SlideShare una empresa de Scribd logo
1 de 60
Descargar para leer sin conexión
What is             , why did we do it
and what are we learning creating and using it?
Prof. Dr. Karsten D. Wolf
Didactical Design of Interactive Learning Environments
Faculty 12 – Educational Sciences & Pedagogy
build
public
entities

           Seymour Papert
             Father of Logo
            Constructionist
                cc by Karsten D. Wolf 2008
browser




          1993 - 2002
learner

browser




          1993 - 2002
CMS


learner

browser




          1993 - 2002
author

                        CMS


learner

browser




          1993 - 2002
http://www.everlearn.info
Ansicht
Bearbeiten
F2F 1        All: Kickoff
PS 1    1.1 Student: Experience report
        1.2 Peer: Commentary
        1.3 Tutor: Feedback commentary
PS 2    2.1 All: Goal building - Critique of current teaching
        2.2 T: Summary / Conclusion
            Building of groups
        2.3 Group: Familiarize with SoLe
        2.4 G: Rough planning
        2.5 T (+P): Feedback
PS 3    3.1 G: Detailed planning + Development of materials
        3.2 T (+P): In-Process-Feedback
F2F 2   3.3 P (+T/L): Peer Review
PS 4    4.1 S: Self-Assessment (von PS 3)
        4.2 T (+G): Feedback
        4.3 S: Reflect Self-Assessment
Face to Face meetings
Word
EverLearn




            Blackboard
PS 2


PS 3
T                      Tier 3

    T       Tier 1       T       Tier 2    ST       ST                 Tier 2

S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S   Tier 1   S S S S S                    Tier 1
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
S S S S S            S S S S S            S S S S S
                     S S S S S            S S S S S




                                                         © Prof. Dr. Karsten D. Wolf 2006
T                     T                     T



    ST       ST           ST       ST           ST       ST


1   1    1   1    1   1   1    1   1    1   1   1    1   1    1
1   1    1   1    1   1   1    1   1    1   1   1    1   1    1
1   1    1   1    1   1   1    1   1    1   1   1    1   1    1
1   1    1   1    1   1   1    1   1    1   1   1    1   1    1
1   1    1   1    1   1   1    1   1    1   1   1    1   1    1


2   2    2   2    2   2   2    2   2    2   2   2    2   2    2
2   2    2   2    2   2   2    2   2    2   2   2    2   2    2
2   2    2   2    2   2   2    2   2    2   2   2    2   2    2
2   2    2   2    2   2   2    2   2    2   2   2    2   2    2
2   2    2   2    2   2   2    2   2    2   2   2    2   2    2


3   3    3   3    3   3   3    3   3    3   3   3    3   3    3
3   3    3   3    3   3   3    3   3    3   3   3    3   3    3
3   3    3   3    3   3   3    3   3    3   3   3    3   3    3
3   3    3   3    3   3   3    3   3    3   3   3    3   3    3
3   3    3   3    3   3   3    3   3    3   3   3    3   3    3

Phase 1               Phase 2                   Phase 3
                                                                  © Prof. Dr. Karsten D. Wolf 2006
cc by Karsten D. Wolf 2008
Expression


             cc by Karsten D. Wolf 2008
Expression
    Remixing

             cc by Karsten D. Wolf 2008
Expression
     Remixing
Hybrid LE
             cc by Karsten D. Wolf 2008
novice user centered interface elements

   grid layouting and check&drag editing
   file conversion & inline image editing

      in-place editing & configuration

        color coded action buttons

      content attached discussions

     drop-down config of internal links
be
    novice user centered interface elements
      to
 s ed
u
        grid layouting and check&drag editing
        file conversion & inline image editing

          in-place editing & configuration

              color coded action buttons

           content attached discussions

         drop-down config of internal links
fun & difficulty
4 basic rules of novice user computer interaction

(i) The more time-consuming an action is, and the less
      the user feels savvy in doing it, the less will he try it
      again, if it fails the first time.
(ii) If some action cannot be done immediately and
      easily, it is neither done now nor later.
(iii) The more important an action is, the easier it has to
      be to accomplish.
(iv) To get people engaged, a system has to be as easy
      and non-frustrating to use as possible

                    Wolf/Städtler 2006
participation and problem solving ability

                           Chat                            Wortumfang
                                      Foreneinträge
                        Nachrichten                        erstellte Texte

 Problemlösefähigkeit       .34*         .47**                   .54***
     AIT-G (vorher)        (.021)        (.002)                 (<.001)

 Problemlösefähigkeit        .03          .28*                  .43**
     AIT-G (nachher)       (.425)        (.048)                 (.005)




                                            Wolf/Prasser 2006
participation and problem solving ability

                           Chat                            Wortumfang
                                      Foreneinträge
                        Nachrichten                        erstellte Texte

 Problemlösefähigkeit       .34*         .47**                   .54***
     AIT-G (vorher)        (.021)        (.002)                 (<.001)

 Problemlösefähigkeit        .03          .28*                  .43**
     AIT-G (nachher)       (.425)        (.048)                 (.005)




                                            Wolf/Prasser 2006
Didactics of Participation
     University 2.0?




                         cc by Karsten D. Wolf 2008
E.L. Deci                                                     R. M. Ryan
                                                 University of Rochester
                                             Self-determination theory



    basic needs

    autonomy
    competence
    relatedness

    ➙ long term motivation & learning interest

    Deci/Ryan 2000
                                                  cc by Karsten D. Wolf 2008
John Seely Brown
                                                         Xerox Parc
                                            Cognitive Apprenticeship


culture of participation

recreation to become a form of re-creation
(remix, tinkering, sharing) based on productive
inquiry situated in communities of co-creation

learning about ➙ learning to be

        http://mitworld.mit.edu/video/419/
                                              cc by Karsten D. Wolf 2008
Henry Jenkins
                                                 MIT
                                  New Media Literacy




new media literacy

affiliations
expressions
collaborative problem solving
circulations


                                cc by Karsten D. Wolf 2008
Goals: Teaching and research

• User Generated Content

• Drop dead easy to use (…the other 80%)


  • Content providers: high productivity & less training needed


  • Learners: technically challenged users can participate 100%


• Didactical prototyping

• Research tool („Pasteur‘s Quadrant“, process analysis, HCI etc.)




                                                                  © Prof. Dr. Karsten D. Wolf 2007
Is participation a long tail phenomenon?




                                           cc by Karsten D. Wolf 2008
100




cumulative % of content
                          75




                                   A very few
                          50




                          25




                           0        25     50     75     100      125




                                % of authors ranked by contribution
                                                               cc by Karsten D. Wolf 2008
do very much
                              100




    cumulative % of content
                              75




                                      Sehr Wenige
                              50




                              25




                               0        25     50     75     100      125




                                    % of authors ranked by contribution
                                                                   cc by Karsten D. Wolf 2008
equal
                          100

                                                               participation
                                                               of all authors
cumulative % of content
                          75




                          50




                          25




                           0        25     50     75     100         125




                                % of authors ranked by contribution
                                                                  cc by Karsten D. Wolf 2008
100
                                                                  equal
                                                               participation
                                                                   gap
cumulative % of content
                          75




                          50




                          25




                           0        25     50     75     100         125




                                % of authors ranked by contribution
                                                                  cc by Karsten D. Wolf 2008
cc by Karsten D. Wolf 2008
cc by Karsten D. Wolf 2008
cc by Karsten D. Wolf 2008
cc by Karsten D. Wolf 2008
4000 top Wikipedia authors

                  should be more
                 homogenous than
                             all of 1435 EverLearn
                                  course users




                                        cc by Karsten D. Wolf 2008
4000 top Wikipedia authors

                  should be more
                 homogenous than
                             all of 1435 EverLearn
                                  course users




                                        cc by Karsten D. Wolf 2008
4000 top Wikipedia authors

                  should be more
                 homogenous than
                             all of 1435 EverLearn
                                  course users




                                        cc by Karsten D. Wolf 2008
% of productive actions




Wolf, Karsten D. (2008): Gender und New Media Literacy: Zugänge oder Barrieren beim E-Learning
% of productive actions




        11% vs. 0,1% in Wikipedia



Wolf, Karsten D. (2008): Gender und New Media Literacy: Zugänge oder Barrieren beim E-Learning
cc by Karsten D. Wolf 2008
lesson in participation:
didactical design pays off



                       cc by Karsten D. Wolf 2008
2008
Helge Städtler 2008
Helge Städtler 2008
technical: make it easy

social: make it a small
accountable community

motivational: build up interest
and develop meaningful taks

Más contenido relacionado

Similar a Soton2008 Everlearn4 Cblt

PYP In The Classroom 2009
PYP In The Classroom 2009PYP In The Classroom 2009
PYP In The Classroom 2009
GAIS
 

Similar a Soton2008 Everlearn4 Cblt (9)

Cassandra introduction @ NantesJUG
Cassandra introduction @ NantesJUGCassandra introduction @ NantesJUG
Cassandra introduction @ NantesJUG
 
Cassandra introduction at FinishJUG
Cassandra introduction at FinishJUGCassandra introduction at FinishJUG
Cassandra introduction at FinishJUG
 
Strategies to foster OER and OER initiatives in developing regions
Strategies to foster OER and OER initiatives in developing regionsStrategies to foster OER and OER initiatives in developing regions
Strategies to foster OER and OER initiatives in developing regions
 
Main
MainMain
Main
 
Digital Glass Production V2 Pipe Trace
Digital Glass Production V2 Pipe TraceDigital Glass Production V2 Pipe Trace
Digital Glass Production V2 Pipe Trace
 
Digital Glass Production (V3) Building in the Digital Stream
Digital Glass Production (V3) Building in the Digital StreamDigital Glass Production (V3) Building in the Digital Stream
Digital Glass Production (V3) Building in the Digital Stream
 
PYP In The Classroom 2009
PYP In The Classroom 2009PYP In The Classroom 2009
PYP In The Classroom 2009
 
Cassandra introduction @ ParisJUG
Cassandra introduction @ ParisJUGCassandra introduction @ ParisJUG
Cassandra introduction @ ParisJUG
 
民主審議的理念、現實與技術
民主審議的理念、現實與技術民主審議的理念、現實與技術
民主審議的理念、現實與技術
 

Más de Karsten D. Wolf

Aneignung und Transformation massenmedialer 
 und schulischer Erklärstrukture...
Aneignung und Transformation massenmedialer 
 und schulischer Erklärstrukture...Aneignung und Transformation massenmedialer 
 und schulischer Erklärstrukture...
Aneignung und Transformation massenmedialer 
 und schulischer Erklärstrukture...
Karsten D. Wolf
 
Fun Games For Serious Learning? F.R.O.G. 2012 Keynote
Fun Games For Serious Learning?  F.R.O.G. 2012 KeynoteFun Games For Serious Learning?  F.R.O.G. 2012 Keynote
Fun Games For Serious Learning? F.R.O.G. 2012 Keynote
Karsten D. Wolf
 

Más de Karsten D. Wolf (20)

Forschend Lehren mit Digitalen Medien
Forschend Lehren mit Digitalen MedienForschend Lehren mit Digitalen Medien
Forschend Lehren mit Digitalen Medien
 
Warum nicht?! Selbstdarstellung von Kindern und Jugendlichen im Internet
Warum nicht?! Selbstdarstellung von Kindern und Jugendlichen im InternetWarum nicht?! Selbstdarstellung von Kindern und Jugendlichen im Internet
Warum nicht?! Selbstdarstellung von Kindern und Jugendlichen im Internet
 
Wie und von wem lernen Jugendliche auf YouTube? PB21 Talk
Wie und von wem lernen Jugendliche auf YouTube? PB21 TalkWie und von wem lernen Jugendliche auf YouTube? PB21 Talk
Wie und von wem lernen Jugendliche auf YouTube? PB21 Talk
 
Erklärvideos als Medium der Aneignung von YouTube durch Kinder und Jugendliche
Erklärvideos als Medium der Aneignung von YouTube durch Kinder und JugendlicheErklärvideos als Medium der Aneignung von YouTube durch Kinder und Jugendliche
Erklärvideos als Medium der Aneignung von YouTube durch Kinder und Jugendliche
 
Pädagogische Online-Diagnostik funktionaler Analphabeten – technisch machbar...
Pädagogische Online-Diagnostik funktionaler Analphabeten –  technisch machbar...Pädagogische Online-Diagnostik funktionaler Analphabeten –  technisch machbar...
Pädagogische Online-Diagnostik funktionaler Analphabeten – technisch machbar...
 
Aneignung und Transformation massenmedialer 
 und schulischer Erklärstrukture...
Aneignung und Transformation massenmedialer 
 und schulischer Erklärstrukture...Aneignung und Transformation massenmedialer 
 und schulischer Erklärstrukture...
Aneignung und Transformation massenmedialer 
 und schulischer Erklärstrukture...
 
Virtualisierung von Bildungsprozessen
Virtualisierung von BildungsprozessenVirtualisierung von Bildungsprozessen
Virtualisierung von Bildungsprozessen
 
Video communities and collectives for learning
Video communities and collectives for learningVideo communities and collectives for learning
Video communities and collectives for learning
 
Fun Games For Serious Learning? F.R.O.G. 2012 Keynote
Fun Games For Serious Learning?  F.R.O.G. 2012 KeynoteFun Games For Serious Learning?  F.R.O.G. 2012 Keynote
Fun Games For Serious Learning? F.R.O.G. 2012 Keynote
 
The two sides of MOOCs
The two sides of MOOCsThe two sides of MOOCs
The two sides of MOOCs
 
ZMML
ZMMLZMML
ZMML
 
Social media in higher education
Social media in higher education Social media in higher education
Social media in higher education
 
Lernen durch Erklären mit Video - EduCamp Bielefeld
Lernen durch Erklären mit Video - EduCamp BielefeldLernen durch Erklären mit Video - EduCamp Bielefeld
Lernen durch Erklären mit Video - EduCamp Bielefeld
 
How Video Communities Transform Learning and Teaching
How Video Communities Transform Learning  and TeachingHow Video Communities Transform Learning  and Teaching
How Video Communities Transform Learning and Teaching
 
YouTube - das neue Bildungsfernsehen
YouTube - das neue BildungsfernsehenYouTube - das neue Bildungsfernsehen
YouTube - das neue Bildungsfernsehen
 
Lernerfolg und Lernmotivation fördern mit E-Assessment
Lernerfolg und Lernmotivation fördern mit E-AssessmentLernerfolg und Lernmotivation fördern mit E-Assessment
Lernerfolg und Lernmotivation fördern mit E-Assessment
 
MirandaMod: Learning with Video
MirandaMod: Learning with VideoMirandaMod: Learning with Video
MirandaMod: Learning with Video
 
Kompetent Prüfen am PC Workshop 2010
Kompetent Prüfen am PC Workshop 2010Kompetent Prüfen am PC Workshop 2010
Kompetent Prüfen am PC Workshop 2010
 
Bremen sommer universität-2010-partizipativedidaktik20
Bremen sommer universität-2010-partizipativedidaktik20Bremen sommer universität-2010-partizipativedidaktik20
Bremen sommer universität-2010-partizipativedidaktik20
 
Lea Dialog Bremen
Lea Dialog BremenLea Dialog Bremen
Lea Dialog Bremen
 

Último

Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
AnaAcapella
 

Último (20)

Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
 
Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibit
 
Third Battle of Panipat detailed notes.pptx
Third Battle of Panipat detailed notes.pptxThird Battle of Panipat detailed notes.pptx
Third Battle of Panipat detailed notes.pptx
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Magic bus Group work1and 2 (Team 3).pptx
Magic bus Group work1and 2 (Team 3).pptxMagic bus Group work1and 2 (Team 3).pptx
Magic bus Group work1and 2 (Team 3).pptx
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Asian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptxAsian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptx
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Making communications land - Are they received and understood as intended? we...
Making communications land - Are they received and understood as intended? we...Making communications land - Are they received and understood as intended? we...
Making communications land - Are they received and understood as intended? we...
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docx
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxSKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
 

Soton2008 Everlearn4 Cblt

  • 1. What is , why did we do it and what are we learning creating and using it? Prof. Dr. Karsten D. Wolf Didactical Design of Interactive Learning Environments Faculty 12 – Educational Sciences & Pedagogy
  • 2. build public entities Seymour Papert Father of Logo Constructionist cc by Karsten D. Wolf 2008
  • 3. browser 1993 - 2002
  • 4. learner browser 1993 - 2002
  • 5. CMS learner browser 1993 - 2002
  • 6. author CMS learner browser 1993 - 2002
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 16. F2F 1 All: Kickoff PS 1 1.1 Student: Experience report 1.2 Peer: Commentary 1.3 Tutor: Feedback commentary PS 2 2.1 All: Goal building - Critique of current teaching 2.2 T: Summary / Conclusion Building of groups 2.3 Group: Familiarize with SoLe 2.4 G: Rough planning 2.5 T (+P): Feedback PS 3 3.1 G: Detailed planning + Development of materials 3.2 T (+P): In-Process-Feedback F2F 2 3.3 P (+T/L): Peer Review PS 4 4.1 S: Self-Assessment (von PS 3) 4.2 T (+G): Feedback 4.3 S: Reflect Self-Assessment
  • 17. Face to Face meetings
  • 18. Word EverLearn Blackboard
  • 20. T Tier 3 T Tier 1 T Tier 2 ST ST Tier 2 S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S Tier 1 S S S S S Tier 1 S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S © Prof. Dr. Karsten D. Wolf 2006
  • 21. T T T ST ST ST ST ST ST 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Phase 1 Phase 2 Phase 3 © Prof. Dr. Karsten D. Wolf 2006
  • 22. cc by Karsten D. Wolf 2008
  • 23. Expression cc by Karsten D. Wolf 2008
  • 24. Expression Remixing cc by Karsten D. Wolf 2008
  • 25. Expression Remixing Hybrid LE cc by Karsten D. Wolf 2008
  • 26. novice user centered interface elements grid layouting and check&drag editing file conversion & inline image editing in-place editing & configuration color coded action buttons content attached discussions drop-down config of internal links
  • 27. be novice user centered interface elements to s ed u grid layouting and check&drag editing file conversion & inline image editing in-place editing & configuration color coded action buttons content attached discussions drop-down config of internal links
  • 29. 4 basic rules of novice user computer interaction (i) The more time-consuming an action is, and the less the user feels savvy in doing it, the less will he try it again, if it fails the first time. (ii) If some action cannot be done immediately and easily, it is neither done now nor later. (iii) The more important an action is, the easier it has to be to accomplish. (iv) To get people engaged, a system has to be as easy and non-frustrating to use as possible Wolf/Städtler 2006
  • 30. participation and problem solving ability Chat Wortumfang Foreneinträge Nachrichten erstellte Texte Problemlösefähigkeit .34* .47** .54*** AIT-G (vorher) (.021) (.002) (<.001) Problemlösefähigkeit .03 .28* .43** AIT-G (nachher) (.425) (.048) (.005) Wolf/Prasser 2006
  • 31. participation and problem solving ability Chat Wortumfang Foreneinträge Nachrichten erstellte Texte Problemlösefähigkeit .34* .47** .54*** AIT-G (vorher) (.021) (.002) (<.001) Problemlösefähigkeit .03 .28* .43** AIT-G (nachher) (.425) (.048) (.005) Wolf/Prasser 2006
  • 32. Didactics of Participation University 2.0? cc by Karsten D. Wolf 2008
  • 33. E.L. Deci R. M. Ryan University of Rochester Self-determination theory basic needs autonomy competence relatedness ➙ long term motivation & learning interest Deci/Ryan 2000 cc by Karsten D. Wolf 2008
  • 34. John Seely Brown Xerox Parc Cognitive Apprenticeship culture of participation recreation to become a form of re-creation (remix, tinkering, sharing) based on productive inquiry situated in communities of co-creation learning about ➙ learning to be http://mitworld.mit.edu/video/419/ cc by Karsten D. Wolf 2008
  • 35. Henry Jenkins MIT New Media Literacy new media literacy affiliations expressions collaborative problem solving circulations cc by Karsten D. Wolf 2008
  • 36. Goals: Teaching and research • User Generated Content • Drop dead easy to use (…the other 80%) • Content providers: high productivity & less training needed • Learners: technically challenged users can participate 100% • Didactical prototyping • Research tool („Pasteur‘s Quadrant“, process analysis, HCI etc.) © Prof. Dr. Karsten D. Wolf 2007
  • 37. Is participation a long tail phenomenon? cc by Karsten D. Wolf 2008
  • 38. 100 cumulative % of content 75 A very few 50 25 0 25 50 75 100 125 % of authors ranked by contribution cc by Karsten D. Wolf 2008
  • 39. do very much 100 cumulative % of content 75 Sehr Wenige 50 25 0 25 50 75 100 125 % of authors ranked by contribution cc by Karsten D. Wolf 2008
  • 40. equal 100 participation of all authors cumulative % of content 75 50 25 0 25 50 75 100 125 % of authors ranked by contribution cc by Karsten D. Wolf 2008
  • 41. 100 equal participation gap cumulative % of content 75 50 25 0 25 50 75 100 125 % of authors ranked by contribution cc by Karsten D. Wolf 2008
  • 42. cc by Karsten D. Wolf 2008
  • 43. cc by Karsten D. Wolf 2008
  • 44. cc by Karsten D. Wolf 2008
  • 45. cc by Karsten D. Wolf 2008
  • 46. 4000 top Wikipedia authors should be more homogenous than all of 1435 EverLearn course users cc by Karsten D. Wolf 2008
  • 47. 4000 top Wikipedia authors should be more homogenous than all of 1435 EverLearn course users cc by Karsten D. Wolf 2008
  • 48. 4000 top Wikipedia authors should be more homogenous than all of 1435 EverLearn course users cc by Karsten D. Wolf 2008
  • 49. % of productive actions Wolf, Karsten D. (2008): Gender und New Media Literacy: Zugänge oder Barrieren beim E-Learning
  • 50. % of productive actions 11% vs. 0,1% in Wikipedia Wolf, Karsten D. (2008): Gender und New Media Literacy: Zugänge oder Barrieren beim E-Learning
  • 51. cc by Karsten D. Wolf 2008
  • 52. lesson in participation: didactical design pays off cc by Karsten D. Wolf 2008
  • 53. 2008
  • 54.
  • 55.
  • 56.
  • 57.
  • 60. technical: make it easy social: make it a small accountable community motivational: build up interest and develop meaningful taks