Se ha denunciado esta presentación.
Utilizamos tu perfil de LinkedIn y tus datos de actividad para personalizar los anuncios y mostrarte publicidad más relevante. Puedes cambiar tus preferencias de publicidad en cualquier momento.
Dr. Jason Murray
Gaming
 Gamification
 Serious Games
 Multiplayer Classrooms
Gamification
 The use of game elements and game
design techniques in non-game context
Fitness
Utility Companies
Points, Badges, & Leader
boards
Strategies
 Gamify grading, homework, &
assessments
 Award students with badges
 Group a series of badges into another
...
Unification
 Theme
 Common goal on top of learning objects
to invoke competition
Techniques
 Activities become quests
 Web quests
 Research becomes scavenger hunts
 QR codes
 Traditional assignments...
Mechanics
 Challenges
 Chance
 Competition
 Cooperation
 Feedback
 Resource acquisition
 Rewards
 Transactions
 T...
Examples
 Points, Badges, & Leader boards
 Board games
 Scavenger hunts
 QR codes
 Projects
 Quests
 Assessments
 ...
Tools
 Badges
 Onlinebadgemaker.com
 Classbadges.com
 Class Dojo
 Kahoot
 Socrative
 Zondle
Serious Games
Serious Games -
Simulations
Example - Virtonomics
Other Examples
 Virtual tours
 Interactive spreadsheets
 Game shows
 Real time strategy game
 Virtual labs
 Assignme...
Multiplayer Classroom
 Story
 Characters
 Goals
 Obstacles
 Feedback
Development - Strategic
 Strategic approach
 Avatars
 Roles
 Crafts
 Quests
 Levels & Points
 Lands
Development - Implementation
 Crafting
 Blog post (15 pts)
 Podcast (10 pts)
 HW (20 pts)
 Quests
 Culminating Proje...
Development - Restrictions
 Complete at least
 10 crafts
 5 quests
 2 battles
 Conquering a level
 Must score ?? on ...
Assessment
Level Points Grade
10 2000 A
9 1700 B
8 1600 C
7 1500 D
6 1400 F
5 1200 -
4 1000 -
3 700 -
2 500 -
1 200 -
0 0 -
Alfonso Gonzalez
www.educatoral.com/wordpress
Questions
 Presentation
 www.slideshare.net/jasonmurray72
 Twitter
 @jasonmurray72
Gamification – Instructional Design Strategy
Próxima SlideShare
Cargando en…5
×

Gamification – Instructional Design Strategy

Gamification, Instructional Design Strategy

  • Sé el primero en comentar

  • Sé el primero en recomendar esto

Gamification – Instructional Design Strategy

  1. 1. Dr. Jason Murray
  2. 2. Gaming  Gamification  Serious Games  Multiplayer Classrooms
  3. 3. Gamification  The use of game elements and game design techniques in non-game context
  4. 4. Fitness
  5. 5. Utility Companies
  6. 6. Points, Badges, & Leader boards
  7. 7. Strategies  Gamify grading, homework, & assessments  Award students with badges  Group a series of badges into another system of rewards (certificates, levels, etc)  Create competition  Teams  Group projects
  8. 8. Unification  Theme  Common goal on top of learning objects to invoke competition
  9. 9. Techniques  Activities become quests  Web quests  Research becomes scavenger hunts  QR codes  Traditional assignments with a new twist
  10. 10. Mechanics  Challenges  Chance  Competition  Cooperation  Feedback  Resource acquisition  Rewards  Transactions  Turns  Win states
  11. 11. Examples  Points, Badges, & Leader boards  Board games  Scavenger hunts  QR codes  Projects  Quests  Assessments  Jump to #  Learning Menus
  12. 12. Tools  Badges  Onlinebadgemaker.com  Classbadges.com  Class Dojo  Kahoot  Socrative  Zondle
  13. 13. Serious Games
  14. 14. Serious Games - Simulations
  15. 15. Example - Virtonomics
  16. 16. Other Examples  Virtual tours  Interactive spreadsheets  Game shows  Real time strategy game  Virtual labs  Assignments with spins  Board games  Life  Monopoly
  17. 17. Multiplayer Classroom  Story  Characters  Goals  Obstacles  Feedback
  18. 18. Development - Strategic  Strategic approach  Avatars  Roles  Crafts  Quests  Levels & Points  Lands
  19. 19. Development - Implementation  Crafting  Blog post (15 pts)  Podcast (10 pts)  HW (20 pts)  Quests  Culminating Project (30 pts)  Battles  Quiz (pts based upon performance)  Test (pts based upon performance)
  20. 20. Development - Restrictions  Complete at least  10 crafts  5 quests  2 battles  Conquering a level  Must score ?? on the last major battle  Bonus  Complete each example within a land (topic)
  21. 21. Assessment Level Points Grade 10 2000 A 9 1700 B 8 1600 C 7 1500 D 6 1400 F 5 1200 - 4 1000 - 3 700 - 2 500 - 1 200 - 0 0 -
  22. 22. Alfonso Gonzalez www.educatoral.com/wordpress
  23. 23. Questions  Presentation  www.slideshare.net/jasonmurray72  Twitter  @jasonmurray72

×