2. Agri Meets Design is the
on and offline meeting
place where farmers and
designers can come
together to work on new
concepts and prototypes
that empower agriculture.
5. A HACKATHON IS!
Stakeholders present challenges based
on a specific topic f.e. potatoes
!
TEAM!
participants– mostly developers,
designers, experts and people who want to
contribute form teams based on which
particular challenge interests them!
!
!
!HACK!
Teams “hack” the challenge. They try to
come up with an actual solution to the
problem presented. Usually, that means
developing an app!
!
JURY!
A presentation by the !
teams takes place
There’s a judging, winners are
announced
32 HOURS!
Make a meaningful contribution, get to
know new people, have fun, !
enjoy what you will learn and create !
!
HACKATHON?
6. vr 17 & za 18 oktober!
Opening DDW !
Agri meets Design !
32 uur hacken!
!
Programma!
Keynote!
Programma
Keynote II
Workshops !
Lunch!
Dreamteaming!
Show and Tell!
Special event!
Ontbijt!
Pitch training!
Jury!
Prizes, drinks & celebrate!
!
12. FASE 1!
Vormgeving, content, DDW
Nu t/m augustus!
FASE 2
Promotie Hack Food Waste!
Opbouwen community
Werving Deelnemers!
Benaderen Challengers!
Verzamelen Data !
Aug t/m oktober!
!
Communicatie tijdens DDW:
17-26 oktober!
FASE 3
FASE 4!
Evaluatie en conclusies
terugbrengen in eigen
organisatie - Nov/dec!
COMMUNICATIE
28. MILESTONES!
Oproep partners/achterban data
Start activatie community:!
eind aug / begin sept!
(save the date)!
!
Persbericht!
september 8 sept!
!
29 september Challenges!
17 en 18 okt!
Na afloop: resultaat!