This document discusses the design of an interactive system to improve reading habits for ages K-12. The system aims to teach, entertain, and interact with users while increasing reading from books. It focuses on creating a seamless user experience with intuitive interfaces, clear visual design, and accessibility for deaf/visually impaired users. The system will be evaluated based on how fun, enlightening, and surprising it is based on user testing metrics like time spent on site, recall of story elements, and ease of finding extra features.