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THE RISE OF SOCIAL GAMING
(And how to get more out of your social advertising)




          DAN FERGUSON, NATIONAL SALES MANAGER
        P +61 2 9212 3555 | DANIEL@SPIRALGLOBAL.COM
I’m Dan…
I work at Spiral Media.




                    Loading…20%
Source: Zynga Statistica
ON FACEBOOK:


• Facebook and social games have a symbiotic relationship

• 50% of all new sign ups to FB are solely to play social games.

• Facebook has moved from ACQUISITION to RETENTION.

• Facebook is becoming a content destination!

• Mobile will be key to growth
WHO’S
PLAYING
SOCIAL
GAMES?
          Loading…40%
WOMEN LEAD THE
  CHARGE IN SOCIAL
    GAMING USAGE
 59% OF SOCIAL GAMERS
      ARE WOMEN
  THE PROFILE OF THE
AVERAGE SOCIAL GAMER IS
A 43 Y.O. WOMAN WITH TWO
       CHILDREN



                           Source: PopCap Gaming Research
                                            February 2011
Over 2.5 Million Women in AU alone!




25     6 Hours: 11mins a month                             60

              per user.
          12mins a Day.
                              Source: Nielsen Answers December 2011
Under 18’s   18 - 24    25 - 34




35 - 49       50 - 64   65+
TOP SOCIAL GAME SITES

AUSTRALIA’S TOP 10 SOCIAL GAMES
JANUARY 2012

1. CityVille                                  Zynga

2. CastleVille                                Zynga

3. FarmVille                                  Zynga

4. Texas HoldEm Poker                         Zynga

5. The Sims Social                   Electronic Arts

6. Words With Friends                         Zynga

7. Empires & Allies                           Zynga

8. Indiana Jones - Adventure World           Zynga

9. Bejewlled Blitz                    Electronic Arts

10. Mafia Wars 2                              Zynga
ZYNGA SPECIFIC:
A LOOK AT ZYNGA’S AUDIENCE




1.5Million MAU’s in AU   642,000 MAU’s in AU   1.2Million MAU’s in AU
INSIDE A
SOCIAL
GAME
           Loading…60%
LOOKING INSIDE A SOCIAL GAME:
HAVE YOU PLAYED A SOCIAL GAME?




Hands up if you’ve played a social game?
• Have you ever played Poker?
• Scrabble? Monopoly?
• Raised a virtual crop?




Games are inherently social, only now TECHNOLOGY facilitates the
interaction.
SOCIAL GAMING COMPONENTS:
FOR THE USER:



• STATUS
• ACCESS
• POWER
• STUFF
“ It gives me
something to do when
  I’m in the mood for
 something mindless”
“ It’s a good way to
 spend time alone”
I wonder how
my crops are
   going?
Boredom
LOOKING INSIDE A SOCIAL GAME:


• The mindset: I want to be entertained
• Social games are free
• There’s no hardware required
• They are intuitive and easy to play
• They are G rated
• Can play them with friends.
SOCIAL
GAMES AS
AN
ADVERTISIN
G CHANNEL
        Loading…80%
TIME SPENT
PLAYER
MOTIVATOR
S
“The creation of a one size fits
all, universal definition of

engagement is unlikely."
PRODUCTS
  ARE
 PEOPLE
  TOO!
Brand Preference




                   Importance of content



                                           Time
AD EFFECTIVENESS:                                        The Challenge:
SOCIAL STREAM:        Drive engagement with the new SunRice ready-made meals
                      range AND drive Likes of the new SunRice Facebook page.




                                                             The Solution:
                    Spiral Social Stream 750x500 Branded Poll with CTA driving to
                               SunRice Facebook page and consumer promotion.



                                                             The Results:

                                                                       88%
                          Of the Likes to the SunRice Facebook page in a 3 week
                                                                period (11,852)


                                                          74.89 seconds
                                                  Average time spent with brand


                                                                 19.91%
                                                Share Rate of total engagements


                                                                 74.79%
                                                   Engagement Completion Rate
FEELING TOWARDS BRANDS AFTER SEEIN
1. It’s about engagement; with the
   environment & with content

2. It’s how people are choosing to entertain
   themselves – now an entertainment
   choice competing with TV.

3. Brands have the opportunity to capitalise
on and message to big audiences, spending
lots of time in social games.
THANK YOU




  100% Completed – START
I’m here to answer your
       questions!
The Rise of Social Gaming and Maximizing Social Advertising

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The Rise of Social Gaming and Maximizing Social Advertising

  • 1.
  • 2. THE RISE OF SOCIAL GAMING (And how to get more out of your social advertising) DAN FERGUSON, NATIONAL SALES MANAGER P +61 2 9212 3555 | DANIEL@SPIRALGLOBAL.COM
  • 3. I’m Dan… I work at Spiral Media. Loading…20%
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 11. ON FACEBOOK: • Facebook and social games have a symbiotic relationship • 50% of all new sign ups to FB are solely to play social games. • Facebook has moved from ACQUISITION to RETENTION. • Facebook is becoming a content destination! • Mobile will be key to growth
  • 13. WOMEN LEAD THE CHARGE IN SOCIAL GAMING USAGE 59% OF SOCIAL GAMERS ARE WOMEN THE PROFILE OF THE AVERAGE SOCIAL GAMER IS A 43 Y.O. WOMAN WITH TWO CHILDREN Source: PopCap Gaming Research February 2011
  • 14. Over 2.5 Million Women in AU alone! 25 6 Hours: 11mins a month 60 per user. 12mins a Day. Source: Nielsen Answers December 2011
  • 15. Under 18’s 18 - 24 25 - 34 35 - 49 50 - 64 65+
  • 16. TOP SOCIAL GAME SITES AUSTRALIA’S TOP 10 SOCIAL GAMES JANUARY 2012 1. CityVille Zynga 2. CastleVille Zynga 3. FarmVille Zynga 4. Texas HoldEm Poker Zynga 5. The Sims Social Electronic Arts 6. Words With Friends Zynga 7. Empires & Allies Zynga 8. Indiana Jones - Adventure World Zynga 9. Bejewlled Blitz Electronic Arts 10. Mafia Wars 2 Zynga
  • 17. ZYNGA SPECIFIC: A LOOK AT ZYNGA’S AUDIENCE 1.5Million MAU’s in AU 642,000 MAU’s in AU 1.2Million MAU’s in AU
  • 18. INSIDE A SOCIAL GAME Loading…60%
  • 19. LOOKING INSIDE A SOCIAL GAME: HAVE YOU PLAYED A SOCIAL GAME? Hands up if you’ve played a social game? • Have you ever played Poker? • Scrabble? Monopoly? • Raised a virtual crop? Games are inherently social, only now TECHNOLOGY facilitates the interaction.
  • 20. SOCIAL GAMING COMPONENTS: FOR THE USER: • STATUS • ACCESS • POWER • STUFF
  • 21.
  • 22. “ It gives me something to do when I’m in the mood for something mindless”
  • 23. “ It’s a good way to spend time alone”
  • 24. I wonder how my crops are going?
  • 26. LOOKING INSIDE A SOCIAL GAME: • The mindset: I want to be entertained • Social games are free • There’s no hardware required • They are intuitive and easy to play • They are G rated • Can play them with friends.
  • 29. “The creation of a one size fits all, universal definition of engagement is unlikely."
  • 30. PRODUCTS ARE PEOPLE TOO!
  • 31. Brand Preference Importance of content Time
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  • 35. AD EFFECTIVENESS: The Challenge: SOCIAL STREAM: Drive engagement with the new SunRice ready-made meals range AND drive Likes of the new SunRice Facebook page. The Solution: Spiral Social Stream 750x500 Branded Poll with CTA driving to SunRice Facebook page and consumer promotion. The Results: 88% Of the Likes to the SunRice Facebook page in a 3 week period (11,852) 74.89 seconds Average time spent with brand 19.91% Share Rate of total engagements 74.79% Engagement Completion Rate
  • 36. FEELING TOWARDS BRANDS AFTER SEEIN
  • 37.
  • 38. 1. It’s about engagement; with the environment & with content 2. It’s how people are choosing to entertain themselves – now an entertainment choice competing with TV. 3. Brands have the opportunity to capitalise on and message to big audiences, spending lots of time in social games.
  • 39. THANK YOU 100% Completed – START
  • 40. I’m here to answer your questions!

Notas del editor

  1. Hi I’m Dan, I work at Spiral Media.We’re a company devoted to creating engagement for brands in social entertainment destinations online
  2. I am here today in part to you about this guy, Mark Pincus, and others like him, and the phenomenon that they have created, which is social gaming.Incidentally Mark Pincus is the co-founder and current CEO of the largest social gaming company in the world, Zynga.
  3. SOCIAL NETWORKING AND SOCIAL GAMING ARE NOW THE MOST POPULAR ACTIVITIES ON THE WEB, COMING IN AT NUMBER 1 & 2 RESPECTIVELY
  4. What’s that?
  5. Social AND Gaming?? They’re scary enough for us marketers each on their own, but together…well that’s just rude isn’t it?Social; lots of moving parts gaming – isn’t that for loners?
  6. AlthoughZynga might be the best example of a social gaming company, it’s certainly not alone.
  7. UsingZynga as an example again, here’s how their revenue has grown YoY; I show this because as marketers when deciding on new advertising channels we want to know we’re not just signing up to the bandwagon for another fad.The Revenues being generated out of social gaming means it’s big business.
  8. Show Empire & Allies: Social games survive on socialability; meaning that during the game play you will be prompted to include/recruit your friends Social games accelerate through virtual currency – give an example e.g. energySocial games are based on time elapsed between specific actions; e.g. Build a building and then show how a business you built earlier is ready to collectSocial games produce earned media. – send a newsfeed.
  9. From a recent study run by Saatchi & Saatchi and IPSOS… personal motivators for playing social games.
  10. There’s a bit of theme here…Boredom…It’s an amazing catalyst!
  11. So we’ve spoken about the player motivators inside a social game, we’ve also taken a look at the broad and ever growing audience segments spending huge amounts of time in these environments. So it’s when we combine these factors with a brand message that we see the real opportunity for brands in this space, engagement.
  12. But what is engagement? This is probably the best definition of engagement I’ve seen to date.The truth is it’s up to every brand or organisation to decide what engagement means for them. For example a car brand may look at engagement as a potential buyer taking a test drive, where as an FMCG brand might look at brand preference over a competitor.The opportunity that exists inside social gaming though is exactly how much we can start to tailor engagement to suit brand to brand.
  13. What we need to remember in the context of consumer marketing nowadays though is that people are open to and can become (sometimes scarily so) personally involved in product marketing, in short; Products are People too!
  14. One way we could look at engagement is how important content becomes in achieving brand marketing objectives. The more time that a consumer is exposed to a brand message, the more varied, dynamic and interactive we need to make content.
  15. WE CAN TAKE BRANDS INSIDE GAMES, AS PER THIS EXMAPLE FROM McDONALDS, WHERE USERS WERE GIVEN A MCDONALDS STORE TO LIVE INSIDE CITYVILLE THE BENEFIT OF THIS IS THAT EVERY TIME A USER LOGS IN, GOING BACK TO THOSE 12 MINS A DAY THEY SPEND INSIDE A SOCIAL GAME, THEY WILL SEE YOUR BRAND.
  16. OR A BRAND CAN MAKE THE AUDACIOUS MOVE OF ACTUALLY BUILDING A FULLY FLEDGED SOCIAL GAME THEMSELVES, AS TOURISM IRELAND DID FOR THEIR ‘GO WHERE IRELAND TAKES YOU’ CAMPAIGN.THIS TYPE OF BRAND ACTION THOUGH IS HIGHLY INTENSIVE AND MEANS A SIGNIFICANT INVESTMENT FROM THE BRAND, BOTH IN TERMS OF $$ AND TIME, SO ANY MARKETER TAKING THIS PATH WOULD WANT TO HAVE IN PLACE A VERY CLEAR POST ENGAGEMENT RESEARCH FACULTY TO GATHER INFORMATION ON USER FEEDBACK.
  17. By far the easiest way to engage users within social games is to bring game elements to the brand, as opposed to taking the brand into (or becoming) the game.Here’s an example of how a brand’s connected with consumers inside social games and used it to drive a whole raft of user actions that count towards the brand off the back of it, we call this the social stream…
  18. Saatchi & saatchi study
  19. So what are the key takeaways I’d like you to consider from what I’ve shown you today?