2. CAMERA/MISE en
SCENE
SOUND
This first shot shows a
Blur Of objects which
are not Yet clear.
At this point the only
Sound is an ‘adventure
Style music’.
The colours are dull. As the blur wizzes
Across the screen,
There is a Non-digetic
‘whoosh’ Sound.
3. CAMERA/MISE en
SCENE
SOUND
This second shot shows
The dull blur turn into
A merry-go-round
Spinning.
The adventure music
Continues, and we can
Begin to hear laughter
And people.
Whish represents
Happiness and fun.
The colours are less
Dull and lights from the
Ride are in view.
The Non-digetic
‘whoosh’ Sound is still
Playing.
The audience can now
Interpret that the
Opening scene is set at
Some kind of fun fair.
4. CAMERA/MISE en
SCENE
SOUND
Two characters are
Introduced. We
Immediately assume
That they are father
And son due to their
Body language.
In this shot the
Man leans in and
Kisses the child's
Cheek.
The music continues
And the background of
Laughter and people is
Still heard,
We can also see that
The two characters
Are riding on the merry-go-round.
5. CAMERA/MISE en
SCENE
SOUND
This shows an
Establishing shot
Of where the filming is
Taking place.
The music becomes less
‘friendly’ at this point
And drones are added
Which creates suspense.
We may also assume
That it is a point of
View shot.
The audience will now
Have clear knowledge
Of the location.
However, the sound of
Laughter can still be
Heard, and at this point
The audience may
Start to believe that
Something is going to
Go wrong.
6. CAMERA/MISE en
SCENE
SOUND
The scene quickly cuts
To a gun being
Revealed as the white
Cover hiding it is
Pulled away.
There is a non-digetic
Sound of the cover
Being pulled away
From the camera.
This will make the
Audience realise that
Someone is going to
Get shot. (most likely
One/both of the two
Characters which have
Previously been introduced to us.
The music is now very
Faint in the background
And the drones have
Taken over.
7. CAMERA/MISE en
SCENE
SOUND
We are now introduced
To a third character who
Is throwing the cloth
Which has been pulled
Off of the gun.
This leads us to believe
That this character is
The owner of the gun.
The drones continue
And a new, fast and
Nerve racking beat
Is added in the
Background.
Again, creating
Suspense.
8. CAMERA/MISE en
SCENE
SOUND
The next shot shows
the third character
aiming the gun,
Which will
Immediately brings
Us to assume that
He is going to shoot.
The fast beats and
Low drones continue
Throughout this shot.
His facial expressions
Show concentration.
He does not look
Angry, which can
Lead to many
Interpretations.
9. CAMERA/MISE en
SCENE
SOUND
We now go back to
The first two
Characters and see
The man pulling the
Child into him whilst
They enjoy the ride.
They appear to be
Oblivious to the
Third character
With the gun.
The ‘adventurous
music’ rises a little at
This point. This shows
That they are unaware
Of what is happening.
10. CAMERA/MISE en
SCENE
SOUND
The next shot is
Showing the
Audience the aim of
The gun.
The music dies down
Again and the beat
And drones become
Faster and faster.
This is significant
As we now know that
The shooter’s
Victim is the man with
The child.
We have also just
Witnessed him pull
The child into him, therefore we can see that
If the man is shot, the child will be to.
11. CAMERA/MISE en
SCENE
SOUND
We now see the
Trigger being pulled, and
Know that one/both
Of the first characters
Are going to be shot.
The fast beats
And drones continue.
12. CAMERA/MISE en
SCENE
SOUND
The bullet is then
Realised and comes
Straight towards the
Camera, which makes
The audience feel more
Uneasy.
We know hear the
Sound of the bullet
Being released, as
The beats and drones
Also continue.
13. CAMERA/MISE en
SCENE
SOUND
We next see the bullet
Has shot through the
Man.
The drones are the
Only music left playing,
And digetic-sounds of
groans from the shot
man are heard.
This is a very quick
Shot which quickly
Jump cuts to the next.
As the man and child
Fall from the ride.
14. CAMERA/MISE en
SCENE
SOUND
We now see blood
Stained on the horse
Which leads us to
Believe that the child
Has also been shot.
A slower, higher drone
Has now begun to play.
16. CAMERA/MISE en
SCENE
SOUND
Match on action is used
As the camera moves
From the man to the
Dead child (what the
Man had been looking
At) as he pulls himself
Across to him.
Softer music begins to play.
17. CAMERA/MISE en
SCENE
SOUND
The camera moves
From the man who
Now has the child in
His arms and films
The merry-go-round.
The soft mourning
Music continues.
18. CAMERA/MISE en
SCENE
SOUND
As the merry-go-round
Spins. An effect has been
Added which makes
The horses be viewed in
A negative effect,
This could be a
Connotation resembling
death.
The music now begins to
Fade as the opening
Scene ends