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Collaboration on Virtual Harmony: STEM Research on the
Mars Geothermal, Nonlinear Game Design on Atlantis and
          Unity3D, and the Migration to MOSES
         Andrew G. Stricker, Ph.D., The Air University
   Cynthia A. Calongne, D.CS., Colorado Technical University
   Virtual Worlds Best Practices in Education, March 16, 2012
From Collaboration to MOSES
• Virtual Harmony              • Custom virtual world using
                                 OpenSim & open source tools
                               • Features Harmony - historical


• STEM Research and the Mars   • IRB-approved research for a
  Geothermal                     model-based reasoning in a
                                 somatic computing study


• Nonlinear Game Design on     • Digital literacy learning game in
  Atlantis and Unity3D           Unity3D , Harmony and iPhone


• Migration to MOSES           • OAR files loaded on MOSES;
                                 class meetings in both environs
Virtual World Integration
• Virtual Harmony – custom         • Creative designs by Andy
  designs, open source tools         Stricker, modeling harmonious
                                     historical settings for research

• STEM and Digital Literacy from   • Collaborative STEM and digital
  Virtual Harmony to Unity3D         literacy research w/ Auburn,
  and the iPhone                     Columbia, AU and CTU

• Second Life Classes              • SL Simulations and reflection


• MOSES                            • Portability, test & class activity


• NSF grant and Inworldz           • Lane Community College’s
                                     learning simulations & testing
Atlantis on Virtual Harmony
…why STEM in 3D worlds?
Key architectural features
         supporting STEM in 3D ...
- Blended Learning Strategies

- Flow

- Cloud, Mobile, 3D Worlds, and
  Locomotion Computing
Blended Learning Components...
Just-in-Time Teaching flow...
- Advance organizer
- Pre-knowledge check
- Interactive activity
- Post-knowledge check
- Instructor analysis
- Interactive discussion
- Follow-up activity
Cloud, Mobile, 3D Worlds, and
Locomotion Computing...
OpenSim            Unity3D                         Edu-Sim        Pandora-Bot
Back end              Server             Services
                                                         User Database
                                                                         Databases      Engine


Middleware                                    MySQL-PHP      or     MSSQL-ASP


                               Web Services                                          Deskto
Front end                                                                                         Browse
                               for Client Viewers/Browsers               Mobile      p
                                                                                                  r
                                                                                     Laptop
                     OpenSim                             Unity3D
                     3D world                            3D world           Access
                                                                                                  Virtusph
                                                                                                  ere


                                                                            Alternative Entry Points
     3rd-party voice                    In-world event                        Content
     (e.g. Ventrillo, Vivox)            tracking                              Management
                                                                              Systems
     3rd-party IP                       In-world chat
     videoconferencing                  communication                         Learning Management
                                                                              Systems



            Low-residency blended learning edu-sim architecture.
Putting it all together...




...prototyping the art of the possible
Mystery of the Red
            and White Dragons

Pilot prototype is designed to help develop learning
style skills and literacies associated with:
- Influencing and leading others
- Creating new ways of thinking and doing
- Experimenting with new ideas
- Being sensitive to values
- Imagining the implications of ambiguous situations
Learning styles and digital literacy
models used in pilot...


Kolb Learning Styles...   Technology Arc...
Role of iPhone App...
Questions?
References
• Virtual Harmony – Dr. Andy Stricker and the GLF
   – http://harmonyestate.dyndns-ip.com/
• Sustainable 3D Worlds
   – http://unity.em840.com/Virtual_Harmony/Welcome.html
• Presentations
   – http://www.slideshare.net/lyrlobo/presentations
• Emerging Media and Innovation
   – http://ctusoftware.blogspot.com
• Military Open Simulator Enterprise Strategy (MOSES)
   – http://fvwc.army.mil/moses/ and http://fvwc.army.mil/
• Ephemeral Project Wiki on MOSES
   – http://107.7.21.234/redmine/wiki/moses/Ephemeral
Collaboration on Virtual Harmony

                       STEM Research on the Mars Geothermal,
For more information   Nonlinear Game Design on Atlantis and
                       Unity3D and the Migration to MOSES


                                   Dr. Andrew Stricker
                              Spinoza Quinnell in Second Life

                                   Dr. Cynthia Calongne
                                  Lyr Lobo in Second Life




  Spinoza Quinnell                                                  Lyr Lobo
                               For a copy of these slides, visit:
                               http://www.slideshare.net/lyrlobo

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Vwbpe collaboration on virtual harmony to moses

  • 1. Collaboration on Virtual Harmony: STEM Research on the Mars Geothermal, Nonlinear Game Design on Atlantis and Unity3D, and the Migration to MOSES Andrew G. Stricker, Ph.D., The Air University Cynthia A. Calongne, D.CS., Colorado Technical University Virtual Worlds Best Practices in Education, March 16, 2012
  • 2. From Collaboration to MOSES • Virtual Harmony • Custom virtual world using OpenSim & open source tools • Features Harmony - historical • STEM Research and the Mars • IRB-approved research for a Geothermal model-based reasoning in a somatic computing study • Nonlinear Game Design on • Digital literacy learning game in Atlantis and Unity3D Unity3D , Harmony and iPhone • Migration to MOSES • OAR files loaded on MOSES; class meetings in both environs
  • 3. Virtual World Integration • Virtual Harmony – custom • Creative designs by Andy designs, open source tools Stricker, modeling harmonious historical settings for research • STEM and Digital Literacy from • Collaborative STEM and digital Virtual Harmony to Unity3D literacy research w/ Auburn, and the iPhone Columbia, AU and CTU • Second Life Classes • SL Simulations and reflection • MOSES • Portability, test & class activity • NSF grant and Inworldz • Lane Community College’s learning simulations & testing
  • 5. …why STEM in 3D worlds?
  • 6. Key architectural features supporting STEM in 3D ... - Blended Learning Strategies - Flow - Cloud, Mobile, 3D Worlds, and Locomotion Computing
  • 8. Just-in-Time Teaching flow... - Advance organizer - Pre-knowledge check - Interactive activity - Post-knowledge check - Instructor analysis - Interactive discussion - Follow-up activity
  • 9. Cloud, Mobile, 3D Worlds, and Locomotion Computing...
  • 10. OpenSim Unity3D Edu-Sim Pandora-Bot Back end Server Services User Database Databases Engine Middleware MySQL-PHP or MSSQL-ASP Web Services Deskto Front end Browse for Client Viewers/Browsers Mobile p r Laptop OpenSim Unity3D 3D world 3D world Access Virtusph ere Alternative Entry Points 3rd-party voice In-world event Content (e.g. Ventrillo, Vivox) tracking Management Systems 3rd-party IP In-world chat videoconferencing communication Learning Management Systems Low-residency blended learning edu-sim architecture.
  • 11. Putting it all together... ...prototyping the art of the possible
  • 12.
  • 13. Mystery of the Red and White Dragons Pilot prototype is designed to help develop learning style skills and literacies associated with: - Influencing and leading others - Creating new ways of thinking and doing - Experimenting with new ideas - Being sensitive to values - Imagining the implications of ambiguous situations
  • 14. Learning styles and digital literacy models used in pilot... Kolb Learning Styles... Technology Arc...
  • 15. Role of iPhone App...
  • 17. References • Virtual Harmony – Dr. Andy Stricker and the GLF – http://harmonyestate.dyndns-ip.com/ • Sustainable 3D Worlds – http://unity.em840.com/Virtual_Harmony/Welcome.html • Presentations – http://www.slideshare.net/lyrlobo/presentations • Emerging Media and Innovation – http://ctusoftware.blogspot.com • Military Open Simulator Enterprise Strategy (MOSES) – http://fvwc.army.mil/moses/ and http://fvwc.army.mil/ • Ephemeral Project Wiki on MOSES – http://107.7.21.234/redmine/wiki/moses/Ephemeral
  • 18. Collaboration on Virtual Harmony STEM Research on the Mars Geothermal, For more information Nonlinear Game Design on Atlantis and Unity3D and the Migration to MOSES Dr. Andrew Stricker Spinoza Quinnell in Second Life Dr. Cynthia Calongne Lyr Lobo in Second Life Spinoza Quinnell Lyr Lobo For a copy of these slides, visit: http://www.slideshare.net/lyrlobo