27. Questions:
Audience: gamer? user? fan? worker?
Technologies: iOS? Nintendo DS? Wii?
“Scenes”: At home? In transit? At school?
Method: observation? survey? participation?
Theories: gender? gesture? nationalism?
Monday, 13 May 13
28. Further reading
Ben Lewis-Evans (“user” research)
http://is.gd/JtcXPy
Jo Iacovides (learning and gameplay)
http://joiacovides.blogspot.com.au
Jane McGonigal (gamification)
http://janemcgonigal.com/
Monday, 13 May 13