iOS Accessibility Testing Workshop for Global Accessibility Awareness Day 2017. Covers what accessibility is, what technologies are available on iOS, which assistive features can be handled during design, which assistive features need to be supported during development, the accessibility inspector, and how to make accessibility part of your workflow.
13. Users with Visual
Impairments VoiceOver
Users
Large Text Users
Increase
Contrast Users Bold Text Users
Darken Colours
Users
For illustration purposes only, not necessarily accurate of the number of users.
49. http://bit.ly/2nGZLgx
Focus an element Tap
Activate the focused element Double-tap
Double-tap an item Triple-tap
Move focus to the next or previous item Swipe right or left
Adjust a Slider value Swipe up or down
Move through custom actions Swipe up or down
Read all the elements in order, from the top of the screen Two-finger swipe up
Read all the elements in order, from currently focused
element
Two-finger swipe down
Stop/resume speaking Two-finger tap
Go back to the previous view or dismiss an alert Two-finger scrub, quickly making a “z”
Scroll by a page in a table view or scroll view Three-finger swipe up or down
Scroll continuously in a table view or scroll view Double-tap and hold until you hear three rising tones, then
drag up or down
Go to the next or previous page Three-finger swipe right or left
Speak additional information about the element, such as
position within a list or whether text is selected
Three-finger tap
Focus on the first element on the screen Four-finger tap at top of screen
Focus on the last element on the screen Four-finger tap at bottom of screen
Mute or unmute VoiceOver Three-finger double-tap
72. DON’T LET THE SIZE OF
WORK DISCOURAGE
YOU FROM STARTING IT.
73. REDUCING COSTS
•Move most Accessibility work to design phase
•Focus on testing the right things
•Work incrementally
•Prioritise most important features