Brief introduction to mixed reality including original example projects in virtual reality (VR), augmented reality (AR), augmented virtuality (AV), and real virtuality (RV), AKA ubiquitious and mobile computing. Includes examples of whole-body immersion, gesture-based interaction, and on-body interaction. Also, explore the state of the art in the scientific literature and the market place, including Oculus Rift, Microsoft Hololens, Google Cardboard, and Google Tango.
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Mixed reality whole-body Interaction for healthy living Mario Romero 2015
1. Mixed-Reality Technology and Whole-Body Interaction for Active Lifestyles
Mario Romero
2015/12/03
Photo: Fredrik Lilkaer. Project: SolarSense (AGI2013)
2. A note:
• All of the images in this presentation have
hyperlinks to original content.
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3. Outline
• What is Mixed Reality?
• A vision of the near future
• Select portfolio
• Discussion: how can tech promote
healthier lifestyles?
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4. Disclaimer
• Not talking about aging
– Talking about active live styles for all ages
• Not talking about all technology
– Talking about mixed-reality
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6. What is mixed-reality?
It is the merging real and virtual objects and
interfaces to produce new experiences where the
physical and digital co-exist and interact in real-time.
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46. From the stormtroopers:
"Devoid of colour differentiation
(Stormtroopers see everything
in shades of green) made it hard
to spot the ghosts." A universal
consideration for interaction
design: accessibility and color
blindness.
2Pacs
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59. Resources
• ACM SIGGRAPH
• ACM CHI
• ASSETS: ACM International Conference on
Computers and Accessibility
• CSCW: ACM conference on Computer
Supported Cooperative Work
• DIS: ACM conference on Designing Interactive
Systems
• ECSCW: European Conference on Computer-
Supported Cooperative Work: ACM
conference on supporting group work
• HRI: ACM/IEEE International Conference
on Human–robot interaction
• ICMI: International Conference on
Multimodal Interfaces
• ITS: ACM conference on Interactive Tabletops
and Surfaces
• IUI: International Conference on Intelligent
User Interfaces
• MobileHCI: International Conference on
Human–Computer Interaction with Mobile
Devices and Services
• NIME: International Conference on New
Interfaces for Musical Expression
• Ubicomp: International Conference
on Ubiquitous computing
• UIST: ACM Symposium on User Interface
Software and Technology
• i-USEr: International Conference on User
Science and Engineering
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