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By: Shelley Morgan, Victoria Lucero, Meg Tiepelman Scott, Tijuana Rollins,
       Julia Layno, Xue Zhoumao, Joe Stubblefield, & Rick Sortais
Areas Explored


•   Online classes
•   Distance learning
•   Virtual classroom
•   Classroom hardware/tools
•   Accessibility to information
•   Virtual universities/libraries
Distance Learning



• An increasingly accepted and important part
  of U.S. education.
  – The development of distance learning
  – The change of student demographic
  – The comment about distance learning
Online Coursework


• Online courses are very prevalent now and will continue to
  expand throughout the future.
• Online courses are now being provided to high school
  students.
• Schools in Florida, Massachusetts, Oregon, and Texas have
  reported that their summer online courses have increased
  tremendously from previous summers, ranging from 50 to 100
  percent increases (Dillon, 2008).
“Online Courses” by Jay Young at 8/16/08. Retrieved from:
http://comic.conversationswithplasticdinosaurs.com/2008/08/online-courses.html
Virtual Classroom

As the use of media rich learning grows increasingly
 popular in education, it is necessary to incorporate
            these tools into the classroom.




                 http://tusb.stanford.edu/Computers%20and%20Lecture.jpg
Virtual Classroom
   The use of technology in the classroom can boost both
 motivation and interest among the students. As educators
      now integrate and incorporate tools into learning
environments, “media savvy” students are putting their prior
               knowledge and skill sets to use.




               http://weblogs.pbspaces.com/edtech/files/2008/07/increased_attention.png
Virtual Classroom
 By incorporating tools such as Wi-fi access, GPS
devices and internet logs and sites into instruction
   and assessment, students may now find and
appreciate the value in their learning and continue
the process throughout their educational careers.




                     http://www.frontiernet.net/%7Etechlady/geocaching.jpg
Virtual Classroom

     It is also important to
 acknowledge the set-backs
      and impediments of
technology in the classroom.
    Whether it is a possible
 increase in cheating or the
  guarantee of equal usage
  among students based on
   income or ability, certain
there are potential problems
   that must be addressed.



                                http://download.101com.com/wa-mcv/cam/images/20081014cdw1.jpg
Virtual Classroom
As technology and media-based tools continue to develop, a
future forecast of higher education would remain incomplete
      without the incorporation of media rich learning.




  “Within the domain of higher education itself, the growth of information
    technology is transforming our understanding of what students need to
                   learn, as well as how they should learn it.”
    Berg, G. Csikszentmhalyi, M. & Nakamura, J. (2003) Mission Possible? Enabling Good Work in Higher Education. Change
                                                 Magazine. Sept./Oct. 2003.
Access to Information




• International Federation of Library
          Associations (IFLA)
    • Bridging the Income Divide
 • Understanding the Digital Native
Information Access


IFLA asserts that the internet should be
accessible to all within reasonable parameters
such as:
– Intellectual property rights such a sharing copyrighted
  material.
– Nation security issues such as the patriot act of 2000
Information Access


Bridging the Digital Divide is currently possible
                   because:
– a stark digital divide no longer captures the relationship
  between income and technology ownership
– nearly 40 percent of low (US)income families now have
  computers and almost a third have Internet access at
  home in just the last five to seven years.

Click the following link for additional info:
http://www.youtube.com/watch?v=2jUwuce6iXk
Digital Natives

The digital native is able to configure information and
navigate the information super-highway with ease all
the while creating a digital foot print that would follow
the child/learn for the rest of his or her life.
         – An example would be Face book, my space and life preference information gather
           by warehouse such a Google which then send person specific advertising to the
           individual consumer.



Click on the following links for digital native examples and additional info:
http://www.youtube.com/watch?v=oZwKPDvYA2M&feature=related
http://www.youtube.com/watch?v=6ZkvmpE50GQ&feature=PlayList&p=8702F4215
    D0A7674&index=4&playnext=2&playnext_from=PL
Virtual Universities

• Virtual university is an institution of higher education
  where the entire curriculum and learning experience is
  offered through technological devices such as the
  internet or computers

• Higher Education and Technology are merging to better
  enhance the learning communities and learning
  experience of students

• One major trend is the use of serious games (such as
  World of Warcraft, The Sims, and Second Life )within
  education.
Virtual Universities
The following video is how Duke University is using Second
             Life within their College of Nursing:
                  (Please allow approx. 5-10 seconds for video to load.)




                       Click the link below if video doesn’t respond:
                              Second Life at Duke University
Five Laws of Library Science


1. Serve Humanity: Does not cater to exclusive
  groups.
2. Respect all Knowledge: Protects and
   recognizes strength value of each entity.
3. Use technology intelligently.
4. Protect free access to knowledge.
5. Honor past and create future.
The Virtual Library

• Self paced learning.
• Self directed learning.
• Immediate & unlimited information:
  anywhere &any time.
• Up-to-date resources.
• Empowers & promotes learning.
• Visually & hearing impaired arena for learning.
Future Concept Idea &
      Possibility?
Sci-Fi Reality? Via PC

• Virtual transport self to physical location
  library.
• Browse book stacks & access catalog each
  book.
• Virtual communicate library staff & student
  services.
• Virtual transport self to view music collections
  with 15 second sample & allows reading of
  CD’s & notes.
Conclusion

• Emerging interactive media are tools in service of richer
  curricula, enhanced pedagogies, more effective organizational
  structures, stronger links between schools and society, and
  the empowerment of disenfranchised learners.

• Technological innovation in education involves a process of
  change.

• Participatory pedagogy and media rich tools mirror the way in
  which the human mind thinks, learns, and remembers by
  moving easily from words to images to sound, stopping along
  the way for interpretation, analysis, and in-depth exploration.
References

Knowledge Works:
• Scott, Jeff (2007) Digital divide to digital continuum: has the digital divide
   been bridged.
• Retrieved from Gather No Dust Online. April 19, 2009.
• http://gathernodust.blogspot.com/2007/10/digital-divide-to-digital-
   continuum-has.html
• Palfrey, John ( February, 2009) Digital Natives Project. Retrieved April 20,
   2009 from
• http://www.digitalnative.org/#publications

Outside Sources:
• The International Federation of Library Associations (2002) the
  IFLA Internet manifesto.
• Retrieved from ifla.org, April 15, 2009.
• http://archive.ifla.org/III/misc/im-e.htm

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Media Pedagogy

  • 1. By: Shelley Morgan, Victoria Lucero, Meg Tiepelman Scott, Tijuana Rollins, Julia Layno, Xue Zhoumao, Joe Stubblefield, & Rick Sortais
  • 2. Areas Explored • Online classes • Distance learning • Virtual classroom • Classroom hardware/tools • Accessibility to information • Virtual universities/libraries
  • 3. Distance Learning • An increasingly accepted and important part of U.S. education. – The development of distance learning – The change of student demographic – The comment about distance learning
  • 4. Online Coursework • Online courses are very prevalent now and will continue to expand throughout the future. • Online courses are now being provided to high school students. • Schools in Florida, Massachusetts, Oregon, and Texas have reported that their summer online courses have increased tremendously from previous summers, ranging from 50 to 100 percent increases (Dillon, 2008).
  • 5. “Online Courses” by Jay Young at 8/16/08. Retrieved from: http://comic.conversationswithplasticdinosaurs.com/2008/08/online-courses.html
  • 6. Virtual Classroom As the use of media rich learning grows increasingly popular in education, it is necessary to incorporate these tools into the classroom. http://tusb.stanford.edu/Computers%20and%20Lecture.jpg
  • 7. Virtual Classroom The use of technology in the classroom can boost both motivation and interest among the students. As educators now integrate and incorporate tools into learning environments, “media savvy” students are putting their prior knowledge and skill sets to use. http://weblogs.pbspaces.com/edtech/files/2008/07/increased_attention.png
  • 8. Virtual Classroom By incorporating tools such as Wi-fi access, GPS devices and internet logs and sites into instruction and assessment, students may now find and appreciate the value in their learning and continue the process throughout their educational careers. http://www.frontiernet.net/%7Etechlady/geocaching.jpg
  • 9. Virtual Classroom It is also important to acknowledge the set-backs and impediments of technology in the classroom. Whether it is a possible increase in cheating or the guarantee of equal usage among students based on income or ability, certain there are potential problems that must be addressed. http://download.101com.com/wa-mcv/cam/images/20081014cdw1.jpg
  • 10. Virtual Classroom As technology and media-based tools continue to develop, a future forecast of higher education would remain incomplete without the incorporation of media rich learning. “Within the domain of higher education itself, the growth of information technology is transforming our understanding of what students need to learn, as well as how they should learn it.” Berg, G. Csikszentmhalyi, M. & Nakamura, J. (2003) Mission Possible? Enabling Good Work in Higher Education. Change Magazine. Sept./Oct. 2003.
  • 11. Access to Information • International Federation of Library Associations (IFLA) • Bridging the Income Divide • Understanding the Digital Native
  • 12. Information Access IFLA asserts that the internet should be accessible to all within reasonable parameters such as: – Intellectual property rights such a sharing copyrighted material. – Nation security issues such as the patriot act of 2000
  • 13. Information Access Bridging the Digital Divide is currently possible because: – a stark digital divide no longer captures the relationship between income and technology ownership – nearly 40 percent of low (US)income families now have computers and almost a third have Internet access at home in just the last five to seven years. Click the following link for additional info: http://www.youtube.com/watch?v=2jUwuce6iXk
  • 14. Digital Natives The digital native is able to configure information and navigate the information super-highway with ease all the while creating a digital foot print that would follow the child/learn for the rest of his or her life. – An example would be Face book, my space and life preference information gather by warehouse such a Google which then send person specific advertising to the individual consumer. Click on the following links for digital native examples and additional info: http://www.youtube.com/watch?v=oZwKPDvYA2M&feature=related http://www.youtube.com/watch?v=6ZkvmpE50GQ&feature=PlayList&p=8702F4215 D0A7674&index=4&playnext=2&playnext_from=PL
  • 15. Virtual Universities • Virtual university is an institution of higher education where the entire curriculum and learning experience is offered through technological devices such as the internet or computers • Higher Education and Technology are merging to better enhance the learning communities and learning experience of students • One major trend is the use of serious games (such as World of Warcraft, The Sims, and Second Life )within education.
  • 16. Virtual Universities The following video is how Duke University is using Second Life within their College of Nursing: (Please allow approx. 5-10 seconds for video to load.) Click the link below if video doesn’t respond: Second Life at Duke University
  • 17. Five Laws of Library Science 1. Serve Humanity: Does not cater to exclusive groups. 2. Respect all Knowledge: Protects and recognizes strength value of each entity. 3. Use technology intelligently. 4. Protect free access to knowledge. 5. Honor past and create future.
  • 18. The Virtual Library • Self paced learning. • Self directed learning. • Immediate & unlimited information: anywhere &any time. • Up-to-date resources. • Empowers & promotes learning. • Visually & hearing impaired arena for learning.
  • 19. Future Concept Idea & Possibility?
  • 20. Sci-Fi Reality? Via PC • Virtual transport self to physical location library. • Browse book stacks & access catalog each book. • Virtual communicate library staff & student services. • Virtual transport self to view music collections with 15 second sample & allows reading of CD’s & notes.
  • 21. Conclusion • Emerging interactive media are tools in service of richer curricula, enhanced pedagogies, more effective organizational structures, stronger links between schools and society, and the empowerment of disenfranchised learners. • Technological innovation in education involves a process of change. • Participatory pedagogy and media rich tools mirror the way in which the human mind thinks, learns, and remembers by moving easily from words to images to sound, stopping along the way for interpretation, analysis, and in-depth exploration.
  • 22. References Knowledge Works: • Scott, Jeff (2007) Digital divide to digital continuum: has the digital divide been bridged. • Retrieved from Gather No Dust Online. April 19, 2009. • http://gathernodust.blogspot.com/2007/10/digital-divide-to-digital- continuum-has.html • Palfrey, John ( February, 2009) Digital Natives Project. Retrieved April 20, 2009 from • http://www.digitalnative.org/#publications Outside Sources: • The International Federation of Library Associations (2002) the IFLA Internet manifesto. • Retrieved from ifla.org, April 15, 2009. • http://archive.ifla.org/III/misc/im-e.htm