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© RWTH Aachen University
Human-Computer Interaction Center
On the visual design of Enterprise
Resource Planning Systems –
The role of information complexity,
presentation and human factors
16th International Conference on The Human Aspects
of Advanced Manufacturing – Tuesday, July 28, 2015
Victor Mittelstädt1
Philipp Brauner1, brauner@comm.rwth-aachen.de
Matthias Blum2, Martina Ziefle1
1 Human-Computer Interaction Center (HCIC)
RWTH Aachen University, Germany
2 Institute for Industrial Management (FIR)
Aachen, Germany
Page 1© RWTH Aachen University
Human-Computer Interaction Center
Outline
 Motivation and research context
 research agenda
 Experiment 1:
– Do User Interfaces related to decision performance?
 Experiment 2:
– Which factors of User Interfaces relate to performance?
 Outlook
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 2© RWTH Aachen University
Human-Computer Interaction Center
Context: Part of the Cluster of Excellence
“Integrative Production Technology for High-Wage Countries”
 Goal:
Strengthen competitiveness of high wage countries
 Engineering of future production systems
– New materials
– Improved and smarter machinery
– Optimization of the shop floor & cross company cooperation
 > 25 Institutes, > 100 researchers
 Funded by German Research Foundation (DFG)
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 3© RWTH Aachen University
Human-Computer Interaction Center
Research goal of the project:
Optimize cross-company cooperation
 Optimize cross-company supply chains (SC) by
understanding
– Technical factors influencing performance of SCs
– Human factors influencing performance of SCs
– Influence of Interface Factors on SCs
– Interrelationship of technical, interface, and human factors
 Why are humans considered?
– Humans make final decision
– Overview over not explicitly modelled relationships
(e.g., closed-world assumption)
– Complexity increases, less time for making decisions
 Goal:
– Understand system and user factors that influence
efficiency, effectivity, and user satisfaction
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Information flow
flow of goods
Supply Chain
Page 4© RWTH Aachen University
Human-Computer Interaction Center
Business Simulation Games
 Interactive Business simulations
– Forrester’s Beer Distribution Game, Goldratt’s Game
– Quality Management Game
 Several studies
– Relationship between human factors and game performance
 Questions addressed
– Replication of similar studies? ✓
– Raises awareness for Quality Management? ✓
– Do human factors exist that explain performance? ✓
– Which human factors influence performance? ❓
– Do interface aspects influence performance? ❓
– Which interface aspects influence performance? ❓
– How can users be supported to make better decisions? ❓
 Follow up necessary
– User factors
– Interface factors
-20
0
20
40
1 5 10 15 20
AverageStockLevel
Week
Retailer Wholesale
Distributor Factory
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 5© RWTH Aachen University
Human-Computer Interaction Center
QM–Game Interface Refinements:
Users can be supported?
 Research question:
– Do suitable interfaces support players and increase their
game performance?
 Interface optimizations based on user feedback
– Better spatial layout
– Highlighted Key Performance Indicators (e.g., stock level)
 Method
– Web-based study (N=40) with user interface as within-
subject variable
(new interface randomly present in 1st or 2nd round)
– Post-round surveys for user interface evaluation
 Conclusion
– Users preferred revised user interface
– New user interface caused significant higher profits and
higher product quality
– Users can be supported to make better decisions
– But: Weighting of interface factors not understood
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
(V = 0.263, F(1, 38) = 13.548, p = .001 < .05*)
Page 6© RWTH Aachen University
Human-Computer Interaction Center
Follow up study: Focus on singular decisions
 Focus on single decisions
Context: material disposition
 Narrow down factors that influence
decision quality and decision speed
 Research Questions
– Which factors explain performance
– Quantify costs of the user interface
– Understand interrelationships between factors
Assets Drawbacks
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 7© RWTH Aachen University
Human-Computer Interaction Center
Experimental setup
 Controlled experiment in Supply Chain context
 Independent variables
– Task complexity (within subj.)
– Information Amount (within subj.)
– Presentation format / Usability (between subj.)
 Explanatory variables:
– Age, Gender, Experience
 Dependent variables
– Performance (time in ms)
– Correctness (correct / no correct)
– Instruction: Correctness
 Task: D > W*P+L
Order necessary in ANY for any of the lines? (Y/N)
(Demand greater than weekly Production by Weeks
plus current stock Level)
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 8© RWTH Aachen University
Human-Computer Interaction Center
Factor TASK COMPLEXITY
 Decision complexity
D > W*P+L
(Demand greater than Weekly Production by Weeks
plus current stock Level)
 Three levels of task complexity
– Low (W or P = 0)
– Medium (W or P = 1)
– High (W and P > 1)
High complexity
Low complexity
Medium complexity
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 9© RWTH Aachen University
Human-Computer Interaction Center
Factor PRESENTATION (Usability / Display Clutter)
 PRESENTATION modelled by different font sizes
– 6pt
– 12pt
 One representation of bad usability and display clutter of
many many software interfaces
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 10© RWTH Aachen University
Human-Computer Interaction Center
Factor INFORMATION AMOUNT
 Number of lines
– 4 lines of data
– 8 lines of data
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 11© RWTH Aachen University
Human-Computer Interaction Center
Results: Overview
 20 Participants
– Young sample, gender balanced
– One participant excluded (RT > 1.5SD)
– On avg. 2 x 20minutes
 Reaction times (per table)
– RTMean=10.2s (±6.6s)
– RTMedian=8.2s
 Errors
– 92.9% correct decisions (7.1% errors)
– No influence of the investigated factors on errors
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 12© RWTH Aachen University
Human-Computer Interaction Center
Results: Factor DECISION
 Sig. Main Effect of factor DECISION
– F1,28=4.87, p<.05, η2=.15
 Reaction times
– Order: RT = 8.71s
– No order: RT = 11.21s (+28.7%)
 ⇒ Searching stopped on buying decision
11.21
8.71
0
2
4
6
8
10
12
14
Order Decision
ReactionTime[s]
no order order
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 13© RWTH Aachen University
Human-Computer Interaction Center
Results: Factor AMOUNT OF INFORMATION
 Sig. main effect of factor AMOUNT OF INFORMATION
– F1,28=18.94, p<.001, η2=.40
 Reaction times
– Small tables: RT = 6.48s
– Large tables: RT = 11.24s (+73.4%)
 ⇒ Scanning longer tables takes longer6.48
11.24
0
2
4
6
8
10
12
14
Table size
ReactionTime[s]
small tables (4 lines)
large tables (8 lines)
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 14© RWTH Aachen University
Human-Computer Interaction Center
Results: Factor TASK COMPLEXITY
 Sig. Main Effect of factor TASK COMPLEXITY
– F1.59,44.43=11.76, p<.001, η2=.30
 Reaction times
– Simple tasks (0x): RT = 6.03s
– Medium tasks (1x): RT = 8.66s (+43.6%)
– Difficult tasks (2x): RT = 12.55s (+108.1% / +44.9%)
 ⇒ More complex tasks increase reaction times
6.03
8.66
12.55
0
2
4
6
8
10
12
14
Complexity
ReactionTime[s]
simple medium complex
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 15© RWTH Aachen University
Human-Computer Interaction Center
Results: Factor PRESENTATION
 sig. main effect of factor PRESENTATION
– F1,28=9.48, p<.05, η2=.25
 Reaction times
– Good presentation: RT = 7.53s
– Poor presentation: RT = 8.84s (+17.4%)
 ⇒ Poor usability comes at a cost7.53
8.84
0
2
4
6
8
10
12
14
Presentation
Reactiontime[s]
good poor
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 16© RWTH Aachen University
Human-Computer Interaction Center
Results:
Interaction PRESENTATION x AMOUNT OF INFORMATION
 sig. interaction
PRESENTATION ⨉ AMOUNT OF INFORMATION
 ⇒ Extra costs for poor usability when information
increases
0
2
4
6
8
10
12
14
16
4 Lines 8 Lines
Reactiontime[s]
Amount
Poor Good
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 17© RWTH Aachen University
Human-Computer Interaction Center
Results:
Interaction TASK COMPLEXITY x PRESENTATION
 sig. Interaction
TASK COMPLEXITY ⨉ PRESENTATION
 Impact of information amount on performance
– Simple complexity (0x): RT +20%
– Medium complexity (1x): RT +31%
– Difficult complexity (2x): RT +37%
0
2
4
6
8
10
12
14
16
18
Simple Medium Complex
Reactiontime[s]
Complexity
Poor Good
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 18© RWTH Aachen University
Human-Computer Interaction Center
Results:
Interaction TASK COMPLEXITY x AMOUNT OF INFORMATION
 sig. Interaction TASK COMPLEXITY ⨉ AMOUNT
 Impact of information amount on performance
– Simple complexity (0x): RT +50%
– Medium complexity (1x): RT +74%
– Difficult complexity (2x): RT +89%
0
2
4
6
8
10
12
14
16
18
20
Simple Medium Complex
Reactiontime[s]
Complexity
4 lines 8 lines
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 19© RWTH Aachen University
Human-Computer Interaction Center
Results:
3-way Interaction: PRESENTATION x AMOUNT x COMPLEXITY
 Poor usability (e.g., presentation) especially pricy in
complex environments
0
5000
10000
15000
20000
25000
short (4 lines) long (8 lines)
Reactiontime[ms]
Table length
good presentation
simple
medium
difficult
0
5000
10000
15000
20000
25000
short (4 lines) long (8 lines)
Reactiontime[ms]
Table length
poor presentation
simple
medium
difficult
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 20© RWTH Aachen University
Human-Computer Interaction Center
Summary &
Outlook
 All considered factors influence performance
– Higher Complexity ⇒ higher reaction times
– Poor Presentation ⇒ higher reaction times
– More information ⇒ higher reaction times
 Presentation ⨉ Info. Amount
Presentation ⨉ Complexity
Presentation ⨉ Info. Amount ⨉ Complexity
– Poor presentation especially pricy for complex tasks and
much information
 Outlook
– Larger sample
– More detailed weighting of the considered factors
– Young and fit subjects vs. realistic workforce, domain
knowledge, time on task, …
– Long term effects instead of 20 minute experiment
– Re-validation in complex environments
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems
Page 21© RWTH Aachen University
Human-Computer Interaction Center
Summary and Outlook
 Different perspective on information processing in
material disposition and supply chain management
 Identification and quantification of interface costs
 Poor usability comes at (hidden) costs
Dipl.-Inform. Philipp Brauner
Human-Computer Interaction Center
Chair for Communication Science
Room 03_B06, Campus-Boulevard 57, 52074 Aachen
Phone: +49 241 80 49237
Email: brauner@comm.rwth-aachen.de
Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource
Planning Systems

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On the visual design of Enterprise Resource Planning Systems – The role of information complexity, presentation and human factors

  • 1. © RWTH Aachen University Human-Computer Interaction Center On the visual design of Enterprise Resource Planning Systems – The role of information complexity, presentation and human factors 16th International Conference on The Human Aspects of Advanced Manufacturing – Tuesday, July 28, 2015 Victor Mittelstädt1 Philipp Brauner1, brauner@comm.rwth-aachen.de Matthias Blum2, Martina Ziefle1 1 Human-Computer Interaction Center (HCIC) RWTH Aachen University, Germany 2 Institute for Industrial Management (FIR) Aachen, Germany
  • 2. Page 1© RWTH Aachen University Human-Computer Interaction Center Outline  Motivation and research context  research agenda  Experiment 1: – Do User Interfaces related to decision performance?  Experiment 2: – Which factors of User Interfaces relate to performance?  Outlook Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 3. Page 2© RWTH Aachen University Human-Computer Interaction Center Context: Part of the Cluster of Excellence “Integrative Production Technology for High-Wage Countries”  Goal: Strengthen competitiveness of high wage countries  Engineering of future production systems – New materials – Improved and smarter machinery – Optimization of the shop floor & cross company cooperation  > 25 Institutes, > 100 researchers  Funded by German Research Foundation (DFG) Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 4. Page 3© RWTH Aachen University Human-Computer Interaction Center Research goal of the project: Optimize cross-company cooperation  Optimize cross-company supply chains (SC) by understanding – Technical factors influencing performance of SCs – Human factors influencing performance of SCs – Influence of Interface Factors on SCs – Interrelationship of technical, interface, and human factors  Why are humans considered? – Humans make final decision – Overview over not explicitly modelled relationships (e.g., closed-world assumption) – Complexity increases, less time for making decisions  Goal: – Understand system and user factors that influence efficiency, effectivity, and user satisfaction Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems Information flow flow of goods Supply Chain
  • 5. Page 4© RWTH Aachen University Human-Computer Interaction Center Business Simulation Games  Interactive Business simulations – Forrester’s Beer Distribution Game, Goldratt’s Game – Quality Management Game  Several studies – Relationship between human factors and game performance  Questions addressed – Replication of similar studies? ✓ – Raises awareness for Quality Management? ✓ – Do human factors exist that explain performance? ✓ – Which human factors influence performance? ❓ – Do interface aspects influence performance? ❓ – Which interface aspects influence performance? ❓ – How can users be supported to make better decisions? ❓  Follow up necessary – User factors – Interface factors -20 0 20 40 1 5 10 15 20 AverageStockLevel Week Retailer Wholesale Distributor Factory Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 6. Page 5© RWTH Aachen University Human-Computer Interaction Center QM–Game Interface Refinements: Users can be supported?  Research question: – Do suitable interfaces support players and increase their game performance?  Interface optimizations based on user feedback – Better spatial layout – Highlighted Key Performance Indicators (e.g., stock level)  Method – Web-based study (N=40) with user interface as within- subject variable (new interface randomly present in 1st or 2nd round) – Post-round surveys for user interface evaluation  Conclusion – Users preferred revised user interface – New user interface caused significant higher profits and higher product quality – Users can be supported to make better decisions – But: Weighting of interface factors not understood Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems (V = 0.263, F(1, 38) = 13.548, p = .001 < .05*)
  • 7. Page 6© RWTH Aachen University Human-Computer Interaction Center Follow up study: Focus on singular decisions  Focus on single decisions Context: material disposition  Narrow down factors that influence decision quality and decision speed  Research Questions – Which factors explain performance – Quantify costs of the user interface – Understand interrelationships between factors Assets Drawbacks Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 8. Page 7© RWTH Aachen University Human-Computer Interaction Center Experimental setup  Controlled experiment in Supply Chain context  Independent variables – Task complexity (within subj.) – Information Amount (within subj.) – Presentation format / Usability (between subj.)  Explanatory variables: – Age, Gender, Experience  Dependent variables – Performance (time in ms) – Correctness (correct / no correct) – Instruction: Correctness  Task: D > W*P+L Order necessary in ANY for any of the lines? (Y/N) (Demand greater than weekly Production by Weeks plus current stock Level) Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 9. Page 8© RWTH Aachen University Human-Computer Interaction Center Factor TASK COMPLEXITY  Decision complexity D > W*P+L (Demand greater than Weekly Production by Weeks plus current stock Level)  Three levels of task complexity – Low (W or P = 0) – Medium (W or P = 1) – High (W and P > 1) High complexity Low complexity Medium complexity Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 10. Page 9© RWTH Aachen University Human-Computer Interaction Center Factor PRESENTATION (Usability / Display Clutter)  PRESENTATION modelled by different font sizes – 6pt – 12pt  One representation of bad usability and display clutter of many many software interfaces Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 11. Page 10© RWTH Aachen University Human-Computer Interaction Center Factor INFORMATION AMOUNT  Number of lines – 4 lines of data – 8 lines of data Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 12. Page 11© RWTH Aachen University Human-Computer Interaction Center Results: Overview  20 Participants – Young sample, gender balanced – One participant excluded (RT > 1.5SD) – On avg. 2 x 20minutes  Reaction times (per table) – RTMean=10.2s (±6.6s) – RTMedian=8.2s  Errors – 92.9% correct decisions (7.1% errors) – No influence of the investigated factors on errors Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 13. Page 12© RWTH Aachen University Human-Computer Interaction Center Results: Factor DECISION  Sig. Main Effect of factor DECISION – F1,28=4.87, p<.05, η2=.15  Reaction times – Order: RT = 8.71s – No order: RT = 11.21s (+28.7%)  ⇒ Searching stopped on buying decision 11.21 8.71 0 2 4 6 8 10 12 14 Order Decision ReactionTime[s] no order order Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 14. Page 13© RWTH Aachen University Human-Computer Interaction Center Results: Factor AMOUNT OF INFORMATION  Sig. main effect of factor AMOUNT OF INFORMATION – F1,28=18.94, p<.001, η2=.40  Reaction times – Small tables: RT = 6.48s – Large tables: RT = 11.24s (+73.4%)  ⇒ Scanning longer tables takes longer6.48 11.24 0 2 4 6 8 10 12 14 Table size ReactionTime[s] small tables (4 lines) large tables (8 lines) Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 15. Page 14© RWTH Aachen University Human-Computer Interaction Center Results: Factor TASK COMPLEXITY  Sig. Main Effect of factor TASK COMPLEXITY – F1.59,44.43=11.76, p<.001, η2=.30  Reaction times – Simple tasks (0x): RT = 6.03s – Medium tasks (1x): RT = 8.66s (+43.6%) – Difficult tasks (2x): RT = 12.55s (+108.1% / +44.9%)  ⇒ More complex tasks increase reaction times 6.03 8.66 12.55 0 2 4 6 8 10 12 14 Complexity ReactionTime[s] simple medium complex Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 16. Page 15© RWTH Aachen University Human-Computer Interaction Center Results: Factor PRESENTATION  sig. main effect of factor PRESENTATION – F1,28=9.48, p<.05, η2=.25  Reaction times – Good presentation: RT = 7.53s – Poor presentation: RT = 8.84s (+17.4%)  ⇒ Poor usability comes at a cost7.53 8.84 0 2 4 6 8 10 12 14 Presentation Reactiontime[s] good poor Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 17. Page 16© RWTH Aachen University Human-Computer Interaction Center Results: Interaction PRESENTATION x AMOUNT OF INFORMATION  sig. interaction PRESENTATION ⨉ AMOUNT OF INFORMATION  ⇒ Extra costs for poor usability when information increases 0 2 4 6 8 10 12 14 16 4 Lines 8 Lines Reactiontime[s] Amount Poor Good Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 18. Page 17© RWTH Aachen University Human-Computer Interaction Center Results: Interaction TASK COMPLEXITY x PRESENTATION  sig. Interaction TASK COMPLEXITY ⨉ PRESENTATION  Impact of information amount on performance – Simple complexity (0x): RT +20% – Medium complexity (1x): RT +31% – Difficult complexity (2x): RT +37% 0 2 4 6 8 10 12 14 16 18 Simple Medium Complex Reactiontime[s] Complexity Poor Good Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 19. Page 18© RWTH Aachen University Human-Computer Interaction Center Results: Interaction TASK COMPLEXITY x AMOUNT OF INFORMATION  sig. Interaction TASK COMPLEXITY ⨉ AMOUNT  Impact of information amount on performance – Simple complexity (0x): RT +50% – Medium complexity (1x): RT +74% – Difficult complexity (2x): RT +89% 0 2 4 6 8 10 12 14 16 18 20 Simple Medium Complex Reactiontime[s] Complexity 4 lines 8 lines Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 20. Page 19© RWTH Aachen University Human-Computer Interaction Center Results: 3-way Interaction: PRESENTATION x AMOUNT x COMPLEXITY  Poor usability (e.g., presentation) especially pricy in complex environments 0 5000 10000 15000 20000 25000 short (4 lines) long (8 lines) Reactiontime[ms] Table length good presentation simple medium difficult 0 5000 10000 15000 20000 25000 short (4 lines) long (8 lines) Reactiontime[ms] Table length poor presentation simple medium difficult Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 21. Page 20© RWTH Aachen University Human-Computer Interaction Center Summary & Outlook  All considered factors influence performance – Higher Complexity ⇒ higher reaction times – Poor Presentation ⇒ higher reaction times – More information ⇒ higher reaction times  Presentation ⨉ Info. Amount Presentation ⨉ Complexity Presentation ⨉ Info. Amount ⨉ Complexity – Poor presentation especially pricy for complex tasks and much information  Outlook – Larger sample – More detailed weighting of the considered factors – Young and fit subjects vs. realistic workforce, domain knowledge, time on task, … – Long term effects instead of 20 minute experiment – Re-validation in complex environments Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems
  • 22. Page 21© RWTH Aachen University Human-Computer Interaction Center Summary and Outlook  Different perspective on information processing in material disposition and supply chain management  Identification and quantification of interface costs  Poor usability comes at (hidden) costs Dipl.-Inform. Philipp Brauner Human-Computer Interaction Center Chair for Communication Science Room 03_B06, Campus-Boulevard 57, 52074 Aachen Phone: +49 241 80 49237 Email: brauner@comm.rwth-aachen.de Mittelstädt/Brauner/Blum/Ziefle (2015) - On the visual design of Enterprise Resource Planning Systems

Notas del editor

  1. Game based learning environment effetive tool to * increase performance over time through training Raise awarness for specific supply chain and disposition topics
  2. 0,57
  3. With secondary task