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GLOBAL AND SOCIAL
          A case study of the implementation of a
                large-scale social intranet



      Matt Hamilton                              Rebecca Wilkins
Director, Netsight Internet Solutions   Communications Executive, Belron International
Belron® is the world's largest vehicle glass repair and
  replacement company,  owning some of the best known
 brands in the industry including Carglass®,  Autoglass®,
O'Brien® and Safelite®. Belron employs more than 25,000
people working in 33 countries worldwide, replacing a piece
of glass or repairing a  windscreen somewhere in the world
                    every three seconds.
WE’RE GOING TO TALK ABOUT THE ‘INTRANET’
EnterpriseSocial
                                       Collaborative
                    digitalworkplace
WE’RE GOING TO TALK ABOUT THE ‘INTRANET’
                                   ^
WHAT DOES THIS LOOK LIKE?
forums
1. ACKNOWLEDGE THE DIFFERENCES BETWEEN SOCIAL MEDIA
         INSIDE ABOUT OUTSIDE THE ENTERPRISE
CREATORS
       make the social content which is
       consumed by others                               CONVERSATIONALISTS
                                                        are primarily interested in communication for
                                                        social reasons but also voice their opinions



CRITICS                                                                  JOINERS
rate and review products/services, comment                               maintain pro les on and visit
on blogs, participate in forums, wikis etc.                              social sites.



                                             COLLECTORS
                                             use RSS (etc.) to “collect” content, vote content
                                             on sites like Digg, tag photos and web pages

 SPECTATORS
 just watch - reading blogs, looking at
 videos, paying attention to social sites.
                                                                  INACTIVES
                                                                                                   Forrester Research
WHAT DO WE WANT TO ACHIEVE?

 -QUICK CONTENT-CREATION
 (USER CONTRIBUTED CONTENT)

 -QUICK COMMUNICATION
 -INTERACTIONS BETWEEN GROUPS OF USERS
WHAT DO WE WANT TO ACHIEVE?

    -QUICK CONTENT-CREATION
     (USER CONTRIBUTED CONTENT)

    -QUICK COMMUNICATION
    -INTERACTIONS BETWEEN GROUPS OF USERS

“establishing and maintaining a connection among
users, facilitating the mechanics of conversation
and collaboration”
WHY DO WE SHARE?



STRENGTHEN BONDS


             DEFINE COLLECTIVE
                  IDENTITY

                             GAIN STATUS
WHY DO WE SHARE?



STRENGTHEN BONDS   ✓
            DEFINE COLLECTIVE
                 IDENTITY       ✓
                           GAIN STATUS   ?
2. GOVERNANCE IS ESSENTIAL
LAYERS OF GOVERNANCE: THE 5 KEY ROLES
             New Media Team


          Site / Content Managers


         Internal Communications


              Steering Team


                Executive


                                        Nielsen
LAYERS OF GOVERNANCE: THE 5 KEY ROLES

                                     New Media Team
           User experience, consultation, adding value, technology advisory, training.


                                Site / Content Managers
                Content creation, review and publishing (multiple roles), training.


                               Internal Communications
       Brand guardians, homepage and top-level content, top-level review and publishing.


                                       Steering Team
High-level involvement (Communications, HR, IT, Marketing). Manage and prioritise. Meet monthly.


                                          Executive
   Long-term strategy, allocate funding, discuss initiatives with Steering team. Meet quarterly.


                                                                                                   Nielsen
LEADING BY EXAMPLE
3. SUCCESS DOESN’T HAPPEN OVERNIGHT
Total hits from all users
Unique items of content viewed by all users
http://en.wikipedia.org/wiki/File:Diffusionofideas.PNG
We are here




              http://en.wikipedia.org/wiki/File:Diffusionofideas.PNG
Engagement of active social media
users vs passive social media users
visibility
                                     HYPE CYCLE

                       Peak of in ated expectation



                                                                       Plateau of productivity




                                              Slope of enlightenment




                                 Trough of disillusionment
             Trigger



                                                time
                                                                                                 Gartner
visibility
                                     HYPE CYCLE

                       Peak of in ated expectation




                                                             Plateau of productivity




                                              Slope of enlightenment
                                                                                       Boredom!



                                 Trough of disillusionment
             Trigger



                                                time
                                                                                             Gartner
visibility
             IDEAL…




               time
4. THINK ABOUT MOBILE
THE VISION




PRODUCTION       CONSUMPTION   COMMUNICATION



                                      * not to scale
THE PROBLEM

                          1920 x 1200




            1024 x 768



320 x 480




                              * actually to scale
THE PROBLEM


                VS



       1. FINGERS ARE INPRECISE
      2. NO ‘HOVER’ STATES (YET!)
3. LEFT OR RIGHT HANDED NAV COLUMNS
     4. DIFFICULT CONTEXT MENUS
5. MEASURING SUCCESS IS COMPLEX, BUT CELEBRATE IT!
HITS ALONE IS NOT A COMPLETE OR PERFECT
         MEASURE OF SUCCESS.
The annualised value of a design improvement that
 saves T minutes in time-on-task is TxExNxS, where
 E = the number of employees performing that task,
N = the number of times per year a typical employee
performs that task, and S = the average employee’s
             loaded salary per minute

                                               Nielsen
SIMPLER METRICS


“We can complete task X an average of 30% faster”

 “Unsuccessful searches have decreased by 70%”



     YOU NEED TO HAVE FIGURES FOR “BEFORE” AS WELL AS “AFTER”
PAGE RATINGS ARE USEFUL
COMMENTS ARE USEFUL
-Page rating
-Comments 
-How is it assisting Sales Process?
- User Satisfaction (survey)
- Productivity (survey - self assessed)
- Stakeholder Satisfaction
- Cost savings
   - time!
   - print / repro / distribution
   - other software
   - travel
GET OUT AND TALK TO PEOPLE!
THANKS!
Any Questions?



        Come speak to us at the
        Plone stand, 722

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Online Information 2011: Global and Social A case study of the implementation of a large-scale social intranet

  • 1. GLOBAL AND SOCIAL A case study of the implementation of a large-scale social intranet Matt Hamilton Rebecca Wilkins Director, Netsight Internet Solutions Communications Executive, Belron International
  • 2.
  • 3. Belron® is the world's largest vehicle glass repair and replacement company,  owning some of the best known brands in the industry including Carglass®,  Autoglass®, O'Brien® and Safelite®. Belron employs more than 25,000 people working in 33 countries worldwide, replacing a piece of glass or repairing a  windscreen somewhere in the world every three seconds.
  • 4. WE’RE GOING TO TALK ABOUT THE ‘INTRANET’
  • 5. EnterpriseSocial Collaborative digitalworkplace WE’RE GOING TO TALK ABOUT THE ‘INTRANET’ ^
  • 6. WHAT DOES THIS LOOK LIKE?
  • 7.
  • 8.
  • 9.
  • 11.
  • 12.
  • 13. 1. ACKNOWLEDGE THE DIFFERENCES BETWEEN SOCIAL MEDIA INSIDE ABOUT OUTSIDE THE ENTERPRISE
  • 14.
  • 15. CREATORS make the social content which is consumed by others CONVERSATIONALISTS are primarily interested in communication for social reasons but also voice their opinions CRITICS JOINERS rate and review products/services, comment maintain pro les on and visit on blogs, participate in forums, wikis etc. social sites. COLLECTORS use RSS (etc.) to “collect” content, vote content on sites like Digg, tag photos and web pages SPECTATORS just watch - reading blogs, looking at videos, paying attention to social sites. INACTIVES Forrester Research
  • 16. WHAT DO WE WANT TO ACHIEVE? -QUICK CONTENT-CREATION (USER CONTRIBUTED CONTENT) -QUICK COMMUNICATION -INTERACTIONS BETWEEN GROUPS OF USERS
  • 17. WHAT DO WE WANT TO ACHIEVE? -QUICK CONTENT-CREATION (USER CONTRIBUTED CONTENT) -QUICK COMMUNICATION -INTERACTIONS BETWEEN GROUPS OF USERS “establishing and maintaining a connection among users, facilitating the mechanics of conversation and collaboration”
  • 18. WHY DO WE SHARE? STRENGTHEN BONDS DEFINE COLLECTIVE IDENTITY GAIN STATUS
  • 19. WHY DO WE SHARE? STRENGTHEN BONDS ✓ DEFINE COLLECTIVE IDENTITY ✓ GAIN STATUS ?
  • 20. 2. GOVERNANCE IS ESSENTIAL
  • 21. LAYERS OF GOVERNANCE: THE 5 KEY ROLES New Media Team Site / Content Managers Internal Communications Steering Team Executive Nielsen
  • 22. LAYERS OF GOVERNANCE: THE 5 KEY ROLES New Media Team User experience, consultation, adding value, technology advisory, training. Site / Content Managers Content creation, review and publishing (multiple roles), training. Internal Communications Brand guardians, homepage and top-level content, top-level review and publishing. Steering Team High-level involvement (Communications, HR, IT, Marketing). Manage and prioritise. Meet monthly. Executive Long-term strategy, allocate funding, discuss initiatives with Steering team. Meet quarterly. Nielsen
  • 24. 3. SUCCESS DOESN’T HAPPEN OVERNIGHT
  • 25. Total hits from all users
  • 26. Unique items of content viewed by all users
  • 28. We are here http://en.wikipedia.org/wiki/File:Diffusionofideas.PNG
  • 29. Engagement of active social media users vs passive social media users
  • 30. visibility HYPE CYCLE Peak of in ated expectation Plateau of productivity Slope of enlightenment Trough of disillusionment Trigger time Gartner
  • 31. visibility HYPE CYCLE Peak of in ated expectation Plateau of productivity Slope of enlightenment Boredom! Trough of disillusionment Trigger time Gartner
  • 32. visibility IDEAL… time
  • 33. 4. THINK ABOUT MOBILE
  • 34. THE VISION PRODUCTION CONSUMPTION COMMUNICATION * not to scale
  • 35. THE PROBLEM 1920 x 1200 1024 x 768 320 x 480 * actually to scale
  • 36. THE PROBLEM VS 1. FINGERS ARE INPRECISE 2. NO ‘HOVER’ STATES (YET!) 3. LEFT OR RIGHT HANDED NAV COLUMNS 4. DIFFICULT CONTEXT MENUS
  • 37.
  • 38. 5. MEASURING SUCCESS IS COMPLEX, BUT CELEBRATE IT!
  • 39. HITS ALONE IS NOT A COMPLETE OR PERFECT MEASURE OF SUCCESS.
  • 40. The annualised value of a design improvement that saves T minutes in time-on-task is TxExNxS, where E = the number of employees performing that task, N = the number of times per year a typical employee performs that task, and S = the average employee’s loaded salary per minute Nielsen
  • 41. SIMPLER METRICS “We can complete task X an average of 30% faster” “Unsuccessful searches have decreased by 70%” YOU NEED TO HAVE FIGURES FOR “BEFORE” AS WELL AS “AFTER”
  • 44. -Page rating -Comments  -How is it assisting Sales Process? - User Satisfaction (survey) - Productivity (survey - self assessed) - Stakeholder Satisfaction - Cost savings - time! - print / repro / distribution - other software - travel
  • 45. GET OUT AND TALK TO PEOPLE!
  • 46. THANKS! Any Questions? Come speak to us at the Plone stand, 722