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ANIMATION IN HOLLYWOOD
PRESENTED BY-- PRESENTED TO--
GURPREET SINGH KAPIL SIR
NITIN &
PRADEEP KUMAR
What is Animation?
The word Animation is
generated from word
'anime' which means life.
Animation is the rapid
display of a sequence of
images of 2-D or 3-D
artwork or model
positions in order to
create an illusion of
movement
Many of the early inventions
designed to animate images
were meant as novelties for
private amusement of children
or small parties.
Animation devices which fall into
this category include the
zoetrope, magic lantern,
praxinoscope, thaumatrope,
phenakistoscope, and flip book
zoetrope
Flip Book
HISTORY OF ANIMATON
• "The first animated work on
standard picture film
was Humorous Phases of Funny
Faces (1906) by J. Stuart Blackton.
It features a cartoonist drawing
faces on a chalkboard, and the
faces apparently coming to life."
"The history of film animation
began in the 1890s with the
earliest days of silent films and
continues through the present day.
The first animated film was created
by Charles-Émile Reynaud, inventor
of the praxinoscope, an animation
system using loops of 12 pictures.
Traditional Cel Animation / Hand Drawn Animation
(20th Century)
•Photos of the drawings were first drawn
on paper.
•Each drawing differs slightly from the
other to create an illusion of movement.
•The drawings are traced or photocopied
onto transparent acetate sheets called cels.
•The cels were then filled in with paints in
assigned colors or tones on the side
opposite the line drawings.
•The completed character cels are
photographed one-by-one onto motion
picture film against a painted background
by a rostrum camera.
Examples of traditionally animated feature
films
Computer animation
Computer animation encompasses a variety of
techniques, the unifying factor being that the
animation is created digitally on a computer.
2D animation
• 2D animation figures are created and/or edited on
the computer using 2D bitmap graphics or created
and edited using 2D Vector graphics.
This includes automated computerized versions of
traditional animation techniques such as of tweening,
morphing, onion skinning and interpolated rotoscoping.
•Digitally modeled and manipulated by an animator.
•To manipulate a mesh, it is given a digital skeletal
structure that can be used to control the mesh. (rigging)
•Other techniques can be applied such as mathematical
functions, simulated fur or hair, fire/water effect and the
use of Motion Capture.
•Many 3D animations are very believable and are
commonly used as Visual Effects for recent movies.
3D animation
3D ANIMATION USED IN JURASSIC PARK & king
kong MOVIE
Brave, Polar Express and Avatar
are recent examples of 3D Animation
HOLLYWOOD’S FILMS producton COMPANIES
ANIMATION SOFTWARES
• MAYA
• The most popular 3D
animation software, and by
far the most powerful
available, is Maya. Used for
special effects as well as
animation, Maya is the
software most in demand in
Hollywood.
Z BRUSH
• ZBrush is a digital sculpting tool that
combines 2d and 3d
texturing and painting. It uses a
proprietary "pixol" technology (see
below) which stores lighting, color,
material, and depth information for
all objects on the screen.
• ZBrush is used as a digital sculpting
tool to create high-resolution models
(up to ten million polygons) for use in
movies, games, and animations.
2D animation techniques tend to focus
on image manipulation.
3D techniques usually build virtual worlds
in which characters and objects move
and interact. 3D animation can create
images that seem real to the viewer.
Animation Industry
The rapid advancement of technology has made
computer animation available to the masses
and the animation industry is one of the
fastest growing industries.
The demand for animated entertainment has
expanded with the increase in broadcasting
hours by cable and satellite TV along with the
growing popularity of the Internet.
Animated series/films can now be enjoyed not
only by kids but the family on the whole.
THANK U

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ANIMATION PPT

  • 1. ANIMATION IN HOLLYWOOD PRESENTED BY-- PRESENTED TO-- GURPREET SINGH KAPIL SIR NITIN & PRADEEP KUMAR
  • 2. What is Animation? The word Animation is generated from word 'anime' which means life. Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement
  • 3. Many of the early inventions designed to animate images were meant as novelties for private amusement of children or small parties. Animation devices which fall into this category include the zoetrope, magic lantern, praxinoscope, thaumatrope, phenakistoscope, and flip book zoetrope Flip Book
  • 4.
  • 5. HISTORY OF ANIMATON • "The first animated work on standard picture film was Humorous Phases of Funny Faces (1906) by J. Stuart Blackton. It features a cartoonist drawing faces on a chalkboard, and the faces apparently coming to life." "The history of film animation began in the 1890s with the earliest days of silent films and continues through the present day. The first animated film was created by Charles-Émile Reynaud, inventor of the praxinoscope, an animation system using loops of 12 pictures.
  • 6. Traditional Cel Animation / Hand Drawn Animation (20th Century) •Photos of the drawings were first drawn on paper. •Each drawing differs slightly from the other to create an illusion of movement. •The drawings are traced or photocopied onto transparent acetate sheets called cels. •The cels were then filled in with paints in assigned colors or tones on the side opposite the line drawings. •The completed character cels are photographed one-by-one onto motion picture film against a painted background by a rostrum camera.
  • 7. Examples of traditionally animated feature films
  • 8. Computer animation Computer animation encompasses a variety of techniques, the unifying factor being that the animation is created digitally on a computer.
  • 9. 2D animation • 2D animation figures are created and/or edited on the computer using 2D bitmap graphics or created and edited using 2D Vector graphics. This includes automated computerized versions of traditional animation techniques such as of tweening, morphing, onion skinning and interpolated rotoscoping.
  • 10. •Digitally modeled and manipulated by an animator. •To manipulate a mesh, it is given a digital skeletal structure that can be used to control the mesh. (rigging) •Other techniques can be applied such as mathematical functions, simulated fur or hair, fire/water effect and the use of Motion Capture. •Many 3D animations are very believable and are commonly used as Visual Effects for recent movies. 3D animation
  • 11. 3D ANIMATION USED IN JURASSIC PARK & king kong MOVIE
  • 12. Brave, Polar Express and Avatar are recent examples of 3D Animation
  • 14. ANIMATION SOFTWARES • MAYA • The most popular 3D animation software, and by far the most powerful available, is Maya. Used for special effects as well as animation, Maya is the software most in demand in Hollywood.
  • 15. Z BRUSH • ZBrush is a digital sculpting tool that combines 2d and 3d texturing and painting. It uses a proprietary "pixol" technology (see below) which stores lighting, color, material, and depth information for all objects on the screen. • ZBrush is used as a digital sculpting tool to create high-resolution models (up to ten million polygons) for use in movies, games, and animations.
  • 16. 2D animation techniques tend to focus on image manipulation. 3D techniques usually build virtual worlds in which characters and objects move and interact. 3D animation can create images that seem real to the viewer.
  • 17. Animation Industry The rapid advancement of technology has made computer animation available to the masses and the animation industry is one of the fastest growing industries. The demand for animated entertainment has expanded with the increase in broadcasting hours by cable and satellite TV along with the growing popularity of the Internet. Animated series/films can now be enjoyed not only by kids but the family on the whole.