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Gamification
1.
Richard Lee
2.
Gamification in English
learning • Gamification is the use of game thinking and game mechanics to engage users in English learning. • Gamification has been applied in the English learning.
3.
What is ENGDANGI? www.engdangi.com •
The English teaching website. • ENGDANGI provides a variety of English lectures.
4.
Challenges • Set oneself
a goal. • The challenges are constructs of rules intended to provide a motivation of accomplish.
5.
Levels • Indicates the
progress. • It gives you a sense of accomplishment.
6.
Badges • If you
complete the mission, gives a badge. • The badges strategy is rewards for users who accomplish desired tasks.
7.
Leader boards • Providing
leader boards are ways of encouraging players to compete.
8.
reference http://en.wikipedia.org/ http://blog.kissmetrics.com/gamificationfor-better-results/ Gamification by design-
O'Reilly Media
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