%   15%   10%   Industry   Standard   5%   0%   Splash  screen   Loading  screen   NoJficaJon   Thursday,  December  27,  12  
  • 39. PromoJon   6.  Use  incenJves   Thursday,  December  27,  12  
  • 40. PromoJon   UI   Message   7.  Develop  a  Jght  concept   Reward   System   Your  Concept   Thursday,  December  27,  12  
  • 41. MarkeJng  Strategy   High  Quality   Content   OpJmizaJon   PromoJon   Thursday,  December  27,  12   41  
  • 42. Data  Analysis   Thursday,  December  27,  12  
  • 51. Pyxxis  –  Who  was  right?   Players  Playing  By  Level   Stars  Collected  By  Level   70%   35%   60%   30%   25%   50%   20%   40%   15%   30%   10%   20%   5%   10%   0%   0%   Level   Level   Thursday,  December  27,  12  
  • 52. Data  Data  Data  Data  Data     Data  Data  Data  Data  Data     Data  Data  Data  Data  Data  Data  Data   Data  Data  Data  Data  Data    Data     Data  Data  Data  Data   Data  Data  Data  Data   Data  Data  Data  Data   Data  Data  Data  Data   Thursday,  December  27,  12  
  • 53. Development/   Improvement   Analyzing  the   TesJng   results   Thursday,  December  27,  12  
  • 54. PromoJon   8.  Stay  data  driven   Thursday,  December  27,  12  
  • 55. Why  is  that  important?   Thursday,  December  27,  12  
  • 56. •  UninstallaJons   •  RaJng   •  Downloads   •  Crashes   •  Session  length   •  AcJvity   •  Usage  pareern   •  LifeJme   Thursday,  December  27,  12  
  • 57. How  many  downloads?   What  is  the  Life  Jme?     When  do  players  uninstall?     What  is  the  usage  paeern?   Thursday,  December  27,  12  
  • 58. PromoJon   9.  Define  your  quesJons   Thursday,  December  27,  12  
  • 59. What?   Benchmark   Measure  &   Compare   Conclude   Thursday,  December  27,  12  
  • 60. What?   Session  Length   30   25   Benchmark   Minutes  per  Session   20   Measure  &   15   Compare   10   5   Conclude   0   Industry   Ninja  Run   Ninja   Maya   PlayScape   standard   Chicken   Pyramid   Thursday,  December  27,  12  
  • 61. PlayScape   Mega  Game   Cross  PromoJon   Reward  System   Transferable  Goods  
  • 62. PromoJon   10.  Data  Analysis  is  a  TRADE   Thursday,  December  27,  12  
  • 63. ArJst   business   Consumer  behavior   Story  telling   Project  management   copywriJng   entrepreneurs   Writers   data  analysts     art  designers   Game  design   social   media   Phycology   Development   Sound   AnimaJon   Independent   MarkeJng   Thursday,  December  27,  12  
  • 64. My  Previous  Session   Thursday,  December  27,  12  
  • 65. "games  lubricate  our  minds”     Benjamin  Franklin     “gameplay  is  the  direct  emoJonal  opposite  of  depression.”       Jane  McGonigal,  “Reality  Is  Broken”       Thursday,  December  27,  12  
  • 66. “The  biggest  moJvaJon  for  me  is  an   opportunity  to  create  a  small  world  and  let   players  step  into  it.”   Semyon  Volnov,  Cut  The  Rope   Thursday,  December  27,  12  
  • 68. Contact  Us   Eyal  Rabinovich  |  VP  MarkeJng  |Co-­‐Founder  |  eyalr@mominis.com   Thursday,  December  27,  12   68