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FEBRUARY 2011 BUSINESS NEWSLETTER




News Online Xchange
FEBUARY 2011 ISSUE




 News Online Xchange (NOX) is the o cial monthly business newsletter of New Media Services Pty. Ltd. It
 serves to give up-to-date information on the products and services under the NMS brand, as well as
 news involving the Web and Mobile industries.

                                                                               Web Apps




                                 Mobile Apps                                                       Web to Mobile Apps


  What is a good mobile application anyway?                                       Web to Mobile Polling Applications
    “Users want to access their data wherever they are. “                                                    Web-To-Mobile Polling provides
   Good mobile applications should simply provide the same                                                   a fast and easy way of joining
   functionality and quality that a desktop computer provides: a                                             and creating online polls
   perfect balance of device limitation and user environments &
   needs, into a dynamic mix that translates into a multi-faceted
                                                                                                             through a mobile phone, all via
   application which performs well when you used in the real                                                 the simplest method of modern
   world.                                                                                                    communication - SMS.

         A good mobile application saves you time. Mobile                                                    Promoters use SMS Poll to let the
         applications should be designed to make your life easier.                                           crowd select the songs bands play in
         The application should save your time, e ort or stress.                                             concerts.
         A good mobile application should have a small memory
         footprint, as limitations of mobile devices especially                   Event Planners use SMS Poll to nd out delegate opinions,
         memory put limitations on mobile applications.                           encourage full attendee participation, and o er audience choice
                                                                                  contests throughout the event.
         Good mobile applications promote the
         feeling of freedom: do what you want to                                  Public Speakers use SMS Poll to grab the audience's attention,
         do, when you want to do it, whenever                                     tailor their presentations based on audience response, and
         you want to do it.                                                       encourage discussion and debate.
         Mobile applications should t the
                                                                                  Market Researchers use SMS Poll to instantly gather data from a
         user more closely than a desktop
                                                                                  large group of people without ever having to ll-in or collate
         application.
                                                                                  paper forms.
         Good mobile applications
         seamlessly integrate with                                                Corporations use SMS Poll to measure the e ectiveness of
         the user's desktop computer.                                             training programs, gain open and honest feedback from anony-
                                                                                  mous responses, and gather instant feedback at product
                                                                                  launches.



                                              e info@newmediaservices.com.au
                                              w www.newmediaservices.com.au
FEBRUARY 2011 ISSUE                                                                                                                                             FEBRUARY 2011 BUSINESS NEWSLETTER




              Top 10                                                                                                 Mobile Apps for Learning
              Mobile Apps for 2012                                                                                   7 Things you should know.
  1. Money Transfer. There may come a time when using your credit or                                   1. What is it?
  debit card seems passe, while paying for something with actual cash                                  It can be any educational interaction delivered through mobile technology and accessed at a
  seems downright ancient.                                                                             student's convenience from any location.
                                                                                                       Aside from learning, it is also designed for other uses:
  2. Location-Based Services. LBS extends to more than social                                          - Geolocation          -Data Access
  networks - including apps that tap into your phone's GPS capabilities                                - Readers              - Maps
  to o er location-based services of any kind. This will become one of
  the most disruptive technologies in the future, with a user base                                     2. How does it work?
  growing from 96 million in 2009 to 526 million in 2012.                                              The app used for it generally focus on brief interactions , using simple navigation and graphics to
                                                                                                       accommodate multiple screen sizes.
  3. Mobile Search. Its been predicted that consumers won't                                            They are better suited for activities such as a Status Check, a request for Just-In-Time information, or
  necessarily be sticking with the search services they know and use on                                as a Student Response Tool in the classroom.
  the Web, and instead experiment with using a few di erent search
  providers that have "unique technologies" for mobile search.                                         3. Who's doing it?
                                                                                                       Abilene Christian University (Abilene, Texas, USA) - focused on Apple devices with instructors
  4. Mobile Browsing. Mobile browsing capabilities currently exist                                     leveraging applications from the Apple iTunes store for learning purposes like eld activities, while
  only on about 60% of handsets today. By 2013, that number will                                       a dedicated portal o ers campus news and calendars to keep students engaged in the learning
  climb to 80%.                                                                                        community.

  5. Mobile Health Monitoring. In the coming years, the industry will                                  Seton Hill University (Greensburg, Pennsylvania, USA) - focused on the Apple platform, choosing its
  begin to monetize on this technology by o ering mobile healthcare                                    technology for its mobility and the promise of easy future access to e-textbooks.
  monitoring products, services, and solutions to various care delivery                                Carnegie Mellon University (Pittsburgh, Pennsylvania, USA) and University of California, Berkeley
  organizations.                                                                                       (Berkeley, California, USA) - both universities has a joint project outreach program called Mobile
                                                                                                       and Immersive Learning Literacy in Emerging Economics (MILLEE) that seeks to support a group of
  6. Mobile Payments. Like Mobile Transfers, this will be more                                         English teachers in rural India with M-Learning applications designed for grade-school students.
  common in developing markets at the moment, but that is quickly                                      The children access these activities via their mobile phones to work on English skills.
  changing.This technology, though, will still need some work, even
  when 2012 rolls around.                                                                              4. Why is it signi cant?
                                                                                                       Learning management systems may drive campuses to recognize the potential of M-Learning's
  7. Near Field Communications (NFC). In late 2010, NFC-enabled                                        always-on, anyplace technology that lowers the physical boundaries to learning and extends the
  phones begin to be shipped in volume, with Asia leading deploy-                                      classroom. Ease of use o ered by mobile devices supports lifelong learning, and because the
  ment, followed by Europe and North America.                                                          devices themselves are integrated in everyday life, they facilitate authentic learning.

  8. Mobile Advertising. Not new, but growing fast. Total spending on                                  5. What are the downsides?
  mobile advertising in 2008 was US$530.2 million and it will grow to                                  Hardware for mobile learning represents a wide range of platforms, screen sizes, and functional-
  $7.5 billion in 2012.                                                                                ities, and no clear standards exist for development that address all of the tools available. Also, while
                                                                                                       the devices can go anywhere with students, they might not engage students for long periods of
  9. Mobile Instant Messaging. Latent user demand and market                                           time, as mobile learning activities are subject to frequent interruptions.
  conditions are conductive to mobile IM's future adoption, but for
  now, SMS is still the service to beat.                                                               6. Where is it going?
                                                                                                       New kinds of devices are emerging, blurring the distinctions between phones, PDAs, e-readers, and
  10. Mobile Music. Sure, there's the iPhone, but what about other                                     other types of hardware. Future mobile technologies will be able to present textbooks, create data
  options? Currently, there are new innovative models which include                                    visualizations, aid library research, and foster contextual learning.
  both device (think "Comes With Music") and service bundles.
  (Source: http://www.readwriteweb.com/archives/the_top_10_mobile_applications_of_2012.php)
                                                                                                       7. What are the implications for teaching and learning?
                                                                                                       The mobile phone is currently the most common platform for m-learning, lending itself to
                                                                                                       collaborative and project-based e orts that leverage its potential to support the communication
                                                                                                       requirements of a team.
                                                                                                       (Source: http://www.educause.edu/Resources/7ThingsYouShouldKnowAboutMobil/204763)




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                        New Media Services                                e info@newmediaservices.com.au
                                                                             w www.newmediaservices.com.au
                             the Go-To company                            w www.newmediaservices.com.au
FEBUARY 2011 ISSUE                                      FEBRUARY 2011 BUSINESS NEWSLETTER

                                                      INFORMATION HIGHWAY




                     e info@newmediaservices.com.au
                     w www.newmediaservices.com.au
FEBUARY 2011 ISSUE                                                                                FEBRUARY 2011 BUSINESS NEWSLETTER


       MoBiGo                              “Mobile Business Acquisition on the Go”
      MobiGo allows you to deliver mobile application packages to your End-Users via
      content subscription and one-fee models!
       Product Edge:
                 Available in all Languages
                 Advertised via WAP 2.0, WEB and TV
                 Banners
                 Customized Brand and Web Layout

       Key Bene ts:
                 Mobile Format Ready
                 Allows Easy Sharing Of The Site
                 Revenue Sharing Model
                 Client Set Up Artwork Creation
                 Secured Content Management System


                                          MoBiRomp                            “Mobile Content for the Mobile Generation”
                                         MoBiRomp is a B2B Mobile Content, Resource with Flat-Free Subscriptions,
                                         Monthly Updates, Live Feeds and More!
                                         ACCESS:                           FEATURES:
                                             Member subscription             Wallpapers                No revenue sharing
                                             Online registration             Screensavers              Contents are Mobile-Format ready
                                             Online payments                 Videos and Tones          Uniform billing
                                             Online Cancellation             Licensed Contents         easy shopping at the MoBiRomp website
                                                                             Wide content selections

                                        “The ultimate web to mobile polling system.”                                         Poll It!
                                        Poll iT! is an online polling system that gives your End-Users the ability to share or vote in
                                        various polls via Premium SMS.
                                        Poll iT! can be packaged with our array of cutting-edge services...
                                               Logo and Web / Theme Designs               Dedicated Web Hosting
                                               Web Marketing                              SEO/SEM/Social Media Monitoring
                                               Content Publishing                         Regional/Multi-Language Mobile Integration
                                               Content moderation                         Blogs/Press Release
                                               Statistics and Reports                     Customer Service


                                                                                       95% of business decision makers
                                                                                        worldwide use social networks
                                                                                                      to some extent...
                                                                             Learn how to TRACK, MEASURE
                                                                                 and ENGAGE your business
                                                                                  online on our March Issue!
                                          e info@newmediaservices.com.au
                                          w www.newmediaservices.com.au

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New Media Services News Letter For February

  • 1. FEBRUARY 2011 BUSINESS NEWSLETTER News Online Xchange FEBUARY 2011 ISSUE News Online Xchange (NOX) is the o cial monthly business newsletter of New Media Services Pty. Ltd. It serves to give up-to-date information on the products and services under the NMS brand, as well as news involving the Web and Mobile industries. Web Apps Mobile Apps Web to Mobile Apps What is a good mobile application anyway? Web to Mobile Polling Applications “Users want to access their data wherever they are. “ Web-To-Mobile Polling provides Good mobile applications should simply provide the same a fast and easy way of joining functionality and quality that a desktop computer provides: a and creating online polls perfect balance of device limitation and user environments & needs, into a dynamic mix that translates into a multi-faceted through a mobile phone, all via application which performs well when you used in the real the simplest method of modern world. communication - SMS. A good mobile application saves you time. Mobile Promoters use SMS Poll to let the applications should be designed to make your life easier. crowd select the songs bands play in The application should save your time, e ort or stress. concerts. A good mobile application should have a small memory footprint, as limitations of mobile devices especially Event Planners use SMS Poll to nd out delegate opinions, memory put limitations on mobile applications. encourage full attendee participation, and o er audience choice contests throughout the event. Good mobile applications promote the feeling of freedom: do what you want to Public Speakers use SMS Poll to grab the audience's attention, do, when you want to do it, whenever tailor their presentations based on audience response, and you want to do it. encourage discussion and debate. Mobile applications should t the Market Researchers use SMS Poll to instantly gather data from a user more closely than a desktop large group of people without ever having to ll-in or collate application. paper forms. Good mobile applications seamlessly integrate with Corporations use SMS Poll to measure the e ectiveness of the user's desktop computer. training programs, gain open and honest feedback from anony- mous responses, and gather instant feedback at product launches. e info@newmediaservices.com.au w www.newmediaservices.com.au
  • 2. FEBRUARY 2011 ISSUE FEBRUARY 2011 BUSINESS NEWSLETTER Top 10 Mobile Apps for Learning Mobile Apps for 2012 7 Things you should know. 1. Money Transfer. There may come a time when using your credit or 1. What is it? debit card seems passe, while paying for something with actual cash It can be any educational interaction delivered through mobile technology and accessed at a seems downright ancient. student's convenience from any location. Aside from learning, it is also designed for other uses: 2. Location-Based Services. LBS extends to more than social - Geolocation -Data Access networks - including apps that tap into your phone's GPS capabilities - Readers - Maps to o er location-based services of any kind. This will become one of the most disruptive technologies in the future, with a user base 2. How does it work? growing from 96 million in 2009 to 526 million in 2012. The app used for it generally focus on brief interactions , using simple navigation and graphics to accommodate multiple screen sizes. 3. Mobile Search. Its been predicted that consumers won't They are better suited for activities such as a Status Check, a request for Just-In-Time information, or necessarily be sticking with the search services they know and use on as a Student Response Tool in the classroom. the Web, and instead experiment with using a few di erent search providers that have "unique technologies" for mobile search. 3. Who's doing it? Abilene Christian University (Abilene, Texas, USA) - focused on Apple devices with instructors 4. Mobile Browsing. Mobile browsing capabilities currently exist leveraging applications from the Apple iTunes store for learning purposes like eld activities, while only on about 60% of handsets today. By 2013, that number will a dedicated portal o ers campus news and calendars to keep students engaged in the learning climb to 80%. community. 5. Mobile Health Monitoring. In the coming years, the industry will Seton Hill University (Greensburg, Pennsylvania, USA) - focused on the Apple platform, choosing its begin to monetize on this technology by o ering mobile healthcare technology for its mobility and the promise of easy future access to e-textbooks. monitoring products, services, and solutions to various care delivery Carnegie Mellon University (Pittsburgh, Pennsylvania, USA) and University of California, Berkeley organizations. (Berkeley, California, USA) - both universities has a joint project outreach program called Mobile and Immersive Learning Literacy in Emerging Economics (MILLEE) that seeks to support a group of 6. Mobile Payments. Like Mobile Transfers, this will be more English teachers in rural India with M-Learning applications designed for grade-school students. common in developing markets at the moment, but that is quickly The children access these activities via their mobile phones to work on English skills. changing.This technology, though, will still need some work, even when 2012 rolls around. 4. Why is it signi cant? Learning management systems may drive campuses to recognize the potential of M-Learning's 7. Near Field Communications (NFC). In late 2010, NFC-enabled always-on, anyplace technology that lowers the physical boundaries to learning and extends the phones begin to be shipped in volume, with Asia leading deploy- classroom. Ease of use o ered by mobile devices supports lifelong learning, and because the ment, followed by Europe and North America. devices themselves are integrated in everyday life, they facilitate authentic learning. 8. Mobile Advertising. Not new, but growing fast. Total spending on 5. What are the downsides? mobile advertising in 2008 was US$530.2 million and it will grow to Hardware for mobile learning represents a wide range of platforms, screen sizes, and functional- $7.5 billion in 2012. ities, and no clear standards exist for development that address all of the tools available. Also, while the devices can go anywhere with students, they might not engage students for long periods of 9. Mobile Instant Messaging. Latent user demand and market time, as mobile learning activities are subject to frequent interruptions. conditions are conductive to mobile IM's future adoption, but for now, SMS is still the service to beat. 6. Where is it going? New kinds of devices are emerging, blurring the distinctions between phones, PDAs, e-readers, and 10. Mobile Music. Sure, there's the iPhone, but what about other other types of hardware. Future mobile technologies will be able to present textbooks, create data options? Currently, there are new innovative models which include visualizations, aid library research, and foster contextual learning. both device (think "Comes With Music") and service bundles. (Source: http://www.readwriteweb.com/archives/the_top_10_mobile_applications_of_2012.php) 7. What are the implications for teaching and learning? The mobile phone is currently the most common platform for m-learning, lending itself to collaborative and project-based e orts that leverage its potential to support the communication requirements of a team. (Source: http://www.educause.edu/Resources/7ThingsYouShouldKnowAboutMobil/204763) e info@newmediaservices.com.au New Media Services e info@newmediaservices.com.au w www.newmediaservices.com.au the Go-To company w www.newmediaservices.com.au
  • 3. FEBUARY 2011 ISSUE FEBRUARY 2011 BUSINESS NEWSLETTER INFORMATION HIGHWAY e info@newmediaservices.com.au w www.newmediaservices.com.au
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