SlideShare una empresa de Scribd logo
1 de 1
Examples of 3D animation

     Toy Story
     Shrek
     The Incredibles
     Jurassic Park (the dinosaurs)
     The Transformers (the robots)


3D animation (aside from stop-motion, which really is a form of 3D animation), is completely in the
computer. Things that you create in a 3D animation program exist in an X, Y & Z world

3D objects, once modelled, can be treated almost as a physical object. You can light it differently.
You can move a camera to look at it from above, or below.

3D allows you to create realistic objects. You can use textures and lighting to create objects that
appear solid, and can even be integrated seamlessly into live video elements.

3D animation creates a third dimension so that your cartoons don't just look like drawings. Adding
this dimension opens new doors in the world of animation.



                                            Motion Graphics
Motion graphics are graphics that use video footage and/or animation technology to create
the illusion of motion or rotation, graphics are usually combined with audio for use in
multimedia projects. Motion graphics are usually displayed via electronic media technology

The term motion graphics originated with video editing in computing.Before computers were widely available,
motion graphics were costly and time-consuming, limiting their use to high-budget filmmaking and television
production. In the late 1980s to mid-1990s expensive proprietary graphics systems from British
based Quantel was quite commonplace in many television stations.

Elements of a motion graphics project can be animated by various means, depending on the capabilities of the
software. These elements may be in the form of art, text, photos, and video clips, to name a few. The most
popular form of animation is key framing, in which properties of an object can be specified at certain points in
time by setting a series of key frames so that the properties of the object can be automatically altered
(or tweened) in the frames between key frames. Another method involves a behaviour system such as is found
in Apple Motion that controls these changes by simulating natural forces without requiring the more rigid but
precise key framing method. Yet another method involves the use of formulas or scripts, such as the
expressions function in Adobe After Effects or the creation of Action Scripts within Adobe Flash.

Más contenido relacionado

La actualidad más candente

Computer Generated Animation
Computer Generated AnimationComputer Generated Animation
Computer Generated Animation
Michael
 

La actualidad más candente (20)

Animation Institute in Pune
Animation Institute in PuneAnimation Institute in Pune
Animation Institute in Pune
 
Presentation On Animation
Presentation On AnimationPresentation On Animation
Presentation On Animation
 
VFX Company in India
VFX Company in IndiaVFX Company in India
VFX Company in India
 
Animation
AnimationAnimation
Animation
 
Computer animation Computer Graphics
Computer animation Computer Graphics Computer animation Computer Graphics
Computer animation Computer Graphics
 
Augmented Reality Meetup in Kiev by Hakan Mutlu Sonmez
Augmented Reality Meetup in Kiev by Hakan Mutlu SonmezAugmented Reality Meetup in Kiev by Hakan Mutlu Sonmez
Augmented Reality Meetup in Kiev by Hakan Mutlu Sonmez
 
Intro to maya
Intro to mayaIntro to maya
Intro to maya
 
Ani mation
Ani mationAni mation
Ani mation
 
5 Visual Effect Techniques Commonly Used in Animation
5 Visual Effect Techniques Commonly Used in Animation5 Visual Effect Techniques Commonly Used in Animation
5 Visual Effect Techniques Commonly Used in Animation
 
ANIMATION SEQUENCE
ANIMATION SEQUENCEANIMATION SEQUENCE
ANIMATION SEQUENCE
 
Computer animation
Computer animationComputer animation
Computer animation
 
ANIMATION
ANIMATIONANIMATION
ANIMATION
 
Computer Generated Animation
Computer Generated AnimationComputer Generated Animation
Computer Generated Animation
 
Animation Presentation
Animation PresentationAnimation Presentation
Animation Presentation
 
Typography and motion graphics power point
Typography and motion graphics power pointTypography and motion graphics power point
Typography and motion graphics power point
 
The VFX Course Story
The VFX Course StoryThe VFX Course Story
The VFX Course Story
 
ANIMATION PPT
ANIMATION PPTANIMATION PPT
ANIMATION PPT
 
Chap18 19
Chap18 19Chap18 19
Chap18 19
 
Praseed Pai
Praseed PaiPraseed Pai
Praseed Pai
 
Animation graphics
Animation graphicsAnimation graphics
Animation graphics
 

Similar a Ha7 task 3

Applications of 3 d task 1 3d the basics
Applications of 3 d task 1 3d the basicsApplications of 3 d task 1 3d the basics
Applications of 3 d task 1 3d the basics
Thomas_Giblin_16
 
5 multimedia elements - animation
5   multimedia elements - animation5   multimedia elements - animation
5 multimedia elements - animation
Kelly Bauer
 
3 d computer animation
3 d computer animation3 d computer animation
3 d computer animation
TechieOasis
 
Rashawn Trotter
Rashawn TrotterRashawn Trotter
Rashawn Trotter
Darkcell
 

Similar a Ha7 task 3 (20)

Computer animation
Computer animationComputer animation
Computer animation
 
Animation & Animation Techniques
Animation & Animation TechniquesAnimation & Animation Techniques
Animation & Animation Techniques
 
Applications of 3 d task 1 3d the basics
Applications of 3 d task 1 3d the basicsApplications of 3 d task 1 3d the basics
Applications of 3 d task 1 3d the basics
 
The complete process of animation industry
The complete process of animation industryThe complete process of animation industry
The complete process of animation industry
 
5 multimedia elements - animation
5   multimedia elements - animation5   multimedia elements - animation
5 multimedia elements - animation
 
Animation
AnimationAnimation
Animation
 
The World of Animation 2D & 3D
The World of Animation 2D & 3DThe World of Animation 2D & 3D
The World of Animation 2D & 3D
 
CHAPTER – 10 Animation
CHAPTER – 10        AnimationCHAPTER – 10        Animation
CHAPTER – 10 Animation
 
What is 3D Animation
What is 3D AnimationWhat is 3D Animation
What is 3D Animation
 
3 d computer animation
3 d computer animation3 d computer animation
3 d computer animation
 
Computer animation
Computer animationComputer animation
Computer animation
 
3 d in games
3 d in games3 d in games
3 d in games
 
What is the difference between animation amp vfx
What is the difference between animation amp vfxWhat is the difference between animation amp vfx
What is the difference between animation amp vfx
 
VFX
VFXVFX
VFX
 
Visual Effects (VFX)
Visual Effects (VFX)Visual Effects (VFX)
Visual Effects (VFX)
 
vfxnew-170705084032 (1) (1).pdf
vfxnew-170705084032 (1) (1).pdfvfxnew-170705084032 (1) (1).pdf
vfxnew-170705084032 (1) (1).pdf
 
Rashawn Trotter
Rashawn TrotterRashawn Trotter
Rashawn Trotter
 
Advancement of 3D Animation Industry
Advancement of 3D Animation IndustryAdvancement of 3D Animation Industry
Advancement of 3D Animation Industry
 
Visual Effects - VFX
Visual Effects - VFXVisual Effects - VFX
Visual Effects - VFX
 
Development of a 3d animated short film using 3d animation technique
Development of a 3d animated short film using 3d animation techniqueDevelopment of a 3d animated short film using 3d animation technique
Development of a 3d animated short film using 3d animation technique
 

Más de nixon2011

Task 8 evaluation
Task 8 evaluationTask 8 evaluation
Task 8 evaluation
nixon2011
 
Fmp production 20/06/13
Fmp production 20/06/13Fmp production 20/06/13
Fmp production 20/06/13
nixon2011
 
Schedule20_06_13
Schedule20_06_13Schedule20_06_13
Schedule20_06_13
nixon2011
 
Task 5 Pre-Production Planning
Task 5 Pre-Production PlanningTask 5 Pre-Production Planning
Task 5 Pre-Production Planning
nixon2011
 
Task 3 26 02 13 ideas generation
Task 3 26 02 13 ideas generationTask 3 26 02 13 ideas generation
Task 3 26 02 13 ideas generation
nixon2011
 
Task 4 planning
Task 4 planningTask 4 planning
Task 4 planning
nixon2011
 
Task 1 interview
Task 1   interviewTask 1   interview
Task 1 interview
nixon2011
 
Task 3 26 02 13 ideas generation
Task 3 26 02 13 ideas generationTask 3 26 02 13 ideas generation
Task 3 26 02 13 ideas generation
nixon2011
 
Gd02 collaboration agreement
Gd02 collaboration agreementGd02 collaboration agreement
Gd02 collaboration agreement
nixon2011
 
Ha5 Full Article
Ha5 Full Article Ha5 Full Article
Ha5 Full Article
nixon2011
 
Ha5 article draft
Ha5 article draftHa5 article draft
Ha5 article draft
nixon2011
 
Retro sound screenshots
Retro sound screenshotsRetro sound screenshots
Retro sound screenshots
nixon2011
 
Task 4 my own apps
Task 4 my own appsTask 4 my own apps
Task 4 my own apps
nixon2011
 
Task 3 questionaire
Task 3 questionaireTask 3 questionaire
Task 3 questionaire
nixon2011
 
Task 2 whats out there
Task 2 whats out thereTask 2 whats out there
Task 2 whats out there
nixon2011
 
How Audiences Respond to Media Products
How Audiences Respond to Media ProductsHow Audiences Respond to Media Products
How Audiences Respond to Media Products
nixon2011
 
Quantitative and qualative
Quantitative and qualativeQuantitative and qualative
Quantitative and qualative
nixon2011
 

Más de nixon2011 (20)

Task 8 evaluation
Task 8 evaluationTask 8 evaluation
Task 8 evaluation
 
Fmp production 20/06/13
Fmp production 20/06/13Fmp production 20/06/13
Fmp production 20/06/13
 
Schedule20_06_13
Schedule20_06_13Schedule20_06_13
Schedule20_06_13
 
Task 5 Pre-Production Planning
Task 5 Pre-Production PlanningTask 5 Pre-Production Planning
Task 5 Pre-Production Planning
 
Task 3 26 02 13 ideas generation
Task 3 26 02 13 ideas generationTask 3 26 02 13 ideas generation
Task 3 26 02 13 ideas generation
 
Task 4 planning
Task 4 planningTask 4 planning
Task 4 planning
 
Task 1 interview
Task 1   interviewTask 1   interview
Task 1 interview
 
Task 3 26 02 13 ideas generation
Task 3 26 02 13 ideas generationTask 3 26 02 13 ideas generation
Task 3 26 02 13 ideas generation
 
Gd02 collaboration agreement
Gd02 collaboration agreementGd02 collaboration agreement
Gd02 collaboration agreement
 
Ha7 task 2
Ha7  task 2Ha7  task 2
Ha7 task 2
 
Ha5 Full Article
Ha5 Full Article Ha5 Full Article
Ha5 Full Article
 
Ha5 article draft
Ha5 article draftHa5 article draft
Ha5 article draft
 
Retro sound screenshots
Retro sound screenshotsRetro sound screenshots
Retro sound screenshots
 
Schedule
Schedule Schedule
Schedule
 
Task 4 my own apps
Task 4 my own appsTask 4 my own apps
Task 4 my own apps
 
Task 3 questionaire
Task 3 questionaireTask 3 questionaire
Task 3 questionaire
 
Task 2 whats out there
Task 2 whats out thereTask 2 whats out there
Task 2 whats out there
 
How Audiences Respond to Media Products
How Audiences Respond to Media ProductsHow Audiences Respond to Media Products
How Audiences Respond to Media Products
 
Quantitative and qualative
Quantitative and qualativeQuantitative and qualative
Quantitative and qualative
 
Games map
Games mapGames map
Games map
 

Ha7 task 3

  • 1. Examples of 3D animation Toy Story Shrek The Incredibles Jurassic Park (the dinosaurs) The Transformers (the robots) 3D animation (aside from stop-motion, which really is a form of 3D animation), is completely in the computer. Things that you create in a 3D animation program exist in an X, Y & Z world 3D objects, once modelled, can be treated almost as a physical object. You can light it differently. You can move a camera to look at it from above, or below. 3D allows you to create realistic objects. You can use textures and lighting to create objects that appear solid, and can even be integrated seamlessly into live video elements. 3D animation creates a third dimension so that your cartoons don't just look like drawings. Adding this dimension opens new doors in the world of animation. Motion Graphics Motion graphics are graphics that use video footage and/or animation technology to create the illusion of motion or rotation, graphics are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electronic media technology The term motion graphics originated with video editing in computing.Before computers were widely available, motion graphics were costly and time-consuming, limiting their use to high-budget filmmaking and television production. In the late 1980s to mid-1990s expensive proprietary graphics systems from British based Quantel was quite commonplace in many television stations. Elements of a motion graphics project can be animated by various means, depending on the capabilities of the software. These elements may be in the form of art, text, photos, and video clips, to name a few. The most popular form of animation is key framing, in which properties of an object can be specified at certain points in time by setting a series of key frames so that the properties of the object can be automatically altered (or tweened) in the frames between key frames. Another method involves a behaviour system such as is found in Apple Motion that controls these changes by simulating natural forces without requiring the more rigid but precise key framing method. Yet another method involves the use of formulas or scripts, such as the expressions function in Adobe After Effects or the creation of Action Scripts within Adobe Flash.