2. Sari Halavaara, MA, ADE (2017)
Teaching history and social studies
Consulting teacher and textbook author
Currently at Olarin lukio, Espoo, Finland
Awards: History teacher of year 2012
Juha-Pekka Lehtonen, MA, ADE (2017)
Teaching history and social studies
Consulting teacher and textbook author
Currently at Olarin lukio, Espoo, Finland
Awards: History teacher of year 2012, ICT
Educator 2016
See our presentations: https://www.slideshare.net/juhapekkalehtonen5
3. What is an escape room?
• Time limit (usually one
hour)
• The need for teamwork
• Dimension of mystery
• Defined goal
• Wide range of challenges
• Facilitator who guides the
activity
4. Why escape rooms in
learning?
• New curriculum 2016
• Finnish student
centred learning
culture
• Versatile learning
environments
• Collaborative
learning
• Gamification of
learning
• Digitalization of
5. How to do escape rooms
Good story and challenging tasks
10. Collaborative problem solving
• Interaction (Dynamic process)
• Exchance of ideas
• Negotiated agreement
• Collaborative problem solving -> Common goal
11. Reflection – self-evaluation
• How did it go?
• What did you learn
from working in the
groups?
• What did you learn
from the content?
• Other important
things you learned?
13. Tips to keep in mind
• Designing ecape rooms takes a lot of time
• Do not work alone
• Create networks with other teachers / other
subjects
• Escape rooms are suitable for all subjects
and on every school level
• Utilize student power
• Low threshold approach (”Hybrid model”)
14. Next step is mixed reality
• Virtual reality VR
• Augmented reality AR