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VIRTUAL INTERACTION
USING MYO AND
GOOGLE CARDBOARD
Name : ChongWee Nee
ID : 1122702155
Supervisor : Dr Poo Kuan Hoong
Co-Supervisor : IanTan
Moderator : DrWongYa Ping
Project Objectives
• To develop a Google Cardboard application and integrate the
Myo Armband into the 3D environment.
• To enable user to control the 3D environment using the Myo
Armband.
• To provide an immersive experience of learning Japanese
characters
Project Scope
• Use only 5 gestures
• Positional tracking not included
• Capture hand movement and transform the data to display air
drawn characters in the virtual world.
• The Japanese character will be limited to a few (Hiragana).
• The application will be able to determine if the Japanese
character drawn is correct or wrong.
INTRODUCTIONTO MYO
ARMBAND AND
GOOGLE CARDBOARD
Myo Armband
• Reads muscle activity in forearm
• Electromyography technique
• EMG sensor & Motion sensor (9-axis IMU)
• Detect 5 gestures
• Connect to devices via Bluetooth
Google Cardboard
BACKGROUND STUDY
Virtual Reality Devices
Oculus Rift HTC Vive Sony’s
Project
Morpheus
Samsung
Gear VR
Host Device Windows PC Windows PC Play Station 4 Galaxy Note
4, S6, S6 Edge
Field Of View
110° Approx. 100° Approx. 100° 96°
Latency Less than
20ms
22ms Less than
18ms
Less than
20ms
Refresh rate 90Hz 90Hz 120Hz Mere 60Hz
Positional
Tracking
Yes Yes
(Lighthouse)
Yes No
Gesture Recognition Devices
Device Method of Gesture Recognition
Kinect Depth Sensor
Play Station Move Camera, Orb on the controller
Wii Wii Remote, Sensor bar
Leap Motion 2 cameras, 3 infrared LED
Requirements
Hardware
• Android phone (Android 4.3
and up & Bluetooth LE 4.0)
• Google Cardboard
• Myo Armband
Software
• Android Studio 1.0 or higher
• Google Cardboard sdk
• MYO Android sdk
• Unity 5.0
• Blender
Flow Diagram
User
Myo Armband
Phone
Identify the
Pose
hand
pose
head
movement
raw
EMG
data
gestural
data
gestural
data
gestural
data
manipulated
classroom
phone movement
updated orientation
ofVR world
Plugin
Identify the
control assigned
to the gesture
Track Rotation
&Track Position
FYP 1 Accomplishments
• 3D classroom environment
• Integrate Myo Armband into 3D environment
• Created plugin to connect Android-Myo, Unity
FYP 2 Accomplishments
• Capture hand movement and convert into drawing (gyroscope)
• Included two Japanese characters for users to trace.
• Added sound effect and background music.
• Identify whether the strokes are drawn correctly (compare
points).
Future works
• Improve plugin (slow response)
• Add gestures
Screenshot
Screenshot
Screenshot
Screenshot
DEMONSTRATION
Q&A

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Virtual Interaction Using Myo And Google Cardboard (slides)

  • 1. VIRTUAL INTERACTION USING MYO AND GOOGLE CARDBOARD Name : ChongWee Nee ID : 1122702155 Supervisor : Dr Poo Kuan Hoong Co-Supervisor : IanTan Moderator : DrWongYa Ping
  • 2. Project Objectives • To develop a Google Cardboard application and integrate the Myo Armband into the 3D environment. • To enable user to control the 3D environment using the Myo Armband. • To provide an immersive experience of learning Japanese characters
  • 3. Project Scope • Use only 5 gestures • Positional tracking not included • Capture hand movement and transform the data to display air drawn characters in the virtual world. • The Japanese character will be limited to a few (Hiragana). • The application will be able to determine if the Japanese character drawn is correct or wrong.
  • 5. Myo Armband • Reads muscle activity in forearm • Electromyography technique • EMG sensor & Motion sensor (9-axis IMU) • Detect 5 gestures • Connect to devices via Bluetooth
  • 8. Virtual Reality Devices Oculus Rift HTC Vive Sony’s Project Morpheus Samsung Gear VR Host Device Windows PC Windows PC Play Station 4 Galaxy Note 4, S6, S6 Edge Field Of View 110° Approx. 100° Approx. 100° 96° Latency Less than 20ms 22ms Less than 18ms Less than 20ms Refresh rate 90Hz 90Hz 120Hz Mere 60Hz Positional Tracking Yes Yes (Lighthouse) Yes No
  • 9. Gesture Recognition Devices Device Method of Gesture Recognition Kinect Depth Sensor Play Station Move Camera, Orb on the controller Wii Wii Remote, Sensor bar Leap Motion 2 cameras, 3 infrared LED
  • 10. Requirements Hardware • Android phone (Android 4.3 and up & Bluetooth LE 4.0) • Google Cardboard • Myo Armband Software • Android Studio 1.0 or higher • Google Cardboard sdk • MYO Android sdk • Unity 5.0 • Blender
  • 11. Flow Diagram User Myo Armband Phone Identify the Pose hand pose head movement raw EMG data gestural data gestural data gestural data manipulated classroom phone movement updated orientation ofVR world Plugin Identify the control assigned to the gesture Track Rotation &Track Position
  • 12. FYP 1 Accomplishments • 3D classroom environment • Integrate Myo Armband into 3D environment • Created plugin to connect Android-Myo, Unity
  • 13. FYP 2 Accomplishments • Capture hand movement and convert into drawing (gyroscope) • Included two Japanese characters for users to trace. • Added sound effect and background music. • Identify whether the strokes are drawn correctly (compare points).
  • 14. Future works • Improve plugin (slow response) • Add gestures
  • 20. Q&A