Presentation that's actually an introduction to gamification and gives quite a few real world examples / case to show it's not theoretical, it's already here.
2. Table of contents
1 Gamification?
2 Not new but different
3 Game mechanics
4 What you can do with it
5 Serious Business
6 Some pointers
Kudos to @sethpriebatsch @dingstweets @mysticmobile @gamespacenl
4. 1. Gamification
TH E DECA D E OF GA M E S
Social Layer:
Last decade
Connections
Facebook’s Open Graph
Construction is over
Game Layer:
Next decade Seth Priebatsch
Influence & behaviour Chief Ninja
No foundation SCVNGR
Construction has just begun
5. 1. Gamification
DE FINI TIO N
The use of game-mechanics and
game-thinking in order to create user
engagement and solve problems.
32. 5. Serious Business
S U CC ES LIE S I N M ULT I P L E G AME ME C H AN I C S
It’s in the combination
of game-mechanics
that creates success.
Seth Priebatsch
Chief Ninja
SCVNGR
36. 5. Serious Business
DO N’T FO RGE T T H E D UT CH
1st gamified travel platform
Fans + Locals + Visitors + Trade
Stimulate quantity & quality
Plakkers!
39. 6. Some Pointers
1 CHALLENGE VS ACHIEVEMENT
2 CAN YOU INTEGRATE POINTS?
3 THE LEVELS OF YOUR BUSINESS
4 YOU WILL BE GAMED!
5 DON’T STIMULATE SPAM
6 ONLY POSITIVE REWARDS
7 PROTOTYPE: DESIGN IS KEY (TEST)
40. 6. Some Pointers
1 CHALLENGE VS ACHIEVEMENT
2 CAN YOU INTEGRATE POINTS?
3 THE LEVELS OF YOUR BUSINESS
4 YOU WILL BE GAMED!
5 DON’T STIMULATE SPAM
6 ONLY POSITIVE REWARDS
7 PROTOTYPE: DESIGN IS KEY (TEST)
41. 6. Some Pointers
1 CHALLENGE VS ACHIEVEMENT
2 CAN YOU INTEGRATE POINTS?
3 THE LEVELS OF YOUR BUSINESS
4 YOU WILL BE GAMED!
5 DON’T STIMULATE SPAM
6 ONLY POSITIVE REWARDS
7 PROTOTYPE: DESIGN IS KEY (TEST)
42. 6. Some Pointers
1 CHALLENGE VS ACHIEVEMENT
2 CAN YOU INTEGRATE POINTS?
3 THE LEVELS OF YOUR BUSINESS
4 YOU WILL BE GAMED!
5 DON’T STIMULATE SPAM
6 ONLY POSITIVE REWARDS
7 PROTOTYPE: DESIGN IS KEY (TEST)
43. 6. Some Pointers
1 CHALLENGE VS ACHIEVEMENT
2 CAN YOU INTEGRATE POINTS?
3 THE LEVELS OF YOUR BUSINESS
4 YOU WILL BE GAMED!
5 DON’T STIMULATE SPAM
6 ONLY POSITIVE REWARDS
7 PROTOTYPE: DESIGN IS KEY (TEST)
44. 6. Some Pointers
1 CHALLENGE VS ACHIEVEMENT
2 CAN YOU INTEGRATE POINTS?
3 THE LEVELS OF YOUR BUSINESS
4 YOU WILL BE GAMED!
5 DON’T STIMULATE SPAM
6 ONLY POSITIVE REWARDS
7 PROTOTYPE: DESIGN IS KEY (TEST)
45. 6. Some Pointers
1 CHALLENGE VS ACHIEVEMENT
2 CAN YOU INTEGRATE POINTS?
3 THE LEVELS OF YOUR BUSINESS
4 YOU WILL BE GAMED!
5 DON’T STIMULATE SPAM
6 ONLY POSITIVE REWARDS
7 PROTOTYPE: DESIGN IS KEY (TEST)
46. 6. Some Pointers
1 CHALLENGE VS ACHIEVEMENT
2 CAN YOU INTEGRATE POINTS?
3 THE LEVELS OF YOUR BUSINESS
4 YOU WILL BE GAMED!
5 DON’T STIMULATE SPAM
6 ONLY POSITIVE REWARDS
7 PROTOTYPE: DESIGN IS KEY (TEST)