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Persuasive Design
Use emotional triggers to influence user behaviour in a desired way.




Friday, September 7, 2012
How do you make decisions?




Friday, September 7, 2012
How do you make decisions?




“... describes the tendency to over-value
dispositional or personality-based explanations for
the observed behaviors of others while under-
valuing situational explanations for those
behaviors.”



Friday, September 7, 2012
How do you make decisions?




                            Our decisions are much more
                            irrational than we would like
                                       to think.




Friday, September 7, 2012
Persuasive Design




                     Understand user emotions and
                     act on this information to create
                     intriguing experiences and to
                     influence user behaviour in the
                     desired way.




Friday, September 7, 2012
Persuasive Design




                    Research for persuasive design is
                    more qualitative and deeper than
                    traditional usability research methods.




Friday, September 7, 2012
Persuasive Design




                      Understand what drives user
                      actions and identify points in a
                      user journey where user are most
                      receptive for influence.




Friday, September 7, 2012
Persuasive Design



                     Persuasive Design focuses on
                     WHETHER users do something
                     and Interaction Design on
                     HOW people do something.




Friday, September 7, 2012
Why Persuasive Design?



                            Usability is still important

                            But User Engagement sets
                             Web designs apart today




Friday, September 7, 2012
Beyond UX




                            Applicable to any product
                             supposed to lead to a positive
                                  behaviour change.




Friday, September 7, 2012
Beyond UX




Friday, September 7, 2012
Beyond UX




                                "Our big finding was that drivers
                            interested in fuel efficiency were playing
                                a game. They want a high score."
                                                 - Steve Bishop, IDEO's global lead of sustainability



Friday, September 7, 2012
Beyond UX

                Attach a measure to make a game from it!




Friday, September 7, 2012
Beyond UX




                            Preventative action for Nail Biters

Friday, September 7, 2012
Triggers




                            Motivation          Ability



                                    Decision



Friday, September 7, 2012
Triggers




                            Motivation          Ability



                                    Decision



Friday, September 7, 2012
Triggers




                       The 6 universal principles of social
                                   influence.




Friday, September 7, 2012
Triggers                               I. Reciprocation

                            “If you scratch my back I’ll scratch yours.”




Friday, September 7, 2012
Triggers                  I. Reciprocation




Friday, September 7, 2012
Triggers                   II. Commitment




                            “I do what I say.”




Friday, September 7, 2012
Triggers                   II. Commitment
                            An experiment:




Friday, September 7, 2012
Triggers                   II. Commitment


     Would you be willing
     to put a sign reading
    “DRIVE CAREFULLY”
      in your front yard?




                Group A




Friday, September 7, 2012
Triggers                   II. Commitment


                             Would you put a small
     Would you be willing
                               sign in the back
     to put a sign reading
                               window reading
    “DRIVE CAREFULLY”
                                   “DRIVE
      in your front yard?
                               CAREFULLY”?

                              3 weeks later asked
                                 for the sign.

                Group A            Group B




Friday, September 7, 2012
Triggers                   II. Commitment


                             Would you put a small
     Would you be willing
                               sign in the back      Would you sign this
     to put a sign reading
                               window reading         petition to “Keep
    “DRIVE CAREFULLY”
                                   “DRIVE            California beautiful”?
      in your front yard?
                               CAREFULLY”?

                              3 weeks later asked    3 weeks later asked
                                 for the sign.          for the sign.

                Group A            Group B                 Group C




Friday, September 7, 2012
Triggers                   II. Commitment


                             Would you put a small
     Would you be willing
                               sign in the back      Would you sign this
     to put a sign reading
                               window reading         petition to “Keep
    “DRIVE CAREFULLY”
                                   “DRIVE            California beautiful”?
      in your front yard?
                               CAREFULLY”?

                              3 weeks later asked    3 weeks later asked
                                 for the sign.          for the sign.

                Group A            Group B                 Group C




            20%                  76%                     46%
                agreement          agreement               agreement



Friday, September 7, 2012
Triggers                           II. Commitment
                            A small change in behaviour now,
                              maybe a larger change later.




Friday, September 7, 2012
Triggers                         III. Social Proof




                            “But everyone else is doing it!”




Friday, September 7, 2012
Triggers                  III. Social Proof




Friday, September 7, 2012
Triggers                  III. Social Proof




Friday, September 7, 2012
Triggers                        III. Social Proof


                             Default values in UI’s as
                             recommendations - that
                            tendency is often misused




Friday, September 7, 2012
Triggers                         IV. Authority




                            “I am looking to an expert
                                  for an advice.”




Friday, September 7, 2012
Triggers                  IV. Authority




Friday, September 7, 2012
Triggers                  IV. Authority




Friday, September 7, 2012
Triggers                  V. Scarcity


  If something seems unavailable we seem to want it
                     even more.




Friday, September 7, 2012
Triggers                  V. Scarcity




Friday, September 7, 2012
Triggers                          VI. Liking

                     “Hey, you are similar to me - I’m more
                             likely to listen to you.”




Friday, September 7, 2012
Thank you :-)




Friday, September 7, 2012

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Persuasive design presentationd3=r1

  • 1. Persuasive Design Use emotional triggers to influence user behaviour in a desired way. Friday, September 7, 2012
  • 2. How do you make decisions? Friday, September 7, 2012
  • 3. How do you make decisions? “... describes the tendency to over-value dispositional or personality-based explanations for the observed behaviors of others while under- valuing situational explanations for those behaviors.” Friday, September 7, 2012
  • 4. How do you make decisions? Our decisions are much more irrational than we would like to think. Friday, September 7, 2012
  • 5. Persuasive Design Understand user emotions and act on this information to create intriguing experiences and to influence user behaviour in the desired way. Friday, September 7, 2012
  • 6. Persuasive Design Research for persuasive design is more qualitative and deeper than traditional usability research methods. Friday, September 7, 2012
  • 7. Persuasive Design Understand what drives user actions and identify points in a user journey where user are most receptive for influence. Friday, September 7, 2012
  • 8. Persuasive Design Persuasive Design focuses on WHETHER users do something and Interaction Design on HOW people do something. Friday, September 7, 2012
  • 9. Why Persuasive Design? Usability is still important But User Engagement sets Web designs apart today Friday, September 7, 2012
  • 10. Beyond UX Applicable to any product supposed to lead to a positive behaviour change. Friday, September 7, 2012
  • 12. Beyond UX "Our big finding was that drivers interested in fuel efficiency were playing a game. They want a high score." - Steve Bishop, IDEO's global lead of sustainability Friday, September 7, 2012
  • 13. Beyond UX Attach a measure to make a game from it! Friday, September 7, 2012
  • 14. Beyond UX Preventative action for Nail Biters Friday, September 7, 2012
  • 15. Triggers Motivation Ability Decision Friday, September 7, 2012
  • 16. Triggers Motivation Ability Decision Friday, September 7, 2012
  • 17. Triggers The 6 universal principles of social influence. Friday, September 7, 2012
  • 18. Triggers I. Reciprocation “If you scratch my back I’ll scratch yours.” Friday, September 7, 2012
  • 19. Triggers I. Reciprocation Friday, September 7, 2012
  • 20. Triggers II. Commitment “I do what I say.” Friday, September 7, 2012
  • 21. Triggers II. Commitment An experiment: Friday, September 7, 2012
  • 22. Triggers II. Commitment Would you be willing to put a sign reading “DRIVE CAREFULLY” in your front yard? Group A Friday, September 7, 2012
  • 23. Triggers II. Commitment Would you put a small Would you be willing sign in the back to put a sign reading window reading “DRIVE CAREFULLY” “DRIVE in your front yard? CAREFULLY”? 3 weeks later asked for the sign. Group A Group B Friday, September 7, 2012
  • 24. Triggers II. Commitment Would you put a small Would you be willing sign in the back Would you sign this to put a sign reading window reading petition to “Keep “DRIVE CAREFULLY” “DRIVE California beautiful”? in your front yard? CAREFULLY”? 3 weeks later asked 3 weeks later asked for the sign. for the sign. Group A Group B Group C Friday, September 7, 2012
  • 25. Triggers II. Commitment Would you put a small Would you be willing sign in the back Would you sign this to put a sign reading window reading petition to “Keep “DRIVE CAREFULLY” “DRIVE California beautiful”? in your front yard? CAREFULLY”? 3 weeks later asked 3 weeks later asked for the sign. for the sign. Group A Group B Group C 20% 76% 46% agreement agreement agreement Friday, September 7, 2012
  • 26. Triggers II. Commitment A small change in behaviour now, maybe a larger change later. Friday, September 7, 2012
  • 27. Triggers III. Social Proof “But everyone else is doing it!” Friday, September 7, 2012
  • 28. Triggers III. Social Proof Friday, September 7, 2012
  • 29. Triggers III. Social Proof Friday, September 7, 2012
  • 30. Triggers III. Social Proof Default values in UI’s as recommendations - that tendency is often misused Friday, September 7, 2012
  • 31. Triggers IV. Authority “I am looking to an expert for an advice.” Friday, September 7, 2012
  • 32. Triggers IV. Authority Friday, September 7, 2012
  • 33. Triggers IV. Authority Friday, September 7, 2012
  • 34. Triggers V. Scarcity If something seems unavailable we seem to want it even more. Friday, September 7, 2012
  • 35. Triggers V. Scarcity Friday, September 7, 2012
  • 36. Triggers VI. Liking “Hey, you are similar to me - I’m more likely to listen to you.” Friday, September 7, 2012
  • 37. Thank you :-) Friday, September 7, 2012