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WHY CROWD SOURCE DEVELOPING DIGITAL? Ian Phillips @ianhabs
Asst. head @HabsBoys
Chair ISC Digital strategyThe Haberdashers' Aske's Boys' School and ISCDigital
GOOGLE SKILLS
•Attended Google Future Conference
•Andreas Schleicher @OECD
•Finnish - Head of Innovation
WHAT ARE WE TRYING TO ACHIEVE?
 Vaughan’s slide future
2027
AI and
Teaching &
Learning
Teacher Shortages
Source: UNESCO Institute of Statistics, Fact Sheet No.39 October 2016
The world will need
3.3 million more primary teachers
and 5.1 million more lower
Secondary teachers by 2030
CV BLIND EY Transforms recruitment
BETT2019 EdTech Report Discomfort Index
60%
63%
42%
34%
46%
48%
74% 74%
63%
54%
63%
68%
%ofrespondents
2017 2018
Educational technology
is often not sufficiently
easy to use for ordinary
teachers.
Using educational
technology is risky in
terms of classroom
management if it
goes wrong.
Educational
technology can
make educators
lazy.
Educational
technology is poor
value for money.
My institution is
reluctant to
invest in more
educational
technology.
The iT infrastructure
at my institution
inhibits adoption of
more educational
technology.
Ease of use and classroom management continue to be the biggest
sources of discomfort around technology and this is growing
SHARING
WORKLOAD
WITH PUPILS
Independent Learners
Students working
collaboratively
More learning progress
and less teacher workload
SWEET SPOT
MCKINSEY
Evidence informed
What works with Bright Boys
PBL works at Habs
Works - History
Works - English Empathy
WHAT ARE WE TRYING TO ACHIEVE FOR SS?
 http://bit.ly/iscdstrategy
 Digital literacy – DQ when and when not to use Tech
 Intelligent consumers as well as creative producers
 Learning to learn, Adaptability
 Equity - Inclusivity and accessibility
 Redesign curriculum for anytime anywhere with anyone learning - Evide
based development of pedagogy
 Partnerships for Real-world, authentic and engaging Projects
 Higher order independent thinking and deeper learning
ISC Digital overview
EdTech
Partnerships
Best Practice for
Edtech, 1-2-1
Technical and
pedagogy
Other Organisations
e.g. Intel, Microsoft, HP,
ISBA, ISTE, HMC, ANM
Schoolss
Developing Digital
&
Schools’ Guide to Developing Digital
• Vision - Clear, evidence based Digital vision; all stakeholders at the
heart of the Strategy to support learning
• Training - Spend >20% IT budget on Training, Teachers on Pedagogy
and all Staff on productive use of Tech
• Identity - Plan for seamless and secure use of Devices and Cloud
• Infrastructure - Resilient Infrastructure, ensuring efficacy of use by all
with simple processes for procurement and maintaining standards
• Safety - Safeguard children, data, systems and develop responsible
children
• Partnerships - External support to supplement in-house Technical Skills,
create test beds for innovation to enhance learning and enable agility
within steady predictable development
Digital Strategy:
It’s Not Just About the Technology
Flexibility
Change-Readiness
Security
Threat from Outside
Governance
Stakeholders
Rigour
Evolution
Cost Management
Vision
Guiding Principles
AimsProcurement
Adaptability
Threat from Within
The Technology
Cybercrime
Safeguarding
Infrastructure
IT Service
Leadership
Innovation
Positive Online Profiles
What the School
Wants
Technology to meet the Needs of the School
What the School
Needs
Digital Strategy
What’s Available
(The Technology)
enables drives
The
Basics
The
Detail
“What’s
in it
for me?”
Cabling &
Switching
Servers &
Storage
Operating
Systems
Security Bandwidth
User hardware
User
applications
Wireless
Internet &
communications
MIS BYOD Resources
BudgetPolicy Control ServiceDeskStaffing
Information Mobility Access
Stable Foundations for Change
Training
2020
Digital Strategy & Transformational Change
Digital Literacy
Programme of Skills
for STUDENTS
Educational
Technology
Implementation
Digital Awareness
Programme
for PARENTS
Digital Strategy is a strategic plan that aims to provide a framework for the
introduction of technology that supports teaching and learning in classrooms.
Five Thoughts
1 What is the Need?
2 Buy-in
3 Communicate
4 Be resilient
5 We are not alone
Digital Strategy & Transformational Change
Digital Literacy
Programme of Skills
for STUDENTS
Educational
Technology
Implementation
Digital Awareness
Programme
for PARENTS
Digital Strategy is a strategic plan that aims to provide a framework for the
introduction of technology that supports teaching and learning in classrooms.
TRUST AND
CHANGE OF
MIND SET
Digital Leadership is not about flashy tools or gadgets
and neither is it always about staying on the latest
trends or mandating instructions. Rather Digital
Leadership is a shift in mind-set that leverages the use
of technology to improve what we do in school, while
anticipating the changes required to cultivate a
culture focused on engagement and achievement.
Digital Leadership requires developing and building trust
between participants; whether this is related to teachers,
students and/or parents. When teachers are ready to
make the digital leap or when students are prepared to
unleash their creativity, then digital leaders should be
able to invest and trust in this new passion for teaching
and learning.
DIGITAL PEDAGOGICAL ASHFORD SCHOOL
TOOLKIT
To facilitate Marking,
Feedback and Assessment
To facilitate Content
Creation and Delivery
To facilitate Flipped
Learning and Video
Socrative: Socrative.com
Kahoot: Getkahoot.com
Forms: Microsoft 0365 Forms
SeeSaw: Web.Seesaw.me
Showbie: Showbie.com
Firefly: VLE
O365 Suite: One Note/Class
Notebook/Teams
Explain Everything: Explain
Everything.com
Nearpod: Nearpod.com
Showme: Showme.com
O365: PowerPoint Screen
Capture
YouTube: Ashford School
Digital Content
Curation in the
Curriculum
What skills are
your teachers
trying to
develop with
the students?
Digital Content
Curation Digital Content assimilated and
distributed via online forum, quiz or a
video.
existing curriculum content will require
shaping to deliver thinking skills teachers
are expecting their students to develop.
Remembering information, then Quizlet
or Memrise
Critical Thinking a collaborative tool, in
which students can work together and
discuss online.
Continuous
Professional
Development
Most teachers want two things from educational technology.
First they want to gain the confidence and competence in
using the technology so that they do not look like novices in
front of their audience and at least have some understanding
of its physical use.
Second, they want the technology to fit in with their current
pedagogical practices so that they can see it’s relevance. If
the introduction of technology fits in with existing practices,
it is more likely to be embraced whereas if it is time
consuming, challenging and overrides all their pedagogical
values, then it will most likely face strong opposition.
The trick like anything is to connect with your audience and
to understand what are their requirements before preparing
your school wide CPD strategy.
Digital CPD
Programme
Stages of CPD
STAGE 1: Survival Mode of
Teacher Confidence with
Technology
STAGE 2: Impact Mode of
Teacher Empowerment
STAGE 3: Teacher Mastery Mode
Modification Pedagogical
Integration
STAGE 4: Meaningful Innovation
Students working
collaboratively
online to complete
a project task using
software such as
0365 applications
or BaiBoard.
Teachers offering
flipped learning
videos to students
to prepare take
online assessment
prior to the lesson.
The creation of an
interactive research
project with audio,
video, annotations,
new technology
(drones) that is
shared with the
wider community.
Redefinition – Tech
allows for the
creation of new
tasks, previously
inconceivable
Reduction
of
Workload
Working
Smarter
Saving
Time
Better
Outcomes
Giving them the time to do what they do best
TEACH
Digital Strategy & Transformational Change
Digital Literacy
Programme of Skills
for Students
Educational
Technology
Implementation
Digital Awareness
Programme
for Parents
Digital Strategy is a strategic plan that aims to provide a framework for the
introduction of technology that supports teaching, learning and innovation in
classrooms.
Digital Research
and Innovation
for All
WHAT DOES TRAINING LOOK LIKE NOW?
DEEPER LEARNING – KILLER CLIP?
This Photo by Unknown Author is licensed under CC BY-
NC
STEVE BAMBURY & MARK STEED JESS DUBAI
AMBITIOUS
LEARNING
ENVIRONMENT
WORKING WITH HP &
SYSTEMACTIVE
EMPATHY
CRYSTAL MAZE FOR Y7 SUMMER 2019
VIRTUAL REALITY LINKS
 “Our memory is a lot stronger when we have a deeper engagement and
are more focused while learning.
Retention rates are typically up from 15-20% to 75-80%”
 Why get started
 Top 10 Apps
 Growth headset report
 Virtually Collaborating - The Haberdashers' Aske's Boys' School
 @VREducation https://iscdigital.co.uk/too-early-to-start-using-vr/.
 TES Article “Roll up your sleeves and start experimenting, it does NOT
need to cost much money to get started and you certainly don’t need a
degree in software development to start creating your own lesson
material.”
Change
How can we make IT work more like Electricity? – Chris Lehmann
GOOD PRACTICE
 EdTech50 Schools project sponsored by Intel, JISC and the Chartered
Collegen to understand good practice for clear vision, policies and robust
and reliable infrastructure
THE FUTURE
How can you get Involved?
Ian Phillips @ianhabs
Asst. head @HabsBoys
Chair ISC Digital strategy
ISCDigital
@ISC_Digital
ISCDigital.co.uk
You are the 33% of Digital schools
How can you help and get involved?
5 Tips for …… or 5 Obstacles ….
Ian Phillips @ianhabs
Asst. head @HabsBoys
Chair ISC Digital strategy
REVIEW OF LAST YEAR

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Cobis ISCDigital Crowd Sourcing Developing Digital May 2019

  • 1. WHY CROWD SOURCE DEVELOPING DIGITAL? Ian Phillips @ianhabs Asst. head @HabsBoys Chair ISC Digital strategyThe Haberdashers' Aske's Boys' School and ISCDigital
  • 2. GOOGLE SKILLS •Attended Google Future Conference •Andreas Schleicher @OECD •Finnish - Head of Innovation
  • 3. WHAT ARE WE TRYING TO ACHIEVE?  Vaughan’s slide future 2027
  • 4. AI and Teaching & Learning Teacher Shortages Source: UNESCO Institute of Statistics, Fact Sheet No.39 October 2016 The world will need 3.3 million more primary teachers and 5.1 million more lower Secondary teachers by 2030
  • 5. CV BLIND EY Transforms recruitment
  • 6. BETT2019 EdTech Report Discomfort Index 60% 63% 42% 34% 46% 48% 74% 74% 63% 54% 63% 68% %ofrespondents 2017 2018 Educational technology is often not sufficiently easy to use for ordinary teachers. Using educational technology is risky in terms of classroom management if it goes wrong. Educational technology can make educators lazy. Educational technology is poor value for money. My institution is reluctant to invest in more educational technology. The iT infrastructure at my institution inhibits adoption of more educational technology. Ease of use and classroom management continue to be the biggest sources of discomfort around technology and this is growing
  • 7. SHARING WORKLOAD WITH PUPILS Independent Learners Students working collaboratively More learning progress and less teacher workload
  • 8. SWEET SPOT MCKINSEY Evidence informed What works with Bright Boys PBL works at Habs Works - History Works - English Empathy
  • 9. WHAT ARE WE TRYING TO ACHIEVE FOR SS?  http://bit.ly/iscdstrategy  Digital literacy – DQ when and when not to use Tech  Intelligent consumers as well as creative producers  Learning to learn, Adaptability  Equity - Inclusivity and accessibility  Redesign curriculum for anytime anywhere with anyone learning - Evide based development of pedagogy  Partnerships for Real-world, authentic and engaging Projects  Higher order independent thinking and deeper learning
  • 10. ISC Digital overview EdTech Partnerships Best Practice for Edtech, 1-2-1 Technical and pedagogy Other Organisations e.g. Intel, Microsoft, HP, ISBA, ISTE, HMC, ANM Schoolss Developing Digital &
  • 11. Schools’ Guide to Developing Digital • Vision - Clear, evidence based Digital vision; all stakeholders at the heart of the Strategy to support learning • Training - Spend >20% IT budget on Training, Teachers on Pedagogy and all Staff on productive use of Tech • Identity - Plan for seamless and secure use of Devices and Cloud • Infrastructure - Resilient Infrastructure, ensuring efficacy of use by all with simple processes for procurement and maintaining standards • Safety - Safeguard children, data, systems and develop responsible children • Partnerships - External support to supplement in-house Technical Skills, create test beds for innovation to enhance learning and enable agility within steady predictable development
  • 12. Digital Strategy: It’s Not Just About the Technology Flexibility Change-Readiness Security Threat from Outside Governance Stakeholders Rigour Evolution Cost Management Vision Guiding Principles AimsProcurement Adaptability Threat from Within The Technology Cybercrime Safeguarding Infrastructure IT Service Leadership Innovation Positive Online Profiles
  • 13. What the School Wants Technology to meet the Needs of the School What the School Needs Digital Strategy What’s Available (The Technology) enables drives
  • 17. Cabling & Switching Servers & Storage Operating Systems Security Bandwidth User hardware User applications Wireless Internet & communications MIS BYOD Resources BudgetPolicy Control ServiceDeskStaffing Information Mobility Access Stable Foundations for Change Training
  • 18. 2020
  • 19. Digital Strategy & Transformational Change Digital Literacy Programme of Skills for STUDENTS Educational Technology Implementation Digital Awareness Programme for PARENTS Digital Strategy is a strategic plan that aims to provide a framework for the introduction of technology that supports teaching and learning in classrooms.
  • 20. Five Thoughts 1 What is the Need? 2 Buy-in 3 Communicate 4 Be resilient 5 We are not alone
  • 21. Digital Strategy & Transformational Change Digital Literacy Programme of Skills for STUDENTS Educational Technology Implementation Digital Awareness Programme for PARENTS Digital Strategy is a strategic plan that aims to provide a framework for the introduction of technology that supports teaching and learning in classrooms.
  • 22. TRUST AND CHANGE OF MIND SET Digital Leadership is not about flashy tools or gadgets and neither is it always about staying on the latest trends or mandating instructions. Rather Digital Leadership is a shift in mind-set that leverages the use of technology to improve what we do in school, while anticipating the changes required to cultivate a culture focused on engagement and achievement. Digital Leadership requires developing and building trust between participants; whether this is related to teachers, students and/or parents. When teachers are ready to make the digital leap or when students are prepared to unleash their creativity, then digital leaders should be able to invest and trust in this new passion for teaching and learning.
  • 23. DIGITAL PEDAGOGICAL ASHFORD SCHOOL TOOLKIT To facilitate Marking, Feedback and Assessment To facilitate Content Creation and Delivery To facilitate Flipped Learning and Video Socrative: Socrative.com Kahoot: Getkahoot.com Forms: Microsoft 0365 Forms SeeSaw: Web.Seesaw.me Showbie: Showbie.com Firefly: VLE O365 Suite: One Note/Class Notebook/Teams Explain Everything: Explain Everything.com Nearpod: Nearpod.com Showme: Showme.com O365: PowerPoint Screen Capture YouTube: Ashford School
  • 24. Digital Content Curation in the Curriculum What skills are your teachers trying to develop with the students? Digital Content Curation Digital Content assimilated and distributed via online forum, quiz or a video. existing curriculum content will require shaping to deliver thinking skills teachers are expecting their students to develop. Remembering information, then Quizlet or Memrise Critical Thinking a collaborative tool, in which students can work together and discuss online.
  • 25.
  • 26. Continuous Professional Development Most teachers want two things from educational technology. First they want to gain the confidence and competence in using the technology so that they do not look like novices in front of their audience and at least have some understanding of its physical use. Second, they want the technology to fit in with their current pedagogical practices so that they can see it’s relevance. If the introduction of technology fits in with existing practices, it is more likely to be embraced whereas if it is time consuming, challenging and overrides all their pedagogical values, then it will most likely face strong opposition. The trick like anything is to connect with your audience and to understand what are their requirements before preparing your school wide CPD strategy. Digital CPD Programme
  • 27. Stages of CPD STAGE 1: Survival Mode of Teacher Confidence with Technology STAGE 2: Impact Mode of Teacher Empowerment STAGE 3: Teacher Mastery Mode Modification Pedagogical Integration STAGE 4: Meaningful Innovation
  • 28. Students working collaboratively online to complete a project task using software such as 0365 applications or BaiBoard. Teachers offering flipped learning videos to students to prepare take online assessment prior to the lesson. The creation of an interactive research project with audio, video, annotations, new technology (drones) that is shared with the wider community. Redefinition – Tech allows for the creation of new tasks, previously inconceivable Reduction of Workload Working Smarter Saving Time Better Outcomes Giving them the time to do what they do best TEACH
  • 29. Digital Strategy & Transformational Change Digital Literacy Programme of Skills for Students Educational Technology Implementation Digital Awareness Programme for Parents Digital Strategy is a strategic plan that aims to provide a framework for the introduction of technology that supports teaching, learning and innovation in classrooms. Digital Research and Innovation for All
  • 30. WHAT DOES TRAINING LOOK LIKE NOW?
  • 31. DEEPER LEARNING – KILLER CLIP? This Photo by Unknown Author is licensed under CC BY- NC
  • 32. STEVE BAMBURY & MARK STEED JESS DUBAI
  • 34. WORKING WITH HP & SYSTEMACTIVE
  • 36. CRYSTAL MAZE FOR Y7 SUMMER 2019
  • 37. VIRTUAL REALITY LINKS  “Our memory is a lot stronger when we have a deeper engagement and are more focused while learning. Retention rates are typically up from 15-20% to 75-80%”  Why get started  Top 10 Apps  Growth headset report  Virtually Collaborating - The Haberdashers' Aske's Boys' School  @VREducation https://iscdigital.co.uk/too-early-to-start-using-vr/.  TES Article “Roll up your sleeves and start experimenting, it does NOT need to cost much money to get started and you certainly don’t need a degree in software development to start creating your own lesson material.”
  • 38. Change How can we make IT work more like Electricity? – Chris Lehmann
  • 39. GOOD PRACTICE  EdTech50 Schools project sponsored by Intel, JISC and the Chartered Collegen to understand good practice for clear vision, policies and robust and reliable infrastructure
  • 40. THE FUTURE How can you get Involved? Ian Phillips @ianhabs Asst. head @HabsBoys Chair ISC Digital strategy
  • 41. ISCDigital @ISC_Digital ISCDigital.co.uk You are the 33% of Digital schools How can you help and get involved? 5 Tips for …… or 5 Obstacles …. Ian Phillips @ianhabs Asst. head @HabsBoys Chair ISC Digital strategy

Notas del editor

  1. Hi Great to see so many familiar faces I am hoping this will be more of a discussion than me talking at you. I think there are some very important questions we need to work together to answer. Making IT work is ultimately about having the right People and developing relationships or partnerships with parents students Edtech companies governors other schools and professional organisations Share with work we are doing with ISC Digital in the UK to create a digital strategy template Evolution not revolution although in some cases may be very big decisions to make Institutional conversation to initiate and sustain institutional change based on Evidence of Good Practice I am very concerned at the moment that Schools are not getting the best from Cloud technology and the digital revolution. I don’t think this is our fault its probably not just because of the rate of change of the technologies we are using, or our nervousnesss about safeguarding our pupils and making sure they are responsible or our lack of training, knowledge or finances. If we look at how business and industry are innovating I think we could be using Tech better to reduce teacher workload and the activation energy for student inspiration and develop better continuity, creativity, curiosity and so personalising learning.
  2. If these are the skills Google HR What we trying to achieve and Nurturing? CV Blind and http://bit.ly/iscdstrategy Digital literacy – DQ when and when not to use Tech Learning to learn, Adaptability Equity - Inclusivity and accessibility Redesign curriculum for anytime anywhere with anyone learning - Evidence based development of pedagogy Partnerships for Real-world, authentic and engaging Projects Higher order independent thinking and deeper learning
  3. I want to cover Students journey and 3 are with us today and reason for the investment Ian Phillips, Director of Technology and Educator at Haberdashers’ Aske’s Boys’ School, Intel Education Visionary Ian Phillips will present how his students at Haberdashers’ Aske’s Boys’ School - The Sunday Times Independent School of the Year 2017 - are using VR to help them become immersive storytellers, creating 360-degree virtual tours, and finding new ways to solve problems using project-based learning. He will present how he and his students are working with technology companies (Intel, HP, HTC, Microsoft, etc.) and deepening students learning. The students will present their work at the Independent School Council’s Digital Strategy Conference in November. The students will author their projects in Unity, a VR content development platform and are collaborating with CoSpaces, Skype sessions with industry experts, and following the work of tech entrepreneurs. With these new ways of approaching learning, having students own their own learning, and bridge the classroom with the technology industry, students are reaching a new level of deeper learning and developing skills for the workforce.
  4. . As budget cuts begin to bite, the lack of funding increasingly becomes and issue, although this is not the only barrier to innovation adoption.
  5. Hope
  6. https://www.mckinsey.com/industries/social-sector/our-insights/how-to-improve-student-educational-outcomes-new-insights-from-data-analytics combination sweet spot so mixture obviously more challenging to timetable but with a mixture of types of day including more experts being brought into school possible like in science Also obvious if we are aiming at mastery with in the fields at A level we need to be able to allow students to develop the skills and expertise to become independent learner as well as thinker.   Hattie Ranking: 252 Influences And Effect Sizes Related To Student Achievement https://visible-learning.org/hattie-ranking-influences-effect-sizes-learning-achievement/
  7. The Why - Unesco Use names and roles of people to follow Goal posts have changed ISTE Sarah Dawkins Danesfield College Chris Lehmann More like electricity Jenny Lay Flurrie Europe 2020 900,000 shortfall Global 85 million High and middle skill jobs – McKinsey Spending on Keeping up is only justified if it helps you to achieve your aims and fites in with your Strategic plans abnd also
  8. Approach EdTech companies producing support showcases – what can we do to help Paul Curzon – do 1 thing and do it well and share it. We will share it on ISC Digital if you think it will help someone else understands what to do. 2022 6.2 million job openings in High and middle IT Skills Examples RingMD 50% of jobs need IT and 77% in 10 years MsSoft new AI learn ISTE amazing resources copy next slide we don’t want to reinvent the wheel
  9. 1. What is the Need?
  10. 2. Buy-in
  11. https://www.sevenoaksschool.org/fileadmin/user_upload/Digital_Strategy_Executive_Summary_visual.pdf
  12. https://www.sevenoaksschool.org/fileadmin/user_upload/Digital_Strategy_Executive_Summary_visual.pdf
  13. 3. Communicate https://www.sevenoaksschool.org/fileadmin/user_upload/Digital_Strategy_Executive_Summary_visual.pdf
  14. 5. We are not alone
  15. Memrise - Learning, made joyful https://www.memrise.com/ Learn a new language with games, humorous chatbots and over 30000 native speaker videos.
  16. Training will take many forms and taking risks and some dead ends
  17. Intro of Killewr clip of someone saving the dystopian world This is not what we want to achieve with VR – It is not simply a distraction because life is so terrible it is opportunity to understand the world immersively and collaborate with others anywhere and anytime Using Virtual Reality for Deeper Learning (topic selected by Bett, speaker to be confirmed) Stage: The Workshop (a K12 focused stage) Speaker:  Ian Phillips, Director of Technology and Educator at Haberdashers’ Aske’s Boys’ School, Intel Education Visionary Ian Phillips will present how his students at Haberdashers’ Aske’s Boys’ School - The Sunday Times Independent School of the Year 2017 - are using VR to help them become immersive storytellers, creating 360-degree virtual tours, and finding new ways to solve problems using project-based learning. He will present how he and his students are working with technology companies (Intel, HP, HTC, Microsoft, etc.) and deepening students learning. The students will present their work at the Independent School Council’s Digital Strategy Conference in November. The students will author their projects in Unity, a VR content development platform and are collaborating with CoSpaces, Skype sessions with industry experts, and following the work of tech entrepreneurs. With these new ways of approaching learning, having students own their own learning, and bridge the classroom with the technology industry, students are reaching a new level of deeper learning and developing skills for the workforce.
  18. Ethan
  19. HP and Tom and Mark Alex
  20. Yash
  21. What is next for us. Boys working with outsiders see website Crystal maze game Boys Digital leaders Working together Alex
  22. Adnan Francisco
  23. WE need to capture stories on the website and also aggregate resources that work. Working with Hable to help development of resources and stories on the website Noah
  24. What does this look like in practice Developing networks to understand best practice and build partnerships for clear vision, policies, implementation and how to build secure, robust and reliable infrastructure
  25. Action Research Jeannette wing 'coding creatively' – computational thinking is so important to help Ss learn the essential life skills Instead, they need to think about how to nurture students’ ability and confidence to excel both online and offline in a world where digital media is ubiquitous. This is Urgent Number of graduates and jobs increasing Many schools across the world are not teaching Recruitment difficulties and training Cas doing a great job The value of these skills and working collaboratively the impact they have on students live The ISC are trying to start this conversation about what a future school should look like We feel strongly That there is an urgency to consider carefully the qualification and experiences schools offer will make a huge difference to the ability of our students to solve the problems of the future The challenge for educators is to move beyond thinking of IT as a tool, DQ is an intelligence that is highly adaptive and can be learned DQ can broadly be broken down into three levels: Level 1: Digital citizenship The ability to use digital technology and media in safe, responsible and effective ways  Level 2: Digital creativity The ability to become a part of the digital ecosystem by co-creating new content and turning ideas into reality by using digital tools Level 3: Digital entrepreneurship The ability to use digital media and technologies to solve global challenges or to create new opportunities
  26. Look into the future and ask the question about who our pupils will need to be to be successful That’s anither talk – Vaughan’s talk Deep learning Comp think Good people, relationships communication – 4 genii Our aim is simple to share what we see as good practice and how good relationships with each other and EdTech companies is impacting on student learning and helping us get the best ROI in education Note Hash tags and website come to shortly
  27.   Event description * The Conference – To articulate how much the world, how people will get jobs and the nature of employment is changing. We need to develop students curiosity and creativity to enable them to become the innovators and entrepreneurs that the world will need when all jobs will have increasing elements of automation. We need to enable them to become the global citizens who will be faced with the challenge of solving problems like Global warming, curing cancer, poverty, international crises like we currently have in the Middle East …. The event is aimed at Heads, Deputy Heads and, perhaps, Bursars to share best practice from around the world of how schools are changing to respond to their changing requirement. * Agenda – to detail best practice of what a Digital School should look like in preparing students for their future?  The agenda will focus on the Pedagogical aims of using PBL to develop Computational Thinking in the context of developing great core knowledge and how schools are achieving this through effective CPD and using great technological tools.   Agenda Detail  1.   9:30 Welcome the future of Education – Ian Phillips Cindy Rose Craig Parker 2.   9:45 Future – no Richard and Daniel Susskind and Vaughan Connolly, Mark Steed, Simon Noakes and mark Reynolds how is the nature of the professions and employment changing  3.   Skills - Miles berry and boys from The Haberdashers' Aske's Boys' School - PBL using the micro:bit the role of computational thinking and the 4 Ps (Project Passion Peer and Playful (fun struggling with desirable difficulties)) and the need for developing Core Knowledge. Examples of projects and the impact this is having on the students and the schools. Cat Scutt & Zeina? 4.   Certificating CPD – Donna, bill Brennan Shyda - how HTH and similar collaborative professional development agencies develop staff to be able to support this new style of learning and examples of how teachers have created learning organisations collaborating across schools and nations. Best practice available whether this is collaborative within schools, between schools (HTH) or by organisations (MIE, CAS, Naace and Engage)  5.   The Tools – Variety of Teachers including Ian Phillips and Nick Dennis Mark Reynolds arduino cat scutt Zeina Michael bokardar  - examples of great solutions that are supporting and inspiring students learning and the collaboration between staff and students. Microsoft Classroom, GAFE, OneNote, Arduinos, Raspberry Pis, Power BI …. Celebration of the great use of these tools with personal and anecdotal stories from real teachers of what and how they are enabling students to become the global problem solvers.  6.   3:30 Our Next Steps – Ian Yorston