Educators, researchers and design teams continue to look for innovative solutions for online learning environments to better support lab-based and field-based instruction. The emergence of “affordable” interactive 360 video, VR technologies and production processes has given way to a new approach for capturing real-world situations, expert demonstrations and delivery of instructional content. With this technology, students can observe (visually, audibly) a recorded situation while retaining the ability to look around in any direction via mouse, touch pad, mobile device, Google Cardboard or other HMDs (head mounted displays).
The Instructional Innovations Services group with NC State's Distance Education and Learning Technology Applications (DELTA) department has partnered across campus with departments to continue the land grant mission to transform educational experiences and develop innovative technologies and pedagogies to solve instructional challenges. We believe 360º video and VR provides interactions and methods for presenting instructional content that differs from traditional video and may result in a measurable impact on student success.
http://delta.ncsu.edu
Exploring 360º Spherical Video as A Teaching Tool: Insights and Lessons Learned
1. Exploring 360º Spherical Video as A Teaching Tool
Insights & Lessons Learned
Mike Cuales
Creative Director,
New Media Development
Cathi Dunnagan
Lead Instructional Designer,
Instructional Innovation Services
Bethanne Tobey
Lead Instructional Designer,
FBNS
2. Virtual Reality (VR)
“an artificial environment which is
experienced through sensory stimuli
(as sights and sounds) provided by a
computer and in which one's actions
partially determine what happens in the
environment.”
"Virtual Reality." Merriam-Webster.com. Merriam-Webster, n.d.
Web. 13 Oct. 2015. <http://www.merriam-
webster.com/dictionary/virtual reality>.
5. 360 Video / VR & Edu
“Virtual learning through a VR system could open up a new
window of opportunity for STEM education, difficult and
often mundane content to be presented in a new and
exciting way.”
- Forbes 2014
6. !
360 Video / VR & Edu
Source: uploadvr.com September 2015
8. Graduate Student Help!
“The emergence of “affordable”, high-quality 360
video technologies and production process has
given way to a new approach for capturing real-
world situations, expert demonstrations and
delivery of instructional content...
We believe this interaction and method for
presenting instructional content differs from
traditional video and may result in a measurable
impact on student success.”
- Ben Scott
13. ● Improve competencies
and behavioral outcomes
● Impart new skills and/or
behavior changes in the
agricultural workforce
● Simulate real world
experiential learning and
assessment activities
https://youtu.be/VFjPawoEkYo
17. ● Teach landowners about prescribed fire applications,
techniques and safety
● Reinforce conservation benefits and prepare
landowners to conduct a burn
360° Video via Littlstar
19. ● Supplement traditional video capture
● Assess TA / Student interaction
● Observe movement flow within the lab
● Deliver captioned 360° Video via YouTube