Apptopia founder Jonathan Kay shows how app intelligence data can be used to identify key international markets and drive strategic growth. In this presentation, he focuses in on the APAC opportunity for mobile apps.
3. Apptopia is the next generation mobile app intelligence platform. Our customers user these insights to understand
their competition, optimize their app’s performance, and efficiently grow mobile market share.
● Downloads
● In-App Purchase & Advertising Revenue
● Daily & Monthly Active Users
● # of Sessions & Avg. Session Length
● 30 Day Retention
● Cross App Usage
● SDK Intelligence
● Demographics
● Breakout Predictions
We empower the biggest companies in mobile to make data drive decisions:
4. Make APAC feel less scary
Work through strategies to
identify key international
opportunities
6. 1. We Excluded
- China
- Australia
- New Zealand
- India
2. APAC Includes
- Japan
- Hong Kong
- South Korea
- Singapore
- Thailand
- Taiwan
- Vietnam
- Indonesia
- Philippines
- Malaysia
3. iOS & Google Play
- All data is based on a
combined store analysis
- No 3rd party android
stores were analyzed
Important Data Definitions
7. Why Is APAC Different?
- Lack of english characters
increases language barrier
- Large cultural & pop culture
differences.
- Focus on “groups” and word
of mouth
- Loyalty & retention
8. 57% of Top Apps in
APAC are created outside of
APAC
9. 68% of Top Grossing
Games in APAC are created
outside of APAC
10. The Enemy
An analysis of top
apps across markets
Fast Followers
Newly released
apps and what we
can learn from them
The Opportunity
A saturation analysis
by looking at supply
& demand trends
The Users
Who are your ideal
users? Where are
they? How do you
get them?
Our Agenda
Wait, what are we going to talk about for the next 30
minutes?
12. Strategy - Analyzing the Top
The “Top Charts” might seem standard, and obvious but if
you look at the data in aggregate, and across markets, there
are major indicators of:
● Consumer behavior
● Cultural trends
● Popular categories
● Successful game mechanics
12
13. Are major successes like “Candy Crush”
successful everywhere?
Are the same game mechanics universally
interesting?
Is there a difference in key areas
of interest?
14. Where People Spend Their Money
Top Grossing Apps
Looking at the top 30 grossing apps for both
APAC and the United States, we found they had
8 in common.
14
15. Where People Spend Their Money
Top Grossing Apps
Casino apps dominance of the top US
Grossing Games (making up nearly 25% of
them) does NOT translate to APAC, where
only 2 apps have reached the top 50
grossing Games.
15
16. Where People Spend Their Money
Top Grossing Apps
16
Role Playing games are dominating
the grossing charts in APAC making
up 10% of all grossing revenue, while
only 2.3% in the US!
21. Strategy - Top Newly Released Apps
Being a fast follower is essential in today's market. By analyzing newly released
apps over the last 30-60 days you can identify:
● Popular game mechanics
● Key pop culture trends
● Fast growing categories
30,000 New apps are released every month
22. What new trends are developing?
Where are people spending their time and
money?
Are the current trends consistent with
standard expectations or new?
23. Top Newly Released Apps
60%
USA Europe APAC
Games Dominates
65% 85%% of downloads
which are games
Top categories of
newly released apps
Arcade - 20%
Action - 16%
Arcade - 17%
Action - 15%
RPG - 25%
Adventure - 18%
24. ]
APAC users are looking for games with a
story, adventure, & significant investment.
US & Europe users looking for apps to
entertain them on commute to work.
28. Strategy - Identifying Market Opportunities
Identifying opportunities is all about analyzing:
● Supply (current & upcoming players)
● Demand (i.e. overall volume of downloads & revenue)
● Last 30 day trends
● Avoiding giants with more money & resources
In today’s mobile app economy you can build a great app and still fail. In
order to give yourself the best chance of success you need to not only
build a great app, but the right kind of app at the right time.
29. What categories & types of apps have the
most growth potential?
Where is there a meaningful longtail?
How do I avoid competing with King,
Supercell, Zynga, etc?
32. Biggest Gaming Opportunity
Apptopia Pick
RPG in Japan represents even bigger opportunity, as the top 10
RPG games make up only:
● 4.35% of IAP Revenue
● 10.2% of Downloads
APAC
33. Biggest Non-Gaming Opportunity
Apptopia Pick
Productivity is a great opportunity due to the massive long tail, and the fact that
these apps are well represented amongst the top charts in APAC...
● 14 of the top 100 most downloaded apps
● 5 of the top 100 apps with the most IAP revenue
35. Culture Matters
Data can help you build the right app, but if you aren’t conscience
of key cultural differences you app will still fail. The small details
are the difference.
Non-data driven keys to success
Localization
Design
Launch Strategy
User Acquisition
36. Localize Your App
Spend the time to do it right
Localizing your app is not just about text
translation. You need to make sure buttons,
logins, and social functionality are culturally
friendly.
36
QQ
WeChat
Weibo
37. Visuals & Sounds = Culture
Looks matter
While Western culture is attracted to food &
simple objects, Eastern culture is looking for
“Adventures of cute animals in fantasy worlds.”
37
Western Culture
Eastern Culture
38. APAC Launch Strategy
Soft Launch Countries
Japan & South Korea have two of the highest ARPUs in the entire world. Hong
Kong & Singapore have representative, but forgiving markets to text & work
through necessary tweaks before launching full scale.
38
Japan
Singapore
South KoreaHong Kong
Top APAC Countries
Singapore
39. How To Acquire Users
Word of mouth is key
Advertising can be very difficult (and expensive) in
APAC due to cultural differences. That is why these
other acquisition strategies are key:
-- Integrate social sharing & friends.
-- Give a lot to user early and build trust with retention
with user.
-- APAC users aren’t afraid to spend money, but asking
the too early could be a turn off.
39
When Google asked me to speak on this topic I honestly wasn’t exstatic as its a market I did not have as much experience with. I have many topics I could do blindfolded but this was not one of them. The good part is that I had to spend 2x as much time researching and the more I learned the more excited I got.
Move quickly - China = regulatory hurdles + whole preso. India = whole preso. AUS/NZ = same as US.
Star Wars: Galaxy of Heroes, Clash Royale, Netflix, Pokemon GO, Tinder, Bubble Witch 3 Saga, Lords Mobile, Summoner’s War
While apps were different, categories of interest were mostly the same. The biggest difference was Casino vs RP
Non games make up the majority of downloads even though games make up the majority of revenue. In APAC, this is even more pronounced.
Games not most downloaded apps in APAC
Usually US & EU trending, but in this case, much much larger overlap among APAC and EU
Messenger app is actually Messenger Lite which speaks to developing countries with weaker internet infrastructure
Racing is only 4% in US
Now that we have an idea of what the top looks like, we need to look at the top performing newly released apps to see what lines we can draw and what opportunities are available
NEXT SLIDE = 0 of top 100 newly released apps in APAC are Photo & Video
Big opportunity
These are our recommendations of where to stay away from due to a shorttail
These are our recommendations of categories to look into as they have a longtail.
Even though for this study we are looking at APAC as a whole, for gaming I wanted to call out Japan specifically as a big opportunity for RPG games.
Productivity apps are not too dissimilar from the Business category. They include apps like Evernote, storage apps like Dropbox, VPNs, translators, email aids, password managers, etc.
You can go through all the data and you should, but at the end of the day, qualitative learnings are just as important and so I want to take some time to talk to you about understanding the market from a cultural perspective.
When we talk localization, it’s not 2013 anymore. Localization is more than just translation.
Facebook login won’t the the best fit for APAC, try local social networks.