3. ”Postnormal Era” is emerging
• The “Big Shift”
- The most useful information is flowing
- The most dynamic way to motivate is “movement”
- The most effective way to organize resources is based on competence platforms
- The driving force is passion
- The success of new ventures is decided by the social capital involved
- The ultimate happiness is achieved with Work – Learn – Play integration
• Pull instead of push
- “Access is more important than ownership”
- The era of antifragile ecosystems which gain from VUCA – volatility, uncertainty,
complexity and ambiguity
*) Ref: “Postnormal era” was coined by Stowe Boyd, Big Shift is a term by John Hagel et al presented in a book
“The Power of Pull”, “Antifragile” is a term coined by Nassim Nicholas Taleb
4. Access vs. ownership – platform economy
http://techcrunch.com/2015/03/03/in-the-age-of-disintermediation-the-battle-is-all-for-the-customer-interface/
5. Big Shift ? http://blogs.wsj.com/atwork/2013/03/13/sxsw-austin-workplace-trends-serendipity-is-the-new-synergy/
6. Serendipity
Definition:
• Serendipity is a quality of
mind, which through
awareness, sagacity and
good fortune allows one to
frequently discover something
good while looking for
something else
• It illustrates also the process
leading to serendipitous
findings
Background:
• The Persian fable from 6th
century ”The Travels and
Adventures of Three Princes
of Serendip”
• Horace Walpole coined the
word 1754 in his letter to
Horace Mann
Work
Learn Play
8. Elements of Serendipity
Elements:
• Unexpected (event,
encounter, use), surprising
and odd finding,
contradictions
• Insight, discovery, act of
noticing
• Value created
• Prepared (mind, community,
organization)
The challenge :
• To understand it
• To create environments for it
• To harness it
The picture, Stephann Makri / SerenA project
10. Plan, design, engineer, manage, harness…..
There are several ways to describe the purpose of gaining from serendipity :
”Planned serendipity”, Muller&Becker
”Design for serendipity”, Hagel&Seely Brown&Davison
”Maximize serendipity around you”, Nassim Nicholas Taleb
”Engineering serendipity”
”Cultivating serendipity”
… also serendipity engines (Google), serendipity machines (Seats2Meet)
are mentioned
Coincidensity – diversity and density (Stowe Boyd / Matt Biddulph)
Synchronicity – Joseph Jaworski et al. (Jung….)
My terminology:
> ”Harnessing serendipity” on individual and community level and
> ”Serendipity management” on institutional and organizational level
11. Luck vs. preparedness
”If an unexpected event or encounter will turn out to be
fruitful and create some value, will depend largely on
one’s ability to discover and be insightful. Therefore,
”getting lucky” is in most cases a matter of preparedness
and not a result of pure luck”.
12. Definition of Serendipity Management
“Serendipity management is a comprehensive set of
tools and facilitation methodologies, which through:
* workspace design-both physical and virtual - and
* facilitation of unexpected encounters and
collective insight
will support the emergence of new combinations of
competences and the generation of breakthrough ideas.”
(http://karostech.fi/services/#serendipity)
16. Competence platforms
Successful competence platform:
• supports to find and create topics (”swarms”) of mutual interests
• creates a real ecosystem => Skills and Wills properly documented
• have the ability of the best learning platforms (ref. John Hagel) --- the
competence levels of all engaged will improve => the possibility to create
unique combinations of competences
• uses the elements of gamification in an encouraging way
• creates trust by blending social and business activities
- the cohesive power is both bonding and identity –a balanced mix is needed
• is able to measure and evaluate the performance of individuals and teams =>
inheritance respected and required => VBE practices applied (see more:
Camarinha-Matos&Afsarmanesh ”Collaborative Networks: Reference
Modeling”; Springer 2008)
17. Competence platforms: challenges
The mistakes to avoid / to learn in building a competence platform:
• not able to create a critical mass => NOTE: an exponential growth
curve
• not enough critical success stories and testimonials from the very
beginning!
• ontological challenges when describing and classifying the
competences
• self-assesment vs. peer evaluation
• psychological barriers especially in internal company platforms
• too much focus on coincidensity --- diversity and density
• integration to project management and documentation software is
missing – or is on the poor level
19. The future
Competence platforms are a lucrative business, yet in its infancy:
• many development projects are running at the moment
• there will be a rush of competence platform launches in 2015
• the big players might dominate the field on the long run – at least when
acquiring some of the promising first runners
• competence platform will be an integral part of any ambitious
innovation ecosystem
The main beneficiaries will be freelancer communities, innovation
intermediaries (like STPs and regional and national development
companies), coworking chains and consortiums and those big companies
which follow extended enterprise practises
20. What it takes?
”There is no more powerful way to attract new ideas and
interesting and inspiring people to you, than leading a
meaningful life!”
Muller&Becker 2012
21. Thank you!
For further information:
Ilkka Kakko
+ 358 50 536 2941
Twitter: @Serendipitor
ilkka.kakko@karostech.fi
www.karostech.fi
www.respectserendipity.com
Notas del editor
Martin Chalfie – 2008 Nobel in Chemistry green fluorescent protein (GFP) –lunch talk jellyfish can produce bioluminescence – tranparent worms cancer treatment , surgeons to notice nerves, pollution, farmers
Harry Markopolos – Madoff
Michael Gottlieb --- AIDS
Battle of Taranto --- November 11-12 Yamamoto vs Admiral Harold Stark
Jocelyn Bell Burner ---- finding pulsars -- Anthony Hewish got the prize
ENSIMMÄINEN YKSILÖ HARJOITUS ----- ONE EXAMPLE FROM OWN LIFE --- INDIVIDUAL --- COMMUNITY / TEAM BASED
Curioisities
Fleming --- Röntgen -- Russell Ohl – crack in silicon --- impurities changed how much each section resisted electrical flow
Anchor --- strong belief which guides our thinking…
ANALYYSIÄ OMASTA CASESTA --- MIHIN JOUKKOON KUULUI? RYHMISSÄ
Artefacts: business card wall, legos, plasticine, touch screens, membership walls,
NÄYTÄ OMAT KANAVAT --- ERITYISESTI TWITTER….. KOLMAS TYÖ RYHMISSÄ, MITEN RAKENNAN OMAN INFOVERKOSTON??