SlideShare una empresa de Scribd logo
1 de 31
Introduction to Windows Programming
Windows
• Windows is GUI operating systems developed by Microsoft.
• Each version of Windows includes a graphical user interface, with a desktop that
allows users to view files and folders in windows.
• Windows has been the most widely used operating system for personal computers
(PCs).
Versions of Windows or History of Windows:
Microsoft Windows is designed for both home computing and professional purposes.
Past versions of Windows home editions include :
Windows 3.0 (1990),
Windows 3.1 (1992),
Windows 95 (1995),
Windows 98 (1998),
Windows Me (2000),
Windows XP (2001),
Windows Vista (2006).
Windows 7 (2008).
Windows 8 (2010)
The current version is Windows 10 ,released in 2013
Windows System 32
• The Windows System32 directory is often located in either C:WindowsSystem32
or C:Winntsystem32. Often, many Microsoft Windows error messages will
contain the system32 directory because many of the system files Windows uses to
run are stored in this directory.
WIN API
• The Windows application programming interface (API) lets you develop desktop
and server applications that run successfully on all versions of Windows.
• It is taking advantage of the features and capabilities unique to each version.
• The Windows API can be used in all Windows-based desktop applications, and the
same functions are generally supported on 32-bit and 64-bit Windows.
Windows Fundamentals
• Windows applications can be developed using a procedure-oriented approach in
either C or C++.
• All approaches bring together point-and-shoot control, pop-up menus, and the
ability to run applications written especially for the Windows environment.
• Windows gives the ability to develop graphics user interface(GUI)
The Windows Environment
• Windows is a graphics-based multitasking operating system.
• Programs developed for this environment have a consistent look and command
structure.
• To the user, this makes learning each successive Windows application easier.
• To help in the development of Windows applications, Windows provides
numerous built-in functions that allow for easy implementation of menus,
scroll bars, dialog boxes, icons that represent a user-friendly interface.
• Windows permits the application to work in a hardware-independent manner.
The Windows Environment
Install the Windows SDK
To write a Windows program in C or C++, you must install the Microsoft Windows
Software Development Kit (SDK) or a development environment that includes the
Windows SDK, such as Microsoft Visual C++. The Windows SDK Contains the headers
and libraries necessary to compile and link your application. The Windows SDK also
contains command-line tools for building Windows applications, including the Visual
C++ compiler and linker. Although you can compile and build Windows programs with
the command-line tools, we recommend using a full-featured development environment
such as Microsoft Visual Studio. Visual C++ Express is a free downloadable edition of
Visual C++ available at :
http://go.microsoft.com/fwlink/?LinkId=181514.
Prepare Your Development Environment
Install the Windows SDK
• The Windows SDK supports development of both 32-bit and 64-bit applications. In fact, the
Windows APIs are designed so that the same code can compile for 32-bit or 64-bit without
changes.
Set Include and Library Paths
• After you install the Windows SDK, make sure that your development environment points to
the Include and Lib folders, which contain the header and library files.
• For Visual Studio, the Windows SDK includes a Visual Studio Configuration Tool. This tool
updates Visual Studio to use the Windows SDK header and library paths.
A screen shot of the
Visual Studio
Configuration Tool
Windows Advantages
Graphics User Interface (GUI)
 All versions of Windows are based on the same standardized interface.
 This interface uses pictures, or icons, to represent disk drives, files,
subdirectories, and many of the operating system commands and actions.
• Multitasking Environment
 The Windows multitasking environment allows the user to have several
applications, or several instances of the different application, running at the same
time.
 Each application occupies a rectangular window on the screen.
Windows Advantages(contd.)
• Advantages of Using a Queued (serial wise ) Input
 Windows receives all input from the keyboard, mouse, and timer in the
system queue.
 It is the queue’s responsibility to redirect the input to the appropriate
program since more than one application can be running.
 It is achieved by copying the message from the system queue into the
application’s queue.
 When application is ready to process the input, it reads from its queue
and dispatches a message to the correct window.
 Input is accessed with the use of a uniform format called an input
message.
Windows Advantages(contd.)
OOPs and Windows Messages
 Windows has always employed a OOP environment.
 Message is a notification that some event of interest has occurred that may
or may not need a specific action.
 User may initiate these events by clicking or moving the mouse, changing
the size of a window, or making a menu selection.
 The events can also be initiated by the application itself e.g. a graphics-
based spreadsheet could finish a recalculation that results in the need to
update a graphics bar chart.
 It is the message system that allows Windows to achieve its multitasking
capabilities.
 The message system makes it possible for Windows to share the processor
among different applications.
Windows Advantages(contd.)
• Managing Memory
 Most important shared resources under Windows is system memory.
 As new programs are started and old ones are terminated, memory become fragmented.
 Windows is capable for free memory space by moving blocks of code and data in
memory.
• Dynamic Link Libraries (DLL)
 Supports much of Windows’ functionality.
 Enhance the base operating system by providing a powerful GUI.
Dynamic Linking:
Central to the workings of Windows is a concept known as "dynamic linking." Windows
provides a wealth of function calls that an application can take advantage of, mostly to
implement its user interface and display text and graphics on the video display. These
functions are implemented in dynamic−link libraries, or DLLs. These are files with the
extension .DLL or sometimes .EXE, and they are mostly located in the
WINDOWSSYSTEM subdirectory under Windows 98 and the WINNTSYSTEM and
WINNTSYSTEM32 subdirectories under Windows NT.
Layout of a Window
o Border
o Title Bar
o Control Icon
o System Menu
o Minimize Icon
o Maximize Icon
o Close Window Icon
o Vertical Scroll Bar, if desired.
o Horizontal Scroll Bar, if desired.
o Menu Bar(optional)
Windows Graphics Objects
 Menus
 Title bars
 Control boxes
 Scroll bars
 Icons
 Cursors
 Message Boxes
 Windows Dialog Boxes
 Fonts
 Pens
 Brushes
How Windows’Applications Handled
 Windows provides an application program with access to hundreds of function
calls, directly or indirectly, through foundation classes.
 These function calls are handled by several main modules-
o KERNEL- responsible for memory management, , loading and running an
application, and scheduling.
o GDI (graphics device interface)- contains all of the routines to create and display
graphics
o USER modules- takes care of all other application requirements.
The Windows Message Format
• Messages are used to notify a program that an event of interest has occurred.
• Only one message system exists under Windows—the system message queue.
• Each program currently running under Windows also has its own program message
queue.
• The USER module must transfer each message in the system message queue to a
program’s message queue.
• The program’s message queue stores all messages for all windows in that program.
Frequently Used Win32 Data Types
CALLBACK Replaces FOR PASCAL in application’s call back routine.
HANDLE 32-bit unsigned integer that is used as a handle.
HDC Handle to a device context.
HWND 32-bit unsigned integer that is used as the handle to a
window.
LONG 32-bit signed integer
LPARAM Type used for declaration of lParam(Long pointer).
LPCSTR LPCSTR is the same as LPSTR, but is used for read-only
string pointers.
LPSTR 32-bit pointer.
LPVOID A generic pointer type. It is equivalent to (void *).
LRESULT Used for the return value of a window procedure.
UINT An unsigned integer type
WCHAR A 16-bit UNICODE character. WCHAR is used to represent all
of the symbols for all of the world’s languages.
WINAPI Replaces FAR PASCAL in API declarations.
WPARAM Used for the declaration of wParam.
HINSTANCE Handle to the current instance
Frequently Used Win32 Structures
MSG Defines the fields of an input message
PAINTSTRUCT Defines the paint structure used when drawing inside a window
RECT Defines a rectangle
WNDCLASS Defines a window class
Handles
 Used when writing procedure-oriented Windows applications.
 Handle is a unique number that identifies objects like-
• Windows
• Controls
• Menus
• Icons
• Pens
• Brushes
• Memory allocation
• Output devices
• Window instances-Each copy of a program loaded in main memory is
called an instance.
Instance Handles
• Windows allows to run more than one copy of the same application at the same
time, so operating system needs to keep track of each of these instances.
• It does this by attaching a unique instance handle to each running copy of the
application.
Windows Header File: WINDOWS.H
• Provides a path to over a thousand constant declarations, typedef declarations, and
hundreds of function prototypes
• Main reasons a Windows application takes longer to compile than a non-Windows
C or C++ program is the size of this and associated header files.
• Traditionally, WINDOWS.H is a required include file in all C and C++ Windows
applications.
Calling Convention for Functions
• The parameters for the function are pushed from the rightmost parameter to the
leftmost parameter, in a normal C and C++ fashion.
• Function declarations under 16-bit Windows 3.x included the PASCAL modifier,
which was more efficient under DOS in which parameters are pushed onto the stack
from left to right.
• Windows does not use this modifier for 32-bit applications and instead of it uses
_stdcall.
• PASCAL’s use in 32-bit windows application will not give error, just only warning
that _stdcall is not used.
Windows Application Components
Windows applications contain two common and essential elements-
1. WinMain( ) function
2. Window function.
WinMain() function:
 WinMain( ) serves as the entry point for the Windows application
 Acts in a way similar to the main( ) function in standard C or C++ programs.
 Responsible for the following:
 Creating and initiating application’s message processing loop
 Performing any required initializations
 Registering the application’s window class
 Terminating the program
WinMain() (contd.)
 Four parameters are passed to the WinMain( ) function from Windows.
 WinMain function is defined as-
int _stdcall WinMain(HINSTANCE hInstance , HINSTANCE hPrevInstance, LPSTR
lpszCmdLine, int nCmdShow)
hInstance contains the instance handle of the application. This number uniquely identifies
the program when it is running under Windows.
hPrevInstance will always contain a NULL indicating that there is no previous instance of
this application.
MS-DOS versions of Windows (Windows 3.3 and earlier) used
hPrevInstance to indicate whether there were any previous copies of the
program loaded. Under operating systems, such as Windows 95, 98, and NT,
each application runs in its own separate address space. For this reason, under
Windows 95, 98, and NT, it returns just NULL.
lpszCmdLine is a long pointer to a null-terminated string that represents the application’s
command-line arguments. Normally, lpszCmdLine contains a NULL if the
application was started using the Windows Run command.
nCmdShow defines the possible ways a window can be displayed, such as
SW_SHOWNORMAL, SW_SHOWMAXIMIZED, or SW_MINIMIZED.
WNDCLASS
• Window class serves as a template to defines attributes of combination of user-
selected styles, fonts, caption bars, icons, size, and so on.
• WinMain( ) function registers the application’s main window class.
• Same standard C and C++ structure type is used for all Windows class definitions.
• Predefined window classes are available, but most programmers define their own
window class.
An example WNDCLASS
• Following example is taken directly from WINUSER.H, which is an #include file
referenced in WINDOWS.H.
• The header file contains a typedef statement defining the structure type
WNDCLASSW (a UNICODE-compatible definition), from which WNDCLASS is
derived:
typedef struct tagWNDCLASSW {
UINT style; //
WNDPROC lpfnWndProc;
int cbClsExtra;
int cbWndExtra;
HANDLE hInstance;
HICON hIcon;
HCURSOR hCursor;
HBRUSH hbrBackground;
LPCWSTR lpszMenuName;
LPCWSTR lpszClassName;
} WNDCLASSW, *PWNDCLASSW, NEAR *NPWNDCLASSW, FAR
*LPWNDCLASSW;
Fields of WNDCLASS
• Style
The style field names the class style. The styles can be combined with the
bitwise OR operator.
Frequently Used Windows Styles
CS_HREDRAW Redraws the window when horizontal size changes.
CS_VREDRAW Redraws the window when the vertical size changes
CS_GLOBALCLASS States that the window class is an application
CS_NOCLOSE Inhibits the close option from the system menu
CS_SAVEBITS Saves that part of a screen that is covered by
another window
CS_CLASSDC Provides the window class a display context
CS_SAVEBITS Saves that part of a screen that is covered by another
window
Fields of WNDCLASS (contd)
lpfnWndProc
• Receives a pointer to the window function that will carry out all of the tasks for the
window.
cbClsExtra
• Gives the number of bytes that must be allocated after the window class structure.
It can be set to NULL. The number of extra bytes to allocate following the window-
class structure. The system initializes the bytes to zero.
cbWndExtra
• Gives the number of bytes that must be allocated after the window instance. It can
be set to NULL.
The number of extra bytes to allocate following the window instance. The system
initializes the bytes to zero.
hInstance
• Defines the instance handle of the application registering the window class. This
cannot be set to NULL.
hIcon
• Icon to be used when the window is minimized. This can be set to NULL.
hCursor
• the cursor to be used with the application. This handle can be set to NULL. The
cursor is valid only within the application’s client area.
Fields of WNDCLASS (contd)
hbrBackground
• Identification for the background brush. This can be a handle to the
physical brush or it can be a color value. Color values must be
standard colors such as-
COLOR_ACTIVEBORDER
COLOR_ACTIVECAPTION
COLOR_WINDOW
COLOR_WINDOWFRAME
COLOR_WINDOWTEXT
COLOR_MENU
COLOR_MENUTEXT
COLOR_SCROLLBAR
• If hbrBackground is set to NULL, the application paints its own
background.
Fields of WNDCLASS (contd)
lpszMenuName
• Pointer to a null-terminated character string.
• The string is the resource name of the menu.
• This item can be set to NULL.
lpszClassName
• Pointer to a null-terminated character string.
• The string is the name of the window class.
Defining a Window Class
• Applications can define WNDCLASS by filling the structure’s fields
with the information about the window class.
WNDCLASS wndclass;
wndclass.lpszClassName=szProgName;
wndclass.hInstance =hInstance;
wndclass.lpfnWndProc =WndProc;
wndclass.hCursor =LoadCursor(NULL,IDC_ARROW);
wndclass.hIcon =NULL;
wndclass.lpszMenuName =szApplName;
wndclass.hbrBackground=GetStockObject(WHITE_BRUSH);
wndclass.style =CS_HREDRAW|CS_VREDRAW;
wndclass.cbClsExtra =0;
wndclass.cbWndExtra =0;
if (!RegisterClass (&wndclass))
return 0;
Creating a Window
• Window class defines the general characteristics of a window, allowing the
same window class to be used for many different windows.
• While the parameters for CreateWindow( ) specify more detailed
information about the window.
• Returns the handle of the newly created window. Otherwise, the function
returns a NULL value.
• Parameter information falls under the following categories:
 the class,
 title,
 style,
 screen position,
 window’s parent handle,
 menu handle,
 instance handle,
 32 bits of additional information
Windows Data Types
The data types supported by Windows are used to define function return
values, function and message parameters, and structure members. They define
the size and meaning of these elements.
Data Type Ranges
Visual C++ 32-bit and 64-bit compilers recognize the types in the table later in this
article.
• int (unsigned int)
• __int8 (unsigned __int8)
• __int16 (unsigned __int16)
• __int32 (unsigned __int32)
• __int64 (unsigned __int64)
• short (unsigned short)
• long (unsigned long)
• long long (unsigned long long)
If its name begins with two underscores (__), a data type is non-standard.
The ranges that are specified in the following table are inclusive-inclusive.
Windows programming

Más contenido relacionado

La actualidad más candente

Operating system Concepts
Operating system Concepts Operating system Concepts
Operating system Concepts RANVIJAY GAUR
 
Introduction to Operating Systems
Introduction to Operating SystemsIntroduction to Operating Systems
Introduction to Operating SystemsDamian T. Gordon
 
introduction To Operating System
introduction To Operating Systemintroduction To Operating System
introduction To Operating SystemLuka M G
 
Operating system
Operating systemOperating system
Operating systemasmakh89
 
1.1 The nature of software.ppt
1.1 The nature of software.ppt1.1 The nature of software.ppt
1.1 The nature of software.pptJAYAPRIYAR7
 
Introduction to Software Engineering
Introduction to Software EngineeringIntroduction to Software Engineering
Introduction to Software EngineeringZahoor Khan
 
Unix & Linux File System in Operating System
Unix & Linux File System in Operating SystemUnix & Linux File System in Operating System
Unix & Linux File System in Operating SystemMeghaj Mallick
 
tybsc it sem 5 Linux administration notes of unit 1,2,3,4,5,6 version 3
tybsc it sem 5 Linux administration notes of unit 1,2,3,4,5,6 version 3tybsc it sem 5 Linux administration notes of unit 1,2,3,4,5,6 version 3
tybsc it sem 5 Linux administration notes of unit 1,2,3,4,5,6 version 3WE-IT TUTORIALS
 
software development and programming languages
software development and programming languages software development and programming languages
software development and programming languages PraShant Kumar
 
Operating system
Operating systemOperating system
Operating systemMadhu Bala
 
Operating Systems Basics
Operating Systems BasicsOperating Systems Basics
Operating Systems Basicsnishantsri
 

La actualidad más candente (20)

Presentation On Operating system
Presentation On Operating systemPresentation On Operating system
Presentation On Operating system
 
Operating system Concepts
Operating system Concepts Operating system Concepts
Operating system Concepts
 
Computer software
Computer softwareComputer software
Computer software
 
Types of printer
Types of printerTypes of printer
Types of printer
 
Introduction to Operating Systems
Introduction to Operating SystemsIntroduction to Operating Systems
Introduction to Operating Systems
 
introduction To Operating System
introduction To Operating Systemintroduction To Operating System
introduction To Operating System
 
Operating system
Operating systemOperating system
Operating system
 
1.1 The nature of software.ppt
1.1 The nature of software.ppt1.1 The nature of software.ppt
1.1 The nature of software.ppt
 
Introduction to Software Engineering
Introduction to Software EngineeringIntroduction to Software Engineering
Introduction to Software Engineering
 
Os ppt
Os pptOs ppt
Os ppt
 
Unix & Linux File System in Operating System
Unix & Linux File System in Operating SystemUnix & Linux File System in Operating System
Unix & Linux File System in Operating System
 
tybsc it sem 5 Linux administration notes of unit 1,2,3,4,5,6 version 3
tybsc it sem 5 Linux administration notes of unit 1,2,3,4,5,6 version 3tybsc it sem 5 Linux administration notes of unit 1,2,3,4,5,6 version 3
tybsc it sem 5 Linux administration notes of unit 1,2,3,4,5,6 version 3
 
software development and programming languages
software development and programming languages software development and programming languages
software development and programming languages
 
Software (4).ppt
Software (4).pptSoftware (4).ppt
Software (4).ppt
 
Boot process
Boot processBoot process
Boot process
 
Intro to Mac OSX
Intro to Mac OSXIntro to Mac OSX
Intro to Mac OSX
 
Operating system
Operating systemOperating system
Operating system
 
Operating Systems Basics
Operating Systems BasicsOperating Systems Basics
Operating Systems Basics
 
operating system
operating system operating system
operating system
 
Virtual Machine
Virtual MachineVirtual Machine
Virtual Machine
 

Destacado

Windows programming ppt
Windows programming pptWindows programming ppt
Windows programming pptSAMIR CHANDRA
 
Window programming
Window programmingWindow programming
Window programmingPooja Rathee
 
VC++ Fundamentals
VC++ FundamentalsVC++ Fundamentals
VC++ Fundamentalsranigiyer
 
Visual Studio2008 Product Comparison V1.08
Visual Studio2008 Product Comparison V1.08Visual Studio2008 Product Comparison V1.08
Visual Studio2008 Product Comparison V1.08guest1197609
 
Visual Studio 2008 Beginning Asp Net 3 5 In C# 2008 From Novice To Professi...
Visual Studio 2008   Beginning Asp Net 3 5 In C# 2008 From Novice To Professi...Visual Studio 2008   Beginning Asp Net 3 5 In C# 2008 From Novice To Professi...
Visual Studio 2008 Beginning Asp Net 3 5 In C# 2008 From Novice To Professi...guest4c5b8c4
 
SlideShare API ''Get Slideshow Information'' method example with Groovy
SlideShare API ''Get Slideshow Information'' method example with GroovySlideShare API ''Get Slideshow Information'' method example with Groovy
SlideShare API ''Get Slideshow Information'' method example with GroovyKeiji Yamashita
 
Windows memory manager internals
Windows memory manager internalsWindows memory manager internals
Windows memory manager internalsSisimon Soman
 
Presentation 20111102
Presentation 20111102Presentation 20111102
Presentation 20111102dgarlough
 
Slideshare Api
Slideshare ApiSlideshare Api
Slideshare Apijbpashu
 
Windows presentation foundation
Windows presentation foundationWindows presentation foundation
Windows presentation foundationNaga Harish M
 
DLL(dynamic link library)
DLL(dynamic link library)DLL(dynamic link library)
DLL(dynamic link library)pooja_doshi
 
Advanced VB: Object Oriented Programming - DLLs
Advanced VB: Object Oriented Programming - DLLsAdvanced VB: Object Oriented Programming - DLLs
Advanced VB: Object Oriented Programming - DLLsrobertbenard
 

Destacado (20)

Windows programming ppt
Windows programming pptWindows programming ppt
Windows programming ppt
 
Window programming
Window programmingWindow programming
Window programming
 
VC++ Fundamentals
VC++ FundamentalsVC++ Fundamentals
VC++ Fundamentals
 
Programming windows
Programming windowsProgramming windows
Programming windows
 
Window architecture
Window architecture Window architecture
Window architecture
 
Visual Studio2008 Product Comparison V1.08
Visual Studio2008 Product Comparison V1.08Visual Studio2008 Product Comparison V1.08
Visual Studio2008 Product Comparison V1.08
 
Visual Studio 2008 Beginning Asp Net 3 5 In C# 2008 From Novice To Professi...
Visual Studio 2008   Beginning Asp Net 3 5 In C# 2008 From Novice To Professi...Visual Studio 2008   Beginning Asp Net 3 5 In C# 2008 From Novice To Professi...
Visual Studio 2008 Beginning Asp Net 3 5 In C# 2008 From Novice To Professi...
 
SlideShare API ''Get Slideshow Information'' method example with Groovy
SlideShare API ''Get Slideshow Information'' method example with GroovySlideShare API ''Get Slideshow Information'' method example with Groovy
SlideShare API ''Get Slideshow Information'' method example with Groovy
 
Windows memory manager internals
Windows memory manager internalsWindows memory manager internals
Windows memory manager internals
 
Tool bar
Tool barTool bar
Tool bar
 
Presentation 20111102
Presentation 20111102Presentation 20111102
Presentation 20111102
 
Slideshare Api
Slideshare ApiSlideshare Api
Slideshare Api
 
Windows Xp
Windows XpWindows Xp
Windows Xp
 
Windows presentation foundation
Windows presentation foundationWindows presentation foundation
Windows presentation foundation
 
Vc++ 3
Vc++ 3Vc++ 3
Vc++ 3
 
DLL(dynamic link library)
DLL(dynamic link library)DLL(dynamic link library)
DLL(dynamic link library)
 
Advanced VB: Object Oriented Programming - DLLs
Advanced VB: Object Oriented Programming - DLLsAdvanced VB: Object Oriented Programming - DLLs
Advanced VB: Object Oriented Programming - DLLs
 
Basic Concepts in Wireless LAN
Basic Concepts in Wireless LANBasic Concepts in Wireless LAN
Basic Concepts in Wireless LAN
 
Windows 98
Windows 98Windows 98
Windows 98
 
079 Network Programming
079 Network Programming079 Network Programming
079 Network Programming
 

Similar a Windows programming

Computer and multimedia Week 1 Windows Architecture.pptx
Computer and multimedia Week 1 Windows Architecture.pptxComputer and multimedia Week 1 Windows Architecture.pptx
Computer and multimedia Week 1 Windows Architecture.pptxfatahozil
 
Visual programming lab
Visual programming labVisual programming lab
Visual programming labSoumya Behera
 
How to modernise WPF and Windows Forms applications with Windows Apps SDK
How to modernise WPF and Windows Forms applications with Windows Apps SDKHow to modernise WPF and Windows Forms applications with Windows Apps SDK
How to modernise WPF and Windows Forms applications with Windows Apps SDKMirco Vanini
 
Building Universal Windows Apps for Smartphones and Tablets with XAML & C#
Building Universal Windows Apps for Smartphones and Tablets with XAML & C#Building Universal Windows Apps for Smartphones and Tablets with XAML & C#
Building Universal Windows Apps for Smartphones and Tablets with XAML & C#Nick Landry
 
Android and windows os
Android and windows osAndroid and windows os
Android and windows osMehakVithal
 
Introduction.pptx
Introduction.pptxIntroduction.pptx
Introduction.pptxSUDHAKAR S
 
Bsc cs i pic u-1 introduction to c language
Bsc cs i pic u-1 introduction to c languageBsc cs i pic u-1 introduction to c language
Bsc cs i pic u-1 introduction to c languageRai University
 
introduction to c language
 introduction to c language introduction to c language
introduction to c languageRai University
 
Mca i pic u-1 introduction to c language
Mca i pic u-1 introduction to c languageMca i pic u-1 introduction to c language
Mca i pic u-1 introduction to c languageRai University
 
Features of windows
Features of windowsFeatures of windows
Features of windowsahmreenmalik
 
Btech i pic u-1 introduction to c language
Btech i pic u-1 introduction to c languageBtech i pic u-1 introduction to c language
Btech i pic u-1 introduction to c languageRai University
 
introduction to visual basic PPT.pptx
introduction to visual basic PPT.pptxintroduction to visual basic PPT.pptx
introduction to visual basic PPT.pptxclassall
 
Android Architecture design programming with java
Android Architecture design programming with javaAndroid Architecture design programming with java
Android Architecture design programming with javassuser471dfb
 
Diploma ii cfpc u-1 introduction to c language
Diploma ii  cfpc u-1 introduction to c languageDiploma ii  cfpc u-1 introduction to c language
Diploma ii cfpc u-1 introduction to c languageRai University
 
Visula C# Programming Lecture 1
Visula C# Programming Lecture 1Visula C# Programming Lecture 1
Visula C# Programming Lecture 1Abou Bakr Ashraf
 
Cincom® ObjectStudio® New Native GUI Implementation Preview
Cincom® ObjectStudio® New Native GUI Implementation PreviewCincom® ObjectStudio® New Native GUI Implementation Preview
Cincom® ObjectStudio® New Native GUI Implementation PreviewESUG
 
UI Unlimited
UI UnlimitedUI Unlimited
UI UnlimitedESUG
 

Similar a Windows programming (20)

Computer and multimedia Week 1 Windows Architecture.pptx
Computer and multimedia Week 1 Windows Architecture.pptxComputer and multimedia Week 1 Windows Architecture.pptx
Computer and multimedia Week 1 Windows Architecture.pptx
 
Visual programming lab
Visual programming labVisual programming lab
Visual programming lab
 
How to modernise WPF and Windows Forms applications with Windows Apps SDK
How to modernise WPF and Windows Forms applications with Windows Apps SDKHow to modernise WPF and Windows Forms applications with Windows Apps SDK
How to modernise WPF and Windows Forms applications with Windows Apps SDK
 
Introduction to wpf
Introduction to wpfIntroduction to wpf
Introduction to wpf
 
W1.pptx
W1.pptxW1.pptx
W1.pptx
 
Building Universal Windows Apps for Smartphones and Tablets with XAML & C#
Building Universal Windows Apps for Smartphones and Tablets with XAML & C#Building Universal Windows Apps for Smartphones and Tablets with XAML & C#
Building Universal Windows Apps for Smartphones and Tablets with XAML & C#
 
Android and windows os
Android and windows osAndroid and windows os
Android and windows os
 
Introduction.pptx
Introduction.pptxIntroduction.pptx
Introduction.pptx
 
Bsc cs i pic u-1 introduction to c language
Bsc cs i pic u-1 introduction to c languageBsc cs i pic u-1 introduction to c language
Bsc cs i pic u-1 introduction to c language
 
introduction to c language
 introduction to c language introduction to c language
introduction to c language
 
Mca i pic u-1 introduction to c language
Mca i pic u-1 introduction to c languageMca i pic u-1 introduction to c language
Mca i pic u-1 introduction to c language
 
Features of windows
Features of windowsFeatures of windows
Features of windows
 
Btech i pic u-1 introduction to c language
Btech i pic u-1 introduction to c languageBtech i pic u-1 introduction to c language
Btech i pic u-1 introduction to c language
 
introduction to visual basic PPT.pptx
introduction to visual basic PPT.pptxintroduction to visual basic PPT.pptx
introduction to visual basic PPT.pptx
 
Android Architecture design programming with java
Android Architecture design programming with javaAndroid Architecture design programming with java
Android Architecture design programming with java
 
Caim ppt
Caim pptCaim ppt
Caim ppt
 
Diploma ii cfpc u-1 introduction to c language
Diploma ii  cfpc u-1 introduction to c languageDiploma ii  cfpc u-1 introduction to c language
Diploma ii cfpc u-1 introduction to c language
 
Visula C# Programming Lecture 1
Visula C# Programming Lecture 1Visula C# Programming Lecture 1
Visula C# Programming Lecture 1
 
Cincom® ObjectStudio® New Native GUI Implementation Preview
Cincom® ObjectStudio® New Native GUI Implementation PreviewCincom® ObjectStudio® New Native GUI Implementation Preview
Cincom® ObjectStudio® New Native GUI Implementation Preview
 
UI Unlimited
UI UnlimitedUI Unlimited
UI Unlimited
 

Último

Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersThousandEyes
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonetsnaman860154
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure servicePooja Nehwal
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityPrincipled Technologies
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonAnna Loughnan Colquhoun
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Miguel Araújo
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreternaman860154
 
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...HostedbyConfluent
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...shyamraj55
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)Gabriella Davis
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
Google AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGGoogle AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGSujit Pal
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
IAC 2024 - IA Fast Track to Search Focused AI Solutions
IAC 2024 - IA Fast Track to Search Focused AI SolutionsIAC 2024 - IA Fast Track to Search Focused AI Solutions
IAC 2024 - IA Fast Track to Search Focused AI SolutionsEnterprise Knowledge
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationRadu Cotescu
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 3652toLead Limited
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slidevu2urc
 

Último (20)

Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonets
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreter
 
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
Google AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAGGoogle AI Hackathon: LLM based Evaluator for RAG
Google AI Hackathon: LLM based Evaluator for RAG
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
IAC 2024 - IA Fast Track to Search Focused AI Solutions
IAC 2024 - IA Fast Track to Search Focused AI SolutionsIAC 2024 - IA Fast Track to Search Focused AI Solutions
IAC 2024 - IA Fast Track to Search Focused AI Solutions
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
 
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
 

Windows programming

  • 2. Windows • Windows is GUI operating systems developed by Microsoft. • Each version of Windows includes a graphical user interface, with a desktop that allows users to view files and folders in windows. • Windows has been the most widely used operating system for personal computers (PCs). Versions of Windows or History of Windows: Microsoft Windows is designed for both home computing and professional purposes. Past versions of Windows home editions include : Windows 3.0 (1990), Windows 3.1 (1992), Windows 95 (1995), Windows 98 (1998), Windows Me (2000), Windows XP (2001), Windows Vista (2006). Windows 7 (2008). Windows 8 (2010) The current version is Windows 10 ,released in 2013
  • 3. Windows System 32 • The Windows System32 directory is often located in either C:WindowsSystem32 or C:Winntsystem32. Often, many Microsoft Windows error messages will contain the system32 directory because many of the system files Windows uses to run are stored in this directory. WIN API • The Windows application programming interface (API) lets you develop desktop and server applications that run successfully on all versions of Windows. • It is taking advantage of the features and capabilities unique to each version. • The Windows API can be used in all Windows-based desktop applications, and the same functions are generally supported on 32-bit and 64-bit Windows.
  • 4. Windows Fundamentals • Windows applications can be developed using a procedure-oriented approach in either C or C++. • All approaches bring together point-and-shoot control, pop-up menus, and the ability to run applications written especially for the Windows environment. • Windows gives the ability to develop graphics user interface(GUI) The Windows Environment • Windows is a graphics-based multitasking operating system. • Programs developed for this environment have a consistent look and command structure. • To the user, this makes learning each successive Windows application easier. • To help in the development of Windows applications, Windows provides numerous built-in functions that allow for easy implementation of menus, scroll bars, dialog boxes, icons that represent a user-friendly interface. • Windows permits the application to work in a hardware-independent manner.
  • 5. The Windows Environment Install the Windows SDK To write a Windows program in C or C++, you must install the Microsoft Windows Software Development Kit (SDK) or a development environment that includes the Windows SDK, such as Microsoft Visual C++. The Windows SDK Contains the headers and libraries necessary to compile and link your application. The Windows SDK also contains command-line tools for building Windows applications, including the Visual C++ compiler and linker. Although you can compile and build Windows programs with the command-line tools, we recommend using a full-featured development environment such as Microsoft Visual Studio. Visual C++ Express is a free downloadable edition of Visual C++ available at : http://go.microsoft.com/fwlink/?LinkId=181514.
  • 6. Prepare Your Development Environment Install the Windows SDK • The Windows SDK supports development of both 32-bit and 64-bit applications. In fact, the Windows APIs are designed so that the same code can compile for 32-bit or 64-bit without changes. Set Include and Library Paths • After you install the Windows SDK, make sure that your development environment points to the Include and Lib folders, which contain the header and library files. • For Visual Studio, the Windows SDK includes a Visual Studio Configuration Tool. This tool updates Visual Studio to use the Windows SDK header and library paths. A screen shot of the Visual Studio Configuration Tool
  • 7. Windows Advantages Graphics User Interface (GUI)  All versions of Windows are based on the same standardized interface.  This interface uses pictures, or icons, to represent disk drives, files, subdirectories, and many of the operating system commands and actions. • Multitasking Environment  The Windows multitasking environment allows the user to have several applications, or several instances of the different application, running at the same time.  Each application occupies a rectangular window on the screen.
  • 8. Windows Advantages(contd.) • Advantages of Using a Queued (serial wise ) Input  Windows receives all input from the keyboard, mouse, and timer in the system queue.  It is the queue’s responsibility to redirect the input to the appropriate program since more than one application can be running.  It is achieved by copying the message from the system queue into the application’s queue.  When application is ready to process the input, it reads from its queue and dispatches a message to the correct window.  Input is accessed with the use of a uniform format called an input message.
  • 9. Windows Advantages(contd.) OOPs and Windows Messages  Windows has always employed a OOP environment.  Message is a notification that some event of interest has occurred that may or may not need a specific action.  User may initiate these events by clicking or moving the mouse, changing the size of a window, or making a menu selection.  The events can also be initiated by the application itself e.g. a graphics- based spreadsheet could finish a recalculation that results in the need to update a graphics bar chart.  It is the message system that allows Windows to achieve its multitasking capabilities.  The message system makes it possible for Windows to share the processor among different applications.
  • 10. Windows Advantages(contd.) • Managing Memory  Most important shared resources under Windows is system memory.  As new programs are started and old ones are terminated, memory become fragmented.  Windows is capable for free memory space by moving blocks of code and data in memory. • Dynamic Link Libraries (DLL)  Supports much of Windows’ functionality.  Enhance the base operating system by providing a powerful GUI. Dynamic Linking: Central to the workings of Windows is a concept known as "dynamic linking." Windows provides a wealth of function calls that an application can take advantage of, mostly to implement its user interface and display text and graphics on the video display. These functions are implemented in dynamic−link libraries, or DLLs. These are files with the extension .DLL or sometimes .EXE, and they are mostly located in the WINDOWSSYSTEM subdirectory under Windows 98 and the WINNTSYSTEM and WINNTSYSTEM32 subdirectories under Windows NT.
  • 11. Layout of a Window o Border o Title Bar o Control Icon o System Menu o Minimize Icon o Maximize Icon o Close Window Icon o Vertical Scroll Bar, if desired. o Horizontal Scroll Bar, if desired. o Menu Bar(optional)
  • 12. Windows Graphics Objects  Menus  Title bars  Control boxes  Scroll bars  Icons  Cursors  Message Boxes  Windows Dialog Boxes  Fonts  Pens  Brushes
  • 13. How Windows’Applications Handled  Windows provides an application program with access to hundreds of function calls, directly or indirectly, through foundation classes.  These function calls are handled by several main modules- o KERNEL- responsible for memory management, , loading and running an application, and scheduling. o GDI (graphics device interface)- contains all of the routines to create and display graphics o USER modules- takes care of all other application requirements.
  • 14. The Windows Message Format • Messages are used to notify a program that an event of interest has occurred. • Only one message system exists under Windows—the system message queue. • Each program currently running under Windows also has its own program message queue. • The USER module must transfer each message in the system message queue to a program’s message queue. • The program’s message queue stores all messages for all windows in that program.
  • 15. Frequently Used Win32 Data Types CALLBACK Replaces FOR PASCAL in application’s call back routine. HANDLE 32-bit unsigned integer that is used as a handle. HDC Handle to a device context. HWND 32-bit unsigned integer that is used as the handle to a window. LONG 32-bit signed integer LPARAM Type used for declaration of lParam(Long pointer). LPCSTR LPCSTR is the same as LPSTR, but is used for read-only string pointers. LPSTR 32-bit pointer. LPVOID A generic pointer type. It is equivalent to (void *). LRESULT Used for the return value of a window procedure. UINT An unsigned integer type WCHAR A 16-bit UNICODE character. WCHAR is used to represent all of the symbols for all of the world’s languages. WINAPI Replaces FAR PASCAL in API declarations. WPARAM Used for the declaration of wParam. HINSTANCE Handle to the current instance
  • 16. Frequently Used Win32 Structures MSG Defines the fields of an input message PAINTSTRUCT Defines the paint structure used when drawing inside a window RECT Defines a rectangle WNDCLASS Defines a window class Handles  Used when writing procedure-oriented Windows applications.  Handle is a unique number that identifies objects like- • Windows • Controls • Menus • Icons • Pens • Brushes • Memory allocation • Output devices • Window instances-Each copy of a program loaded in main memory is called an instance.
  • 17. Instance Handles • Windows allows to run more than one copy of the same application at the same time, so operating system needs to keep track of each of these instances. • It does this by attaching a unique instance handle to each running copy of the application. Windows Header File: WINDOWS.H • Provides a path to over a thousand constant declarations, typedef declarations, and hundreds of function prototypes • Main reasons a Windows application takes longer to compile than a non-Windows C or C++ program is the size of this and associated header files. • Traditionally, WINDOWS.H is a required include file in all C and C++ Windows applications.
  • 18. Calling Convention for Functions • The parameters for the function are pushed from the rightmost parameter to the leftmost parameter, in a normal C and C++ fashion. • Function declarations under 16-bit Windows 3.x included the PASCAL modifier, which was more efficient under DOS in which parameters are pushed onto the stack from left to right. • Windows does not use this modifier for 32-bit applications and instead of it uses _stdcall. • PASCAL’s use in 32-bit windows application will not give error, just only warning that _stdcall is not used.
  • 19. Windows Application Components Windows applications contain two common and essential elements- 1. WinMain( ) function 2. Window function. WinMain() function:  WinMain( ) serves as the entry point for the Windows application  Acts in a way similar to the main( ) function in standard C or C++ programs.  Responsible for the following:  Creating and initiating application’s message processing loop  Performing any required initializations  Registering the application’s window class  Terminating the program
  • 20. WinMain() (contd.)  Four parameters are passed to the WinMain( ) function from Windows.  WinMain function is defined as- int _stdcall WinMain(HINSTANCE hInstance , HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCmdShow) hInstance contains the instance handle of the application. This number uniquely identifies the program when it is running under Windows. hPrevInstance will always contain a NULL indicating that there is no previous instance of this application. MS-DOS versions of Windows (Windows 3.3 and earlier) used hPrevInstance to indicate whether there were any previous copies of the program loaded. Under operating systems, such as Windows 95, 98, and NT, each application runs in its own separate address space. For this reason, under Windows 95, 98, and NT, it returns just NULL. lpszCmdLine is a long pointer to a null-terminated string that represents the application’s command-line arguments. Normally, lpszCmdLine contains a NULL if the application was started using the Windows Run command. nCmdShow defines the possible ways a window can be displayed, such as SW_SHOWNORMAL, SW_SHOWMAXIMIZED, or SW_MINIMIZED.
  • 21. WNDCLASS • Window class serves as a template to defines attributes of combination of user- selected styles, fonts, caption bars, icons, size, and so on. • WinMain( ) function registers the application’s main window class. • Same standard C and C++ structure type is used for all Windows class definitions. • Predefined window classes are available, but most programmers define their own window class.
  • 22. An example WNDCLASS • Following example is taken directly from WINUSER.H, which is an #include file referenced in WINDOWS.H. • The header file contains a typedef statement defining the structure type WNDCLASSW (a UNICODE-compatible definition), from which WNDCLASS is derived: typedef struct tagWNDCLASSW { UINT style; // WNDPROC lpfnWndProc; int cbClsExtra; int cbWndExtra; HANDLE hInstance; HICON hIcon; HCURSOR hCursor; HBRUSH hbrBackground; LPCWSTR lpszMenuName; LPCWSTR lpszClassName; } WNDCLASSW, *PWNDCLASSW, NEAR *NPWNDCLASSW, FAR *LPWNDCLASSW;
  • 23. Fields of WNDCLASS • Style The style field names the class style. The styles can be combined with the bitwise OR operator. Frequently Used Windows Styles CS_HREDRAW Redraws the window when horizontal size changes. CS_VREDRAW Redraws the window when the vertical size changes CS_GLOBALCLASS States that the window class is an application CS_NOCLOSE Inhibits the close option from the system menu CS_SAVEBITS Saves that part of a screen that is covered by another window CS_CLASSDC Provides the window class a display context CS_SAVEBITS Saves that part of a screen that is covered by another window
  • 24. Fields of WNDCLASS (contd) lpfnWndProc • Receives a pointer to the window function that will carry out all of the tasks for the window. cbClsExtra • Gives the number of bytes that must be allocated after the window class structure. It can be set to NULL. The number of extra bytes to allocate following the window- class structure. The system initializes the bytes to zero. cbWndExtra • Gives the number of bytes that must be allocated after the window instance. It can be set to NULL. The number of extra bytes to allocate following the window instance. The system initializes the bytes to zero. hInstance • Defines the instance handle of the application registering the window class. This cannot be set to NULL. hIcon • Icon to be used when the window is minimized. This can be set to NULL. hCursor • the cursor to be used with the application. This handle can be set to NULL. The cursor is valid only within the application’s client area.
  • 25. Fields of WNDCLASS (contd) hbrBackground • Identification for the background brush. This can be a handle to the physical brush or it can be a color value. Color values must be standard colors such as- COLOR_ACTIVEBORDER COLOR_ACTIVECAPTION COLOR_WINDOW COLOR_WINDOWFRAME COLOR_WINDOWTEXT COLOR_MENU COLOR_MENUTEXT COLOR_SCROLLBAR • If hbrBackground is set to NULL, the application paints its own background.
  • 26. Fields of WNDCLASS (contd) lpszMenuName • Pointer to a null-terminated character string. • The string is the resource name of the menu. • This item can be set to NULL. lpszClassName • Pointer to a null-terminated character string. • The string is the name of the window class.
  • 27. Defining a Window Class • Applications can define WNDCLASS by filling the structure’s fields with the information about the window class. WNDCLASS wndclass; wndclass.lpszClassName=szProgName; wndclass.hInstance =hInstance; wndclass.lpfnWndProc =WndProc; wndclass.hCursor =LoadCursor(NULL,IDC_ARROW); wndclass.hIcon =NULL; wndclass.lpszMenuName =szApplName; wndclass.hbrBackground=GetStockObject(WHITE_BRUSH); wndclass.style =CS_HREDRAW|CS_VREDRAW; wndclass.cbClsExtra =0; wndclass.cbWndExtra =0; if (!RegisterClass (&wndclass)) return 0;
  • 28. Creating a Window • Window class defines the general characteristics of a window, allowing the same window class to be used for many different windows. • While the parameters for CreateWindow( ) specify more detailed information about the window. • Returns the handle of the newly created window. Otherwise, the function returns a NULL value. • Parameter information falls under the following categories:  the class,  title,  style,  screen position,  window’s parent handle,  menu handle,  instance handle,  32 bits of additional information
  • 29.
  • 30. Windows Data Types The data types supported by Windows are used to define function return values, function and message parameters, and structure members. They define the size and meaning of these elements. Data Type Ranges Visual C++ 32-bit and 64-bit compilers recognize the types in the table later in this article. • int (unsigned int) • __int8 (unsigned __int8) • __int16 (unsigned __int16) • __int32 (unsigned __int32) • __int64 (unsigned __int64) • short (unsigned short) • long (unsigned long) • long long (unsigned long long) If its name begins with two underscores (__), a data type is non-standard. The ranges that are specified in the following table are inclusive-inclusive.