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Secrets Revealed:
Answering the biggest
question in social Casino
Al Thomas
Managing Director, Product Consultation
Eilers & Krejcik Gaming
Introduction
My first conference as a
game developer.
1983 CES Consumer
Electronics Show
Las Vegas, Nevada
Secrets Revealed:
Four Big Myths and
Misconceptions
about Gamblers
Understanding the
PSYCHOLOGY
of GAMBLING
is important…
…but the
NEUROSCIENCE
of GAMBLING
helps us truly
understand the
motivation of
gamblers
The casino
gaming industry
hates this word…
“Addiction” is a
very specific,
clinical term
and should not
be used lightly
Technology allows
us to peer inside
the gambler’s
brain while they
are playing a
gambling game
The same regions
of the brain of a
gambling addict
are activated
during a reel spin
as when a person
with a chemical
addiction is
anticipating a “hit”
Just because
we know how
players become
addicted
doesn’t mean
we should turn
to the dark side
SLOT DESIGN SECRETS: How to turn players into
mindless, money spending, gambling robots
Social casino
game mechanics
may inadvertently
interfere with the
spiral of addiction
Players want their
money close…
just not too close!
Having a
gambling addict
in your casino is
NOT a good thing.
You want to
create an
experience that
will “figuratively”
scares people to
death…
…not one that
actually does!
Don’t Forget:
Gamblers are a
moving target
Veteran players
may out grow the
thrills that first
excited them
With careful
player research
you can really see
what players like
and don’t like
“Australians”
“SERIOUS” Gamblers
The “Serious”
gambler regularly
commits blocks of
time and are not
afraid to monetize.
They’re not
ADDICTS, they’re
FANATICS
Four Myths and
Misconceptions about
SERIOUS Gamblers
Myth #1
They have FUN
Gambling
Players don’t
have fun
GAMBLING
They have fun
WINNING
A fun, engaging
experience can
distract you from
the potential
negatives
Pleasure may not
be the same thing
as FUN, but it
feels pretty good
Myth #2
Gambling is
PLEASURABLE
Why have
ENOUGH when
you can have
TOO MUCH
This is the face of
PLEASURE
The PAIN of LOSS, the JOY of WINNING
and the ANTICIPATION of an UNKNOWN
OUTCOME all combine to create TENSION.
And it’s the RELIEF from this TENSION that
creates the PLEASURE of GAMBLING
Pleasure comes
from the SCRATCH
…not the ITCH!
Myth #3
RELEASE of TENSION is
the most important part
of a Casino Game
Just because
players love the
SCRATCH
doesn’t mean
they seek out
the ITCH
OUR job is:
To Provide a FUN and ENTERTAINING
experience, driven by a mathematical
cycle of TENSION and RELIEF, that
ENGAGES players LONG ENOUGH for them
to feel the COMPULSION to come back and
play again and again. Until it’s a HABIT
If a movie is
engaging
enough then
eating popcorn
becomes
automatic
•Hardwired for Pattern
Recognition
•BF Skinner’s Variable Ratio
and Schedule of Rewards
•Zeigarnik effect of
Incomplete Tasks
Myth #4
If you can’t win MONEY,
then it’s NOT GAMBLING
Gambling is not about WINNING money,
and it’s not about LOSING money,
it’s about RISKING something of VALUE.
“Cookie Jar Gamblers”
don’t use winnings to
pay bills or buy food…
Gambling winnings are
used for more gambling!
A SERIOUS GAMBLER who LOSES, will
put more money in to “RECOVER” losses.
But when they WIN, they often
INCREASE their bets and take bigger
RISKS to win some “SERIOUS MONEY”
There’s a reason
why casinos
prefer to use
“tokenized” chips
for wagering
There’s very little
difference between
money and
“money” in the
mind of a gambler
THANK YOU for
your ATTENTION
…and apologies to any
Australians in the audience
For information on design, research or
consulting services, please contact:
D.J. Leary,
Director of Business Development
- dleary@ekgamingllc.com
Addiction can lead
to cheating,
negative press,
criminal behavior
and the potentially
of strict, regulatory
oversight

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Solving the Biggest Question in Social Casino | Al Thomas

Notas del editor

  1. I have the unique honor of not only being today’s Emcee, but I’m also the next speaker so I have the rare pleasure of introducing myself.   Ladies and Gentlemen, our next speaker is not only amazingly talented but also incredibly, incredibly humble. Please welcome me.
  2. When I say talented what I really mean is OLD. I’ve been working in computer games from the early 80’s, moved to casino games in the early 90’s and for the last several years really focused on Free to Play social/mobile casino.
  3. Today I’ll be talking about FOUR MYTHS & MISCONCEPTIONS about Gamblers that are still being perpetuated today. And I believe the last one will answer the question “If FREE to PLAY SLOTS don’t PAY OUT, why do players PAY to PLAY them?”
  4. At the very first casino track for Casual Connect, I gave a presentation on this that I think was very popular. In fact in the years since then the video of that presentation has been posted to YouTube it has been viewed nearly ONE… DOZEN times! I spoke about the PSYCHOLOGY of GAMBLING…
  5. But this time I’m going to talk on the NEUROLOGY behind it. Because you’re not just making a casino game for a player’s mind, you’re also making it for the player’s BRAIN. Because, it turns out, that the act of gambling has a PHYSICAL and MEASURABLE AFFECT brain.
  6. We KNOW that PHYSICAL CHANGES occur in the brain because of this word, which is rarely, if ever, discussed among casino game professionals... ADDICTION. Not only do casino Marketing People and Politicians hate the word “addiction” they also hate the word “gambling”.
  7. I use the word addiction in a VERY specific and CLINICAL way. This is the DSM-5, the Manual of Mental Disorders used diagnostically by psychiatrists and therapist all over the world. Originally, gambling addiction was considered an impulse control disorders like food” or shopping addiction. But in the DSM-5 gambling was reclassified a clinical addiction.
  8. It was reclassified, in part, because of the research that showed that PHYSICAL CHANGES occur in brain of a person addicted to gambling. Some studies have placed gamblers inside an fMRI scanner while they played a casino game, and the results were quite astonishing
  9. The research showed that the brain didn’t just light up DURING the actual gambling, it lit up at the mere THOUGHT of Gambling, of the ANTICIPATION of gambling, and ANTICIPATION is a hallmark of addiction.
  10. One of the primary reasons the casino industry doesn’t like to bring up the topic of addiction is they think that once people hear that a professional casino game designer like myself knows exactly what causes gambling addiction, they think that I will use my powers for evil and dive into player’s brains and reprogram them into mindless, money spending, gambling robots. In fact…  
  11. …you can learn more about this idea my upcoming book… I’m kidding
  12. I'm not a fan of gambling addiction, and I really believe that F2P casino may provide a safer alternative to real money gambling, The vast majority of players in F2P casino stay in the realm of “The Healthy Habit”. And I think that it is probably due to the nature of social mobile games. The managed player progression and shorter play sessions of mobile games, regulate the consumption of a casino game in a way that is unique from brick & mortar casino games.
  13. For many years I ran a player research facility and one thing players players told us, year after year, was that having to go to a cash machine for more money when credits are low FORCED them to RATIONALLY consider if they were playing within their budget. They would NEVER want a slot machine where they could add credits directly from their bank account.
  14. This idea of a “Healthy Habit” is important because it’s just not good business to have a gambling addict in your casino. You want players for the long haul who build up RISK TOLERANCE over time, steadily increasing their gambling budget, and having a good time. NOT a player who goes immediately out of control, quickly goes broke, and is forced to quit.
  15. You want to go into an exciting bar where everyone is having fun, interacting with each other, even if it does seems a little dangerous…
  16. …not a bar where people are sitting by themselves and sulking over their own drinks, only there to get drunk alone.
  17. You want your game to be like an exciting , thrilling rollercoaster that FIGURATIVELY “scares people to death” …
  18. Not one that actually kills them. One side not on this point. All your players are different and they all evolve over time, so what is fun and exciting to new players…
  19. …may not be that exciting to some of your veteran players.
  20. The reason I want to talk about the elephant in the room of ADDICTION in the room is not to show how social casino games are addictive, or how to get people addicted (sorry to disappoint you.) But to once again ILLUSTRATE how changes in the brain of real money gamblers ALSO occur in free-to-play casino as well and why that’s important.
  21. There’s a fairly… derogatory term used privately among many casino professionals that describes hard-core gamblers who, while they AREN'T addicted, are definitely NOT playing for fun or entertainment, they are there to GAMBLE. They're often referred to as...
  22. Australians. (I’m joking, I’m joking.) The derogatory term I’m referring to is DEGENERATE GAMBLERS
  23. These are PLAYERS who straddle the line between VICE and socially ACCEPTABLE behavior. They have unfairly been given the negative label of DEGENERATE, simply because it’s hard for people to understand the behavior of someone who isn’t playing for FUN or ENTERTAINMENT
  24. What other people call DEGENERATE GAMBLERS I refer to as SERIOUS GAMBLERS.
  25. It’s really important to understand these SERIOUS gamblers because they are by far the people who are bringing in revenue. We don’t want to treat them like ADDICTS, we want to treat them like FANS
  26. Now I just said that SERIOUS GAMBLERS don’t play for fun or entertainment, so it’s a good time to get into the meat of this presentation and bring up four of the biggest insights I've discovered as a long-time casino game designer…
  27. Myth #1- They have FUN gambling
  28.  Players don’t have fun GAMBLING, they have fun WINNING. But since a casino game is designed to have players lose more than they win, what is exactly driving the them? Let me use an analogy now to show that gambling is NOT FUN, it’s PLEASURABLE. So what do I mean by that?
  29. Swimming and playing on the beach all day may be FUN, but at the end of the day…
  30. …when you’ve got a terrible sunburn, the fun is all over. Now imagine what it feels like...
  31. when you get when you rub some cool, smoothing sunburn lotion on your sunburn. How wonderful does that feel. It’s not FUN, but it feels fantastic. The RELIEF of PAIN, or STESS, or TENSION, is PLEASURABLE. It’s not FUN.  For the SERIOUS GAMBLER, gambling isn’t FUN, It’ PLEASURABLE.
  32. I know I just said that it was, but let me explain.  It’s not the actual gambling itself that’s pleasurable, it’s the RELIEF from the PAIN and TENSION CREATED by gambling that’s pleasurable. You’re not going to get near the pleasure from rubbing sunburn lotion on yourself if you don’t actually have a sunburn. When you spend money on gambling, spin after spin, card deal after card deal, you are building up PRESSURE and STRESS and TENSION. And that all DEMANDS RELIEF.
  33. In America, the gas stations sell these HUGE cups of soda, I’m talking like the size of a bucket with a straw in it. Now IMAGINE you drink one of those before a long drive to work and THEN...
  34. THIS turns out to be your morning commute. While you’re stuck in traffic all this PRESSURE in your bladder building up. You get to work, you rush into the building BARELY make it to the nearest toilet. EVERY ONE of YOU know the PLEASURE of RELIEF I’m talking about. In fact…
  35. You even know the face that kind of relief brings. If you’re playing Candy Crush on the bus and you make this face every time you cleared a level, I’m pretty sure the bus driver is going to ask you to leave.
  36. The PAIN of LOSS, the JOY of WINNING and the ANTICIPATION of an UNKNOWN OUTCOME all combine to create TENSION.
  37. So if all of this pleasure is coming from RELIEF, what about the money? This brings up the next myth…
  38. If the RELIEF of TENSION is the most important thing, then why do we go to all the trouble to create great sounds and graphics and use famous brands when we create new slots.
  39. Saying that people love to gamble because the RELIEF of winning feels so good after the PAIN of losing is like saying that you should hit yourself in the head with a hammer because it feels so good when you stop. So, what is driving players to voluntarily put themselves in this state where they need relief? Do they want an itch, just so they can get the pleasure of scratching it? And the answer is, they don’t.
  40. Think about it this way. The entertainment and math experience of a slot machine is like a movie. And mindlessly hitting the spin button is like eating popcorn.
  41. If a gambler plays long enough, the INHERENT PSYCHOLOGICAL MECHANISMS present in all successful casino games will compel players to return. The brain’s natural COMPULSION for PATTERN RECOGNITION, B.F. Skinner’s VARIABLE SCHEDULE of REWARDS,, or the ZEIGARNIK EFFECT of INCOMPLETE TASKS will eventually create that “itch” (which are all present in every top casino grossing casino game.)
  42. This is the biggest point of contention between myself and my associates in real money gambling. I believe that the social casino player is every bit as much a gambler as a real money player, THEY believe that free-to-play social casino is pale imitation of the true gambling world.
  43. THEY continue to argue that this is just something for casual or novice players to consume until they can get their hands on the real thing, comparing free-to-play to “candy cigarettes” in a real tobacco world.
  44. I’ve said it time and time again… gambling is not about WINNING money, it’s not about LOSING money, it’s about RISKING something of value. That value can be money, or time, or even just pride. But RISKING is what makes it GAMBLING. We all know this is TRUE because EVERYDAY social casino players risk REAL money, with ZERO opportunity of winning any REAL MONEY. No one does that unless there is SOMETHING to be gained, some sort of upside.
  45. This kid is GAMBLING. He just bet his friends he could pull off a really cool trick. And, by the way, he’s RISKING more than just PRIDE..
  46. …a couple things more actually.
  47. If you take a close look at the BEHAVIOR of gamblers, you’ll see that the winning of “fake” money, isn’t all that different from winning real money. When you analyze the behavior of real money gamblers, you find that there’s MONEY, and then there’s “MONEY."
  48. Often, in a real casino there are players that we call “Cookie Jar” gamblers. These are players who gamble with real money, but when they win, they add that cash to a bank roll to gamble with later. They don’t tell anyone about this gambling bankroll, not their spouse or friends or family because they don’t want to advertise just how much they enjoy the VICE of gambling. This is their FUN MONEY
  49. A SERIOUS GAMBLER who LOSES money, will almost always put more money back in to “RECOVER” losses. But when they WIN, many of them view this as an opportunity to INCREASE their bets, take bigger RISKS and then win some “SERIOUS MONEY.”
  50. Once REAL CURRENCY becomes a CASINO CHIP, it’s basically the same thing as the credits in a social casino game. But when real casino winnings are cashed out, that REAL CURRENCY has undergone a change in the player’s mind, and it’s now become part of a BANK ROLL, and gamblers treat that money very differently from other money.
  51. For the SERIOUS GAMBLER, gambling winnings are used for MORE GAMBLING. Which is the EXACT SAME PURPOSE of winnings in free-to-play casino, to continue gambling. Whether it’s real money, or free-to-play, the “Winnings” hold the same BENEFITS, and the losses hold the same DETRIMENTS. It’s the same in their minds.
  52. I’d like to end this talk reiterating one final thought.   For those of you that still belief that free-to-play casino is the “Candy Cigarette” version of real money gaming. Trust me when I tell you that it is absolutely not…
  53. It’s the e-cigarettes of gambling. It’s the “vaping” of gambling. And if you’re on a plane, it's the nicotine gum, of gambling. It’s a convenient, high tech version of a product that scratches the same itch.
  54. Thank you for listening to me…
  55. Any Questions?
  56. A game that promotes the “healthy habit” enjoys predictable revenues and provides a long-lasting experience for players. ADDICTION brings unpredictability, cheating, criminal behavior, negative press and potential strict regulatory oversight. Coming from the highly regulated world of real money gambling, let me tell you, we really don’t want to invite that into the social casino world.