7. Why
? Mobile OS Market Share
Site visit collected by NetMarketShare during August 2013
http://www.latinospost.com/articles/26691/20130902/ios-vs-android-market-share-august-2013-winning-streak-continues.htm
8. Why
?
iOS users are
30%more likely to make a purchase
on their device
Survey of 58,000 US users by Forrester
http://techcrunch.com/2013/06/17/ios-platform-of-choice-for-shoppers-all-but-biggest-companies-focus-on-ios-and-android/
12. Features
Apple approved Native
Apps
One click purchasing
through App Store
30% to Apple
OpenGL ES
Cocoa Touch
http://www.flickr.com/photos/rscottjones/2656719074/
App Categories
Games
Utility Apps
Social Networking
What ?
and…
Fart Apps
14. http://www.flickr.com/photos/scolirk/4680192395/
What ?
Features
Multi-tasking
Calendar access
Photo access
Game Center
Local Notifications
iAds
Airplay (iOS 4.3)
App Categories
Fitness tracking
VOIP
Music players
http://iappsin.com/new-skype-free-app-for-video-chat-on-iphone-ipod-touch-and-ipad.htmhttp://www.warriorwomen.co.uk/2011/11/06/is-there-room-in-the-world-for-yet-another-gps-iphone-apphttp://maypalo.com/2012/07/04/top-5-amazing-iphone-apps-for-4th-july-2012/
21. How ?
Hybrid Development
Develop using web technologies (HTML/JS/CSS)
Interpreted into native code
JS hooks into native capabilities
Cross Platform
Limited from beginning
Lowest common denominator
Wait for new features to be implemented
Possible additional cost
----- Meeting Notes (01/09/2013 15:10) ----- Hi there, my name's Keith Moon and I'm today to talk to you about getting started in developing Apps for the iPhone and iPad.
----- Meeting Notes (01/09/2013 15:11) ----- I'd like to focus on the Why, What and How. Why you would want to build Apps for the iOS platform. What kind of Apps you should be building. Perhaps you already have an idea for a great App, but if not we will through some of the great frameworks and features of iOS that could spark some ideas. How you can get started building Apps for iOS. We'll look at the options available to you, from diving into native App development, to hybrid and cross platform approaches through to outsourcing and other options. ----- Meeting Notes (01/09/2013 15:11) ----- But first, I'll tell you a bit about myself: I'm Keith Moon, but if you Google me, you will probably not find me, you will find this guy:
----- Meeting Notes (01/09/2013 15:12) ----- However, here is where you can find me. ----- Meeting Notes (01/09/2013 15:12) ----- I love building mobile applications. The mobile devices that we carry around are amongst the most personal pieces of technology that we use and the software that runs on it improves our lives (hopefully), by keeping us informed, making us more productive, keeping us entertained, and connecting us with the people we care about. And the App Store Distribution model means that a single developer can build something that improves the lives of millions of people, and make a living doing it. If that wasn't enough of a reason to want to become a mobile developer…
----- Meeting Notes (01/09/2013 15:11) ----- I'd like to focus on the Why, What and How. Why you would want to build Apps for the iOS platform. What kind of Apps you should be building. Perhaps you already have an idea for a great App, but if not we will through some of the great frameworks and features of iOS that could spark some ideas. How you can get started building Apps for iOS. We'll look at the options available to you, from diving into native App development, to hybrid and cross platform approaches through to outsourcing and other options. ----- Meeting Notes (01/09/2013 15:11) ----- But first, I'll tell you a bit about myself: I'm Keith Moon, but if you Google me, you will probably not find me, you will find this guy:
Auto renewing subscriptions was actually released before iOS 5 on 2 nd Feb 2011
Objective-C – Modern Object Orientated programming language
Objective-C – Modern Object Orientated programming language
----- Meeting Notes (01/09/2013 15:12) ----- However, here is where you can find me. ----- Meeting Notes (01/09/2013 15:12) ----- I love building mobile applications. The mobile devices that we carry around are amongst the most personal pieces of technology that we use and the software that runs on it improves our lives (hopefully), by keeping us informed, making us more productive, keeping us entertained, and connecting us with the people we care about. And the App Store Distribution model means that a single developer can build something that improves the lives of millions of people, and make a living doing it. If that wasn't enough of a reason to want to become a mobile developer…