Presentation on Microsoft Technologies in Teaching, Learning and Research presented at Microsoft IT Academy Summit 2011 October. - Presentation Video in low quality to allow upload
2. Agenda
• Microsoft Kinect in Education
• Microsoft .Net Gadgeteer - A new way to
make inspire and stimulate learning
• Microsoft Windows Phone
• Reimaging Windows
3. Kinect In Education
• About Microsoft Kinect
• Natural User Interfaces
• Skeletal tracking demo
• Inspiring and enabling
4. Some Kinect facts
Before launch, online retailers (Amazon, Play, Game, etc.)
had all announced that they had currently sold out of their
first batch of pre order stock
More than 10 millions units sold in 6 months.
Fastest-selling consumer electronics device ever
Microsoft Research contributed to make Kinect a reality
7. Natural User Interfaces (NUI)
Rethinking ways in which people will
interact with computers/technologies of
the future
Re-evaluating everything from their (non-)
physical design to the human needs and
interaction models
Revolutionize the way we think about
technology and what it can do on our
behalf
8. Kinect for Window SDK
• Provides access to raw sensor streams:
– Depth camera, RGB camera, audio streams
• Skeletal tracking
• Advanced audio capabilities
http://research.microsoft.com/kinectsdk
12. A new way to make inspire and
stimulate learning
13. .NET Gadgeteer is a new toolkit for quickly
constructing, programming and shaping new small
computing devices (gadgets)
14. Some History
• Microsoft originally built Gadgeteer as a tool for
ourselves (in Microsoft Research) to make it faster
and easier to prototype new kinds of devices
• Since then, it has proven to be of interest to other
researchers – but also hobbyists and educators
• With the help of colleagues from all across
Microsoft, we are working on getting Gadgeteer out
of the lab and into the hands of others
15. Goals
Low threshold
Simple gadgets should be very quick to build
High ceiling
It should also be possible to build sophisticated and
complex devices
20. The .NET Gadgeteer Hardware
At the heart of every Gadgeteer project is a mainboard.
A mainboard is made up of a programmable processor, and
a number of sockets that Gadgeteer modules can plug
into.
21. The .NET Gadgeteer Hardware
These are the Gadgeteer modules found in
the GHI Spider Starter Kit.
Touchscreen Display Camera Multicolor LED Button
USB Power Supply
+ Programming Interface
Potentiometer USB Host Ethernet SD Card
22. The .NET Gadgeteer Hardware
Many more modules will be available, from
different manufacturers.
GHI Electronics Sytech Seeed Studio DF Robot
Bluetooth Nano Mainboard Cellular Radio Smart motor controller
Accelerometer 4.5” Touchscreen GPS Ultrasonic Ranger
Xbee Radio Camera Plant moisture sensor Line following sensor
Motor controller Button Accelerometer Infrared distance sensor
Micro SD Card Power supply Gyroscope Color sensor
Joystick Ethernet Compass
Music player SD Card Barometer
OLED Display
Pulse Oxymeter
High-voltage relays
23. A Closer Look at the Mainboard
Socket Numbers
Power LED Debug LED
Socket Types
Reset Button
25. • If a module is connected to the wrong socket type it
won’t work (but it won’t damage anything, either)
• Red modules supply power to the mainboard. Only
one red module should ever be connected to the
mainboard at any time.
• When connecting modules, always make sure that
the mainboard is not powered on, and that it is
disconnected from the PC.
26. Software Development Libraries
• Gadgeteer uses the Microsoft .NET Micro
Framework (NETMF), which provides a simple
and powerful way to write software for small
devices
• Software is developed and debugged in Visual
Studio, and code is in managed, object-oriented
C#
• The SDK provides classes encapsulating
functionality for individual hardware modules as
well as other utility functions
27.
28. C# Application and User Libraries
Gadgeteer Library
Modules: Audio Camera ... WiFi
Program,
Interfaces: I2C PWM ... SPI Timers,
Utilities
Sockets and Pins
Class Libraries
Runtime Component Layer (Hardware Abstraction + CLR)
Hardware
30. NET Gadgeteer let’s you engage your
students with compelling projects
immediately using world class tools
from Microsoft that they can leverage
throughout their careers.
31. • We want to make it easier to give shape to
Gadgeteer devices by using digital fabrication
technologies
• First step: integration with 3D CAD modelling
software (e.g. Solidworks)
35. A 24 Hour Prototyping Exercise:
Making a Hand-Held Videogame
36. MICROSOFT CONFIDENTIAL
Hardware configuration (~5 minutes to assemble)
Four-way switch to control
placement of puzzle piece
Knob to rotate
piece
Colour OLED display
(128x128 resolution)
USB power source
and programming socket
45. It’s the only phone that gives you:
Modern communication built in.
APeople Hub with one touch access
to Facebook, LinkedIn and Twitter, all built
right in.
Group your friends, pin them to your Start
screen to get live updates and text, email
and IM them all at once.
Facebook Chat, Messenger, check-ins and
photo tagging built in.
So now it’s easier to connect and share.
Windows Phone. Put people first.
46. A smarter way to app.
Pin apps to the Start screen for
live updates at a glance.
Apps connected to your
searches make them easier to
discover and use.
47. Internet beyond the browser.
A fast, beautiful web experience
with Internet Explorer 9 and
hardware acceleration
Local Scout provides suggestions
and prioritized local search results
on restaurants, shopping and things
to do.
49. Windows Phone application
development
• Use your existing .NET and Visual Studio skills to
create rich and powerful applications
• Developers coming from other platforms enjoy
short ramp-up times and helpful resources
provided by the Microsoft Developer Network
Academic Alliance
– Components:
– Visual Studio 2010 Express for Windows Phone
– Windows Phone Emulator
– Silverlight 4 Tools
– XNA Game Studio 4.0
– Microsoft Expression Blend for Windows Phone
50. Professional-level development and
design tools to students
• https://www.dreamspark.com
• For any student at a recognized educational institution
• FREE download of Professional software
• To all verified School and Higher Education students
• Free Apphub account for any student over 18
55. Windows 8 Resources
Windows development centre
http://dev.windows.com
Building Windows 8 blog
http://blogs.msdn.com/b/b8/
BUILD conference sessions
http://channel9.msdn.com/Events/BUILD/BUILD2011
Build Windows
http://www.buildwindows.com
56.
57. demo
demo Win a XBOX 360 Consoles + Kinect Sensor
If you’re a UK University you can enter a draw to win a XBOX 360
Consoles + Kinect Sensor. All you need to do is visit the
http://www.microsoftfaculty.com and enter your course details into
the form provided. The Competition closes 11.59pm, 20th November
2011. Prize winners will be announced on the 24th of November
Microsoft UK Academic team visit - http://www.microsoft.com/uk/faculty
LeeStott@microsoft.com
Notas del editor
Note, this organisation is not affiliated to Microsoft but its there as a specific resource for academia worldwide