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Imagining 2025
Five Big Questions for Learning Games
Jesse Schell (@jesseschell)
Games for Learning Summit 2015
Big
Questions
1) Who Controls the Marketplace in 2025?
Hardware
Manufacturers?
Textbook
Publishers?
Non-Profits?
1) Who Controls the Marketplace in 2025?
The Teachers?
2) What Role Will Games Play in 2025?
Replacing
Homework?
Replacing
Teachers?
Replacing
Assessment?
2) What Role Will Games Play in 2025?
Empowering
Teachers?
3) How Much Proof is Enough in 2025?
4) What Systems Do We Need in 2025?
Laptops?
4) What Systems Do We Need in 2025?
Tablets? Phones?
4) What Systems Do We Need in 2025?
Virtual Reality?
4) What Systems Do We Need in 2025?
Augmented Reality?
5) How Will Education Change by 2025?
More Flipping?
5) How Will Education Change by 2025?
More Standardization? More Specialization?
Ten years from now…
1.Who Controls the Marketplace?
2.What Role Will Games Play?
3.How Much Proof is Enough?
4.What Systems Do We Need?
5.How Will Education Change?
Thanks!
Slides: jesseschell.com
Twitter: @jesseschell
Email: jesse@schellgames.com

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