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Third Year Evaluation (XXVI cycle)

Luigi De Russis

Living in Smart Environments:
Interfaces, Interaction and
Usability
HCI in the Ambient Intelligence field
2



Ambient Intelligence (AmI)
vision of a future information society
 in which people are empowered through a digital
environment


aware of their presence and context
 sensitive, adaptive and responsive to their needs, habits, gestures
and emotions




must be
user-friendly
 secure
 controllable
 almost invisible


Pervasive
computing

Living in Intelligent Environments: Interfaces, Interaction and Usability

Pervasive
communication

Intelligent
User-friendly
Interface
29/11/2013
Overview
3

Exploring different interactions with the environment…
WIMP

Touch

Wearable

Natural Language

Mobile

Gaze

… in different topics and areas
School and
university
Energy
saving

Residential
appliances control

Industrial sensors monitoring

Universal Access

Living in Intelligent Environments: Interfaces, Interaction and Usability

Activity delegation
29/11/2013
Overview
4

LOWERING ACCESS
BARRIERS

DOGeye (IwC)
Speak2Home
dWatch (ANT, HomeSys)
GrAAL

IMPROVING
SMART ENVIRONMENT
INTERACTION

MAKING PEOPLE
“SMARTER”

WattsUp and survey (E&B)
Applus.enérgie
Applus.climatique

KEEPING THE HUMAN
IN THE LOOP

FOUNDING
TECHNOLOGY

Dog

Living in Intelligent Environments: Interfaces, Interaction and Usability

MAKING PLACES
“SMARTER”

RulesBook (ISAmI)

29/11/2013
“Energy efficient” behavior (I)
5



Creation of a smart
and shared
management system for
energy consumption in
public buildings
intended for technical
training







Applus.enérgie focuses on electrical energy consumptions
Applus.climatique focuses on thermal energy consumptions

The system has been deployed at the ISITP of Verrès and at the
Politecnico (Mirafiori and Verrès campuses)
Website: http://www.applus-energie.org

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013
“Energy efficient” behavior (II)
6



Design and co-conduct







3 focus groups involving 36
people (mainly students)
1 usability test involving 7
students

Results confirms previous works,
and gives some hints for more
effective visualization of
energy-related information
Related publications



D. Bonino, F. Corno, L. De Russis, “Home Energy Consumption
Feedback: A User Survey”, Energy and Building, Elsevier
D. Bonino, F. Corno, L. De Russis, G. Ferrero, “JEERP: Energy-aware
Enterprise Resource Planning”, IT Professional, IEEE

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013
dWatch
7



Wearable notification and command
system prototype








low-cost and off-the-shelf
handle messages coming from the
environment
quick access command

Preliminary user testing shows interest
in real-world use
Publications




D. Bonino, F. Corno, L. De Russis, “dWatch: a Personal Wrist Watch
for Smart Environments”, 3rd International Conference on Ambient
Systems, Networks and Technologies, 2012
L. De Russis, D. Bonino, F. Corno, “The Smart Home on Your Wrist”,
HomeSys: a Ubicomp workshop, 2013

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013
GrAAL
8



Gestione di residenze assistenziali
tramite sistemi di Ambient Assisted
Living
 AAL-ready

environment
 the project will start on January,
2014


Goal: help some health workers in
their daily task with patients,
possibly by using some end-user
device

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013
GrAAL
9



First step: Need Finding
design of two focus groups to be
administered in December
 involves all the health workers, all the
educators, and a nurse of a similar structure






Preliminary discussions seems to
discourage the usage of mobile devices
and points toward hands-free interaction
Related publications




D. Bonino, E. Castellina, F. Corno, L. De Russis, “DOGeye:
Controlling your Home with Eye Interaction”, Interacting with
Computers, Elsevier
L. De Russis, D. Bonino, F. Corno, “The Smart Home on Your Wrist”,
at HomeSys: a Ubicomp workshop

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013
Founding tech: the Dog gateway
10





Collaboration in the design and development of the
Dog (Domotic OSGi Gateway) open source project
Involved in Dog design improvements and code
refactoring
responsible for the “core” and “communication” bundles
 improved overall performances
 provided a better compliance with the OSGi specification
 design, development (and documentation) of a RESTful Web
API
 improved the support for scenarios involving wearable
devices like the dWatch




Refactoring led to Dog 3.0

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013
Other projects…
11



Other projects I’m (was) involved


SMILE-O
 framework

for the optimization of electrical consumption
and production, based on a provisional model

 Energy@Home

(TILab)

 collaboration

for the integration of different domotic
systems (ZigBee and Konnex) in a software platform based
on Dog

 Smart

Gamer

 design

and development of smart gaming system to emulate
the behavior of an “average” trading card game player

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013
Scientific activities
12

Department editor for XRDS, The ACM
Magazine for Students
 Reviewer


 Interact

2011 - 2013 (conference)
 ACM CHI 2013 - 2014 (conference)
 ACM MobileHCI 2013 (conference)
 Interacting with Computer (Elsevier journal)

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013
Thanks!
Luigi De Russis
luigi.derussis@polito.it
http://elite.polito.it

Living in Intelligent Environments: Interfaces, Interaction and Usability

29/11/2013

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Living in Smart Environments - 3rd year PhD Report

  • 1. Third Year Evaluation (XXVI cycle) Luigi De Russis Living in Smart Environments: Interfaces, Interaction and Usability
  • 2. HCI in the Ambient Intelligence field 2  Ambient Intelligence (AmI) vision of a future information society  in which people are empowered through a digital environment  aware of their presence and context  sensitive, adaptive and responsive to their needs, habits, gestures and emotions   must be user-friendly  secure  controllable  almost invisible  Pervasive computing Living in Intelligent Environments: Interfaces, Interaction and Usability Pervasive communication Intelligent User-friendly Interface 29/11/2013
  • 3. Overview 3 Exploring different interactions with the environment… WIMP Touch Wearable Natural Language Mobile Gaze … in different topics and areas School and university Energy saving Residential appliances control Industrial sensors monitoring Universal Access Living in Intelligent Environments: Interfaces, Interaction and Usability Activity delegation 29/11/2013
  • 4. Overview 4 LOWERING ACCESS BARRIERS DOGeye (IwC) Speak2Home dWatch (ANT, HomeSys) GrAAL IMPROVING SMART ENVIRONMENT INTERACTION MAKING PEOPLE “SMARTER” WattsUp and survey (E&B) Applus.enérgie Applus.climatique KEEPING THE HUMAN IN THE LOOP FOUNDING TECHNOLOGY Dog Living in Intelligent Environments: Interfaces, Interaction and Usability MAKING PLACES “SMARTER” RulesBook (ISAmI) 29/11/2013
  • 5. “Energy efficient” behavior (I) 5  Creation of a smart and shared management system for energy consumption in public buildings intended for technical training     Applus.enérgie focuses on electrical energy consumptions Applus.climatique focuses on thermal energy consumptions The system has been deployed at the ISITP of Verrès and at the Politecnico (Mirafiori and Verrès campuses) Website: http://www.applus-energie.org Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013
  • 6. “Energy efficient” behavior (II) 6  Design and co-conduct     3 focus groups involving 36 people (mainly students) 1 usability test involving 7 students Results confirms previous works, and gives some hints for more effective visualization of energy-related information Related publications   D. Bonino, F. Corno, L. De Russis, “Home Energy Consumption Feedback: A User Survey”, Energy and Building, Elsevier D. Bonino, F. Corno, L. De Russis, G. Ferrero, “JEERP: Energy-aware Enterprise Resource Planning”, IT Professional, IEEE Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013
  • 7. dWatch 7  Wearable notification and command system prototype      low-cost and off-the-shelf handle messages coming from the environment quick access command Preliminary user testing shows interest in real-world use Publications   D. Bonino, F. Corno, L. De Russis, “dWatch: a Personal Wrist Watch for Smart Environments”, 3rd International Conference on Ambient Systems, Networks and Technologies, 2012 L. De Russis, D. Bonino, F. Corno, “The Smart Home on Your Wrist”, HomeSys: a Ubicomp workshop, 2013 Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013
  • 8. GrAAL 8  Gestione di residenze assistenziali tramite sistemi di Ambient Assisted Living  AAL-ready environment  the project will start on January, 2014  Goal: help some health workers in their daily task with patients, possibly by using some end-user device Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013
  • 9. GrAAL 9  First step: Need Finding design of two focus groups to be administered in December  involves all the health workers, all the educators, and a nurse of a similar structure    Preliminary discussions seems to discourage the usage of mobile devices and points toward hands-free interaction Related publications   D. Bonino, E. Castellina, F. Corno, L. De Russis, “DOGeye: Controlling your Home with Eye Interaction”, Interacting with Computers, Elsevier L. De Russis, D. Bonino, F. Corno, “The Smart Home on Your Wrist”, at HomeSys: a Ubicomp workshop Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013
  • 10. Founding tech: the Dog gateway 10   Collaboration in the design and development of the Dog (Domotic OSGi Gateway) open source project Involved in Dog design improvements and code refactoring responsible for the “core” and “communication” bundles  improved overall performances  provided a better compliance with the OSGi specification  design, development (and documentation) of a RESTful Web API  improved the support for scenarios involving wearable devices like the dWatch   Refactoring led to Dog 3.0 Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013
  • 11. Other projects… 11  Other projects I’m (was) involved  SMILE-O  framework for the optimization of electrical consumption and production, based on a provisional model  Energy@Home (TILab)  collaboration for the integration of different domotic systems (ZigBee and Konnex) in a software platform based on Dog  Smart Gamer  design and development of smart gaming system to emulate the behavior of an “average” trading card game player Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013
  • 12. Scientific activities 12 Department editor for XRDS, The ACM Magazine for Students  Reviewer   Interact 2011 - 2013 (conference)  ACM CHI 2013 - 2014 (conference)  ACM MobileHCI 2013 (conference)  Interacting with Computer (Elsevier journal) Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013
  • 13. Thanks! Luigi De Russis luigi.derussis@polito.it http://elite.polito.it Living in Intelligent Environments: Interfaces, Interaction and Usability 29/11/2013