2. CONTENTS
Introduction
Video games
Generations of video games
consoles
Kinect
Technology behind Kinect
Uses, advantages of Kinect.
References
3. INTRODUCTION
“The computer industry is the only
industry that is more fashion-driven than
women’s fashion,” said by Oracle CEO
Larry Ellison.
Every thing related to this industry
changes within a short period of time.
4. What is Kinect..?
Kinect is a motion sensing input
device by Microsoft for the Xbox 360
video game console and Windows
PCs.
It enables users to control and
interact with the Xbox 360 without
the need to touch a game controller.
The project is aimed at broadening
the Xbox 360's audience beyond its
typical gamer base.
A version for Windows was released
on February 1, 2012.
5. Video game console
Video gaming has become a popular
form of entertainment and a part of
modern culture in the developed
world.
Simply, a video game console is used
to play video games.
6. There are currently considered to
be eight generations of video game
consoles, with the seventh and the
eighth concurrently ongoing.
As of 2007, it is estimated that
video game consoles have made up
75% of the world's gaming market.
9. •Gaming computers
•Early online gaming
•Handheld LCD games
In 1979 the first
handheld system was
released.
3rd generation
consoles
(1983–1995)
(8-bit)
11. 5th generation consoles
(1993–2006) (32 and 64-
bit)
•Transition to 3D and CDs
•Mobile phone gaming
The Sony PlayStation became
the most popular system of the
fifth generation consoles.
12. 6th generation consoles (1998–
present)
•Online gaming rises to prominence
“I am not a smart man, but I do
know that I trust you Bill”: Steve
Jobs.
The Xbox is a sixth-generation
video game console manufactured
by Microsoft.
The Xbox was Microsoft's first
video game console.
It was released on November 15,
2001 in North America.
13. The integrated Xbox Live service
launched in November 2002
allowed players to play games
online.
The last Xbox game was Madden
NFL 09, released in August 2008.
Xbox Live support was discontinued
on April 15, 2010.
16. The Xbox 360 is the second video
game console developed by and
produced for Microsoft and the
successor to the Xbox.
Xbox 360 model and features
integrated 802.11 b/g/n Wi-Fi,
TOSLINK S/PDIF optical audio
output, five USB 2.0 ports.
18. Developer: Microsoft
Manufacturer: Flextronics, Wistron,
Celestica, Foxconn
Product family: Xbox
Type: Video game console
Generation: Seventh generation
CPU: 3.2 GHz PowerPC Tri-Core Xenon
Memory: 512 MB of GDDR3 RAM clocked at
700 MHz
Display: Video output formats
Graphics: 500 MHz ATI Xenos
Online services: Xbox Live
Best-selling game: Kinect Adventures (18
million as pack-in game for Kinect)
Predecessor: Xbox
19. Introducing Kinect for
Xbox 360
One small step for man, one giant
step for mankind: Neil Armstrong.
Kinect for Xbox 360 is changing
the game.
Well, it’s changing how you play
games.
Because with Kinect, there are no
controllers or remotes.
21. It uses a sensor and dual-camera
device to track the motion of the
players themselves.
Becoming the first motion control
system capable of tracking the
player in 3D space without the
need for a controller.
It sold an average of 133,333 units
a day for the first 60 days and a
total of 6 million units during the
same period.
22. KINECT earned the Guinness
World Record for the "fastest
selling consumer electronics
device".
23. Kinect for Windows
On February 21, 2011 Microsoft
announced that it would release a
non-commercial Kinect software
development kit (SDK) for Windows
in spring 2011, which was released
for Windows 7 on June 16, 2011 in
12 countries.
The SDK includes Windows 7
compatible PC drivers for Kinect
device.
It provides Kinect capabilities to
developers to build applications
with C++, C#, or Visual Basic by
using Microsoft Visual Studio 2010.
24. Hardware Requirements
To use a Kinect for Windows sensor
you will need a PC with the
following:
1. Microsoft Windows 7, Microsoft
Windows Embedded Standard 7 or
Windows 8 Developer Preview
(desktop applications only).
2. 32 bit (x86) or 64 bit (x64)
processor
3. Dual-core 2.66-GHz or faster
processor
4. Dedicated USB 2.0 bus
5. 2 GB RAM
25. Work out your own salvation.
Do not depend on others:
Buddha
27. The sensor is compatible with every
Xbox 360 and can be easily setup
using appropriate cables.
The Kinect Sensor uses 3-D depth
sensors to measure your body
movements that let you control the
elements in the game. So while playing
the games with a Kinect Sensor, you
are the controller.
Kinect is capable of simultaneously
tracking up to six people, including two
active players for motion analysis with
a feature extraction of 20 joints per
player.
28.
29. RGB camera is used to recognize a
user while playing the game.
You can also use the camera to take
photos and record videos.
The microphones come in handy for
providing voice input when needed.
we can automatically adjust the sensor
for an appropriate viewing angle by
using the motorized tilt.
30. A minimum distance of 6 ft is
required between the player and Kinect
Sensor for smooth game play.
Ensure that the room has proper and
even lighting.
31. Why Kinect..?
Full Body Gaming
Use Your Voice
Motion sensor i.e. It’s All about
You
Something For Everyone
Facial recognition
32. Kinect uses advanced
Controller-free gaming entertainment
means full body play. technology to
Kinect responds to respond to the sound
how you move. So if of your voice. Just
you have to kick, then say "Xbox" to reveal
kick. If you have to a series of voice
jump, then jump. You commands. No
already know how to remote required.
play.
Whether you're a gamer Once you wave
or not, anyone can play your hand to
and have a blast. Kinect activate the sensor,
promises a gaming your Kinect will be
experience that's safe, able to recognize
secure and fun for you and access
everyone. your Avatar.
33. Kinect ID remembers who you are
by collecting physical data that’s
stored in your profile. So when
you want to play again, Kinect will
know it’s you.
34. The Kinect Effect
Kinect was built to revolutionize the way
to play games and to experience
entertainment.
But along the way, people started using
Kinect in ways nobody never imagined.
From helping children with autism, to
helping doctors in the operating room,
people are taking Kinect beyond games.
And that’s what call the Kinect Effect.
The World is changing through
using Kinect.
36. Conclusion
This gaming console from Microsoft
is designed for serious and
passionate gamers.
You can spend hours playing your
favourite games with family and
friends on the Xbox 360.
37. The pride of a sport isn’t
winning or losing but the
passion in your heart.